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On 6/4/2019 at 7:52 AM, Teytame said:

Does version of SKSE matter? I'm using 2.0.12, will it work?

I'm actually not sure on SKSE compatibility, I know people had HDT issues if versions of the mod/skse don't match (strangely), and using too old of a version means SKSE will lack features Succubus Heart needs, I just don't remember the specific number.

On 6/27/2019 at 10:25 PM, agiz19 said:

will this mod work with Flower Girls SE instead of SL at some point in the future ? It would be great :)

I have no idea what Flower Girls is, so I can't say.

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I'm actually not sure on SKSE compatibility, I know people had HDT issues if versions of the mod/skse don't match (strangely), and using too old of a version means SKSE will lack features Succubus Heart needs, I just don't remember the specific number.

I see. Well, this is just the previous version, it's not THAT old. I hope it will work, because my game is too good to update, besides I don't use HDT.

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On 7/3/2019 at 8:22 AM, Teytame said:

I see. Well, this is just the previous version, it's not THAT old. I hope it will work, because my game is too good to update, besides I don't use HDT.

Please notify of how it goes because it's relevant for me too for the same reasons, game too good to update and I don't use HDT.

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8 hours ago, Quixe said:

I treid this mod out but everytime I drained someone I actually LOST  stats. I don't know what the hell happened XD

 

did you use the spells? sexually enrage and entice drains 90% of your stats when successfully used. and unless you've upgraded your draining stat, it sucks or "doesn't suck enough. 

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3 hours ago, mcnv said:

did you use the spells? sexually enrage and entice drains 90% of your stats when successfully used. and unless you've upgraded your draining stat, it sucks or "doesn't suck enough. 

That would explain it. So basically the best way to make use of this mod is to supplement it  with something like Radiant Prostitution or some other mod I take it? Anything that'll  cause sex without having to use the spells.

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14 hours ago, Quixe said:

That would explain it. So basically the best way to make use of this mod is to supplement it  with something like Radiant Prostitution or some other mod I take it? Anything that'll  cause sex without having to use the spells.

Defeat would be my choice, but I'm pretty sure this mod has it's own surrendering mechanic, but I've never used it because I have Defeat... that's for sucking the life off enemies but yeah, any other mod that starts sex can trigger the drain. make sure to tick the consensual drain box in the mcm.

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14 hours ago, Quixe said:

...So basically the best way to make use of this mod is to supplement it  with something like Radiant Prostitution or some other mod I take it? Anything that'll  cause sex without having to use the spells.

Succubus Heart is designed like a complimentary mod and works really well when used with other SexLab mods. It can be used on its own (and even has its own basic version of a submit mod built in), but most people will want to customize and expand their experience. (Submit mods are pretty popular in combination with Succubus Heart, stuff like SL Defeat)

25 minutes ago, mcnv said:

Defeat would be my choice, but I'm pretty sure this mod has it's own surrendering mechanic...

Succubus Heart's surrender mechanic is called "Combat Seduction" but it's super basic and lacks the advance features stuff like Defeat has. (It's there for people that have issues with other submit mods, or just want the base-line experience and don't require more advanced features)

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On 6/29/2019 at 10:07 PM, Spirit_Shard said:

 

I have no idea what Flower Girls is, so I can't say.

Flower Girls is a Framework with seduction of NPCs to get it on and Amorous Adventures included  , it uses most of animations found here on LL thus its standalone, also it has spells that triggers certain action ,on LL i found someone made a spell similiar to SL enchantress that initiates scene(random animation) when cast on any NPC using Flower Girls Framework , also the creator stated on Nexus the following: 

 

Adding Flower Girls Support to your Mod:

If you have sex scenes within your mod or dialogue that could use Flower Girls features, adding them in is simply only a couple of a lines of code. You set the actor/actors you want to animate into the relevant ReferenceAliases and then place a call depending on what type of animation scene you want. If you are interested in doing this, please drop me a message here and I will provide the instructions on how to achieve it. Because the code is so light, you can even wrap the FG support in a check that the users has FG installed. Therefore you can do it without creating an addon patch separately.

