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Wicked Whims: Brainstorming and Suggestions


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My suggestion is to make the attraction system more realistic, a sims that's married, finds their spouse unattractive, and they have the shallow trait should be turning their spouse down and rejecting their romantic and sexual advances every time, even if they are married. Also hate how npcs always say yes to each other when I dont even have the "always accept" cheat on, what's the point of having the cheat if they all have sex with each other anyways, this ruins the families I'm trying to keep faithful with each other because they can randomly have sex with someone at any moment 

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On 10/17/2018 at 10:41 AM, doan77 said:

We all have ideas about how Wicked Whims should be, come in this thread and write down your ideas.

Just for the pleasure of sharing ideas with people.

 

 

I start with my idea:

 

      Animation Intensity level:

 

Each animation has a level of intensity attached to it. - in the xml for example-

1: Virgin: for first time animation, clunky, unassured -

2: Vanilla:  Basic animation: missionary, doggy, blowjob, sweet and tender love

3: Adventurous: add anal, everything with light slapping or light chocking -see Mike24 DF animations or Salamorj -, advanced kamasutra position Porn like

4: BDSM: Restrains, Cuff, Cry, Domination Hardcore stuff

5: Rape: same as BDSM, but not consensual 

0: doesn't fit into another categories

 

 

   Fetish tag for animations:

   Bondage

 

   Footfetish

   Humiliation

   Domination

   Facial

   anything that come to your perverted mind

 

   Sex Skill the Return:

Like the Naturism skill, it's not there to make you better at thing. It's requierement for stuff :

at 0 your sims use the 1 intensity animations

at 1 it use the 2 intensity animations

at 2/3 you can unlock perks that correspond to new fetishes and higher intensity animation. 

 

Once you unlock for example the anal sex perk, you have to convince other sims to it.

If your target is an unflirty, shy, with a 0 sex skill, it won't work even if she is your wife with maximum relationship.

If you succeed to convince your prey to try, she may gain the skill if she enjoy the intercourse. -not a 100% would be too easy-

 

What could influence Success:

Traits

Sex skill of the target

Charisma

Relationship: value and work/familly/club

Fame? - from the new DLC-

 

 

What im trying to achieve with this idea:

No random sims engaging into hardcore fetishes randomly.

You can't surprise butt seks your girlfriend in a pillory for her first time. Add a sense of progression.

And a path to fetishes; choose one, convince people to it.

 

 

 

 

 

 

 

 

hi!, well getting back at this, I think it would be great to add TRAITS and moodlets accordingly which include something simple like this:

 

-Likes vainilla sex

-Hates vainilla sex

-Likes rough sex

-Likes BDSM...

 

So a sim with a Likes vainilla sex, will automatically leave out actions that are rough when having sex, and if the active sims chooses it during performance, she/he will get a moodlet saying he dislike the sex and the relationship may even get affected by that.

 

creators make an amazing work here, congrats and thanks!!!

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9 hours ago, Neodarkside said:

Post this in its own thread a week ago but probably should have done it here. Friends with benefits WW trait, allows for 2 sims without Romantic feelings for each other to have sex without gaining any Romantic points.

Just disable WW Romance Gains.

 

Autonomy Awareness: Player Sims: ON, Joining Sex: ON, Relationship Awareness: OFF,(Cheating)
Pregnancy Awareness: OFF, Sex Location Memory: ON, Sex Animation Memory: ON
Block around Children: (Your Choice)
Joining Sex Gender Compliance: ON (OFF for group sex?)
*(NEW)Joining Sex Relationship Compliance: OFF 

 

Autonomy Specifics Menu:

NPC Sims Relationship: (0.0)
Player to NPC Sims Relationship: (0.0)

 

WW Settings/Sex Settings/Cheats/Advanced Cheats:

Sex Relationship Impact Switch: Disable unless you want romance gains from sex acts.

 

Note: Nisa's Wicked Perversions will also cause romance gains between prostitutes and clients.  

