Jump to content

[mod] RimJobWorld


Skömer

AI  

634 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      186
    • Only a Handful of times
      160
    • Once a month
      34
    • Every week
      102
    • Daily
      152
  2. 2. Where do you use them?

    • It's part of my job
      128
    • For getting internet search results
      280
    • As a dictionary/for quick information
      179
    • For writing code/generating sprites
      117
    • For fun
      342
    • As a personal companion/partner
      73
    • For making art
      84


Recommended Posts

Posted (edited)

I just had a strange issue. My newest colony has been working fine, no red errors or anything for the past 3 in-game years. I have not added or removed any mods since I started. 

 

Just recently, within the past 5-8 real life hours, a red error would show up every time the hook-up routine would start running, looking for potential hookups. I narrowed it down to what was causing the red error: My Lifter bots. I only have 2 Lifter bots, an Agrihand, a Cleansweeper and 3 militors. But its only Lifter 1 and Lifter 2 that cause this error. For some reason the hookup is including these two mechs in the search, and it results in a "[RJW] Called TryGetRaceGroupDef with pawn = null" error

 

Killing / destroying my Lifter Bots, the hookup routine goes through and no red errors appear. I have had these Lifter Bots nearly my entire playthrough, and I was never getting this error before. Why did it start out of nowhere? 

 

For the time being, I am destroying them, and will switch to Huskys. But I'd like to have them back in my colony if I can figure out why this seemingly broke randomly.

 

Edit & Solution: Destroying the lifter bots and spawning in new ones to replace them with Dev mode fixed it. The new ones wouldn't be selected as hookup targets. 

Edited by Nohrin
Posted

Does anyone who uses Brothel Colony happen to know why the BC quest guests choose to hang around outside my home area, meaning the whores can't solicit them unless I extend the zone?

Posted (edited)
Spoiler

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>10</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1651919)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>10</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1651919)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>10</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1651919)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.16)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.16)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.16)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>40</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.22)</offset><scale>(0.9528024, 1, 1)</scale><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>40</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.22)</offset><scale>(0.9528024, 1, 1)</scale><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>40</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.22)</offset><scale>(0.9528024, 1, 1)</scale><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>70</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.26)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>70</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.26)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>70</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.26)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.32)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.32)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.32)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.36)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.36)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.36)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>100</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>100</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>100</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>false</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>West</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702065)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702065)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702065)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>MoanShort</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>MoanShort</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>MoanShort</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <voice>MoanShort</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>MoanShort</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>false</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, 0.0178759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, 0.0178759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, 0.0178759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Failed to load key/value pair: , System.Xml.XmlElement
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>false</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>West</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>210</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>false</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>210</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>West</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>210</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Reached max messages limit. Stopping logging to avoid spam.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.Log:Notify_MessageReceivedThreadedInternal (string,string,UnityEngine.LogType)
UnityEngine.Application:CallLogCallback (string,string,UnityEngine.LogType,bool)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Message logging is now once again on.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.ResetMessageCount_Patch1 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

 

Getting this long-ass list of errors after installing Sexperience ideology, as well as map/generation breaking (and making the game unplayable). not really sure what the problem is as I have followed instructions (as far as I know), anybody tell me what I'm doing wrong here?

Edited by Cormick
Posted

Strange. On RW 1.5 sex between wild animal and female paws regularly occurred, but on 1.6+ latest RJW, with the same settings, nothing happens. Has something changed?

Posted

whenever i try to use this mod, i get this error in the console:
 

Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object

i cannot seem to spawn in the factions. it only generates maybe 1 settlement when i have all of them selected. it bugs out. anyone else have this issue?

Posted

[1.6] RJW 6.1.1

 

Aussiemon:
- Fix additional grammar and spelling mistakes in defs. MR !496.

 

Ryufais:
- Fix insects respecting orientation and treated as children. MR !495.
- Add optional color field to SexFluidDef. MR !498.
- Add GrowthFactor into the calculation, preventing severities above 0 to spawn for pawns below growth stage of 0.51. MR !506.
- Apply DivineDerivative's suggestion to fix issue with Way Better Romance where races with orientation traits in the forced traits list from HAR were not getting parts generated. MR !504.
- Trying to fix Mech centipedes and all mechs with similar bodyparts. MR !492.

 

amevarashi:
- Restrict the use of the Publicizer. MR !507.
- Enable nullable in SexProps.cs and resolve the warnings. MR !508.

 

Download: https://gitgud.io/Ed86/rjw/-/archive/6.1.1/rjw-6.1.1.zip

Posted

As it were, some time within the last... month(?) or so I have been having this weird issue where the 'Needs Bars' would disappear. For the longest time I was under the impression that it was a recent add-on that did it. After checking those to no avail I had to dig through the plethora of other mods I have to find out what was the issue.