 

by the looks of it I think only a trigger is needed to use flower girls framework and its animations

 

  

 

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Regal glow does not work on my build - the skill level is reset after exiting the menu, although armor is present in slot 60. Can you explain exactly how the Regal glow works? I find this skill quite useful on a high level mastering for a mage. It was a shame to start the game again when I understood that it wasn't working correctly.

 

Here I show how this happens:

Spoiler

The skill I had already learned at level 1. Although level 0 is displayed, the amount of armor is displayed correctly.729544352_2019-07-11_16-31-07(2).png.f69d85f97637efe328ac74514d1d973d.png

Then I click on the skill training ONCE, the number of BDSM points is subtracted correctly, the skill level starts to be shown correctly. 1588739274_2019-07-11_16-31-22(2).png.851af94c9118cf4f7e0d66b1ef8e822c.png

But after re-entering this menu (even without leaving SkyUI) the skill level is reset to 0 again.1557148852_2019-07-11_16-36-54(2).png.bf9d6b9f212b09fb5965918de6ee2aa8.png

 

Different mods display this armor in different ways, but the result is the same: the mods and Skyrim itself see light armor without a name, worn in a 60 slot. However, it does not interrupt work of skill that increases the amount of armor from skin spells, such as Stone Skin or Iron skin spells.

Spoiler

SexLab:

1364246261_2019-07-11_16-36-07(2).png.5f0a5becd84f5154b7fe21e06f9c926c.png

Again SexLab:

1933489213_2019-07-11_16-35-44(2).png.4992f492c8f10e608b102d52909e3da0.png

Just in enchanting menu:

2019-07-11_17-16-28.png.a2fceefe00cf63bf075842d185d5f3df.png

Sometimes I manage to see how Regal Glow armor has value other than zero, but I could not take a screenshot.

 

UPD: Adding a list of mods that I use:

