killer905 Posted December 31, 2023 Posted December 31, 2023 22 minutes ago, Thayja said: So finaly i found it, it was an Overlay with a Tattooset. At summertime i make it transparent for some reason and forgot that it is still there. I read some things about overlay in the discription from Pama and i remeber about that one . Since it is away i can use all devices without ctd or missing pieces. Good to know
VoreQ Posted January 1, 2024 Posted January 1, 2024 (edited) thank you again for the new patch Del! and happy new year! ^_^ out of curiosity is there a way to speedrun the shop set up using a console command? (like get the shop set up and open and all of the important NPCs recruited) i've just got a nice new PC and can't wait to get your mod back on skyrim, and usually i'll use lots of "move to QT" commands to speed through quests as fast as possible ? but i'm wondering if there is a faster way ? anyway, thanks again for your awesome mods! signed, a very happy meatgirl ? Edited January 1, 2024 by VoreQ
Leavira Posted January 1, 2024 Posted January 1, 2024 5 hours ago, VoreQ said: thank you again for the new patch Del! and happy new year! ^_^ out of curiosity is there a way to speedrun the shop set up using a console command? (like get the shop set up and open and all of the important NPCs recruited) i've just got a nice new PC and can't wait to get your mod back on skyrim, and usually i'll use lots of "move to QT" commands to speed through quests as fast as possible ? but i'm wondering if there is a faster way ? anyway, thanks again for your awesome mods! signed, a very happy meatgirl ? Having done a few tests of the mod from scratch several times over, while I would not recommend using them unless needed you can just set stage Camila and the bard in order to recruit them without much issue. If you want to speed up running through the shop set up though, there are a few things you can do in advance of starting the quest to speed things up: 1. If you use alternate start select the option that has you owning the home in Riften, make sure you go in and out of each entrance as well as you will get the key taken off you and to be able to get in without the key you must have gone in through each door. 2. Use the house to store some gold along with weapons and armour for your style, you can go pick them when you need them. 3. Do the quests for Binyolf so you can go straight to the Ragged Flagon, go to the map markers for the places you need to go first, then you can just fast travel. 4. Visit the Bard's collage so you can skip the forced intro and quest assigning when you go to recruit the bard (if your going to do it manually). 1
Thayja Posted January 5, 2024 Posted January 5, 2024 (edited) A happy new year to all I have another Problem I take time to see what it is . I use the exports Dialog and Quest from the ck and see that the queststages mostly not being updated when i give a quest back. For example i deliver the Meatpies and come back. I go to the Master tell her and get the Dialoge that the quest is finishd. But the queststage is not updated and the next quest will not start. The missing servingplate on the screenshot was such a moment after i updated the QS the servingplate was seen fully with all things that belongs to it. It's mostly in the way. Also 98% of the scenes would not played, I need to use the console and update the queststage. I have no idea why that happend. Edited January 5, 2024 by Thayja
Delzaron Posted January 6, 2024 Author Posted January 6, 2024 17 hours ago, Thayja said: A happy new year to all I have another Problem I take time to see what it is . I use the exports Dialog and Quest from the ck and see that the queststages mostly not being updated when i give a quest back. For example i deliver the Meatpies and come back. I go to the Master tell her and get the Dialoge that the quest is finishd. But the queststage is not updated and the next quest will not start. The missing servingplate on the screenshot was such a moment after i updated the QS the servingplate was seen fully with all things that belongs to it. It's mostly in the way. Also 98% of the scenes would not played, I need to use the console and update the queststage. I have no idea why that happend. maybe a problem of setstage with the meatpies ? Try to use the debug oiption in Armina dial. where is the screenshot ?
TEQUILA_SANSET Posted January 7, 2024 Posted January 7, 2024 the game crashes at the very beginning after a conversation with the innkeeper.as far as I understood when issuing the quest
killer905 Posted January 7, 2024 Posted January 7, 2024 1 hour ago, TEQUILA_SANSET said: the game crashes at the very beginning after a conversation with the innkeeper.as far as I understood when issuing the quest Wow. First make sure you have zaz 8.0+ or try other innkeeper.
