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Posted (edited)
5 hours ago, WWWGONA said:

Thanks for your patch. May I ask you to make a compability patch for "Bathing in skyrim tweaked+water detection" and "pee and fart se"?

 

Bathing in Skyrim SE Haz Improved Water Detection.esp

 

let it overwrite bathing in skyrim-main.esp

 

dont install the bathing in skyrim scripts from PAF

 

This should work, let me know.

Edited by tamai
Posted
2 hours ago, tamai said:

 

Bathing in Skyrim SE Haz Improved Water Detection.esp 2.84 kB · 0 downloads

 

let it overwrite bathing in skyrim-main.esp

 

dont install the bathing in skyrim scripts from PAF

 

This should work, let me know.

It doesn't work. In Pee and fart(LE), bath cleans PAF dirt. but in this patch, bath doesn't clean PAF dirt.
I think PAF's mzinBatheQuest script "PAF_MainQuestScript.GetApi().Bathe(DirtyActor)" that functions as clean PAF dirt.

Posted (edited)
20 minutes ago, WWWGONA said:

It doesn't work. In Pee and fart(LE), bath cleans PAF dirt. but in this patch, bath doesn't clean PAF dirt.
I think PAF's mzinBatheQuest script "PAF_MainQuestScript.GetApi().Bathe(DirtyActor)" that functions as clean PAF dirt.

 

I only tested this is skyrim SE and it seemed to clean all 3, Cum, dirt and PAF dirt. This was tested with PAF SE as well as Bathing in skryim 3.3 SE.

 

however i compiled the script for you so you can test it mzinBatheQuest.pex 

 

you're using bathing in skyrim tweaked right? and make sure the esp i gave overwrites everything

Edited by tamai
Posted
26 minutes ago, tamai said:

 

I only tested this is skyrim SE and it seemed to clean all 3, Cum, dirt and PAF dirt. This was tested with PAF SE as well as Bathing in skryim 3.3 SE.

 

however i compiled the script for you so you can test it mzinBatheQuest.pex 

It doesn't work. but thanks for your help.
 

"