Spoiler

(1) SBP SE - Simple Belly Paints - 2K-22811-1-1-1548197078
(3) Community Overlays 1 - Main - CBBE 2K-22487-1-0-1-1547248146
(Part 1) Engine Fixes 4.6.1 for SSE 1.5.80 - skse64 plugin-17230-4-6-1-1560592054
100 percent Max Pickpocket Chance-8234-1-0
2K Azura's Star-17999-1-0
50 percent More Perk Points-1137-
A Change of Face (Face Sculptor's Racemenu)-10508-1-1
Abduction 0.51.5
Adjusted Shout Cooldowns-15189-1-0
AFT - Dragonborn Patch-6656-
AFT - USSEP Patch beta1-6656-1
AFT_NoFriendlySpellDamage-6656-
All Skyrim Dawnguard and Dragonborn Locations Reset-9778-1-1
Alternate Start - Live Another Life-272-4-0-9-1552589340
AMatterOfTime_v3_0_0_alpha_4-12937-v3-0-0a4
Amazing Follower Tweaks SE - .esp only-13263-1-66sse
Amazing Follower Tweaks-6656-3
Andromeda v1.05sse-17387-1-05sse
Andromeda v107-14910-1-07SSE
Anga's Mill Reborn 1.4-13239-1-4-1557403929
ApachiiDivineEleganceStore_USSEP_Patch_new-9213-1-8
Apachii_Divine_Elegance_SSE_v_1_8-9213-1-8
Apachii_Divine_Elegance_SSE_v_1_8_1-9213-1-8-1-1539915794
Apocalypse - Ordinator Compatibility Patch WHY DO I HAVE TO CHANGE THE NAME-1090-
Apocalypse v945-1090-9-45
Arma_Thalmoris.7z-16266-1-2
Audio Overhaul Skyrim (3.2.0)-12466-3-2-0-1548019679
Auto Hide Ammo-1882-4-1-1549932016
Babo_Creature_SE_2019.02.10_Fix
Babo_Human_SE_2019.02.08
Better Dialogue Controls v1_2-1429-1-2
Better Jumping SE-18967-1-6-7-1560498314
BFCB SE -Beauti-Full Clothing Bodypaints- 2K-20445-1-5
BFWF - Tactical Valtheim Patch USSEP-12565-1-1
Blacksmith Forge Water Fix SE - USSEP-1291-1-0-4
Bleakwind Basin Reborn 1.1-13394-1-1
Body Warpaints CBBE-14286-1-0
BodySlide and Outfit Studio - v4.7.4-201-4-7-4-1561250451
Bosmer Armor pack SE1.0-5597-1-0
Bound Armory Extravaganza-14063-1-2alpha1
Bound Arrow Throu - ESL-26522-1-0-1560319570
BRB SE-BeastRaceBodypaints- 2K-20446-3-2
BVLT - Full Pack - NMM Installer 2_0_4-2659-2-0-4
Caliente's Beautiful Bodies Enhancer - v1.5.3-198-1-5-3-1546894253
CBBE AIO SE Port Tattoo Pack 1-6-19162-1-6
CBBE SE Northgirl Full Pack 1.1.3-17454-1-1-3
CBBE Tera Armors Collection - Special Edition V1.8-9651-1-8-1554908049
cbp.7z-13207-0-25-1560621710
CBPC - Fomod installer - MAIN FILE-21224-1-1-9-1560505943
Celes Mercy Outfit 4K CBBE-25874-1-1-1559641600
Chameleon and Lizard Vanilla v1.0 - 2K Res Pack-185-1-0
COCO KDA Ahri - CBBE SE Bodyslides-26342-1-0-1559941968
COCO KDA Ahri - CBBE SE-26342-1-1-1560106594
Combat behavior improved (SSE)-3568-0-02
Consistency Patch for Immersive Weapons-12466-3-0-0
Creature Framework 1.1.0-pre2A-SE
Curse of the Dragonborn-15950-1-7-1540919585
Dead NPC Body Remover-10614-3-1-1545028795
Demo Beta Map SFX 1.0-1589-1-0
Demon Armor CBBE-26269-1-0-1559735965
Disenchanting FountainSE1.0.0-23285-1-0-0-1549646884
Diverse Dragons Collection SE-695-2-1-3
Diverse Werewolves Collection-7009-1-3-2-1546134328
DragonPlate Brazen Set SSE-13209-1-6sse
Dreaded Dwarven Spiders-27047-1-0-1561910709
Dreyma Mod-23386-1-1550587322
Dual Wield Block hit animation variations-3568-1-0
DualWieldBlockandParry1_0_1-16334-1-0-1
DW 2019-07-06
DX Demon Armor SSE_v1.0_RU-26606-1-0-1560537340
Equippable Tattoos CBBE-10231-1-0
Eris Strikes-7894-2
Exhaustion SE esl-22752-3-0-1548263782
Extensible Follower Framework v4-0-5-7003-4-0-5