TEQUILA_SANSET Posted January 7, 2024 Posted January 7, 2024 3 hours ago, killer905 said: Wow. First make sure you have zaz 8.0+ or try other innkeeper. I use zaz 8.0, I talked to the innkeepers of Riverwood, Whiterun and solitude
TEQUILA_SANSET Posted January 7, 2024 Posted January 7, 2024 here are the logs, but it's unlikely to say anything Skyrim SSE v1.6.1130 CrashLoggerSSE v1-12-1-0 Dec 22 2023 02:20:56 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF690940CDF SkyrimSE.exe+02E0CDF movzx eax, byte ptr [rcx+0x1A] SYSTEM SPECS: OS: Майкрософт Windows 10 Домашняя v10.0.19045 CPU: AuthenticAMD AMD FX(tm)-8300 Eight-Core Processor GPU #1: Nvidia GA107 [GeForce RTX 3050 8GB] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 7.61 GB/7.98 GB GPU MEMORY: 2.64/7.12 GB PROBABLE CALL STACK: [ 0] 0x7FF690940CDF SkyrimSE.exe+02E0CDF -> 19669+0x2F movzx eax, byte ptr [rcx+0x1A] [ 1] 0x7FF69085F27F SkyrimSE.exe+01FF27F -> 15330+0xDF xor ebp, ebp [ 2] 0x7FF690A2C7C4 SkyrimSE.exe+03CC7C4 -> 25046+0x4D4 lea rdi, [r15+0x250] [ 3] 0x7FF690B92C42 SkyrimSE.exe+0532C42 -> 32485+0x72 add r14, 0x40 [ 4] 0x7FF690B92955 SkyrimSE.exe+0532955 -> 32483+0x465 mov sil, 0x01 [ 5] 0x7FF690B924D5 SkyrimSE.exe+05324D5 -> 32482+0x15 mov rdx, rbx [ 6] 0x7FF690D32D46 SkyrimSE.exe+06D2D46 -> 39060+0x36 nop [ 7] 0x7FF691353048 SkyrimSE.exe+0CF3048 -> 69378+0xD8 mov ecx, [rbx+0x0C] [ 8] 0x7FF691353611 SkyrimSE.exe+0CF3611 -> 69380+0x361 mov r15d, eax [ 9] 0x7FF69135199A SkyrimSE.exe+0CF199A -> 69344+0x8A movzx eax, byte ptr [rbx+0xA74] [10] 0x7FF69132C57D SkyrimSE.exe+0CCC57D -> 68445+0x3D mov rcx, [0x00007FF693812FD8] [11] 0x7FFCBAAE7344 KERNEL32.DLL+0017344 [12] 0x7FFCBC1426B1 ntdll.dll+00526B1 REGISTERS: RAX 0x0 (size_t) [0] RCX 0x0 (size_t) [0] RDX 0x300AF21B (size_t) [806023707] RBX 0x122E662E460 (TESObjectREFR*) Object Reference: None File: "zRavenous.esp" Flags: 0x00600400 FormID: 0x300AF21B FormType: Reference (61) RSP 0x443AFF890 (void*) RBP 0x443AFF9E9 (void*) RSI 0x122BDBC6F50 (TESQuest*) Active Quest: false Current Stage: 0 Type: kNone File: "zRavenous.esp" Flags: 0x00400008 kInitialized Name: "Inquiry for the Vigilants of Stendar" EditorID: "a1RBegin" FormID: 0x30001DC5 FormType: Quest (77) GetFullName: "Inquiry for the Vigilants of Stendar" RDI 0x300AF200 (size_t) [806023680] R8 0xD62C26 (size_t) [14036006] R9 0x7FFF (size_t) [32767] R10 0x300A (size_t) [12298] R11 0x443AFF810 (void*) R12 0x0 (size_t) [0] R13 0x122E6C15A80 (void*) R14 0x12321093458 (char*) "g" R15 0x122BDBC6F50 (TESQuest*) Active Quest: false Current Stage: 0 Type: kNone File: "zRavenous.esp" Flags: 0x00400008 kInitialized Name: "Inquiry for the Vigilants of Stendar" EditorID: "a1RBegin" FormID: 0x30001DC5 FormType: Quest (77) GetFullName: "Inquiry for the Vigilants of Stendar" STACK: [RSP+0 ] 0x122ED6EAF06 (size_t) [1249523969798] [RSP+8 ] 0x123300AF21B (void*) [RSP+10 ] 0x2000000 (size_t) [33554432] [RSP+18 ] 0x12200000067 (void*) [RSP+20 ] 0x122E662E460 (TESObjectREFR*) Object Reference: None File: "zRavenous.esp" Flags: 0x00600400 FormID: 0x300AF21B FormType: Reference (61) [RSP+28 ] 0x7FF69085F27F (void* -> SkyrimSE.exe+01FF27F xor ebp, ebp) [RSP+30 ] 0x122E662E460 (TESObjectREFR*) Object Reference: None File: "zRavenous.esp" Flags: 0x00600400 FormID: 0x300AF21B FormType: Reference (61) [RSP+38 ] 0x122BDBC6F50 (TESQuest*) Active Quest: false Current Stage: 0 Type: kNone File: "zRavenous.esp" Flags: 0x00400008 kInitialized Name: "Inquiry for the Vigilants of Stendar" EditorID: "a1RBegin" FormID: 0x30001DC5 FormType: Quest (77) GetFullName: "Inquiry for the Vigilants of Stendar" [RSP+40 ] 0x122E662E4E8 (void*) [RSP+48 ] 0x122E87CF478 (ExtraPromotedRef*) [RSP+50 ] 0x122BDBC71B0 (void*) [RSP+58 ] 0x122E6C15A10 (void*) [RSP+60 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+68 ] 0x7FF69274EEA8 (char*) "LB" [RSP+70 ] 0x7FF691DBE420 (void* -> SkyrimSE.exe+175E420 sub cl, 0x76) [RSP+78 ] 0x300AF21B (size_t) [806023707] [RSP+80 ] 0x122E6C15A20 (void*) [RSP+88 ] 0x7FF690A2C7C4 (void* -> SkyrimSE.exe+03CC7C4 lea rdi, [r15+0x250]) [RSP+90 ] 0x122E662E460 (TESObjectREFR*) Object Reference: None File: "zRavenous.esp" Flags: 0x00600400 FormID: 0x300AF21B FormType: Reference (61) [RSP+98 ] 0x122E662E460 (TESObjectREFR*) Object Reference: None File: "zRavenous.esp" Flags: 0x00600400 FormID: 0x300AF21B FormType: Reference (61) [RSP+A0 ] 0x443AFF9E9 (void*) [RSP+A8 ] 0x1220000005A (void*) [RSP+B0 ] 0x443AFFA49 (void*) [RSP+B8 ] 0x7FF690C6473B (void* -> SkyrimSE.exe+060473B mov al, 0x01) [RSP+C0 ] 0x1177BB73B41EBB (size_t) [4916721587855035] [RSP+C8 ] 0x30001DC5 (size_t) [805313989] [RSP+D0 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+D8 ] 0x1220000006F (void*) [RSP+E0 ] 0x122BDBC6F50 (TESQuest*) Active Quest: false Current Stage: 0 Type: kNone File: "zRavenous.esp" Flags: 0x00400008 kInitialized Name: "Inquiry for the Vigilants of Stendar" EditorID: "a1RBegin" FormID: 0x30001DC5 FormType: Quest (77) GetFullName: "Inquiry for the Vigilants of Stendar" [RSP+E8 ] 0xED6EAF0690A2D2D9 (size_t) [uint: 17108804477158347481 int: -1337939596551204135] [RSP+F0 ] 0x300AF21B (size_t) [806023707] [RSP+F8 ] 0x40000006F (size_t) [17179869295] [RSP+100] 0x122E662E460 (TESObjectREFR*) Object Reference: None File: "zRavenous.esp" Flags: 0x00600400 FormID: 0x300AF21B FormType: Reference (61) [RSP+108] 0x122E81BA2F8 (void*) [RSP+110] 0x443AFFB20 (void*) [RSP+118] 0x843AFFAB0 (size_t) [35495344816] [RSP+120] 0x800000006 (size_t) [34359738374] [RSP+128] 0x7FF692629388 (void* -> SkyrimSE.exe+1FC9388 fisubr [rbp+0xEFBE]) [RSP+130] 0x123210933C0 (ScrapHeap*) [RSP+138] 0x12374C40030 (void*) [RSP+140] 0x122BDBC7020 (void*) [RSP+148] 0x12321093458 (char*) "g" [RSP+150] 0x7FF691DBE140 (void* -> SkyrimSE.exe+175E140 sbb [rax-0x47], cl) [RSP+158] 0x122BDBC71A0 (void*) [RSP+160] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+168] 0x122E81BA2A0 (QueuedPromoteQuestTask*) [RSP+170] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+178] 0x7FF69389ED84 (void* -> SkyrimSE.exe+323ED84 add [rax], al) [RSP+180] 0x7FF6937CE9B0 (BGSStoryTeller*) [RSP+188] 0xFFFFFFFF (size_t) [4294967295] [RSP+190] 0x12321092CF0 (void*) [RSP+198] 0x12321093458 (char*) "g" [RSP+1A0] 0x122BDBC6F50 (TESQuest*) Active Quest: false Current Stage: 0 Type: kNone File: "zRavenous.esp" Flags: 0x00400008 kInitialized Name: "Inquiry for the Vigilants of Stendar" EditorID: "a1RBegin" FormID: 0x30001DC5 FormType: Quest (77) GetFullName: "Inquiry for the Vigilants of Stendar" [RSP+1A8] 0x6F (size_t) [111] [RSP+1B0] 0x443AFFBB0 (void*) [RSP+1B8] 0x7FF690B92C42 (void* -> SkyrimSE.exe+0532C42 add r14, 0x40) [RSP+1C0] 0x122BDBC6F50 (TESQuest*) Active Quest: false Current Stage: 0 Type: kNone File: "zRavenous.esp" Flags: 0x00400008 kInitialized Name: "Inquiry for the Vigilants of Stendar" EditorID: "a1RBegin" FormID: 0x30001DC5 FormType: Quest (77) GetFullName: "Inquiry for the Vigilants of Stendar" [RSP+1C8] 0x6F (size_t) [111] [RSP+1D0] 0x443AFFB01 (void*) [RSP+1D8] 0x122BDBC6F50 (TESQuest*) Active Quest: false Current Stage: 0 Type: kNone File: "zRavenous.esp" Flags: 0x00400008 kInitialized Name: "Inquiry for the Vigilants of Stendar" EditorID: "a1RBegin" FormID: 0x30001DC5 FormType: Quest (77) GetFullName: "Inquiry for the Vigilants of Stendar" [RSP+1E0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+1E8] 0xFFFFFFFF (size_t) [4294967295] [RSP+1F0] 0x12321092CF0 (void*) [RSP+1F8] 0x7FF6937CE9B0 (BGSStoryTeller*) [RSP+200] 0x1 (size_t) [1] [RSP+208] 0x7FF6937CE9B0 (BGSStoryTeller*) [RSP+210] 0x0 (size_t) [0] [RSP+218] 0x7FF690B92955 (void* -> SkyrimSE.exe+0532955 mov sil, 0x01) [RSP+220] 0x0 (size_t) [0] [RSP+228] 0x6F (size_t) [111] [RSP+230] 0x7FF6937AF5E0 (char*) "LB" [RSP+238] 0x443AFFC00 (void*) [RSP+240] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+248] 0x122440530D8 (void*) [RSP+250] 0x7FF69389ED84 (void* -> SkyrimSE.exe+323ED84 add [rax], al) [RSP+258] 0x1 (size_t) [1] [RSP+260] 0x123210933C0 (ScrapHeap*) [RSP+268] 0x12374C40010 (void*) [RSP+270] 0x12200000001 (void*) [RSP+278] 0x7FF600000001 (size_t) [140694538682369] [RSP+280] 0x2 (size_t) [2] [RSP+288] 0x0 (size_t) [0] [RSP+290] 0xF11402D58A (size_t) [1035422848394] [RSP+298] 0x4E20 (size_t) [20000] [RSP+2A0] 0x0 (size_t) [0] [RSP+2A8] 0x0 (size_t) [0] [RSP+2B0] 0x0 (size_t) [0] [RSP+2B8] 0x7FF691DBE140 (void* -> SkyrimSE.exe+175E140 sbb [rax-0x47], cl) [RSP+2C0] 0x443AFFAF0 (void*) [RSP+2C8] 0x7FF691DBE140 (void* -> SkyrimSE.exe+175E140 sbb [rax-0x47], cl) [RSP+2D0] 0x443AFFAF0 (void*) [RSP+2D8] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+2E0] 0x12200000000 (void*) [RSP+2E8] 0x0 (size_t) [0] [RSP+2F0] 0x122527F52A0 (BSFaceGenAnimationData*) [RSP+2F8] 0x7FF690D022E0 (void* -> SkyrimSE.exe+06A22E0 movaps xmm6, [rsp+0x30]) [RSP+300] 0x0 (size_t) [0] [RSP+308] 0x0 (size_t) [0] [RSP+310] 0x7FF600000002 (size_t) [140694538682370] [RSP+318] 0x1 (size_t) [1] [RSP+320] 0x0 (size_t) [0] [RSP+328] 0x0 (size_t) [0] [RSP+330] 0x3C89E60F (size_t) [1015670287] [RSP+338] 0x7FF69389ED84 (void* -> SkyrimSE.exe+323ED84 add [rax], al) [RSP+340] 0x1 (size_t) [1] [RSP+348] 0x7FF69389ED80 (void* -> SkyrimSE.exe+323ED80 add [rax], al) [RSP+350] 0x7FF69389ED88 (void* -> SkyrimSE.exe+323ED88 add [rax], al) [RSP+358] 0x7FF6937CE9B0 (BGSStoryTeller*) [RSP+360] 0x0 (size_t) [0] [RSP+368] 0x122DDAA2DF8 (void*) [RSP+370] 0x0 (size_t) [0] [RSP+378] 0x7FF690B924D5 (void* -> SkyrimSE.exe+05324D5 mov rdx, rbx) [RSP+380] 0x122DDA72100 (void*) [RSP+388] 0x7FF690DD7000 (void* -> SkyrimSE.exe+0777000 add [rax], al) [RSP+390] 0x12244052E00 (void*) [RSP+398] 0x12200000002 (void*) [RSP+3A0] 0x122DDA726C0 (void*) [RSP+3A8] 0x7FF690D32D46 (void* -> SkyrimSE.exe+06D2D46 nop) [RSP+3B0] 0x122DDAA2DF8 (void*) [RSP+3B8] 0x7FF69389ED80 (void* -> SkyrimSE.exe+323ED80 add [rax], al) [RSP+3C0] 0x7FF69389ED88 (void* -> SkyrimSE.exe+323ED88 add [rax], al) [RSP+3C8] 0x122DDA72798 (void*) [RSP+3D0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+3D8] 0x7FF69389F8D8 (void* -> SkyrimSE.exe+323F8D8 shl byte ptr [rsi], 0xA7) [RSP+3E0] 0x7FF69389F8D8 (void* -> SkyrimSE.exe+323F8D8 shl byte ptr [rsi], 0xA7) [RSP+3E8] 0x7FF691353048 (void* -> SkyrimSE.exe+0CF3048 mov ecx, [rbx+0x0C]) [RSP+3F0] 0x7FF600000002 (size_t) [140694538682370] [RSP+3F8] 0x7FF69389F8D8 (void* -> SkyrimSE.exe+323F8D8 shl byte ptr [rsi], 0xA7) [RSP+400] 0x0 (size_t) [0] [RSP+408] 0x7FFCB9CF507D (void* -> KERNELBASE.dll+005507D nop [rax+rax*1], eax) [RSP+410] 0x0 (size_t) [0] [RSP+418] 0x7FF69389F848 (BSJobs::JobThread*) [RSP+420] 0x7FF69389F888 (char*) "LB" [RSP+428] 0x122DDA726C0 (void*) [RSP+430] 0x7FF6938B5700 (void* -> SkyrimSE.exe+3255700 ) [RSP+438] 0x7FF691353611 (void* -> SkyrimSE.exe+0CF3611 mov r15d, eax) [RSP+440] 0x2 (size_t) [2] [RSP+448] 0x2 (size_t) [2] [RSP+450] 0x0 (size_t) [0] [RSP+458] 0x7FF691321223 (void* -> SkyrimSE.exe+0CC1223 mov rcx, [rsp+0x30]) [RSP+460] 0x122DDA726C0 (void*) [RSP+468] 0x2 (size_t) [2] [RSP+470] 0x1000 (size_t) [4096] [RSP+478] 0x4 (size_t) [4] [RSP+480] 0x122DDA72438 (void*) [RSP+488] 0x100000006 (size_t) [4294967302] [RSP+490] 0x12300000000 (size_t) [1249835483136] [RSP+498] 0x122DDA72438 (void*) [RSP+4A0] 0x48 (size_t) [72] [RSP+4A8] 0x12300000001 (size_t) [1249835483137] [RSP+4B0] 0x0 (size_t) [0] [RSP+4B8] 0x0 (size_t) [0] [RSP+4C0] 0x0 (size_t) [0] [RSP+4C8] 0x0 (size_t) [0] [RSP+4D0] 0x0 (size_t) [0] [RSP+4D8] 0x0 (size_t) [0] [RSP+4E0] 0x0 (size_t) [0] [RSP+4E8] 0x0 (size_t) [0] [RSP+4F0] 0x0 (size_t) [0] [RSP+4F8] 0x0 (size_t) [0] [RSP+500] 0x7FF69389F848 (BSJobs::JobThread*) [RSP+508] 0x7FF69135199A (void* -> SkyrimSE.exe+0CF199A movzx eax, byte ptr [rbx+0xA74]) [RSP+510] 0x7FF69389F801 (void* -> SkyrimSE.exe+323F801 add [rax], al) [RSP+518] 0x0 (size_t) [0] [RSP+520] 0x2 (size_t) [2] [RSP+528] 0x27C (size_t) [636] [RSP+530] 0x7FF69389F848 (BSJobs::JobThread*) [RSP+538] 0x7FF69132C57D (void* -> SkyrimSE.exe+0CCC57D mov rcx, [0x00007FF693812FD8]) [RSP+540] 0x7FF693813030 (void* -> SkyrimSE.exe+31B3030 add [rax], al) [RSP+548] 0x7FF69389F848 (BSJobs::JobThread*) [RSP+550] 0x0 (size_t) [0] [RSP+558] 0x0 (size_t) [0] [RSP+560] 0x7FF69389F848 (BSJobs::JobThread*) [RSP+568] 0x0 (size_t) [0] [RSP+570] 0x0 (size_t) [0] [RSP+578] 0x7FFCBAAE7344 (void* -> KERNEL32.DLL+0017344 mov ecx, eax) [RSP+580] 0x0 (size_t) [0] [RSP+588] 0x0 (size_t) [0] [RSP+590] 0x0 (size_t) [0] [RSP+598] 0x0 (size_t) [0] [RSP+5A0] 0x0 (size_t) [0] [RSP+5A8] 0x7FFCBC1426B1 (void* -> ntdll.dll+00526B1 jmp 0x00007FFCBC1426D3) [RSP+5B0] 0x0 (size_t) [0] [RSP+5B8] 0x0 (size_t) [0] [RSP+5C0] 0x0 (size_t) [0] [RSP+5C8] 0x0 (size_t) [0] [RSP+5D0] 0x0 (size_t) [0] [RSP+5D8] 0x0 (size_t) [0] [RSP+5E0] 0xBAB6E71400000000 (size_t) [uint: 13454195009901297664 int: -4992549063808253952] [RSP+5E8] 0x0 (size_t) [0] [RSP+5F0] 0x0 (size_t) [0] [RSP+5F8] 0x7FFCB9DCDE30 (void* -> KERNELBASE.dll+012DE30 mov [rsp+0x10], rbx) [RSP+600] 0x443AFEA00 (void*) [RSP+608] 0xA392400007FFC036 (size_t) [uint: 11786553543660388406 int: -6660190530049163210] [RSP+610] 0x7FFC036A3924 (size_t) [140720365779236] [RSP+618] 0x443AFEA00 (void*) [RSP+620] 0x0 (size_t) [0] [RSP+628] 0x0 (size_t) [0] [RSP+630] 0x0 (size_t) [0] [RSP+638] 0x0 (size_t) [0] [RSP+640] 0x0 (size_t) [0] [RSP+648] 0x0 (size_t) [0] [RSP+650] 0x0 (size_t) [0] [RSP+658] 0x0 (size_t) [0] [RSP+660] 0x0 (size_t) [0] [RSP+668] 0x0 (size_t) [0] [RSP+670] 0x0 (size_t) [0] [RSP+678] 0x0 (size_t) [0] [RSP+680] 0x0 (size_t) [0] [RSP+688] 0x0 (size_t) [0] [RSP+690] 0x0 (size_t) [0] [RSP+698] 0x0 (size_t) [0] [RSP+6A0] 0x0 (size_t) [0] [RSP+6A8] 0x0 (size_t) [0] [RSP+6B0] 0x0 (size_t) [0] [RSP+6B8] 0x0 (size_t) [0] [RSP+6C0] 0x0 (size_t) [0] [RSP+6C8] 0x0 (size_t) [0] [RSP+6D0] 0x0 (size_t) [0] [RSP+6D8] 0x0 (size_t) [0] [RSP+6E0] 0x0 (size_t) [0] [RSP+6E8] 0x0 (size_t) [0] [RSP+6F0] 0x0 (size_t) [0] [RSP+6F8] 0x0 (size_t) [0] [RSP+700] 0x0 (size_t) [0] [RSP+708] 0x0 (size_t) [0] [RSP+710] 0x0 (size_t) [0] [RSP+718] 0x0 (size_t) [0] [RSP+720] 0x0 (size_t) [0] [RSP+728] 0x0 (size_t) [0] [RSP+730] 0x0 (size_t) [0] [RSP+738] 0x0 (size_t) 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TempleOfMolagBal.esp [2F] zDarkArena.esp [30] zRavenous.esp [31] Destructible Skyrim.esp [32] Open Cities Skyrim.esp [33] AI Overhaul.esp [34] Combat Evolved.esp [35] DeadlyCombat.esp [36] Sneak Tools.esp [37] Sneak Tools Vanilla Hoods.esp [38] Sneak Tools Vanilla Masks.esp [39] Wildcat - Combat of Skyrim.esp [3A] DepthsOfSkyrim.esp [3B] Phillip the Horse.esp [3C] MakeSkyrimStraightAgain.esp [3D] MeatFarm.esp [3E] SexLab-AmorousAdventures.esp [3F] Schlongs of Skyrim - Light.esp [40] SOSRaceMenu.esp [41] Killable Children.esp [42] KC - USLEEP Patch.esp [FE: 0] ccQDRSSE001-SurvivalMode.esl [FE: 1] ccBGSSSE037-Curios.esl [FE: 2] _ResourcePack.esl [FE: 3] Toys.esm [FE: 4] Acheron.esm [FE: 5] CBBE.esp [FE: 6] Devious Devices SE patch.esp [FE: 7] Keytrace.esp [FE: 8] PhotoMode.esp [FE: 9] FEC.esp [FE: A] MCMHelper.esp [FE: B] Immersive Encounters - Open Cities Patch.esp [FE: C] Classic Toy Box.esp [FE: D] ToysWorkshop.esp [FE: E] Brawl Lines Expansion.esp
killer905 Posted January 7, 2024 Posted January 7, 2024 7 minutes ago, TEQUILA_SANSET said: here are the logs, but it's unlikely to say anything Unfortunately, I don't know how to read these logs ;/