Simply put: Kyulen - NinetailFox and RJW no longer want to cooperate together. I even made sure to update your mod and got rid of the newly listed incompatibilities it has. Though when I found out afterwards that it was Kyulen giving this issues, and only when I loaded RJW as well, did the errors return.


This saddens me since until a workaround is brought forth, I am stuck choosing "either/or" and I'd  much rather not. For such a long time these two have always worked without issue for me and it should be understandable as to why I was surprised to find that was no longer the case.


I will be letting the other mod owner know about this. May an agreeable resolution to this issue is brought to pass.

Posted (edited)

I've used this mod for a long while and its only been recent that I have noticed that female enemies never (or atleast havent since for a long time now) rape downed colonists. 

 

I ran a dev quicktest run. Spawned in a female pirate. Had them down 2 of my male colonists and she would never rape either of them.

 

Things I checked:

 

1. Body parts. All are in working condition and there.

2. Vulnerability. When downed, the vulnerability of the men are above 200%. My settings have it so anyone above 105% vulnerability can be raped. And women can rape if below 100%. The female pirate had 60 something percent

3. Ages. I made sure one male colonist was in his 50s. The other was mid 20s. The female raider was 25 years old. Should be no issue.

 

I turned on dev mode and listened to the debug log relating to rape. Every time time the rape attempts would end with "fuckability too low"

 

[RJW] JobDriver_RapeEnemy::GetFuckability(Roy, Yuto)

[RJW]  Yuto fuckability too low = 0, skipping

[RJW]  fuckable targets 0

 

I then did "explain attraction -> for rape" and these were the numbers (no noticeable problems with them, either)

 

Age: 0.985x

Physical: 2.093

Romantic: 1

Social: 1.6

 

Finalized: 3.527

 

For some reason, fuckability is too low and its preventing rape attempts. If anyone got any ideas of what could be the problem, please help me out. 

Edited by Nohrin
Posted
6 hours ago, Nohrin said:

I've used this mod for a long while and its only been recent that I have noticed that female enemies never (or atleast havent since for a long time now) rape downed colonists. 

 

I ran a dev quicktest run. Spawned in a female pirate. Had them down 2 of my male colonists and she would never rape either of them.

 

Things I checked:

 

1. Body parts. All are in working condition and there.

2. Vulnerability. When downed, the vulnerability of the men are above 200%. My settings have it so anyone above 105% vulnerability can be raped. And women can rape if below 100%. The female pirate had 60 something percent

3. Ages. I made sure one male colonist was in his 50s. The other was mid 20s. The female raider was 25 years old. Should be no issue.

 

I turned on dev mode and listened to the debug log relating to rape. Every time time the rape attempts would end with "fuckability too low"

 

[RJW] JobDriver_RapeEnemy::GetFuckability(Roy, Yuto)

[RJW]  Yuto fuckability too low = 0, skipping

[RJW]  fuckable targets 0

 

I then did "explain attraction -> for rape" and these were the numbers (no noticeable problems with them, either)

 

Age: 0.985x

Physical: 2.093

Romantic: 1

Social: 1.6

 

Finalized: 3.527

 

For some reason, fuckability is too low and its preventing rape attempts. If anyone got any ideas of what could be the problem, please help me out. 

you would have more chances to get anything about it in discord

Posted
8 hours ago, Nohrin said:

I've used this mod for a long while and its only been recent that I have noticed that female enemies never (or atleast havent since for a long time now) rape downed colonists. 

 

I ran a dev quicktest run. Spawned in a female pirate. Had them down 2 of my male colonists and she would never rape either of them.

 

Things I checked:

 

1. Body parts. All are in working condition and there.

2. Vulnerability. When downed, the vulnerability of the men are above 200%. My settings have it so anyone above 105% vulnerability can be raped. And women can rape if below 100%. The female pirate had 60 something percent

3. Ages. I made sure one male colonist was in his 50s. The other was mid 20s. The female raider was 25 years old. Should be no issue.

 

I turned on dev mode and listened to the debug log relating to rape. Every time time the rape attempts would end with "fuckability too low"

 

[RJW] JobDriver_RapeEnemy::GetFuckability(Roy, Yuto)

[RJW]  Yuto fuckability too low = 0, skipping

[RJW]  fuckable targets 0

 

I then did "explain attraction -> for rape" and these were the numbers (no noticeable problems with them, either)

 

Age: 0.985x

Physical: 2.093

Romantic: 1

Social: 1.6

 

Finalized: 3.527

 

For some reason, fuckability is too low and its preventing rape attempts. If anyone got any ideas of what could be the problem, please help me out. 

afaik its attraction returns 0, so fuckability is 0, no idea whats happening inside atraction

Posted

All Miho parts severity become NaN when I use version 6.1.1. And 6.1.0 does not have this bug. I use rjw with race support.