Faster Transform SE-15254-1-0
FBSLALPACK v12.0SERev1
Female Mannequins - Replace All - alternative version-12869-1-1
Feminine Argonian Textures (Chameleon and Lizard) CBBE-184-2-0
Feminine Khajiit Textures (Grey Cat and Leopard) CBBE-183-2-0
Feminine Pickup Animation SE-20425-2-0-1546242758
Field Medic 1.0 SSE-26493-1-0-1560227992
Flora Respawn Fix - Russian Translation-16188-2-1-3
Flora Respawn Fix SSE - 2.1.3.zip-13186-2-1-3
FNIS Behavior SE 7_4_5 XXL-3038-7-4-5
FNIS Creature Pack SE 7.0-3038-7-0
FNIS PCEA2 7.2-13281-V7-2
FNIS Spells SE 7.0-3038-7-0
Followers Pick Equipment SE-237-0-6
FollowersAsCompanions-27010-1-0-0-1-1561759441
Forgotten DungeonsSSE-449-9-02
GIST - Rustic Soul Gems patch-15755-1-1
GIST Soul Trap-15755-1-3
Green Pact Armor - SSE 1.1-8502-1-1
Grey Cat and Leopard Vanilla v1.0 - 2K Res Pack-186-1-0
Harvest Overhaul Redone Creatures 0.9.1-2398-0-9-1
Harvest Overhaul Redone Plants 0.9.1-2398-0-9-1
Heels Sound  1.5 SSE
HentaiCreatures_MNCv12SE
High Poly Armor replacer 1.0 (physics)-15073-1-0
Immersive Armors 8.1 SSE Test-3479-8-1
Immersive Armours CBBE Bodyslide File-13836-1-1
Immersive Jewelry 1.06a-5336-1-06a
Immersive Jewelry SSE 1.05-5336-1-05
Immersive Shadowmarks-14678-1-0
Immersive Weapons Crafting - Without Unique Weapons-4203-optional
Immersive Weapons-16788-2
Imperious v7.24 SSE-17482-7-24SSE
Imperious v724 - With Facegen-1315-7-24SSE
Improved Eyes Skyrim 1.6-9141-1-6
Jaxonz Renamer (RU)-15140-2-26
JContainers SE-16495-4-1-9-1560655362
JK's Skyrim All in one (RU)-17668-1-5-0-1551472916
JK's Skyrim all in one-6289-1-6-1555210753
K4_anims-1.5SE
KeyboardShortcutsFix_SKSE64-3620-1-0-0-2
KS Hairdos SSE-6817-1-5
LazyRenamer 0.20.0-12807-0-20-0
LazyTools 0.10.1-13381-0-10-1
Leaf Rest SSE 1.5-15191-1-5
Legendary Armor - Bikini CBBE BodySlide HDT 0.02-13742-0-02
Legendary Armors - Bikini Complete SSE V4.0-2309-4-0
Legendary Armors - Bikini Complete SSE v4.02 esp only Rus-11755-4-02
Legendary Armors - CBBE Bodyslide Conversion SE.7z-13592-1-4
Legendary Armors - DeserterX Collection SSE RU-5610-1-2a
Legendary Armors - DeserterX SSE V1.2-2314-1-2
Leveled List Patch for IW and SSEESW-19744-1-0
LightGlassArmor v1.1.zip-7587-1-1
Lore-Based Loading Screens 1.3 SE-1185-1-3SE
Lyngwi - A Nordic Village 1.5-13526-1-5
M'rissi's Tails of Troubles_SE_1.6-9666-1-6
M'rissi's Tails of Troubles_SE_1.6_Russian-9666-1-6
Mixwater Mill Reborn 1.2-13348-1-2
Moonlight Tales MCM-17363-0-3
Moonlight Tales SE 1_35-2803-1-35
More Ore-3937-1-0
More Vampire Eyes Glowing SSE-580-14
moreHUD SE-12688-3-6-3-1560566381
MoreNastyCritters_v12RC7SE2
MVE Imperious Patch SSE-580-2-1552844367
Natureborn Overlays and Spells SE - 2K-20447-1-3
No More Creation Club News-12679-1-0
No Naked Comments SE 1-0-4483-1-0
OBIS Loot SE-10552-4-2-0-1542704299
OBIS SE - Immersive Weapons Patch-4145-2-3
OBIS Special Edition-4145-2-5-1546525027
Ordinator Compatibility Patch-2398-0-9-1
Ordinator Enchantment Tweaks-15120-1-0
Ordinator v926-1137-9-26SSE
PapyrusUtil SE - Scripting Utility Functions-13048-3-7b-1560796241
Pastel SkyUI-13604-5-2-PASTEL
Permanent Legendary Bonuses-12743-0-5-0
PickpocketReset.rar-13838-0-9
Predator Vision - Night Eye and Thermal Vision Overhaul-2777-2-0