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20 hours ago, Scorpio said:

Just disable WW Romance Gains.

 

Autonomy Awareness: Player Sims: ON, Joining Sex: ON, Relationship Awareness: OFF,(Cheating)
Pregnancy Awareness: OFF, Sex Location Memory: ON, Sex Animation Memory: ON
Block around Children: (Your Choice)
Joining Sex Gender Compliance: ON (OFF for group sex?)
*(NEW)Joining Sex Relationship Compliance: OFF 

 

Autonomy Specifics Menu:

NPC Sims Relationship: (0.0)
Player to NPC Sims Relationship: (0.0)

 

WW Settings/Sex Settings/Cheats/Advanced Cheats:

Sex Relationship Impact Switch: Disable unless you want romance gains from sex acts.

 

Note: Nisa's Wicked Perversions will also cause romance gains between prostitutes and clients.  

I already have all that enabled, I kinda feel like its sorta cheating, otherwise also have Sims always accept sex requests on. Also more of a story element if its an actual trait instead of a function enabled in the options.

 

And heres the other thing, that would make everyone be able to have sex with anyone regardless of romantic points. Its kinda like enabling the Incest and Polyamorous options. I don't want everyone to be able to have sex regardless, just a handful.

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3 hours ago, Neodarkside said:

I already have all that enabled, I kinda feel like its sorta cheating, otherwise also have Sims always accept sex requests on. Also more of a story element if its an actual trait instead of a function enabled in the options.

 

And heres the other thing, that would make everyone be able to have sex with anyone regardless of romantic points. Its kinda like enabling the Incest and Polyamorous options. I don't want everyone to be able to have sex regardless, just a handful.

Interesting idea, maybe once the WW attractiveness feature is developed further it might work better for your objective.

I get what you mean though, instead of using WW global settings have the option to use traits instead.

 

There is already a trait, or reward trait, that makes sims not interested in sex at all but can't remember what it's called ATM.

 

For now you can slow things down a bit by disabling 'Joining Sex' and enabling 'Relationship Awareness'.

Married/Romantic sims won't cheat unless they have the evil trait.

 

You can also shift+click on individual sims and use WW 'disable for autonomy' to reduce the number of busy sims.

 

Note: If you use MCCC you should go into the tuner menu and also disable auto flirting. 

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55 minutes ago, Scorpio said:

Interesting idea, maybe once the WW attractiveness feature is developed further it might work better for your objective.

I get what you mean though, instead of using WW global settings have the option to use traits instead.

 

There is already a trait, or reward trait, that makes sims not interested in sex at all but can't remember what it's called ATM.

 

For now you can slow things down a bit by disabling 'Joining Sex' and enabling 'Relationship Awareness'.

Married/Romantic sims won't cheat unless they have the evil trait.

 

You can also shift+click on individual sims and use WW 'disable for autonomy' to reduce the number of busy sims.

 

Note: If you use MCCC you should go into the tuner menu and also disable auto flirting. 

I'm not worried about cheating or joining sex. I'm just thinking of the idea of 2 people who aren't in a relationship who aren't really romantically involved with each other who basically just use each other for sex, a no strings attached sort of thing. I won't even begin to guess how WW looks at all the various scores and things to determine if a Sim will accept Sex under normal rules, but I would imagine it works like the Incest and Poly Amorous traits.

 

Game checks for say Incest trait, then checks the 2nd Sim who you just clicked on, notices both Sims have the trait so it gives the go ahead for a Sexual act to happen.

 

Same as Poly, checks Sim 1 who has the trait, and then Sim 2 and 3 who also have the trait, the trait tells the game, do not cause Jealousy in Sims 1-3. I figure the Friends With Benefits trait would check Sim 1 and 2, notices they are both friends and gives the go ahead to have Sex while making sure neither gains a single point in Romantic as it would ruin the idea of being friends who just want to screw and not be in a relationship.

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23 hours ago, Neodarkside said:

With Benefits trait would check Sim 1 and 2, notices they are both friends and gives the go ahead to have Sex while making sure neither gains a single point in Romantic as it would ruin the idea of being friends who just want to screw and not be in a relationship.