    if WashProp as Bool && WashProp.HasKeyWord(SoapKeyword)
        self.ApplySoapBonus(DirtyActor, WashProp)
        DirtyActor.RemoveItem(WashProp as form, 1, true, none)
        DirtyActor.AddSpell(GetDirtyOverTimeSpellList.GetAt(0) as spell, false)
        DirtyActor.AddSpell(PlayBatheAnimationWithSoap, false)
        PAF_MainQuestScript.GetApi().Bathe(DirtyActor)
        if DirtyActorIsPlayer
            BathingWithSoapMessage.Show(0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000)
        endIf
    else
        DirtyActor.AddSpell(GetDirtyOverTimeSpellList.GetAt(1) as spell, false)
        DirtyActor.AddSpell(PlayBatheAnimationWithoutSoap, false)
        PAF_MainQuestScript.GetApi().Bathe(DirtyActor)
        if DirtyActorIsPlayer
            BathingWithoutSoapMessage.Show(0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000)
        endIf
    endIf

~~~

Bool DirtyActorIsPlayer = DirtyActor == game.GetPlayer()
    DirtyActor.ClearExtraArrows()
    self.RemoveSpells(DirtyActor, SoapBonusSpellList)
    self.RemoveSpells(DirtyActor, DirtinessSpellList)
    self.RemoveSpells(DirtyActor, BatheAttemptSpellList)
    self.RemoveSpells(DirtyActor, GetDirtyOverTimeSpellList)
    utility.Wait(0.100000)
    if WashProp as Bool && WashProp.HasKeyWord(SoapKeyword)
        self.ApplySoapBonus(DirtyActor, WashProp)
        DirtyActor.RemoveItem(WashProp as form, 1, true, none)
        DirtyActor.AddSpell(GetDirtyOverTimeSpellList.GetAt(0) as spell, false)
        DirtyActor.AddSpell(PlayShowerAnimationWithSoap, false)
        PAF_MainQuestScript.GetApi().Bathe(DirtyActor)
        if DirtyActorIsPlayer
            ShoweringWithSoapMessage.Show(0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000)
        endIf
    else
        DirtyActor.AddSpell(GetDirtyOverTimeSpellList.GetAt(1) as spell, false)
        DirtyActor.AddSpell(PlayShowerAnimationWithoutSoap, false)
        PAF_MainQuestScript.GetApi().Bathe(DirtyActor)
        if DirtyActorIsPlayer
            ShoweringWithoutSoapMessage.Show(0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000)
        endIf
    endIf
endFunction

"

in PAF mzinBatheQuest script, PAF_MainQuestScript.GetApi().Bathe(DirtyActor) locate like this. I think, that script clean PAF dirt. I try this, but i fail to compile..

Posted (edited)
7 minutes ago, WWWGONA said:

It doesn't work. but thanks for your help.

 

im honestly not sure why it works for me and not for you. but i dont even know what you're using since you wouldnt answer me :D

 

but im assuming you're using:
-skryim se

-testing this on a new save
 

have this order of mods

-PAF SE
-bathing in skyrim original SE

-bathing in skyrim tweaked 3.3

-haz water esp overwriting everything

-script overwriting everything

Edited by tamai
Posted
2 minutes ago, tamai said:

 

im honestly not sure why it works for me and not for you. but i dont even know what you're using since you wouldnt answer me :D

 

but im assuming you're using:
-skryim se

-testing this on a new save
 

have this order of mods

-PAF SE
-bathing in skyrim original SE

-bathing in skyrim tweaked 3.3

-haz water esp overwriting everything

-script overwriting everything

I can try new save.

Posted (edited)
30 minutes ago, WWWGONA said:

I can try new save.

 i tried it with the last script and it didnt work but with the old one it did for somee reason

mzinBatheQuest.pex

 

if this doesn't work sorry not much else i can do ;/

Edited by tamai
Posted
Just now, WWWGONA said:

I try new game, only showers are wash the PAF dirt.

 

try the script in the post above and try it on that new game save3

Posted
12 minutes ago, tamai said:

 

try the script in the post above and try it on that new game save3

new script doen't work... Thanks for your help.

Posted
Just now, WWWGONA said:

new script doen't work... Thanks for your help.

 

yea no idea why it doesn't work for you, i tried; looking through the script it already seemed to have PAF support.

Posted
11 hours ago, tamai said:

 

yea no idea why it doesn't work for you, i tried; looking through the script it already seemed to have PAF support.

I don't know what i did, but now your patch are work. Many thanks.?

Posted
1 hour ago, WWWGONA said:

I don't know what i did, but now your patch are work. Many thanks.?

 

welcome glad you were able to get it working ^^

Posted (edited)

I cant seem to get the Stockings to show on the character, is there a step I missed needed after install of Immersive Fashion Tweak? I checked the mod on ssedit, and there are no conflicts with the stockings, or anything else with the file... It doesnt make sense to me why they dont show on the pc...

Edited by Sierrok
Posted
10 hours ago, Sierrok said:

I cant seem to get the Stockings to show on the character, is there a step I missed needed after install of Immersive Fashion Tweak? I checked the mod on ssedit, and there are no conflicts with the stockings, or anything else with the file... It doesnt make sense to me why they dont show on the pc...

 