Pretty Combat Animations 1.38-3761-1-38-1548019521
Pretty Female Idles SSE 1.932-3760-1-932
Pretty Jump Animations v0.6 SSE-3768-0-6
Pretty Sit Idle 1.41d-10399-1-41d
Pulse Vampiric Drain Sound-22592-1-0-1547404709
RaceCompatibility All-in-One NMM installer-2853-2-07
RaceMenu Special Edition v0-3-5-19080-0-3-5-1560725772
RDO - AFT Patch Final-1187-Final
RDO - EFF Patch v4.0.3-1187-Final
RDO - USSEP Patch SE RU-6275-final
RDO Patches Final-1187-Final
Readable Shadowmarks - Main-7214-1-1
Relationship Dialogue Overhaul - RDO Final-1187-Final
Relationship Dialogue Overhaul - RDO SE RU-6275-final
RM Light Elven Armor SSE.7z-13875-2-01
Rosa Follower SSE - CBP Physics Version-13209-1-6sse
RUSTIC SOULGEMS - Special Edition - 1K Sorted-5785-1-0
S'hani the Grey - A Khajiit Follower - CBBE - Unfinished-26935-0-91-1561669245
Sacrosanct v515-3928-5-15SSE
Schlongs_of_Skyrim_SE - v1.1.3
Scoped Bows SE 1.3.1-912-1-3-1
ScopedBows 1.3  RU.7z-13399-1-3
Seranaholic SSE 1.8.2-13027-1-8-2.7z-13027-1-8-2
SexLabArousedSSELoose-29
SexLabFrameworkSE_v163_BETA7
SexLabSquirtSSE
Silent Moons Camp Reborn 1.1-13924-1-1
SINful CBP-24313-3-0-0-1555954842
Skip Bethesda Logo-11698-1-0
SkyHUD v090B v4-463-0-90B
Skyrim SE Expanded Skyrim Weaponry - NPC (OLD UPLOADER)-2300-V1-01
SkyUI-21088-5-2-1541671188
SkyUI_5_2_SE-12604-5-2SE
SLAL SE Creature Animations by Sailing Rebel (SRB) v02.0
SLAL SH Furniture anims V2.01
SLAL_Billyy_Animations_v2.31SE2
SLAL_SE
Sleeping Tree Camp Reborn 1.1-15395-1-1
Slof's Posh College Robes-27134-1-0-1562234362
Slof's Shiny Things-27179-1-0-1562411975
SMIM SE 2-08-659-2-08
Sofia Follower v.2.51 (BSA)-2180-2-51
Sounds of Skyrim - The Dungeons SE-8091-1-6-1540496306
Spartan Bard Outfit CBBE-27015-1-1-1562052889
SSE Russian Fix-887-1-0
Standalone EFF Cosmetic Menu-19353-1-0
Starting Spell Choice-1997-3-2
Stella Mithril Armor CBBE-26653-1-1-1560936690
Succubus Heart SE 4.9 DEV
Succubus Main Menu Replacer-2144-1-2
Succubus-san as Sofia-19650-1-3a-1549262235
Succubus-san SSE - FOMOD - UNP or CBBE (SE) - No Physics - v1.0.1-12218-1-0-1
Tactical Valtheim SSE 1.05-9101-1-05-1557272826
TDN Equipable Horns 2.0 SE Slot 55-9224-1-0
TDN Equipable Horns 2.0 Special Edition-9224-2-0
The Witcher 3 Eyes-2921-2-1
Thief Eyes SSE - Book Chance 100-3913-1-0
Thief Eyes SSE-3913-1-0-2
TK Dodge SE-15309-3-17-1560692243
TL_ElvenArmor_Replacer_SSE_v1.4-8870-1-4
True Skyrim Special Edition Menu-23208-1-0-1549416301
Truly Light Elven Armour - Replacer - SSE CBBE BodySlide-14526-1-1
Truly Light Glass Armour - Replacer - SSE CBBE BodySlide-14527-1-1
UIExtensions v1-2-0-17561-1-2-0
Unofficial Skyrim Special Edition Patch (RU)-21994-4-1-8a-1559473018
Valerica SSE v1.7.2-13027-1-7-2.7z-13027-1-7-2
Visual Animated Enchants - VAE Russian-7776-1-1f
Visual Animated Enchants-7037-V-2
Weightless 1.4-749-1-4
Wet and Cold - Fur Hoods Fix-11320-0-3-21
Wet and Cold v2.2.2-644-2-2-2-1551293916
Wet bumps male included-5388-
Whitewach Tower Reborn-8558-1-3
WNB - Weathered Nordic Bodypaints SE - 2K-19594-2-1-1540429572
Wood Elf Refuge SSE 1.1-8499-1-1
XP32 Maximum Skeleton Special Extended-1988-4-51
XxA_PxX SSE-5077-2-12
ZAZ 7.0SE-Rev1
Ziovendian Bodypaints - Female and Male (CBBE)-25204-1-1555774523