The way my WW settings are now my sim has 'many' friends for casual sex and no romantic gains with any other sims.

 

Currently WW scans every few seconds for viable sex pairs, or actors, including active sims.

They must meet all the conditions, and/or settings, to be considered viable.

Out of a group of say 5 female sims and 1 male sim things like desire, and certain traits, decide which of the 5 females will ask first.

Strangely enough my sim was very good friends with 4 out of the 5 and the one sim was a total stranger but she was the one that asked first.

Other times my sim has certain other sims that seem to pester my sim far more than any others even though WW attraction is disabled.

 

But as I mentioned before it's easier just to disable WW romantic gains so no need to worry about it anymore.

Adding a new trait is somewhat redundant to what is already included in WW settings.

WW would then have to block all other casual sex unless they had that new trait which would have to be added manually by every user to get WW working.

And then add that new trait to many many sims which is far too much trouble for most WW users IMO.

 

Pretty sure there is also a setting to disable NPC autonomous so only active sims are enabled to ask for sex.

This should prevent all the NPC-NPC happening everywhere but I've never tried it.  

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I have romantic gains disabled by default because I was have a group of 2 girls and a guy who are friends and I allowed them to have sex with each other, just didn't want them gaining romantic. They are sorta the reason I am asking, figured it would be a nice trait to go along with Poly amorous, Cuckold, and various other sex WW traits. Just a no strings attached way for sims to have sex and not require relationships or gain romantic interests in each other without having to disable all of it in WW and have the entire world be affected, just ones with the trait.

 

Otherwise I don't care what NPCs do, just wanted a few sims to have this feature.

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So, maybe this option is only for animators, but still important. Maybe template for strip club animations should have 1 thing the same as normal animations:

<T n="animation_locations">SOFA, LOVESEAT, ARMCHAIR</T>

Ofc, only for lapdance and not required animations to work. Sometimes u want make animations exclusive for one type of furniture but its impossible as all of them must work with each one of this furniture.

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I'm wonder if any other Star Wars fans are excited for all the new possible animations with the announcement of Journey to Batuu, I'm hoping for maybe some animations using the force, lightsaber sex toys, sex on/in spaceships, objects like maybe some storyline animations like being interrogated by Kylo Ren like in the one scene in The Force Awakens. 

 

I hope others are also excited for this pack and all the possibilities to come out of it. 

f425b1e9-e6ba-4fee-af91-bbd2eb8802cb_1024.jpg.c1e771a854cc69798c067b1a84622aa4.jpg

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20 hours ago, alexbrightest said:

I so feel this, dude!

 

I want my sims to go to strip clubs, but I don't want to fucking own one... Urgh

You guys are aware that you don't have to own a strip club to visit one? Just make a throwaway household, buy a strip club with them, hire dancers, plop down a building and voila - you now have a gentlemen club in your world.

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So... been playing with the mod installed for a while now, and here's something I thought of this morning.

 

As things stand, two Sims having sex will progress through animations, ending when the time limit or climax is reached.

 

What if they could stop before climax or before the time limit? It would open up ending animations which have them laugh or cry or argue about a lack of Sexpertise. Maybe this happens because the desire level is not strong enough, or because particular motives drop to critically low levels.

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On 8/28/2020 at 12:05 AM, Gymnophoria said:

I'm wonder if any other Star Wars fans are excited for all the new possible animations with the announcement of Journey to Batuu, I'm hoping for maybe some animations using the force, lightsaber sex toys, sex on/in spaceships, objects like maybe some storyline animations like being interrogated by Kylo Ren like in the one scene in The Force Awakens. 

 

I hope others are also excited for this pack and all the possibilities to come out of it. 

f425b1e9-e6ba-4fee-af91-bbd2eb8802cb_1024.jpg.c1e771a854cc69798c067b1a84622aa4.jpg

^this

 

Where is all the Star Wars Sloot CC at? Come on, need some sexy/see-through jedi wears for the pack ?

