Grimmdal Posted March 2, 2022 Posted March 2, 2022 hi where and how can i change settings for the average % of genital/breast/anus size regulation ? i waited patiently thought it was low % by default, then i did the test with debug mode, spawning the item directly , which is randomized, but to no avail, from tiny to huge but everything above never appears. i have to "add hediff" to get them at all. I remember this was not like this pre 1.3. how can i change that ?
Skömer Posted March 2, 2022 Author Posted March 2, 2022 On 2/26/2022 at 7:42 PM, Jal223 said: So, I have a dumb question. I have searched through quite a few pages but cannot find if there has been any comments on how to edit the text displayed on the pawn history when there is a sex event. I thought it would just be editing the .xml file(s) but it did not alter the displayed text. Am I missing something? Also, sorry if this has been answered already... I just could not find it myself. did you look at the files in RJW\1.3\Defs\ThoughtDefs? On 2/27/2022 at 7:54 AM, sirpikmin said: is there a way to increase the chance of nympomanic raid? disable other events or change rjw\1.3\Defs\IncidentDef\Incidents_Nymph.xml <baseChance>0.1</baseChance> <minRefireDays>6</minRefireDays> On 2/27/2022 at 3:58 PM, Fosnix217 said: Question. Is there any way to increase the chance of wild animals raping pawns? I've only seen this happen once (with the exception of insects), and it was with a downed pawn. But I haven't seen it happen ever since, even with downed pawns right next to male wargs, wolves, etc. I'm not sure if it's something to do with my settings or if it's the way it's intended. dunno On 2/27/2022 at 8:16 PM, weskerbal said: Reveal hidden contents RimWorld 1.3.3287 rev1159 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimWorld.VersionControl:LogVersionNumber () Verse.Root:CheckGlobalInit () Verse.Root:Start () Verse.Root_Entry:Start () [HugsLib] version 9.0.1 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) HugsLib.Utils.ModLogger:Message (string,object[]) HugsLib.HugsLibController:InitializeController () HugsLib.HugsLibController:EarlyInitialize () HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [VanillaAchievementsExpanded] version 1.3.7862 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AchievementsExpanded.AchievementHarmony:.cctor () AchievementsExpanded.AssemblyHandler:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [Interaction Bubbles v1.8] Initialized UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Bubbles.Mod:Log (string) Bubbles.Mod:.cctor () Bubbles.Instance:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Rimefeller 1.2.1140 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Rimefeller.RimefellerMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CRC_Reintegrated.CRC_Loader:PatchMap () CRC_Reintegrated.CRC_Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Combat Readiness Check: Patched Map.PlayerWealthForStoryteller. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CRC_Reintegrated.CRC_Loader:PatchMap () CRC_Reintegrated.CRC_Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CRC_Reintegrated.CRC_Loader:PatchCaravan () CRC_Reintegrated.CRC_Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CRC_Reintegrated.CRC_Loader:PatchCaravan () CRC_Reintegrated.CRC_Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CRC_Reintegrated.CRC_Loader:PatchDefaultThreatPointsNow () CRC_Reintegrated.CRC_Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CRC_Reintegrated.CRC_Loader:PatchDefaultThreatPointsNow () CRC_Reintegrated.CRC_Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [Vanilla Furniture Expanded - Architect] Activating Replace Stuff compatibility patch UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) VFEArchitect.ArchitectMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=#34eb92>[Simple Personalities]</color> Hello, world! UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) SPM1.Core:Log (string) SPM1.Core:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Density Min is greater than Max. Flipping them. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) FactionControl.Settings:UpdateSettlementsPer100k () FactionControl.Settings:ExposeData () Verse.ScribeExtractor:SaveableFromNode<FactionControl.Settings> (System.Xml.XmlNode,object[]) Verse.Scribe_Deep:Look<FactionControl.Settings> (FactionControl.Settings&,bool,string,object[]) Verse.Scribe_Deep:Look<FactionControl.Settings> (FactionControl.Settings&,string,object[]) Verse.LoadedModManager:ReadModSettings<FactionControl.Settings> (string,string) Verse.Mod:GetSettings<FactionControl.Settings> () FactionControl.Controller:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [RuntimeGC] Mod settings loaded. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RuntimeGC.RuntimeGC:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [CM_Semi_Random_Research] - patching to conditionally hide normal start research button. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CM_Semi_Random_Research.MainTabWindow_Research_Patches/MainTabWindow_Research_DrawLeftRect/<Transpiler>d__0:MoveNext () System.Collections.Generic.List`1<HarmonyLib.CodeInstruction>:.ctor (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) System.Linq.Enumerable:ToList<HarmonyLib.CodeInstruction> (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase) HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&) HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo) HarmonyLib.PatchClassProcessor:ProcessPatchJob (HarmonyLib.PatchJobs`1/Job<System.Reflection.MethodInfo>) HarmonyLib.PatchClassProcessor:PatchWithAttributes (System.Reflection.MethodBase&) HarmonyLib.PatchClassProcessor:Patch () HarmonyLib.Harmony:<PatchAll>b__10_0 (System.Type) HarmonyLib.CollectionExtensions:Do<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Action`1<System.Type>) HarmonyLib.Harmony:PatchAll (System.Reflection.Assembly) HarmonyLib.Harmony:PatchAll () CM_Semi_Random_Research.SemiRandomResearchMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Rimatomics 1.7.2473 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Rimatomics.RimatomicsMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () ROCKETMAN: config path C:\Users\Wesley\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config\rocketeer.0102.txt UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.RocketEnvironmentInfo:get_IsDevEnv () RocketMan.RocketPluginsLoader:LoadAll () RocketMan.RocketMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>ROCKETMAN</color>: Loaded <color=red>Proton, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null</color> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.RocketMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>ROCKETMAN</color>: Loaded <color=red>Soyuz, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null</color> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.RocketMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>ROCKETMAN:</color> Version 0.6.3.2196 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.Main:.cctor () RocketMan.RocketMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () SOYUZ: Created _transformationCache UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Soyuz.ContextualExtensions:Initialize () System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) RocketMan.FunctionsUtility/<>c__DisplayClass1_0`1<RocketMan.Main/OnInitialization>:<GetActions>b__3 () RocketMan.RocketMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () LWM Deep Storage: activated compatibility patch for Sparkling Worlds UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LWM.DeepStorage.PatchMessage:ApplyWorker (System.Xml.XmlDocument) Verse.PatchOperation:Apply (System.Xml.XmlDocument) Verse.PatchOperationSequence:ApplyWorker (System.Xml.XmlDocument) Verse.PatchOperation:Apply (System.Xml.XmlDocument) Verse.PatchOperationFindMod:ApplyWorker (System.Xml.XmlDocument) Verse.PatchOperation:Apply (System.Xml.XmlDocument) Verse.LoadedModManager:ApplyPatches (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>) Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () LWM Deep Storage: activated compatibility patch for Vanilla Cooking Expanded UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LWM.DeepStorage.PatchMessage:ApplyWorker (System.Xml.XmlDocument) Verse.PatchOperation:Apply (System.Xml.XmlDocument) Verse.PatchOperationSequence:ApplyWorker (System.Xml.XmlDocument) Verse.PatchOperation:Apply (System.Xml.XmlDocument) Verse.PatchOperationFindMod:ApplyWorker (System.Xml.XmlDocument) Verse.PatchOperation:Apply (System.Xml.XmlDocument) Verse.LoadedModManager:ApplyPatches (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>) Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [BnC] Minimum age for spawning kids: 10 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BabiesAndChildren.CLog:Message (string) BabiesAndChildren.HumanPatchConditional:ApplyWorker (System.Xml.XmlDocument) Verse.PatchOperation:Apply (System.Xml.XmlDocument) Verse.LoadedModManager:ApplyPatches (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>) Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [BnC] Rarer children is active. (<14 yo) UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BabiesAndChildren.CLog:Message (string) BabiesAndChildren.HumanPatchConditional:ApplyWorker (System.Xml.XmlDocument) Verse.PatchOperation:Apply (System.Xml.XmlDocument) Verse.LoadedModManager:ApplyPatches (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>) Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () BodyDef VFEV_Odin has BodyPartRecord of MechanicalThorax whose children have more or equal coverage than 100% (100.60%) UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.BodyDef/<ConfigErrors>d__12:MoveNext () Verse.DefDatabase`1<Verse.BodyDef>:ErrorCheckAllDefs () System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Key binding conflict: MainTab_MedicalTab and Misc7 are both bound to M. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.KeyPrefsData:ErrorCheckOn (Verse.KeyBindingDef,Verse.KeyPrefs/BindingSlot) Verse.KeyPrefsData:ErrorCheck () Verse.KeyPrefs:Init () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Key binding conflict: Misc7 and MainTab_MedicalTab are both bound to M. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.KeyPrefsData:ErrorCheckOn (Verse.KeyBindingDef,Verse.KeyPrefs/BindingSlot) Verse.KeyPrefsData:ErrorCheck () Verse.KeyPrefs:Init () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Translation data for language English has 3 errors. Generate translation report for more info. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [SRTS Expanded] Compatibility with Save our Ship 2 and Combat Extended are temporarily disabled at the moment. SoS2 compatibility will happen soon(ish), CE compatibility will not. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SRTS.InitializeDefProperties:ModCompatibilityInitialized () SRTS.InitializeDefProperties:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [CM_Semi_Random_Research] - patching to conditionally hide normal start research button. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CM_Semi_Random_Research.MainTabWindow_Research_Patches/MainTabWindow_Research_DrawLeftRect/<Transpiler>d__0:MoveNext () System.Collections.Generic.List`1<HarmonyLib.CodeInstruction>:.ctor (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) System.Linq.Enumerable:ToList<HarmonyLib.CodeInstruction> (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) HarmonyLib.CodeTranspiler:ConvertToGeneralInstructions (System.Reflection.MethodInfo,System.Collections.IEnumerable,System.Collections.Generic.Dictionary`2<object, System.Collections.Generic.Dictionary`2<string, object>>&) HarmonyLib.CodeTranspiler/<>c__DisplayClass12_0:<GetResult>b__0 (System.Reflection.MethodInfo) System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>) HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase) HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&) HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo) HarmonyLib.PatchProcessor:Patch () HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod) SRTS.StartUp:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Alien race successfully completed 180 patches with harmony. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AlienRace.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [ShowDrafteesWeapon] Initialized UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.Log:Message (string,bool) ShowDrafteesWeapon.Logger:LogMessage (string) ShowDrafteesWeapon.Main:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () <color=orange>[CSG]</color> Symbols Creator Started. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) KCSG.SymbolDefsCreator:Run () KCSG.SymbolDefsCreator:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () <color=orange>[CSG]</color> Created 17733 symbolDefs for 4 mods. Took 00.03s. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) KCSG.SymbolDefsCreator:Run () KCSG.SymbolDefsCreator:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () PickUpAndHaul v0.1.3.2⅔ welcomes you to RimWorld with pointless logspam. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) PickUpAndHaul.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Medical Tab :: Adding RJW_Fertility to the list of required capacities for RJW_Fertility. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Fluffy.CapacityUtility:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Medical Tab :: Tag Tongue is not associated with any pawnCapacity. This may be intentional. For modders; if the tag defName contains the capacity defName the two will be linked. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Fluffy.CapacityUtility:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [Map Designer for 1.3] Initializing.... UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MapDesigner.Patches.HarmonyPatches/MapDesigner:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Found Map Reroll UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MapDesigner.Patches.HarmonyPatches/MapDesigner:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [Map Designer] Finding biomes... UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MapDesigner.HelperMethods:InitBiomeDefaults () MapDesigner.Patches.HarmonyPatches/MapDesigner:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [Map Designer] Applying settings UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MapDesigner.HelperMethods:ApplyBiomeSettings () MapDesigner.Patches.HarmonyPatches/MapDesigner:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [Map Designer] Terrain settings: fertility: 200 | Water 200 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MapDesigner.HelperMethods:ApplyBiomeSettings () MapDesigner.Patches.HarmonyPatches/MapDesigner:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [BnC] Humanoid Alien Races 2.0 is active. Enabling Alien children support. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BabiesAndChildren.CLog:Message (string) BabiesAndChildren.Initializer:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [BnC] RJW is active. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BabiesAndChildren.CLog:Message (string) BabiesAndChildren.Initializer:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [BnC] Patching Facial Animation UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BabiesAndChildren.CLog:Message (string) BabiesAndChildren.Initializer:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [BnC] Patching [KV] Show Hair UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BabiesAndChildren.CLog:Message (string) BabiesAndChildren.Initializer:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [OpenTheWindows] Landscape beautification mod detected! Integrating... UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) OpenTheWindows.HarmonyPatcher:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [Area Inclusion&Exclusion] harmony patched UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AreaInclusionExclusion.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () AdjustableTradeShips Harmony Patches: Prefix: Game.InitNewGame Postfix: Storyteller.Notify_DefChanged UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AdjustableTradeShips.Main:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Subsurface Conduit: v1.3.7864.23466 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MUR_SubsurfaceConduit.SubsurfaceConduitStartUp:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Type Page_CreateWorldParams_Patch probably needs a StaticConstructorOnStartup attribute, because it has a field GeneratePreview of type Texture2D. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Type TexTab probably needs a StaticConstructorOnStartup attribute, because it has a field Settings of type Texture2D. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [CM_Semi_Random_Research] - patching to conditionally hide normal start research button. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CM_Semi_Random_Research.MainTabWindow_Research_Patches/MainTabWindow_Research_DrawLeftRect/<Transpiler>d__0:MoveNext () System.Collections.Generic.List`1<HarmonyLib.CodeInstruction>:.ctor (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) System.Linq.Enumerable:ToList<HarmonyLib.CodeInstruction> (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) HarmonyLib.CodeTranspiler:ConvertToGeneralInstructions (System.Reflection.MethodInfo,System.Collections.IEnumerable,System.Collections.Generic.Dictionary`2<object, System.Collections.Generic.Dictionary`2<string, object>>&) HarmonyLib.CodeTranspiler/<>c__DisplayClass12_0:<GetResult>b__0 (System.Reflection.MethodInfo) System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>) HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase) HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodCopier:GetInstructions (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase,int) HarmonyLib.PatchProcessor:GetCurrentInstructions (System.Reflection.MethodBase,int,System.Reflection.Emit.ILGenerator) PerformanceOptimizer.Optimization_FasterGetCompReplacement:ParseMethod (System.Reflection.MethodInfo) PerformanceOptimizer.Optimization_FasterGetCompReplacement:ParseEverything () PerformanceOptimizer.Optimization_FasterGetCompReplacement/<>c__DisplayClass27_0:<DoPatchesAsync>b__0 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () [Merthsoft.DesignatorShapes] Patches on methods annotated as Obsolete were detected by HugsLib: RimWorld.GenConstruct.PlaceBlueprintForBuild UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors () HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Transpiled 1618 methods, it took: 5.55655 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) PerformanceOptimizer.Optimization_FasterGetCompReplacement/<DoPatchesAsync>d__27:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () UnityEngine.UnitySynchronizationContext:Exec () UnityEngine.UnitySynchronizationContext:ExecuteTasks () CharacterEditor v1.3.842 initializing... UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CharacterEditor.CEditor:.ctor () CharacterEditor.CEditor:OnMainMenuInit () (wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch1 () Verse.UIRoot_Entry:Init () Verse.Root:<Start>b__6_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () updating labels for english... UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CharacterEditor.Label:UpdateLabels () CharacterEditor.CEditor/ModOptions:ReInit () CharacterEditor.CEditor/ModOptions:.ctor () CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType) CharacterEditor.CEditor/ModData:Get<CharacterEditor.CEditor/ModOptions> (CharacterEditor.EType) CharacterEditor.CEditor/ModData:.ctor () CharacterEditor.CEditor:.ctor () CharacterEditor.CEditor:OnMainMenuInit () (wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch1 () Verse.UIRoot_Entry:Init () Verse.Root:<Start>b__6_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () loading/updating slots... UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CharacterEditor.CEditor/ModOptions:UpdateNumSlots () CharacterEditor.CEditor/ModOptions:ReInit () CharacterEditor.CEditor/ModOptions:.ctor () CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType) CharacterEditor.CEditor/ModData:Get<CharacterEditor.CEditor/ModOptions> (CharacterEditor.EType) CharacterEditor.CEditor/ModData:.ctor () CharacterEditor.CEditor:.ctor () CharacterEditor.CEditor:OnMainMenuInit () (wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch1 () Verse.UIRoot_Entry:Init () Verse.Root:<Start>b__6_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () loading/updating customs... UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CharacterEditor.CEditor/ModOptions:UpdatingCustoms () CharacterEditor.CEditor/ModOptions:ReInit () CharacterEditor.CEditor/ModOptions:.ctor () CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType) CharacterEditor.CEditor/ModData:Get<CharacterEditor.CEditor/ModOptions> (CharacterEditor.EType) CharacterEditor.CEditor/ModData:.ctor () CharacterEditor.CEditor:.ctor () CharacterEditor.CEditor:OnMainMenuInit () (wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch1 () Verse.UIRoot_Entry:Init () Verse.Root:<Start>b__6_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () instance created UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CharacterEditor.CEditor:.ctor () CharacterEditor.CEditor:OnMainMenuInit () (wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch1 () Verse.UIRoot_Entry:Init () Verse.Root:<Start>b__6_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () allowing apparel to be colorable... UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CharacterEditor.ApparelTool:AllowApparelToBeColorable () CharacterEditor.CEditor:OnMainMenuInit () (wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch1 () Verse.UIRoot_Entry:Init () Verse.Root:<Start>b__6_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () checking editor settings... UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CharacterEditor.CEditor/ModData:OnSettingsChanged (bool,bool) CharacterEditor.CEditor:OnSettingsChanged (bool,bool) CharacterEditor.CEditor:OnMainMenuInit () (wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch1 () Verse.UIRoot_Entry:Init () Verse.Root:<Start>b__6_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () CharacterEditor v1.3.842 ...done UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CharacterEditor.CEditor:OnMainMenuInit () (wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch1 () Verse.UIRoot_Entry:Init () Verse.Root:<Start>b__6_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [ModMetaDataCleaner] Removed 86 Metadata and cleaned 153 PreviewImage. Removed: Children, school and learning, Smarter Deconstruction and Mining, Biomes! Islands, Orassans Lite, RimForge - Only Power Poles, More Archotech Garbage Reupload, Eccentric Tech - Cosmetic Modifications 2.0, Rim War, ReGrowth: Wastelands, ReGrowth: Core and Framework, ReGrowth: Desert Expansion, Simple Utilities: Fridge, Smart Farming, Clean Pathfinding, Medical System Expansion 2, Quality Bionics, Vanilla Missing Bionics, Ultratech: Altered Carbon Remastered, Pocket Sand, Eccentric Tech - Core, [sd] Bridges (Continued), More Archotech Implants, Slave Recreation, Intentional Proselytism, Custom Year and Speed, Lost Technology 2, The Vehicle Framework, [KV] Change Dresser, Healing Rituals, More Psycasts, Erin's Au Ra, WorldEdit 2.0, Vanilla Textures Expanded - Variations, Bun Race, Pawnkind Race Diversification, Faction Customizer, Dynamic Diplomacy, Erin's Miqo'te, Impassable Chest-deep Water, More Faction Interaction (Continued), Manly addon for Facial Animation, Vanilla Weapons Expanded - Makeshift, Pupil addon for Facial Animation, Girly addon for Facial Animation, Travel through water, Vanilla Ideology Expanded - Splits and Schisms, Invisible Walls and Doors, Hospitality, Macros, More Vanilla Biomes, [SR]Raid Extension, Metals Trader, Biomes! Core, EdB Prepare Carefully, Nano Repair Tech, The Drow Race Continued, Sparkling Worlds Addon - Mech Serum Crafting - Standalone Addon, More Sculpture, Beast Man Tribes, Facial Animation Astoriel Patch, Facial Animation Orassans Patch, Harvest Organs Post Mortem, One bed to sleep with all, Prepare Landing, Animal Variety Coats, JecsTools, Vanilla Weapons Expanded - Non-Lethal, Vanilla Storytellers Expanded - Neron Neolithic, Vanilla Plants Expanded - Auto Plow Patch, Vanilla Storytellers Expanded - Diego Industrial, Astoriel Legacy, Wall Light, [1.3] Moisture Pump: Get Rich! (DrAiN tHe SwAmP!), Fortifications - Medieval, Prisoner Harvesting, [WD] Fast Moisture Pumps, Vanilla Weapons Expanded - Grenades, Vanilla Plants Expanded - Succulents, More Android Backstories, Fortifications - Neolithic, Defensive Positions, Removable Mt.Rock Roof Patche, Androids, Concrete Walls, RT Fuse, Expanded Prosthetics and Organ Engineering Cleaned: [KV] Show Hair With Hats or Hide All Hats, Pharmacist, Replace Stuff, Humanoid Alien Races, Centralized Climate Control (Continued), [NL] Facial Animation - WIP, Vanilla Expanded Framework, Vanilla Factions Expanded - Mechanoids, Vanilla Factions Expanded - Medieval, Medical Tab, Vanilla Plants Expanded, Pick Up And Haul, Babies and Children [1.3], [O21] Extended Hair, [NL] Facial Animation - Experimentals, Area Inclusion & Exclusion, Simple Utilities: Ceiling, Vanilla Plants Expanded - More Plants, Rimefeller, Dubs Rimatomics, Camera+, SRTS Expanded, [ELIF] SRTS - Helicopters, Vanilla Armour Expanded, [KV] RimFridge, Room Food, Xeva's Rimhair, Vanilla Factions Expanded - Insectoids, Windows, Wanted: A facial anim. Extension, uselesshair, Vee face for Facial Animation, Ben Lubar's Vanilla Expanded Patches, Vanilla Factions Expanded - Pirates, Death Acidifier Removal Continued [1.1+], Useless clothes, Beautiful Outdoors, Performance Optimizer, Ben Lubar presents: Vanilla Books Expanded Expanded, Vanilla Factions Expanded - Ancients, Harmony, Expanded Prosthetics and Organ Engineering, Combat Readiness Check (Continued), [FSF] Complex Jobs, RimTraits - General