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Dickplomacy Reloaded for Mount and Blade Warband


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Posted
17 minutes ago, MagnaSonic3000 said:

I assume you made a slight goof and forgot the map.txt in a hurry. :3

Ya >-< I compiled it from source and deleted all of the txt files before that so I thought that the compiler would generate map.txt but it didn't.

Posted
On 10/24/2018 at 6:22 PM, LilyModzStuff said:

I have decided to upload a source code refresh

Awesome, thank you! Hope it is save compatible with the nightly version I've been using. Did the price balance for QB gear make it in, or the QB swords stat balance, by chance? After re-adding all my various little tweaks about 6 times it's feeling a little tedious, lol.

Posted
8 minutes ago, SexDwarf2250 said:

Awesome, thank you! Hope it is save compatible with the nightly version I've been using. Did the price balance for QB gear make it in, or the QB swords stat balance, by chance? After re-adding all my various little tweaks about 6 times it's feeling a little tedious, lol.

It's the same as the nightly github source tbh. >-< The reason why is because I was talking to a youtuber and he said he might play it on his channel so I wanted to make sure he was using a version that didn't have bugs that were already fixed. ^-^ Also, I can tweak the source code to add those in tonight. Tbh I haven't really been active since I was working on a major change and messed up the compilation and it literally deleted the entire source files. (One of the things I was working on was a way to clean up the source directory but having it compile from specific folders. :(

Posted

I will say though, the sex makes marriage easy. Just come everyday to the girl you're courting, fuck her for a pretty decent relationship gain, and pretty much keep banging her until she accepts marriage. The wedding dress kinda loses it's meaning for purity at that point, but at least she's experienced enough for the rest of your marriage.

Posted

There's apparently a new unit tree, but so far the only new tree I found was that bandits now become brigands, which can become those dark knights that used to make people shit their pants. The refugees seem like an alternate version of peasant women. What is all the new units exactly?

Posted
2 hours ago, MagnaSonic3000 said:

There's apparently a new unit tree, but so far the only new tree I found was that bandits now become brigands, which can become those dark knights that used to make people shit their pants. The refugees seem like an alternate version of peasant women. What is all the new units exactly?

There aren't any, Dynamic Troop Trees = The menu which shows all of the in-game troop trees in a presentation. Then Custom Troop Trees = ability to create your own troops when you become King of a Kingdom.

Posted

Hello,

 

For occasional visitors of this thread it isn't really clear what the current version of this mod is and when it was last updated. Could the current version number and date of the last update be added to the first post?

Posted

Hey, I have been enjoying the mod but there are a few things that I'm wondering about.

1. How do you prostitute yourself?

2. Can male characters become prostitutes?

3. And can male characters get the "force" scenario after you are captured by looters or bandits?

Thanks! :)

Posted
41 minutes ago, lolzd123 said:

1. How do you prostitute yourself?

In the bath house you constructed as "new business".

 

41 minutes ago, lolzd123 said:

2. Can male characters become prostitutes?

I don't believe male NPC can, never checked if a male player character could.

 

42 minutes ago, lolzd123 said:

3. And can male characters get the "force" scenario after you are captured by looters or bandits?

Probably, you need to enable the gay option in the settings though. Is it named like that?

Posted

Thanks for the answer!

1 hour ago, bicobus said:

 I don't believe male NPC can, never checked if a male player character could.

 

Yeah I just checked, unfortunately you can't.

1 hour ago, bicobus said:

Probably, you need to enable the gay option in the settings though. Is it named like that?

There's only the "disable gay" option (great name), but that seems like it only disables that stuff. I'm not sure if any of that is actually included in the mod anyways.

Posted
2 hours ago, lolzd123 said:

Thanks for the answer!

Yeah I just checked, unfortunately you can't.

There's only the "disable gay" option (great name), but that seems like it only disables that stuff. I'm not sure if any of that is actually included in the mod anyways.

To enable the force sex with male player sub, enable all sexual content and make sure disable gay is unchecked. 

Posted
2 hours ago, LilyModzStuff said:

Thoughts on removing the queens blade to fix all of the issues relating to it? 

yea pls do remove queens blade, its better to concentrate on stuff like adding more animation or quests or stuff that's easy to fix and not break stuff, the queens blade involves to many changes and imo it means changing all vanilla armor/clothes to be compatible with the newer body. idk but i think the old body looks nicer than the queens body...

 

my 2 cents

Posted
16 hours ago, LilyModzStuff said:

Thoughts on removing the queens blade to fix all of the issues relating to it? 

 

I've been playing many campaigns with QB in and no game-stopping issues to report, so there seems to be no pressing reason to remove one of the only two (graphic) sexy contents that has been added since DP:R started. (The other being dances, which I see far more rarely than companions.) Why not just leave the option for non-fugly armor in for now and work on that new stuff? Noone is forced to use QB gear. I would hate for petty complaints and nitpicks about stuff that is optional (and trivial) to be sucking up modding time.