Of the mods that can actually create this bug, I suspect Ordinator, Sacrosanct and Imperious.

I also want to add some requests:
I very often use Combat Seduction and it is annoying that my character has sex during a fight while I is being shredded into pieces. In a battle with a large number of followers, I would like just not to attract the attention of others on having sex. A similar effect sometimes occurs when SexLab has already launched the scene and I do not interfere with what is happening (it breaks down when I switch to the free camera mode). I would also like to add time to the Combat Seduction to make a decision - when I launch a mass spell to a group of enemies or hold a long spell, I usually want to continue the fight until the last enemy, in order to have my next training session over him.

 

I know about the calming option, but it often does not work correctly. If an enemy accidentally died from bleeding or poison during preparation for an act, the calming effect may remain working until the successful completion of the next act. All this time, all NPCs do not show aggression even if they start to deal damage to them. Because I like to play as a vampire, it happens very often. Because I like to play as a vampire, it happens very often. Just do a check about every 5 seconds for an act after it has started and after a failed check turn off the calming effect.

Forgive me for my english, because I am russian.

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10 hours ago, agiz19 said:

Flower Girls is a Framework with seduction of NPCs to get it on and Amorous Adventures included...

Still confused on what would need to be done, or what you're even asking to be compatible? Does it run alongside SexLab or is it without Sexlab? Succubus Heart requires SexLab's event's system to work, without it nothing would function properly, so unless it has its own (easy to hook into) events system it wouldn't really work?

7 hours ago, EnriadHero said:

 

Regal glow does not work on my build...

 

I also want to add some requests...

It appears Regal Glow's rank isn't displaying properly in the menu when re-loaded, however the rank is still increasing and kept (it's purely a cosmetic issue). As for it actually functioning, it works and increases armor in my test game but the armor itself doesn't have any armor rating.

 

Sorry if my explanation is a bit confusing here, Regal Glow works by having an "invisible" armor with no rating applied to the player in an uncommon slot (can't remember exactly which one, been a while). This means it's stats will show as 0 until it's fully equipped, it's then modified by SKSE which changes the rating based on whatever rank Regal Glow is at plus the BDSM bonus. You can see this bonus by unequipping all armor and then hovering over an armor piece, it'll say the armor value of Regal Glow plus whatever the hovered armor would add. Keep in mind Regal Glow only works if the player isn't wearing body armor.

 

It's possible some mod may be conflicting with it but I have no idea which ones do, if they take the same slot as Regal Glow or try to dynamically change armor values it could effect it. You may just be seeing the visual weirdness of the system tho.

 

As for Combat Seduction, I'm working on some more enhancements to it but most people use other Submit Mods like Defeat, which I think has the features you're looking for. Combat Seduction is a bit basic and can have some bugs when SexLab scripts get dropped (which happens often when enemies die during acts or there's just too many NPCs in an area). I'll have to look into ways of fixing the calm spell (the code looks like it should work perfectly but we all know Skyrim at this point, you never know what will actually work or not...) I can probably add some additional time-based checks to check if it's still valid or something so it won't get 'stuck' at least. I am looking into having enemies get "captured" when defeated or entering 'bleedout' instead of dying when using combat seduction, but I have no ETA on that.

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Did some testing tonight, mainly DOM and Combat Seduction part. Defeat used to work on my previous playthrough but now I cannot find a combination of it's settings that wouldn't just kill my PC instead of making it submit. Defeat mod was installed but all it's knockdown/knockout functions I disabled. Just enabling DOM my PC got reliably teleported to the Succubus realm each time upon defeat. Usually attacker killed my follower (who continued to fight) after defeating PC even though I made it essential through EFF. Mostly PC got ignored after being beaten down and no Defeat mod's sex was initiated. If only Combat Seduction was enabled, PC mostly was just outright killed. Enemy was pretty high level though, so maybe health threshold was smaller than enemy spell. I got the best results when enabling both DOM and CS, but follower got killed pretty reliably and PC sometimes got teleported to the Succubus realm when the sex act had already started. Enabling calm spell didn't seem to do anything for my poor follower, but then my PC wasn't in any sex act at that time yet. Didn't test it on more than one attacker. Bleedout timer was set to its max. I was really looking towards a succubus themed character but I also still want to find a mod combination that would keep my PC from death. I would really appreciate if players who have achieved those results to share their corresponding Defeat/SH setting for successfully avoiding death.

P.S.
It's entirely possible it's all on my end only since this mod is made for the latest version of SSE and I haven't updated my game and SKSE since everything was mostly working so far on 1.5.53 and 2.0.10. And I guess this mod doesn't support playing with followers around, because at least in my experience they are left behind and killed when PC gets teleported away?