Traits, Vanilla Outposts Expanded, RimTraits - Medieval Talents, Vanilla Events Expanded, Map Designer, Vanilla Storytellers Expanded - Perry Persistent, [CZK] Sex Matters, 1-2-3 Personalities, Vanilla Ideology Expanded - Memes and Structures, Romance On The Rim, Erin's Body Retexture, Vanilla Ideology Expanded - Icons and Symbols, RimTraits - Vanilla Trait Colors, [FSF] Better Ancient Complex Loot, My Little Planet, Designator Shapes, Armor Racks, Death Rattle Continued [1.2+], RocketMan - Performance Mod, Vanilla Cooking Expanded - Stews, Vanilla Social Interactions Expanded, Vanilla Fishing Expanded, Vanilla Factions Expanded - Vikings, Polyamory Beds (Vanilla Edition), Semi Random Research, Vanilla Furniture Expanded - Architect, Eccentric Extras - Angel Hairs, VFEArchitect Addon and Patches, White only, Map Reroll, Custom Pawn Generation, ReGrowth: Expanded World Generation - BETA, Vanilla Embrasures, Vanilla Weapons Expanded - Laser, [XND] Visible Pants, Subsurface Conduit, VCE - Carnivore/Vegetarian Meals Patch, Character Editor, Vanilla Expanded - Royalty Patches, Vanilla Traits Expanded, Vanilla Books Expanded, [JDS] Simple Storage, Vanilla Apparel Expanded, Self Dyeing, Introducing Slavery, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Spacer Module, SF More Steel from Slag, Vanilla Furniture Expanded - Power, Vanilla Weapons Expanded - Tribal, RuntimeGC [1.3], Vanilla Ideology Expanded - Relics and Artifacts, Realistic Rooms Rewritten, No Slave Rebellions, Vanilla Ideology Expanded - Hats and Rags, [KV] Faction Control, Interaction Bubbles, Begone, Message!, [KV] Adjustable Trade Ships, Traders Have Money, Dubs Performance Analyzer, Nals Facial Animation for HAR, Erin's Hairstyles - Redux, Go Explore!, Vanilla Weapons Expanded - Frontier, Vanilla Furniture Expanded - Props and Decor, Vanilla Apparel Expanded — Accessories, Gloomy Hair mk2, [KV] More Trait Slots, Vanilla Cooking Expanded, Roppoi hair, [SS]Lovely Hair Style, Lolidrop's hairshop, Vanilla Weapons Expanded, Vanilla Factions Expanded - Settlers, Rimsenal - Rimhair, Jewelry, AFU女士发型_Women's hairstyles, LWM's Deep Storage, Vanilla Weapons Expanded - Coilguns, Vanilla Weapons Expanded - Quickdraw, Vanilla Furniture Expanded - Art, Vanilla Weapons Expanded - Heavy Weapons, Quarry, Vanilla Furniture Expanded - Security, Vanilla Furniture Expanded - Production, Search and Destroy, More Vanilla Turrets 1.1+, Sparkling Worlds - Full Mod, DE Surgeries, Vanilla Hair Expanded, AFU男士发型_Men's hairstyles, ETRT: Power Usage Tweaks, More Harvest Designators!, Ameiro anime hairs, HugsLib, Reasonable Components, Show Draftees Weapon, Vanilla Furniture Expanded - Medical Module, Tilled Soil, RT Solar Flare Shield, Won hair_women , Won hair_men, [JDS] Simple Storage - Refrigeration, Set Owner for Prisoner Beds, RimJobWorld, Royalty, Ideology, Core UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Toolbox.ModMetaDataCleaner:CleanModMetaData () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [RuntimeGC] Detour completed: MuteGC UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Mute.Launcher/<>c__DisplayClass3_0:<Launch>b__0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () ROCKETMAN: RocketMan settings are stored in <color=red>C:\Users\Wesley\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\RocketMan\Mod_2479389928_RocketMod.xml</color> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () ROCKETMAN: Defs loaded! UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () ROCKETMAN: Patched KeyBinder! UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.KeyBinder:Start () System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) RocketMan.FunctionsUtility/<>c__DisplayClass1_0`1<RocketMan.Main/OnDefsLoaded>:<GetActions>b__3 () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () PROTON: Analyzer patched! UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Proton.Analyzer_H_AlertsReadoutUpdate_Patch/<Transpiler>d__2:MoveNext () System.Collections.Generic.List`1<HarmonyLib.CodeInstruction>:.ctor (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) System.Linq.Enumerable:ToList<HarmonyLib.CodeInstruction> (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase) HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&) HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo) HarmonyLib.PatchProcessor:Patch () HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod) Proton.Analyzer_H_AlertsReadoutUpdate_Patch:Patch () System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) RocketMan.FunctionsUtility/<>c__DisplayClass1_0`1<RocketMan.Main/OnDefsLoaded>:<GetActions>b__3 () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () PROTON: Patching finished UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Proton.ProtonPatcher:PatchAll () System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) RocketMan.FunctionsUtility/<>c__DisplayClass1_0`1<RocketMan.Main/OnDefsLoaded>:<GetActions>b__3 () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () SOYUZ: Patching finished UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Soyuz.SoyuzPatcher:PatchAll () System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) RocketMan.FunctionsUtility/<>c__DisplayClass1_0`1<RocketMan.Main/OnDefsLoaded>:<GetActions>b__3 () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () ROCKETMAN: XMLParser started UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.XMLParser:ParseXML () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () ROCKETRULES: IgnoreMeRule for OskarPotocki.VFE.Mechanoid UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.IgnoreMeDatabase:AddPackageId (string) RocketMan.XMLParser:ProcessRocketRuleData (System.Xml.XmlElement) RocketMan.XMLParser:ParseXML () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () ROCKETRULES: IgnoreMeRule for Alaestor.MiscRobots.PlusPlus UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.IgnoreMeDatabase:AddPackageId (string) RocketMan.XMLParser:ProcessRocketRuleData (System.Xml.XmlElement) RocketMan.XMLParser:ParseXML () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () ROCKETRULES: IgnoreMeRule for Haplo.Miscellaneous.Robots UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.IgnoreMeDatabase:AddPackageId (string) RocketMan.XMLParser:ProcessRocketRuleData (System.Xml.XmlElement) RocketMan.XMLParser:ParseXML () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () ROCKETRULES: IgnoreMeRule for ChJees.Androids UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.IgnoreMeDatabase:AddPackageId (string) RocketMan.XMLParser:ProcessRocketRuleData (System.Xml.XmlElement) RocketMan.XMLParser:ParseXML () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () ROCKETRULES: IgnoreMeRule for automatic.autocleaner UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.IgnoreMeDatabase:AddPackageId (string) RocketMan.XMLParser:ProcessRocketRuleData (System.Xml.XmlElement) RocketMan.XMLParser:ParseXML () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () ROCKETRULES: IgnoreMeRule for neronix17.mechadroids UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.IgnoreMeDatabase:AddPackageId (string) RocketMan.XMLParser:ProcessRocketRuleData (System.Xml.XmlElement) RocketMan.XMLParser:ParseXML () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () ROCKETRULES: IgnoreMeRule for neronix17.outerrim.galaxies UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.IgnoreMeDatabase:AddPackageId (string) RocketMan.XMLParser:ProcessRocketRuleData (System.Xml.XmlElement) RocketMan.XMLParser:ParseXML () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () ROCKETRULES: IgnoreMeRule for spdskatr.projectrimfactory.drones UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.IgnoreMeDatabase:AddPackageId (string) RocketMan.XMLParser:ProcessRocketRuleData (System.Xml.XmlElement) RocketMan.XMLParser:ParseXML () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () ROCKETRULES: IgnoreMeRule for spdskatr.projectrimfactory.legacy UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.IgnoreMeDatabase:AddPackageId (string) RocketMan.XMLParser:ProcessRocketRuleData (System.Xml.XmlElement) RocketMan.XMLParser:ParseXML () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () ROCKETRULES: IgnoreMeRule for spdskatr.projectrimfactory UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.IgnoreMeDatabase:AddPackageId (string) RocketMan.XMLParser:ProcessRocketRuleData (System.Xml.XmlElement) RocketMan.XMLParser:ParseXML () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [0.001021 seconds] ROCKETMAN: <color=red>IgnoreMe report</color> ROCKETRULES: IgnoreMe add def by name: VFE_Mech_AdvancedCentipede ROCKETRULES: IgnoreMe add def by name: VFE_Mech_AdvancedLancer ROCKETRULES: IgnoreMe add def by name: VFE_Mech_AdvancedKnight ROCKETRULES: IgnoreMe add def by name: VFE_Mech_AdvancedInquisitor ROCKETRULES: IgnoreMe add def by name: VFE_Mech_AdvancedScyther ROCKETRULES: IgnoreMe add def by name: VFE_Mech_AdvancedPikeman ROCKETRULES: IgnoreMe add def by name: VFE_Mech_AdvancedCarpenter ROCKETRULES: IgnoreMe add def by name: VFE_Mech_AdvTermite ROCKETRULES: IgnoreMe add def by name: VFE_Mechanoids_Autocleaner ROCKETRULES: IgnoreMe add def by name: VFE_Mechanoids_Autohauler ROCKETRULES: IgnoreMe add def by name: VFE_Mechanoids_Autominer ROCKETRULES: IgnoreMe add def by name: VFE_Mechanoids_Combat ROCKETRULES: IgnoreMe add def by name: VFE_Mechanoids_Riot ROCKETRULES: IgnoreMe add def by name: VFE_Mechanoids_Turret ROCKETRULES: IgnoreMe add def by name: VFE_Mechanoids_Autostrider ROCKETRULES: IgnoreMe add def by name: VFE_Mechanoids_AutoMedic ROCKETRULES: IgnoreMe add def by name: VFE_Mechanoids_Raider ROCKETRULES: IgnoreMe add def by name: VFE_Mechanoids_Pyro ROCKETRULES: IgnoreMe add def by name: VFE_Mechanoids_Autobroadcaster ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Centipede ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Lancer ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Knight ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Inquisitor ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Scyther ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Pikeman ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Carpenter ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Termite UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.IgnoreMeDatabase:ParsePrepare () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () ROCKETMAN: Hijacking ([REFLECTED] RimWorld.StatWorker:GetValue, [DECLARING] RimWorld.StatWorker:GetValue, [ISSTATIC] False, [ISPUBLIC] False, [ISVIRTUAL] StatWorker, [ABSTRACT] False) UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.Optimizations.StatWorker_Patch:Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>,System.Reflection.MethodBase) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) HarmonyLib.CodeTranspiler/<>c__DisplayClass12_0:<GetResult>b__0 (System.Reflection.MethodInfo) System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>) HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase) HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&) HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo) HarmonyLib.PatchProcessor:Patch () HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod) RocketMan.IPatchInfo`1<RocketMan.RocketPatch>:Patch (HarmonyLib.Harmony) RocketMan.RocketPatcher:PatchAll () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [HugsLib] initializing LWM_DeepStorage, MapReroll, SearchAndDestroy, RealisticRoomsRewritten, RJW, Babies_and_Children, DeathRattle, me.lubar.VanillaBooksExpandedExpanded, me.lubar.VanillaExpandedPatches, CentralizedClimateControl UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) HugsLib.Utils.ModLogger:Message (string,object[]) HugsLib.HugsLibController:EnumerateChildMods (bool) (wrapper dynamic-method) HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1 (HugsLib.HugsLibController) Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [BnC] Adding CompProperties_Growing to races. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BabiesAndChildren.CLog:Message (string) BabiesAndChildren.ChildrenBase:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () (wrapper dynamic-method) HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1 (HugsLib.HugsLibController) Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Loading game from file Hilary's Empire 4 with mods: - brrainz.harmony - Ludeon.RimWorld - Ludeon.RimWorld.Royalty - Ludeon.RimWorld.Ideology - smashphil.neceros.srtsexpanded - UnlimitedHugs.HugsLib - erdelf.HumanoidAlienRaces - automatic.prisonerbedsetowner - Uuugggg.RoomFood - rimfridge.kv.rw - LWM.DeepStorage - won.hair - won2.hair - targhetti.ShowDrafteesWeapon - Ameiro.Animehairs - JintuziLamian.Hairstyle.AFUMenshairstyles - UnlimitedHugs.MapReroll - navyseal5.MoreHarvestDesignators - VanillaExpanded.VHE - Proxyer.DESurgeries.DESurgeries - roolo.SearchAndDestroy - OskarPotocki.VanillaFactionsExpanded.Core - VanillaExpanded.VFEProduction - VanillaExpanded.VFESecurity - VanillaExpanded.VWE - VanillaExpanded.VFEArt - VanillaExpanded.VARME - JintuziLamian.Hairstyle.AFUWomenshairstyles - Orion.XevaRimhair - rimsenal.hair - Vanya.Agent.LolidropHairshop - BJIS.LovelyHairStyle - sakama.RoppoiHair - VanillaExpanded.VCookE - moretraitslots.kv.rw - Gloomy.GloomyHairMk2 - VanillaExpanded.VAEAccessories - VanillaExpanded.VPlantsE - Meltup.BeautifulOutdoors - Albion.GoExplore - Erin.Hairredux - Dubwise.DubsPerformanceAnalyzer - neceros.tradershavemoney - lbmaian.begonemessage - Jaxe.Bubbles - VanillaExpanded.VFECore - VanillaExpanded.VIEHAR - KasumiTakeshi.noslaverebellions - neronix17.hairstyles - Mehni.PickUpAndHaul - Lucifer.RealisticRooms - VanillaExpanded.Ideo.RelicsAndArtifacts - OskarPotocki.VFE.Vikings - Fluffy.MedicalTab - VanillaExpanded.VWETB - zylle.MapDesigner - SF.More.Steel.From.Slag - Fluffy.Pharmacist - avilmask.SelfDyeing - VanillaExpanded.VanillaSocialInteractionsExpanded - VanillaExpanded.VAPPE - VanillaExpanded.VEE - JangoDsoul.SimpleStorage - OskarPotocki.VanillaFactionsExpanded.MedievalModule - VanillaExpanded.VBooksE - VanillaExpanded.VFEPower - Dubwise.Rimefeller - OskarPotocki.VFE.Mechanoid - FrozenSnowFox.ComplexJobs - Mlie.CombatReadinessCheck - VanillaExpanded.VFEArchitect - ReGrowth.BOTR.EWG - rim.job.world - babies.and.children.continued.13 - VanillaExpanded.VCEF - Nyan.CustomPawnGeneration - VanillaExpanded.VanillaTraitsExpanded - OskarPotocki.VanillaExpanded.RoyaltyPatches - Troopersmith1.DeathRattle - void.charactereditor - Uuugggg.ReplaceStuff - showhair.kv.rw - Nals.FacialAnimation - Daemon976.FacialAnimationplus - XeoNovaDan.VisiblePants - Argon.VCEmp - Aelanna.EccentricExtras.AngelHairs - VanillaExpanded.VFESpacer - Anon.VanillaEmbrasures - hahkethomemah.simplepersonalities - sol.vfearchaddon - automatic.whiteonly - VanillaExpanded.VMemesE - CitizenKanye.SexMatters - Ykara.EPOE - VanillaExpanded.VFEA - VanillaExpanded.VFEPropsandDecor - me.lubar.VanillaBooksExpandedExpanded - telardo.RomanceOnTheRim - Owlchemist.Windows - VanillaExpanded.VCookEStews - GT.Sam.TilledSoil - Nals.FacialAnimationExperimentals - Laast.wantedfacialanim.Fr - Erin.Body.Texture - Oblitus.MyLittlePlanet - FrozenSnowFox.BetterAncientComplexLoot - Sierra.RT.GeneralTraits - VanillaExpanded.Ideo.IconsandSymbols - Merthsoft.DesignatorShapes - factioncontrol.kv.rw - trinity.RuntimeGCupdated - vanillaexpanded.outposts - VSE.PerryPersistent - wool.uselesshair - khamenman.armorracks - axlit.introducingSlavery - OskarPotocki.VFE.Insectoid - me.lubar.VanillaExpandedPatches - Lat.VeeFaceForFacialAnimation - Troopersmith1.DeathAcidifierRemoval - Ogliss.TheWhiteCrayon.Quarry - gguake.areaninclusionexclusion - VanillaExpanded.VPlantsEMore - JangoDsoul.SimpleStorage.Ref - ratys.rtsolarflareshield - VanillaExpanded.VFEMedical - twistedpacifist.ReasonableComponents - ETRT.PowerUsage - Albion.SparklingWorlds.Full - paradox.morevanillaturrets - VanillaExpanded.VWEHW - VanillaExpanded.VWEQ - VanillaExpanded.VWEC - kikohi.jewelry - OskarPotocki.VanillaFactionsExpanded.SettlersModule - VanillaExpanded.VWEL - VanillaExpanded.VWEFT - adjustabletradeships.kv.rw - Murmur.SubsurfaceConduit - CaptainMuscles.SemiRandomResearch - Meltup.PolyamoryBeds.Vanilla - OskarPotocki.VFE.Pirates - wool.UselessClothes - Owlchemist.CeilingUtilities - Mlie.CentralizedClimateControl - Dubwise.Rimatomics - brrainz.cameraplus - ELIF.SRTS.Helicopters - Sierra.RT.VanillaTraitColors - Sierra.RT.MedievalTalents - Taranchuk.PerformanceOptimizer - Krkr.RocketMan UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string) Verse.Root_Play/<>c:<Start>b__1_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () ROCKETMAN: <color=red>Warm up</color> started for new map! UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.WarmUpMapComponent:Initialize () RocketMan.WarmUpMapComponent:.ctor (Verse.Map) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) (wrapper dynamic-method) Verse.Map:Verse.Map.FillComponents_Patch1 (Verse.Map) (wrapper dynamic-method) Verse.Map:Verse.Map.ConstructComponents_Patch2 (Verse.Map) (wrapper dynamic-method) Verse.Map:Verse.Map.ExposeData_Patch1 (Verse.Map) Verse.ScribeExtractor:SaveableFromNode<Verse.Map> (System.Xml.XmlNode,object[]) Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,bool,string,Verse.LookMode,object[]) Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,string,Verse.LookMode,object[]) (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game) (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string) Verse.Root_Play/<>c:<Start>b__1_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () ROCKETMAN: <color=red>Warm up ABORTED!