Not sure, but.....

If the YPS stocking is flagged equipped in the inventory, then is a texture issue, maybe.  If it does not stay equipped, then you may have something in the slot37(boot/shoes/feet). You need to undress slot37 first, before equipping the stockings to slot54.  Maybe slot32 too, can't recall that one.   Yep, some modders go overboard with immersiveness.  ?

 

Texture issue if you install the LE version in SE, or vice versa. 

LE use DirectX 9 standards and SE/AE use DirectX 11 standards for DDS textures compression. 

 

Posted (edited)
27 minutes ago, safado said:

 

Not sure, but.....

If the YPS stocking is flagged equipped in the inventory, then is a texture issue, maybe.  If it does not stay equipped, then you may have something in the slot37(boot/shoes/feet). You need to undress slot37 first, before equipping the stockings to slot54.  Maybe slot32 too, can't recall that one.   Yep, some modders go overboard with immersiveness.  ?

 

Texture issue if you install the LE version in SE, or vice versa. 

LE use DirectX 9 standards and SE/AE use DirectX 11 standards for DDS textures compression. 

 

If it is a texture issue, how would I fix it? in SSEDIT, I don't see any mods conflicting with YPS armors, and nothing is overriding the mod as I've placed it last in load order. Any ideas?

(It equips and stays flagged as equipped Wartimes also recognizes it as being worn (I cant apply toe nail polish with them on, by all definition, the game recognizes it being equipped With all the immersive annoyances :P). (The texture has no build tool that I could find, nothing on Bodyslide, nothing in slavetats... etc.)

I use drectx 11 :) for AE

Edited by Sierrok
Posted (edited)
56 minutes ago, Sierrok said:

If it is a texture issue, how would I fix it? in SSEDIT, I don't see any mods conflicting with YPS armors, and nothing is overriding the mod as I've placed it last in load order. Any ideas?

(It equips and stays flagged as equipped Wartimes also recognizes it as being worn (I cant apply toe nail polish with them on, by all definition, the game recognizes it being equipped With all the immersive annoyances :P). (The texture has no build tool that I could find, nothing on Bodyslide, nothing in slavetats... etc.)

I use drectx 11 :) for AE

 

 

I don't recall, but you need the equipable stocking textures that are included in the Monoman1's YPS tweak version. I think, they are CBBE or variant compatible.

 

Original, but will fail to install the SE file using Vortex.

yps-ImmersiveFashion Tweak BETA v2.4 (29-Oct-2021).7z 9.6 MB

 

Modified, this one will work with Vortex. When you choose SE it will install the SE file.

yps-ImmersiveFashion Tweak BETA v2.4 (29-Oct-2021) Vortex fix.7z

 

Source:

Spoiler

 

 

Are you using the latest yps-Sound&TexturePack-SSE?

Source:

Spoiler

 

 

 

Note: The texture difference that I state before is true but in this case the textures for the stocking in YPS tweak are not compressed, so is compatible in LE and SE.

 

 

 

Edited by safado
Posted (edited)

Solved, I got thinking... with everything you've given me, this should work now... So I thought, did I install any possible textures that would interfere with the legs... Then it hit me... I installed Dirt Textures. A mod to make the dirt patterns a little more realistic. The Tweak and this mod are incompatible, as the dirt texture takes the slot 52. SSedit and everything else show that these work fine together, but it solved the issue upon uninstall.

Thanks so much for your help :)

Edited by Sierrok
Posted
14 hours ago, Sierrok said:

Solved, I got thinking... with everything you've given me, this should work now... So I thought, did I install any possible textures that would interfere with the legs... Then it hit me... I installed Dirt Textures. A mod to make the dirt patterns a little more realistic. The Tweak and this mod are incompatible, as the dirt texture takes the slot 52. SSedit and everything else show that these work fine together, but it solved the issue upon uninstall.

Thanks so much for your help :)

 

"If it works, it works.", quote Drago 'Russian support tech'.

 

Slot52 is normally reserved for Schlong Of Skyrim, naughty bits.  The YPS stockings uses Slot54. The other "known" mod that uses slot54 is "a little sexy apparel replacer" (LSAR), something about a special Skirt slot. 

 

 

 

Posted
18 hours ago, Leadaire said:

Hi! Is there patch for bathing in skyrim with sexlab and slacs for se?

 

A few posts back in the 64 page, has a custom personal patch with SLAC compatibility.

Spoiler

 

 

Posted

I download and use it, but it broken. I can't use bathtub basins from campfire/bathing submod. Should this patch work only in river, lakes, puddles?

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