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4 hours ago, AcesDay said:

I've been having some problems with the spells Sexual Enrage, Sexual Entice and Night's Embrace. The spell doesn't cause any action to happen when cast on NPCs. Any advice would be greatly appreciated.

These spells work on VERY close range. It is also a small minus.

 

17 hours ago, Spirit_Shard said:

As for it actually functioning, it works and increases armor in my test game but the armor itself doesn't have any armor rating.

 

...You can see this bonus by unequipping all armor and then hovering over an armor piece, it'll say the armor value of Regal Glow plus whatever the hovered armor would add. Keep in mind Regal Glow only works if the player isn't wearing body armor.

 

It's possible some mod may be conflicting with it but I have no idea which ones do, if they take the same slot as Regal Glow or try to dynamically change armor values it could effect it...

So does Regal Glow work in version 4.9 or not? The armor should not have its own rating - I understood (I look at it in the enchantment menu), but my overall rating of the armor still shows 0. Even if my character is completely undressed (even weapons, arrows and costume jewelry). It is right?


And the question after, will the armor affect the work of skin spells? Due to the fact that it is labeled light armor. (UPD: I checked it - no)
Also a question: So it was thought that Regal Glow armor can be enchanted?

Spoiler

image.png.3c789ca905f17360985988aa660f604d.png

 

2019-07-12_17-56-05.png.9fae4edc1e2e0c9aac1e4a0a652faa77.png

I managed to capture the moment when this armor rating equals 2 ☺️. It happened when I just entered the game. The overall armor rating also became equal to 2. Although the SkyUI says that it should be equal 13.

 

UPD: Armor rating increased to 3 after increasing skill level. But should up to 26. Therefore, I think that the Regal Glow issue has been resolved. But the question remains with its amount of armor rating.


One more request: can you give this armor a name? I understood after a long time where should I ask about this issue.

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14 hours ago, Lilimorphine said:

Did some testing tonight, mainly DOM and Combat Seduction part...

I'll have to look into adding follower checks to DOM so it's a bit more compatible (like teleporting followers with the player instead of trusting Skyrim to do it automatically), it's strange that they're dying if you have them set as essential but I don't think that's related to Succubus Heart (shouldn't be at least). The Calm option only works if the player is in an act because of its implementation, however people have talked about another mod that removes characters from combat during acts so that may be worth a look.

 

Combat Seduction does have a 'cooldown' period and because of how it's implemented it can occasionally 'miss' attackers so that could explain the down+teleport without an act. The starting act - then teleporting thing - is a known issue and has to do with SexLab starting the animation before sending the event for the animation registering (in other words, not much I can really do about this) I've tried to fix it but haven't found a good workaround yet.

 

I've been getting a lot of requests in regards to Combat Seduction lately so I've been working on updating it and adding more features (I guess more people are having issues with other Submit style mods) but at the moment it's still really basic and may not be a good replacement (yet, if ever).

9 hours ago, AcesDay said:

I've been having some problems with the spells Sexual Enrage, Sexual Entice and Night's Embrace. The spell doesn't cause any action to happen when cast on NPCs. Any advice would be greatly appreciated.

Anymore information on this? I can't reproduce the issue in my test saves.

5 hours ago, EnriadHero said:

...So does Regal Glow work in version 4.9 or not?...
...One more request: can you give this armor a name? I understood after a long time where should I ask about this issue.

So Regal Armor 'sort of' works in 4.9, I found 2 issues that made things a bit confusing but I've fixed them for the next release. First off the MCM values weren't loading properly, I accidentally made it initially load the Seducer Passive values which caused it to display incorrect values. Secondly the actual rating of the armor wasn't updating properly and would only update when first applied without the bonus from BDSM rating, meaning the value was MUCH lower than it should have been (1 per rank + 1).

 

Also, Regal Glow shouldn't be enchantable, you most likely have a mod that makes non-enchantable armors enchantable. Regal glow doesn't have a name so that it doesn't show up in the inventory (by default) since the player shouldn't really mess with it (I'll look into making it a named quest item so players can see the value, but I'll leave it alone for now).