</color> for new map! UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.WarmUpMapComponent:AbortWarmUp () RocketMan.WarmUpMapComponent:.ctor (Verse.Map) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.ScribeExtractor:SaveableFromNode<Verse.MapComponent> (System.Xml.XmlNode,object[]) Verse.Scribe_Collections:Look<Verse.MapComponent> (System.Collections.Generic.List`1<Verse.MapComponent>&,bool,string,Verse.LookMode,object[]) Verse.Scribe_Collections:Look<Verse.MapComponent> (System.Collections.Generic.List`1<Verse.MapComponent>&,string,Verse.LookMode,object[]) Verse.Map:ExposeComponents () (wrapper dynamic-method) Verse.Map:Verse.Map.ExposeData_Patch1 (Verse.Map) Verse.ScribeExtractor:SaveableFromNode<Verse.Map> (System.Xml.XmlNode,object[]) Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,bool,string,Verse.LookMode,object[]) Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,string,Verse.LookMode,object[]) (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game) (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string) Verse.Root_Play/<>c:<Start>b__1_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () ROCKETMAN: <color=red>Warm up</color> started for new map! UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.WarmUpMapComponent:Initialize () RocketMan.WarmUpMapComponent:.ctor (Verse.Map) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.ScribeExtractor:SaveableFromNode<Verse.MapComponent> (System.Xml.XmlNode,object[]) Verse.Scribe_Collections:Look<Verse.MapComponent> (System.Collections.Generic.List`1<Verse.MapComponent>&,bool,string,Verse.LookMode,object[]) Verse.Scribe_Collections:Look<Verse.MapComponent> (System.Collections.Generic.List`1<Verse.MapComponent>&,string,Verse.LookMode,object[]) Verse.Map:ExposeComponents () (wrapper dynamic-method) Verse.Map:Verse.Map.ExposeData_Patch1 (Verse.Map) Verse.ScribeExtractor:SaveableFromNode<Verse.Map> (System.Xml.XmlNode,object[]) Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,bool,string,Verse.LookMode,object[]) Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,string,Verse.LookMode,object[]) (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game) (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string) Verse.Root_Play/<>c:<Start>b__1_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not resolve reference to object with loadID Thing_Human801765 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaTraitsExpanded.TraitsManager curPathRelToParent=/madSurgeonsWithLastHarvestedTick/keys UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string) Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable) Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string) Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[]) Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[]) Verse.Scribe_Collections:Look<Verse.Pawn, int> (System.Collections.Generic.Dictionary`2<Verse.Pawn, int>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<int>&) VanillaTraitsExpanded.TraitsManager:ExposeData () (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) Verse.ScribeLoader:FinalizeLoading () (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game) (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string) Verse.Root_Play/<>c:<Start>b__1_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Null key while loading dictionary of Verse.Pawn and System.Int32. label=madSurgeonsWithLastHarvestedTick UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string) Verse.Scribe_Collections:Look<Verse.Pawn, int> (System.Collections.Generic.Dictionary`2<Verse.Pawn, int>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<int>&) VanillaTraitsExpanded.TraitsManager:ExposeData () (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) Verse.ScribeLoader:FinalizeLoading () (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game) (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string) Verse.Root_Play/<>c:<Start>b__1_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Null key while loading dictionary of Verse.Pawn and System.Int32. label=separateTick UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string) Verse.Scribe_Collections:Look<Verse.Pawn, int> (System.Collections.Generic.Dictionary`2<Verse.Pawn, int>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<int>&) RomanceOnTheRim.Need_Romance:ExposeData () (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) Verse.ScribeLoader:FinalizeLoading () (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game) (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string) Verse.Root_Play/<>c:<Start>b__1_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Orbitabl Trader On/Off Cycle applied. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AdjustableTradeShips.StoryTellerUtil:ApplyOrbitalTrade (single,single) AdjustableTradeShips.WorldComp:Initialize () AdjustableTradeShips.WorldComp:ExposeData () Verse.PostLoadIniter:DoAllPostLoadInits () Verse.ScribeLoader:FinalizeLoading () (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game) (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string) Verse.Root_Play/<>c:<Start>b__1_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () checking editor settings... UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CharacterEditor.CEditor/ModData:OnSettingsChanged (bool,bool) CharacterEditor.CEditor:OnSettingsChanged (bool,bool) CharacterEditor.CEditor:OnMapLoaded () (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeInit_Patch4 (Verse.Map) Verse.Map:FinalizeLoading () (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game) (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string) Verse.Root_Play/<>c:<Start>b__1_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () SOYUZ: Preset loaded! UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Soyuz.SoyuzSettingsUtility:SetRecommendedJobConfig () System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) RocketMan.FunctionsUtility/<>c__DisplayClass1_0`1<RocketMan.Main/OnWorldLoaded>:<GetActions>b__3 () RocketMan.Main:WorldLoaded () RocketMan.Patches.Game_FinalizeInit_Patch:Postfix () (wrapper dynamic-method) Verse.Game:Verse.Game.FinalizeInit_Patch3 (Verse.Game) (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game) (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string) Verse.Root_Play/<>c:<Start>b__1_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Orbitabl Trader On/Off Cycle applied. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AdjustableTradeShips.StoryTellerUtil:ApplyOrbitalTrade (single,single) AdjustableTradeShips.WorldComp:Initialize () AdjustableTradeShips.Patch_SavedGameLoader_LoadGameFromSaveFileNow:Postfix () (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string) Verse.Root_Play/<>c:<Start>b__1_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [Analyzer] Loaded version 1.1.2 rev 3 Analyzer.Modbase:.ctor(ModContentPack) System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoCMethod:InternalInvoke(Object, Object[]) System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&) System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[]) System.Activator:CreateInstance(Type, Object[]) Verse.LoadedModManager:CreateModClasses() Verse.LoadedModManager:LoadAllActiveMods() Verse.PlayDataLoader:DoPlayLoad() Verse.PlayDataLoader:LoadAllPlayData(Boolean) Verse.