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On 8/29/2020 at 6:21 AM, HuskTheHelpful said:

You guys are aware that you don't have to own a strip club to visit one? Just make a throwaway household, buy a strip club with them, hire dancers, plop down a building and voila - you now have a gentlemen club in your world.

Need more info on this. Trying to do it your way, But still don't understand. Don't Be Rude . Please

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2 hours ago, HuskTheHelpful said:

I'm not trying to be, tell me where you got lost, please?

Hiring the employees with Household , how would that work?

I just Create them ,buy it then mark them as Unplay in household management , and they will be there as npc when i get to the lot with my primary sim?

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15 hours ago, simuser4 said:

Hiring the employees with Household , how would that work?

I just Create them ,buy it then mark them as Unplay in household management , and they will be there as npc when i get to the lot with my primary sim?

Yes, that's exactly it. Create a household and buy the club (be sure you've placed one in your world to purchase). If the throw-away sim doesn't have the money, you'll obviously have to cheat that in. Do all the management features like hiring staff, designing outfits, etc. At that point you have a functional strip club for your main sims to visit.

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On 9/5/2020 at 8:07 AM, BatDood said:

Yes, that's exactly it. Create a household and buy the club (be sure you've placed one in your world to purchase). If the throw-away sim doesn't have the money, you'll obviously have to cheat that in. Do all the management features like hiring staff, designing outfits, etc. At that point you have a functional strip club for your main sims to visit.

Thanks

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I'd like to see further gamification of some of the cheat-type settings that are currently available...

 

It is possible to turn on Polyamory for a sim to prevent the "Propose" command from being disabled if the sim is already married. I suggest changing switches like Polyamory from a simple toggle into a trait so that it can be more nuanced. Then game-play can be used to "change a sim's mind" about polyamory, adultery or cuckoldry (for example) through interactions. The same could be done for many of the other cheat-like flags that make sense—acceptance through exposure while in the right mood.

 

If the cheater sim is caught by their spouse while being romantic with a third sim, then there's a chance that the Adultery, Polyamory, and/or Cuckoldry traits for one or more of the sims will be adjusted upwards.

 

If the spouse and the third sims have a romantic relationship, and the cheater and third sims are caught being romantic by the spouse, then Polyamory should go up for any of the three that were in a Flirty or Very Flirty mood. If they were caught having sex/woohoo and the Polyamory trait is still low, then no progress should be made (they weren't ready to see THAT). Once the trait gets higher, then the act of being caught in sex/woohoo will further their traits' increase. (I can't throw blame... I love them too.)

 

If the spouse and the third do not have a romantic relationship, then Adultery for all three will increase for any of them that are in a positive mood. Again, it only increases from romance when low and from sex/woohoo when higher. (I wish they wouldn't, but... I'm getting used to it.)

 

No matter the relationship conditions, if the cheated-on sim was in a Flirty or Very Flirty mood when catching them in the act of sex/woohoo, then Cuckoldry should go up for only them. (I should be furious, so why am I so turned on?)

 

So if you wanted to bring a third person into a poly relationship, you'd get both spouses to create a romantic relationship with the same sim in secret, then start them both getting caught being romantic with the third, making up, then doing it again. As their Polyamory trait increases, they become less bothered by such romantic improprieties, but also get less of a boost to the new trait. At some point, they'll need to start catching each other in more intimate encounters. Once the trait is high enough for everyone involved, the Propose command unlocks. Both parties to the command must have a high Polyamory trait to unlock Propose if either or both of them are already married, as do their respective spouses.

 

Once one sim has advanced somewhat in Polyamory or any of these new traits, they can talk about it to another sim to start them along the path as well. The amount of this effect should be adjusted by the sim's persuasiveness, their current relationship with the target sim, and the relative difference in their Polyamory traits, as appropriate.

 

I think there's a lot of play value in this basic idea. It just needs some fleshing out. Any other thoughts on this?

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