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About the Sexual Enrage , Sexual Entice and Night's Embrace spells - they have a really small radius of application, you have to stand VERY tightly to the NPC, and that does not always work. So I often prefer to use other mods, although I like restrictions like Status decreasing from these spells. Can you expand the skill radius?

I do not have a single mod that permits the use of enchantments on inapplicable objects, I am sure about that... if only it makes any big-weight mod like USSEP or Ordinator. About a year ago, this problem was already actual, it was at version, where Soul Pets appeared in MCM as the game progressed, 4.6 if I remember it right. 
I will say it again, I do not see Regal Glow in inventory. I can see an object without a name only with mods that check the contents of the inventory in specific slots (like SexLab) or in the enchantment menu. Alternatively, you can try to prevent the enchantment menu just from seeing this armor.

 

By the way, what role is played by the fact that this armor is light? If this fact has no special role in the project, it would be easier to make a permanent effect that simply increases the armor rating, right?
Forgive me for crawling with my changes in someone else's business (russian turn of speech). I'm just interesting what the original idea was for this skill.

UPD:I also noticed a similar cosmetic problem with Formal Beauty with a consumed stacks reducing. It does not seem to have a game effect. If I understand correctly, now I have it calculated by the formula [(Cost Down Level) * Desire + 1]. In game this stacks consuming decreased by skill level.

Spoiler

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An idea for both versions (se/oldrim)

 

What if you set it up so you could:

    1) summon several soul pets at a time (maybe 3-4)

    2) make it so they you can send the pack, to rape enemies to death...

 

Example, you have 3-4 pets summoned.  You walk into a mine with bandits...  you somehow select 3-4 bandits, and assign pets to rape them to death...  

 

Which I guess is an extension of what is already in the mod

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On 7/21/2019 at 7:47 AM, sillybear said:

...and assign pets to rape them to death...  

If I remember it right, this is already realized in SL Defeat (give followers a 100% chance to rape enemies on attack).
But the idea with a multisummon is good, it would be nice to have it in the game as a passive perk.

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52 minutes ago, EnriadHero said:

If I remember it right, this is already realized in SL Defeat (give followers a 100% chance to rape enemies on attack).
But the idea with a multisummon is good, it would be nice to have it in the game as a passive perk.

Ill have to look into that, but I always thought that in SL Defeat, assault only happens in bleedout?  (I guess I can modify what counts as bleedout) but not as kind of the "charge into battle"

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So, with the latest version of succubus heart (that is available to download) It mostly works except for two parts for me.

1) Much like others, the Combat Seduction does not seem to be working for me. If I enable it on it's own. Either I kill the mob (even when they are much higher level than me) or they kill me even when our healths are at the threshold for an extended period of time (say, 5 seconds or so). Death override mode works fine however.

2) For whatever reason, Death Drops are not working even though it is enabled in the MCM and has been since I started up the mod in my game. Is there some console command I can use to force it to start (if that makes any sense)?

If it helps at all, I did merge this mod with a lot of my other SexLab mods and relink the scripts using zMerge and it's built in Relinker. I did not think I would have any problems since everything else in the mod is working for me.

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On 7/22/2019 at 11:01 AM, Sillius_Maximus said:

Ill have to look into that, but I always thought that in SL Defeat, assault only happens in bleedout?  (I guess I can modify what counts as bleedout) but not as kind of the "charge into battle"

Besides bleedout, it has a surrender option, something that this mod can take full advantage of.

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Great mod, but I'm having a bit of an issue. When I try to raise a skill (this happens with most skills) it gives an error and doesn't actually raise the skill. If I click a skill once, it costs an SP point but doesn't raise it, but after that, if I click it again, it does nothing but put out the error displayed in the screenshot below. Raising the skill normally as is advised doesn't always work either. Seems kind of a hit or miss at this point, not really sure if there's a pattern yet. I also noticed that actually going to a skill trainer (only tried Faendal for Marksman so far) doesn't raise the skill itself either, except for some reason, it raises it once the third time I pay him to train a level. So, it's raising one level for the price of three and since the error message below mentions skill trainers, it seems there might be a connection. Also, I'm using YASH which is why a lot of skills are at zero right now. Does that have something to do with it? Is there something I can do to remedy this?

 

https://modwat.ch/u/PsychoWookiee9/plugins

20190801181657_1.jpg

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