<>c:<Start>b__6_1() Verse.LongEventHandler:RunEventFromAnotherThread(Action) Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() System.Threading.ThreadHelper:ThreadStart_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) System.Threading.ThreadHelper:ThreadStart() ROCKETMAN: <color=red>Warm up</color> Finished for new map! UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.WarmUpMapComponent:MapComponentTick () Verse.MapComponentUtility:MapComponentTick (Verse.Map) Verse.Map:MapPostTick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game) Verse.Root_Play:Update () ROCKETMAN: Position verfication started! UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.WarmUpMapComponent:MapComponentTick () Verse.MapComponentUtility:MapComponentTick (Verse.Map) Verse.Map:MapPostTick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game) Verse.Root_Play:Update () Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateTraits_Patch6(Verse.Pawn,Verse.PawnGenerationRequest) at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1(Verse.PawnGenerationRequest&,string&,bool,bool) at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateNewPawnInternal_Patch6(Verse.PawnGenerationRequest&) at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateOrRedressPawnInternal_Patch1(Verse.PawnGenerationRequest) at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch2(Verse.PawnGenerationRequest) UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) rjw.Hediff_BasePregnancy:GenerateBabies () rjw.Hediff_BasePregnancy:Initialize (Verse.Pawn,Verse.Pawn) rjw.Hediff_BasePregnancy:Create<rjw.Hediff_HumanlikePregnancy> (Verse.Pawn,Verse.Pawn) (wrapper dynamic-method) rjw.PregnancyHelper:rjw.PregnancyHelper.PregnancyDecider_Patch0 (Verse.Pawn,Verse.Pawn) (wrapper dynamic-method) rjw.PregnancyHelper:rjw.PregnancyHelper.Doimpregnate_Patch0 (Verse.Pawn,Verse.Pawn) rjw.PregnancyHelper:impregnate (rjw.SexProps) rjw.JobDriver_Sex:Orgasm () rjw.JobDriver_Sex:SexTick (Verse.Pawn,Verse.Thing,bool,bool) rjw.JobDriver_JoinInBed:<MakeNewToils>b__1_6 () (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch0 (Verse.AI.JobDriver) (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0 (Verse.AI.Pawn_JobTracker) (wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch2 (Verse.Pawn) Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game) Verse.Root_Play:Update () Exception in JobDriver tick for pawn Hilary driver=JobDriver_JoinInBed (toilIndex=3) driver.job=(JoinInBed (Job_3798928) A=Thing_Human307430 B=Thing_PentaRoyalBed552771) System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateTraits_Patch6(Verse.Pawn,Verse.PawnGenerationRequest) at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1(Verse.PawnGenerationRequest&,string&,bool,bool) at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateNewPawnInternal_Patch6(Verse.PawnGenerationRequest&) at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateOrRedressPawnInternal_Patch1(Verse.PawnGenerationRequest) at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch2(Verse.PawnGenerationRequest) at rjw.Hediff_BasePregnancy.GenerateBabies () [0x00a08] in <e2b6093a0eba418b81b2df36ba297c28>:0 at rjw.Hediff_BasePregnancy.Initialize (Verse.Pawn mother, Verse.Pawn dad) [0x0006d] in <e2b6093a0eba418b81b2df36ba297c28>:0 at rjw.Hediff_BasePregnancy.Create[T] (Verse.Pawn mother, Verse.Pawn father) [0x000ac] in <e2b6093a0eba418b81b2df36ba297c28>:0 at (wrapper dynamic-method) rjw.PregnancyHelper.rjw.PregnancyHelper.PregnancyDecider_Patch0(Verse.Pawn,Verse.Pawn) at (wrapper dynamic-method) rjw.PregnancyHelper.rjw.PregnancyHelper.Doimpregnate_Patch0(Verse.Pawn,Verse.Pawn) at rjw.PregnancyHelper.impregnate (rjw.SexProps props) [0x0030c] in <e2b6093a0eba418b81b2df36ba297c28>:0 at rjw.JobDriver_Sex.Orgasm () [0x0007b] in <e2b6093a0eba418b81b2df36ba297c28>:0 at rjw.JobDriver_Sex.SexTick (Verse.Pawn pawn, Verse.Thing target, System.Boolean pawnnude, System.Boolean partnernude) [0x00082] in <e2b6093a0eba418b81b2df36ba297c28>:0 at rjw.JobDriver_JoinInBed.<MakeNewToils>b__1_6 () [0x00041] in <e2b6093a0eba418b81b2df36ba297c28>:0 at (wrapper dynamic-method) Verse.AI.JobDriver.Verse.AI.JobDriver.DriverTick_Patch0(Verse.AI.JobDriver) UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string) Verse.AI.JobUtility:TryStartErrorRecoverJob (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver) (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch0 (Verse.AI.JobDriver) (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0 (Verse.AI.Pawn_JobTracker) (wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch2 (Verse.Pawn) Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game) Verse.Root_Play:Update () [RJW] no babies (debug?) Hediff_HumanlikePregnancy UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) rjw.ModLog:Warning (string) rjw.Hediff_HumanlikePregnancy:GiveBirth () rjw.Hediff_BasePregnancy:Tick () (wrapper dynamic-method) Verse.Pawn_HealthTracker:Verse.Pawn_HealthTracker.HealthTick_Patch0 (Verse.Pawn_HealthTracker) (wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch2 (Verse.Pawn) Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game) Verse.Root_Play:Update () Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateTraits_Patch6(Verse.Pawn,Verse.PawnGenerationRequest) at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1(Verse.PawnGenerationRequest&,string&,bool,bool) at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateNewPawnInternal_Patch6(Verse.PawnGenerationRequest&) at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateOrRedressPawnInternal_Patch1(Verse.PawnGenerationRequest) at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch2(Verse.PawnGenerationRequest) UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) rjw.Hediff_BasePregnancy:GenerateBabies () rjw.Hediff_BasePregnancy:Initialize (Verse.Pawn,Verse.Pawn) rjw.Hediff_HumanlikePregnancy:GiveBirth () rjw.Hediff_BasePregnancy:Tick () (wrapper dynamic-method) Verse.Pawn_HealthTracker:Verse.Pawn_HealthTracker.HealthTick_Patch0 (Verse.Pawn_HealthTracker) (wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch2 (Verse.Pawn) Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game) Verse.Root_Play:Update () Exception ticking hediff (RJW_pregnancy torso ticksSinceCreation=0) for pawn Hilary. Removing hediff... Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateTraits_Patch6(Verse.Pawn,Verse.PawnGenerationRequest) at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1(Verse.PawnGenerationRequest&,string&,bool,bool) at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateNewPawnInternal_Patch6(Verse.PawnGenerationRequest&) at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateOrRedressPawnInternal_Patch1(Verse.PawnGenerationRequest) at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch2(Verse.PawnGenerationRequest) at rjw.Hediff_BasePregnancy.GenerateBabies () [0x00a08] in <e2b6093a0eba418b81b2df36ba297c28>:0 at rjw.Hediff_BasePregnancy.Initialize (Verse.Pawn mother, Verse.Pawn dad) [0x0006d] in <e2b6093a0eba418b81b2df36ba297c28>:0 at rjw.Hediff_HumanlikePregnancy.GiveBirth () [0x0004b] in <e2b6093a0eba418b81b2df36ba297c28>:0 at rjw.Hediff_BasePregnancy.Tick () [0x0035c] in <e2b6093a0eba418b81b2df36ba297c28>:0 at (wrapper dynamic-method) Verse.Pawn_HealthTracker.Verse.Pawn_HealthTracker.HealthTick_Patch0(Verse.Pawn_HealthTracker) UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string) (wrapper dynamic-method) Verse.Pawn_HealthTracker:Verse.Pawn_HealthTracker.HealthTick_Patch0 (Verse.Pawn_HealthTracker) (wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch2 (Verse.Pawn) Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game) Verse.Root_Play:Update () I think the update to traits generation for babies might have done something bad for certain trait mods. The specific one that's giving me problems is Medieval Talents, which has unique trait generation in that it spawns just one trait for every colonist spawned. I think the update might have broken something about that because it has worked fine before. likely On 2/27/2022 at 11:30 PM, Kcraver010 said: i have a quick question for some reason female insectoids can only perform orally with their oviposters is this intentional? dunno 4 hours ago, Louraline said: Hello hello I have an interesting issue Somehow when my male colonist uses a prisoner for comfort and gets a baby the race of the baby is randomised (and with that also the pregnancy duration) Someone help? xD most likely because you used Prepare carefully or broken alien races 33 minutes ago, Grimmdal said: hi where and how can i change settings for the average % of genital/breast/anus size regulation ? i waited patiently thought it was low % by default, then i did the test with debug mode, spawning the item directly , which is randomized, but to no avail, from tiny to huge but everything above never appears. i have to "add hediff" to get them at all. I remember this was not like this pre 1.3. how can i change that ? the ⇒FaQ has a quide how to resize them using character editor 1
Tory187 Posted March 2, 2022 Posted March 2, 2022 7 hours ago, Louraline said: Hello hello I have an interesting issue Somehow when my male colonist uses a prisoner for comfort and gets a baby the race of the baby is randomised (and with that also the pregnancy duration) Someone help? xD I want to say the mod Real Faction Guest can cause this?
variaNTR Posted March 3, 2022 Posted March 3, 2022 On 2/28/2022 at 6:30 AM, Kcraver010 said: i have a quick question for some reason female insectoids can only perform orally with their oviposters is this intentional? If it's working fine then I think it is normal. In my playthrough female insectoids only perform orally with my female pawns too. (the eggs are still implanted to the pawn.)
dookudooki Posted March 3, 2022 Posted March 3, 2022 Hello, I have a question. Is it possible to make futas rape males/traps using their dick? They never seem to use their dicks at all.