 

I mean, if anything, I would change the stuff that's not working with QB before I took sexy content out of DPR. Make Deshavi's skin lighter and skip auto-upgrade for the 3 custom QB gears. Maybe take the starter QB armor off whichever companion gets it. I also wonder if the insistence to use both the old and new body at the same time in the mod is creating problems, because I don't recall QB standalone having some of these issues, like Deshavi's skin tone lightening at a distance. For what it's worth, I also think the QB body looks just fine.

Posted
9 hours ago, SexDwarf2250 said:

 

I've been playing many campaigns with QB in and no game-stopping issues to report, so there seems to be no pressing reason to remove one of the only two (graphic) sexy contents that has been added since DP:R started. (The other being dances, which I see far more rarely than companions.) Why not just leave the option for non-fugly armor in for now and work on that new stuff? Noone is forced to use QB gear. I would hate for petty complaints and nitpicks about stuff that is optional (and trivial) to be sucking up modding time.

 

I mean, if anything, I would change the stuff that's not working with QB before I took sexy content out of DPR. Make Deshavi's skin lighter and skip auto-upgrade for the 3 custom QB gears. Maybe take the starter QB armor off whichever companion gets it. I also wonder if the insistence to use both the old and new body at the same time in the mod is creating problems, because I don't recall QB standalone having some of these issues, like Deshavi's skin tone lightening at a distance. For what it's worth, I also think the QB body looks just fine.

how is giving opinions petty complaints and nitpicks? she asked for comments i gave mine, obviously everyone has different taste but really there is a limit to one's patience?

 

now i understand why no one bother to make any comments or suggestions, as it's so easily being construed as negative and treated like some trash.

Posted
3 hours ago, Whizkid said:

how is giving opinions petty complaints and nitpicks? she asked for comments i gave mine, obviously everyone has different taste but really there is a limit to one's patience?

I did not mean to talk down about your tastes, I was just referring to the so-called "problem." Or to put it another way, the complaint can't be bigger than the problem itself, right?

13 hours ago, bicobus said:

If QB is not breaking, I would leave it in as the problem is trivial. And I like the QB bodies, show me those abs!

pet·ty
adjective
1. of little importance; trivial.

 

Then again, I could be wrong. Seeing how I've been playing so much with QB features, I wonder which particular problem you have with QB that causes you so much unavoidable grief?

3 hours ago, Whizkid said:

now i understand why no one bother to make any comments or suggestions, as it's so easily being construed as negative and treated like some trash.

Well, I just paid attention to your last few posts, they in fact did seem full of negative comments about the mod with nothing constructive said about any features you didn't like.

 

 
On 9/22/2018 at 12:31 AM, Whizkid said:

imo this is due to too many stuff being added, but it's not doing anything to enhance gameplay such as ships, its broken

On 9/22/2018 at 12:31 AM, Whizkid said:

the QB armors most of them have body textures which is different from the default nude body, causing textures problems

On 9/22/2018 at 12:31 AM, Whizkid said:

the enhance tournaments just promotes a me!me!me! attitude

On 9/22/2018 at 12:31 AM, Whizkid said:

the land ownership is such a tedious chore as u hv to manually collect it every week as if the game doesn't have enough micro management already

On 9/22/2018 at 12:31 AM, Whizkid said:

the current map just holds alot of stuff back as its not designed for the stuff thats being put in

wat lol

On 10/3/2018 at 2:30 PM, Whizkid said:

the body issue is quite a problem

On 10/3/2018 at 2:30 PM, Whizkid said:

the original body looks way much better than the QB body

On 10/3/2018 at 2:30 PM, Whizkid said:

ships imo there's hardly and incentive to buy or sail a ship except if u want to abuse the bottleneck problem

On 10/3/2018 at 2:30 PM, Whizkid said:

we should not try to implement stuff which doesn't make any sense

On 10/3/2018 at 2:30 PM, Whizkid said:

another example is the landlord system, it's more a chore esp if i need to collect revenues manually every 2 weeks, game has alot of micro management, adding more....

On 10/3/2018 at 2:30 PM, Whizkid said:

even the tournament system, is flawed, thank god for the ability to toggle it off

Posted

I think it is rather neat having sexy armour in the game, and I don't mind the body, I think it looks more realistic for them to be muscled, and it is still attractive too. It gives more options to players, so people who want to be more serious just ignore it, while people who want more sexy stuff can have more sexy stuff. I mean it is not like normal NPC, unless given by the player, will wear it.

Though I will say, keep it, but maybe remove it for now until it can be all sorted out, since some of the armour comes up invisible

Posted

Don't know how viable this is but may I suggest integrating the auto-buy food feature that's in some modules? With the shopping list and such. Kinda miss it here because it removes some chore.

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