Posted
7 minutes ago, scrrit said:

All Miho parts severity become NaN when I use version 6.1.1. And 6.1.0 does not have this bug. I use rjw with race support.

roll back to  6.1.0 or wait for next version

Posted

Anyone else have an issue where they can't mute RJW sound? In RJW mod options I've set all sliders to 0% as well as clicking the option to mute sound, but it still comes through...

Posted

Anyone else trying Perspective Shift with RJW? I'm running into a small bug where if you turn on hero mode with that mod, left click becomes a RJW context menu like when you normally right click. Mostly when left clicking the Perspective Shift colonist.

Screenshot 2026-03-21 012311.png

Posted
7 hours ago, TheAKG said:

unban me from discord user id 849974405148180501, I got my account back

please ask nicely, we aren't your slave

Posted
On 2/27/2026 at 11:33 AM, Ecroose said:

So i Can't get the "Fertile Anus" gene to work properly, each time aa pregnancy triggers it automatically vanishes afterward, need a fix. Also, why is there not a FtM transformation gene? Can we get some equality up in here?

I had the same problem in the past, got it to work somehow but the issue is back again after updating the mods. It's no fun and very annoying trying to mitigate this using dev tools (which still doesn't work anyway).

Posted
On 2026/3/19 at PM3点18分, scrrit said:

使用 6.1.1 版本时,所有 Miho 组件的严重性都变为 NaN。而 6.1.0 版本没有这个问题。我使用的是支持种族的 rjw 库。

I know why this is happening. It’s because for some races, the pawns below growth stage falls below the threshold when they are generated. Take the Gloomy Dragonian race for example: the default generation age is around 18, and at that age, their pawns below growth stage is only 0.15. That means you would need to increase the age to 70 for normal organs to develop properly. This is due to the update in version 6.1.1: - Add GrowthFactor into the calculation, preventing severities above 0 to spawn for pawns below growth stage of 0.51. MR !506.

Posted
On 3/9/2026 at 11:29 PM, amevarashi said:

[1.6] RJW 6.1.1

 

Aussiemon:
- Fix additional grammar and spelling mistakes in defs. MR !496.

 

Ryufais:
- Fix insects respecting orientation and treated as children. MR !495.
- Add optional color field to SexFluidDef. MR !498.
- Add GrowthFactor into the calculation, preventing severities above 0 to spawn for pawns below growth stage of 0.51. MR !506.
- Apply DivineDerivative's suggestion to fix issue with Way Better Romance where races with orientation traits in the forced traits list from HAR were not getting parts generated. MR !504.
- Trying to fix Mech centipedes and all mechs with similar bodyparts. MR !492.

 

amevarashi:
- Restrict the use of the Publicizer. MR !507.
- Enable nullable in SexProps.cs and resolve the warnings. MR !508.

 

Download: https://gitgud.io/Ed86/rjw/-/archive/6.1.1/rjw-6.1.1.zip

A error  happening. It’s because for some races, the pawns below growth stage falls below the threshold when they are generated. Take the Gloomy Dragonian race for example: the default generation age is around 18, and at that age, their pawns below growth stage is only 0.15. That means you would need to increase the age to 70 for normal organs to develop properly. This is due to the update in version 6.1.1: - Add GrowthFactor into the calculation, preventing severities above 0 to spawn for pawns below growth stage of 0.51. MR !506.

Posted
16 minutes ago, 浣熊大师 said:

I know why this is happening. It’s because for some races, the pawns below growth stage falls below the threshold when they are generated. Take the Gloomy Dragonian race for example: the default generation age is around 18, and at that age, their pawns below growth stage is only 0.15. That means you would need to increase the age to 70 for normal organs to develop properly. This is due to the update in version 6.1.1: - Add GrowthFactor into the calculation, preventing severities above 0 to spawn for pawns below growth stage of 0.51. MR !506.

ok,the bug has been fixed in 6.1.2.there is no problems except a tired man

Posted

Is there a way to make other body texture mods take priority over RJW?

 

I downloaded beautiful bodies textures but no matter where I place them in the load order, RJW overrwites my body textures that I want.

Posted
7 hours ago, katherineironfist said:

Is there a way to make other body texture mods take priority over RJW?

 

I downloaded beautiful bodies textures but no matter where I place them in the load order, RJW overrwites my body textures that I want.

Rjw doesnt add body textures, dont use rimnude and Sized apparel together with bb

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...