Grimmdal Posted March 3, 2022 Posted March 3, 2022 14 hours ago, Skömer said: the ⇒FaQ has a quide how to resize them using character editor well yes, i know i can manually change it. my question was tho, does it never naturally appear ? and why is that so, seems strange as i remember they appeared naturally in earlier versions. is there no way for me to make them appear naturally ? if its easy to do im willing to edit some files on my own but i cant do that without help
IJustWantCoolArmor Posted March 3, 2022 Posted March 3, 2022 I have Bestiality completely disabled, but male pets still keep uh, getting it on with any female pawn in their reach. Anyone else having a similar issue?
NeverLucky4Life Posted March 3, 2022 Posted March 3, 2022 17 hours ago, Tory187 said: I want to say the mod Real Faction Guest can cause this? Yes, and more mods also.
sirpikmin Posted March 3, 2022 Posted March 3, 2022 On 3/2/2022 at 11:02 AM, Skömer said: did you look at the files in RJW\1.3\Defs\ThoughtDefs? disable other events or change rjw\1.3\Defs\IncidentDef\Incidents_Nymph.xml <baseChance>0.1</baseChance> <minRefireDays>6</minRefireDays> dunno likely dunno most likely because you used Prepare carefully or broken alien races the ⇒FaQ has a quide how to resize them using character editor greatly apprciate it mate, i want to see my pawns get mad rapped and have to struggle to survive agasint a tide of horniness without having to have pawns that will rape them that work for me so, this is the next best thing. Your a life saver! 1
hotpepsi Posted March 4, 2022 Posted March 4, 2022 Hey, question for you guys. How does bestiality work now for penned animals? Do I have to make beds in the pen area because I realized horses, goats, etc dont mount pawns anymore.
sirpikmin Posted March 4, 2022 Posted March 4, 2022 so another question i have the chance set kinda high, 22 to be exact and i have yet to have been hit by a nympho raid in 3 hours of playing what should i set it to get a good amount of nympho raids?
saltandsour Posted March 4, 2022 Posted March 4, 2022 (edited) Sometimes Animations don't play not sure what could be the issue here. https://gist.github.com/HugsLibRecordKeeper/907a13e57f08adbcada8c2872f23cb35 Edited March 4, 2022 by saltandsour
Tory187 Posted March 4, 2022 Posted March 4, 2022 5 hours ago, saltandsour said: Sometimes Animations don't play not sure what could be the issue here. https://gist.github.com/HugsLibRecordKeeper/907a13e57f08adbcada8c2872f23cb35 Something seems wrong with your copy of animations. It looks like you may have been merging files to update or/and you are somehow missing files. Delete the whole mod and reinstall. 1
jenova666 Posted March 5, 2022 Posted March 5, 2022 I just wonder something. Lets say I have a Ratkin colony and I want to RP that they breed quickly and grow up to become adults quickly. Is there a way to change when they are old enough to be considered adults and allowed to have sex in this mod? I can always just use a pawn edit and increase their age, but is there a more natural way to make this happen since having to wait 16 years is a little to much I think.
BrandstifterFussel Posted March 6, 2022 Posted March 6, 2022 (edited) What files would I have to delete from the mod if I wanted to completely remove all influence of RJW memes and precepts on my colonists' sex-behavior? Edited March 6, 2022 by BrandstifterFussel
Skömer Posted March 6, 2022 Author Posted March 6, 2022 On 3/5/2022 at 2:42 PM, jenova666 said: I just wonder something. Lets say I have a Ratkin colony and I want to RP that they breed quickly and grow up to become adults quickly. Is there a way to change when they are old enough to be considered adults and allowed to have sex in this mod? I can always just use a pawn edit and increase their age, but is there a more natural way to make this happen since having to wait 16 years is a little to much I think. edit the Ratkins lifestages in the ratkins mod so they are adults earlier, may even be doable with Rimmsquol in game 10 minutes ago, BrandstifterFussel said: What files would I have to delete from the mod if I wanted to completely remove all influence of RJW memes and precepts on my colonists' sex-behavior? RJW doesnt add any memes, disable these submods: On 11/2/2018 at 10:18 PM, Skömer said: Ideology extensions C0ffee's RJW Ideology Addons - lewd precepts for the Ideology addon Lewd Ideology Origin - ideology ritual effects and textures RJW Sexperience - sex ability and Ideology memes mod update for RJW 4.9.0+ 2
langzuwangzi Posted March 6, 2022 Posted March 6, 2022 Hello, I want to report to the author that several alien races can't get pregnant: Annelitrice 2.0:https://steamcommunity.com/sharedfiles/filedetails/?id=2622298601 Idhale Race:https://steamcommunity.com/sharedfiles/filedetails/?id=2227425882 I wonder if the author can be compatible with these two alien races so that they can have normal children. Thank you
ghostfalll Posted March 6, 2022 Posted March 6, 2022 On 2/23/2022 at 5:45 PM, ghostfalll said: Quick question, almost certainly has already been answered but didn't see anything explicitly delineated in main page compatibility post. How compatible is this mod with Rimthreaded currently (as of around now, not like 8 months ago)? That mod has finally reached a decent level of cross-mod compatibility, but they don't seem to mention this mod in their compatibility page for obvious reasons... been meaning to give it a try, seems to finally have few issues (except Pawnmorpher, so sad, too bad)! Requoting myself from earlier, since no word on this. A simple Y/N would be nice... although a more in-depth explanation would be acceptable.
Grimmdal Posted March 7, 2022 Posted March 7, 2022 3 hours ago, ghostfalll said: Requoting myself from earlier, since no word on this. A simple Y/N would be nice... although a more in-depth explanation would be acceptable. just try it out man, what time does it take to tick that mod on and off to see if it works
ghostfalll Posted March 7, 2022 Posted March 7, 2022 2 hours ago, Grimmdal said: just try it out man, what time does it take to tick that mod on and off to see if it works No time at all. Or 50 hours of your life before you realize subtle bugs cascade into a fail state. Dunno about you, but I prefer my 50 hours to be used more efficiently, you don't get them back...
Ed86 Posted March 7, 2022 Posted March 7, 2022 3 hours ago, ghostfalll said: No time at all. Or 50 hours of your life before you realize subtle bugs cascade into a fail state. Dunno about you, but I prefer my 50 hours to be used more efficiently, you don't get them back... then you shouldn't be playing games but go use time more efficiently? 3
Grimmdal Posted March 7, 2022 Posted March 7, 2022 8 hours ago, ghostfalll said: No time at all. Or 50 hours of your life before you realize subtle bugs cascade into a fail state. Dunno about you, but I prefer my 50 hours to be used more efficiently, you don't get them back... i play with 200+ mods and i literally throw things at the wall and see what sticks, never had i anything break my savegame even if there was a mod incompability. just try it out you wont "waste" more than half an hour
Guest Posted March 7, 2022 Posted March 7, 2022 (edited) Pregnancy is just not working, I set to 100% , I have unistalled children, school and learning, set species pregnancy chance to equal, fantasty pregnancy on, 5% pregnancy duration and nothing, 100% fertility on both pawns, tried on dev mode, nothing. I have latest version from github... Edited March 7, 2022 by K3nshi s
Rimworld Traveller Posted March 7, 2022 Posted March 7, 2022 (edited) 7 hours ago, K3nshi said: Pregnancy is just not working, I set to 100% , I have unistalled children, school and learning, set species pregnancy chance to equal, fantasty pregnancy on, 5% pregnancy duration and nothing, 100% fertility on both pawns, tried on dev mode, nothing. I have latest version from github... CSL works fine for me as long as I have it set like this http://i.imgur.com/PTfRaQZ.png I also have it dead last in my load order. Not sure if that's a good idea but it's been working. Edited March 7, 2022 by Rimworld Traveller
hvieyalage Posted March 7, 2022 Posted March 7, 2022 (edited) 8 hours ago, K3nshi said: Pregnancy is just not working, I set to 100% , I have unistalled children, school and learning, set species pregnancy chance to equal, fantasty pregnancy on, 5% pregnancy duration and nothing, 100% fertility on both pawns, tried on dev mode, nothing. I have latest version from github... RJW pregnancy is also completely broken for me. The early-stage pregnancy hediff appears for about a second before disappearing again. Edit: I have linked the debug log when pregnancy tries to occur. I think the game seems to think that the pawn is already pregnant, even they aren't. https://pastebin.com/0DYr1cU1 Edited March 7, 2022 by hvieyalage
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