Leavira Posted January 7, 2024 Posted January 7, 2024 Ok, while I'll admit my ability to read the log is limited as far as I can tell, something the quest needs to reference to start is missing from your game or has been alter by a mod, looking at the plug in list the most likely culprit I would think would be the Open Cities mod. Though I can see a few things that don't interact well with Pamatronic's mods that Ravenous makes use of that could also cause issues. Before making any changes though try starting the mod through Simple Slavery, so go into the MCM, set Ravenous as the only outcome for Simple Slavery and then go get enslaved and see what happens, that will at least hopefully tell us if its just the Inn Keeper part thats broken or the wider mod.
TEQUILA_SANSET Posted January 7, 2024 Posted January 7, 2024 2 hours ago, Leavira said: Ok, while I'll admit my ability to read the log is limited as far as I can tell, something the quest needs to reference to start is missing from your game or has been alter by a mod, looking at the plug in list the most likely culprit I would think would be the Open Cities mod. Though I can see a few things that don't interact well with Pamatronic's mods that Ravenous makes use of that could also cause issues. Before making any changes though try starting the mod through Simple Slavery, so go into the MCM, set Ravenous as the only outcome for Simple Slavery and then go get enslaved and see what happens, that will at least hopefully tell us if its just the Inn Keeper part thats broken or the wider mod. I tried to disable open cities, I tried to include only ravenous in simple slavery. It doesn't help
killer905 Posted January 7, 2024 Posted January 7, 2024 24 minutes ago, TEQUILA_SANSET said: I tried to disable open cities, I tried to include only ravenous in simple slavery. It doesn't help Try check using this -> https://www.youtube.com/watch?v=cKU_R1Hqa4o
TEQUILA_SANSET Posted January 7, 2024 Posted January 7, 2024 ALTHOUGH WHEN I GET TO THE AUCTION THROUGH SIMPLE slavery, this vampire can buy me out without crashes
Leavira Posted January 7, 2024 Posted January 7, 2024 4 hours ago, TEQUILA_SANSET said: ALTHOUGH WHEN I GET TO THE AUCTION THROUGH SIMPLE slavery, this vampire can buy me out without crashes Hmm, well off the mods in your lists, these are ones I know can have issues with Ravenous (from my own testing): Devious Devices (all of it, all versions, extensions etc) The 'Toys' series of mods can also have issues with it While I don't recognise all of the mods in your list anything that changes how the inn keepers and NPC's behave might be doing it.
turnerd20 Posted January 25, 2024 Posted January 25, 2024 looks like simza pulls meat slaves from slave slot 7 - 12, when she uses the guilotine on the appetizer it glitches out for some reason and does not work
sapphiregame Posted January 27, 2024 Posted January 27, 2024 I CTD when i try to enter the location the first time, parma is on its latest version and it works fine in the test zone
killer905 Posted January 27, 2024 Posted January 27, 2024 1 hour ago, sapphiregame said: I CTD when i try to enter the location the first time, parma is on its latest version and it works fine in the test zone Are you have at least ZaZ 8.0+? ?
coronelwirs Posted February 4, 2024 Posted February 4, 2024 My question is not about bugs or crashes. Exclusively in terms of the plot. Will there be options for developing a mini-quest with a waitress in the future? I mean, when the customer asks for dovakin's vagina for roasting. So, since this mod is somehow related to guro outfit, is it possible to add more similar versions? Well, there are breasts, flesh from the abdomen, maybe arms? Yes, yes, I know that the amputator framework does not want to work on AE-SE versions Skyrim. This can be played like an invisible armbinder on the player. In any case, I can't think of anything more reasonable. And specifically about the hands, I came up with something, because this is formally another bad ends, I really don't remember which one, it's just like an idea to the author. It works like this: if the customer asks for dovakin's breast, then after it is cut off, you can restore it as well as the vagina or not. If the meat is cut from the stomach, then constant bleeding is turned on, it will be up to Simza or the hostess herself to decide whether to give dovakin a regeneration potion. If they ask for their hands, only a bad end, mistress will immediately say that, out of her own stupidity, Dovakin will go for spare parts. I have a couple more ideas, but they're still raw.
killer905 Posted February 4, 2024 Posted February 4, 2024 56 minutes ago, coronelwirs said: My question is not about bugs or crashes. Exclusively in terms of the plot. Will there be options for developing a mini-quest with a waitress in the future? I mean, when the customer asks for dovakin's vagina for roasting. So, since this mod is somehow related to guro outfit, is it possible to add more similar versions? Well, there are breasts, flesh from the abdomen, maybe arms? Yes, yes, I know that the amputator framework does not want to work on AE-SE versions Skyrim. This can be played like an invisible armbinder on the player. In any case, I can't think of anything more reasonable. And specifically about the hands, I came up with something, because this is formally another bad ends, I really don't remember which one, it's just like an idea to the author. It works like this: if the customer asks for dovakin's breast, then after it is cut off, you can restore it as well as the vagina or not. If the meat is cut from the stomach, then constant bleeding is turned on, it will be up to Simza or the hostess herself to decide whether to give dovakin a regeneration potion. If they ask for their hands, only a bad end, mistress will immediately say that, out of her own stupidity, Dovakin will go for spare parts. I have a couple more ideas, but they're still raw. Unfortunately, but the author has already decided that there will be no more gore type content as there was, for example, with pussy that is, breasts or hands in a similar way will not be. And this is due to the negative reception of this content. Maybe he will change his mind and add new content of this type.
coronelwirs Posted February 4, 2024 Posted February 4, 2024 1 hour ago, killer905 said: Unfortunately, but the author has already decided that there will be no more gore type content as there was, for example, with pussy that is, breasts or hands in a similar way will not be. And this is due to the negative reception of this content. Maybe he will change his mind and add new content of this type. "And this is due to the negative reception of this content. " Oh, come on, what's negative about that. If you look at such mods, well, like the same things in the dark, then he is no less bloodthirsty. Well, this site specializes in mods that provide similar content. So the hypocrisy of some can safely fuck off
coronelwirs Posted February 4, 2024 Posted February 4, 2024 1 hour ago, killer905 said: Unfortunately, but the author has already decided that there will be no more gore type content as there was, for example, with pussy that is, breasts or hands in a similar way will not be. And this is due to the negative reception of this content. Maybe he will change his mind and add new content of this type. Demand creates supply, actually. If there was no request for such content, then everyone would be doing rubbish from creation club, which is just a collection of garbage content that the developer inadvertently stuck here
killer905 Posted February 4, 2024 Posted February 4, 2024 (edited) 5 hours ago, coronelwirs said: "And this is due to the negative reception of this content. " Oh, come on, what's negative about that. If you look at such mods, well, like the same things in the dark, then he is no less bloodthirsty. Well, this site specializes in mods that provide similar content. So the hypocrisy of some can safely fuck off 5 hours ago, coronelwirs said: Demand creates supply, actually. If there was no request for such content, then everyone would be doing rubbish from creation club, which is just a collection of garbage content that the developer inadvertently stuck here Hah, we have a mod whose topic is cannibalism, so things like cutting off, an arm, a leg, a breast or a vagina of a "still living person" on me or you are not impressed by this, but someone wrote that it is not humane to do such things to a "living" person. I leave aside the fact that we are roasting a living person on the hearth! And technically Simza thesis can also be roasted, but Mistress brings it back to life. Also, whoever complained about it that it is an exaggeration then entered the wrong page.... There were a few people who wanted more gore content. It was added and eh someone had negative feelings with it Edited February 4, 2024 by killer905 1
Gudulba Posted February 6, 2024 Posted February 6, 2024 It's actually very simple: if you don't like it, don't play it. And let the ones who like it play it. No one is forcing anybody to play it. 1
killer905 Posted February 6, 2024 Posted February 6, 2024 3 hours ago, Gudulba said: It's actually very simple: if you don't like it, don't play it. And let the ones who like it play it. No one is forcing anybody to play it. true...
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