madderoftime Posted December 3, 2019 Posted December 3, 2019 @Reginald_001 Was wondering if you have plans for, or if it already exists. any special interaction at the Red Rocket Basement. That would be awesome. Jusayin 1
Reginald_001 Posted December 3, 2019 Author Posted December 3, 2019 7 minutes ago, madderoftime said: @Reginald_001 Was wondering if you have plans for, or if it already exists. any special interaction at the Red Rocket Basement. That would be awesome. Jusayin Plans for, yes. But I don't really know how to implement it yet, cause I'm kinda thick. Once I've worked out the kinks with why Ivy isn't speaking to settlers, I'll work on the convo's for RR Basement. 2
madderoftime Posted December 4, 2019 Posted December 4, 2019 3 hours ago, Reginald_001 said: Plans for, yes. But I don't really know how to implement it yet, cause I'm kinda thick. Once I've worked out the kinks with why Ivy isn't speaking to settlers, I'll work on the convo's for RR Basement. LOL you could prolly leave the kinks in. ? 1
Nebuchadnezzer2 Posted December 4, 2019 Posted December 4, 2019 21 hours ago, Flashy (JoeR) said: AFT, we have found this evening, includes a HIGHLY modified version of the base game's FollowersScript in it's ba2 file (shame on him for altering a base game script and not advising people on the download page!). Kinda glad I stick with no multi-follower mods, and only keep Ivy around... 2
kchurchjr Posted December 4, 2019 Posted December 4, 2019 OK... so very off topic but I wanted to share, My wife got me a BADASS Maxton battlecoat for Christmas! Still all about the Lyon's Pride. I hate the neo Naxi BoS in FO4 Ignore my Lounge pants... If I put on Jeans my kid would think we're going to the park... at 10 at night I will also post on discord coz I like you all better then facebook 2
dosfox Posted December 4, 2019 Posted December 4, 2019 10 hours ago, Reginald_001 said: Development Update I've been working for the last couple of hours on Ivy's random encounters with Settlers. I made an actor dialogue event and the quest has fired several times, but no dialogue was established. It's a bit of a bitch to figure out, but only due to my lack of knowledge of the engine and how quests/the story manager work. I think the aliases aren't filling properly, so I'm trying to add some debug messages in a script to see if my aliases are filled at all, and if so, with what. ... Piper approaches random NPCs and interviews them for Publick Occurrences while she is your companion ... 1
Guest Posted December 4, 2019 Posted December 4, 2019 5 hours ago, dosfox said: Piper approaches random NPCs and interviews them for Publick Occurrences while she is your companion ... Yeah, Ive been looking into this while trying to assist Reg... its a bit of a nightmare, the Actor Hello system (like Piper interviewing people). I've pointed him in a new direction, so we'll see how that goes for him. My guess is, it'll work on 1st try.
Reginald_001 Posted December 4, 2019 Author Posted December 4, 2019 2 hours ago, Flashy (JoeR) said: Yeah, Ive been looking into this while trying to assist Reg... its a bit of a nightmare, the Actor Hello system (like Piper interviewing people). I've pointed him in a new direction, so we'll see how that goes for him. My guess is, it'll work on 1st try. Got it to work! 4
lucifeh Posted December 4, 2019 Posted December 4, 2019 This just happened to me: I use Ivy above AFT and never had a serious problem? ANYWAY, I am playing with Ivy for like what, a year? Ok so here I am, thinking that it sucks so bad that Ivy doesn't have a human voice anymore and loaded up to play Fallout 4 for a while with Ivy, then after I just entered my Diamond City house I hear Ivy say on a mechanical voice: "Sometimes I just can't get used to my new voice, it is so fucking robotic, I hate it!" And I was like... WTF?! Because, 1- I only use human voice Ivy, 2- I never ever heard Ivy say that, 3- And just when I was thinking about this! This totally creeped me out for some minutes man! I mean, there is this audio file of robot Ivy on chic's file right, lol? 2
kchurchjr Posted December 4, 2019 Posted December 4, 2019 @lucifeh LOL yea that happened to me the first time too, Or like her Dialogue at Grey Garden with Supervisor White @Reginald_001 ? FUCK YAS ? 1
Reginald_001 Posted December 4, 2019 Author Posted December 4, 2019 Development Update 9 Days to go! With the GIGANTIC help of @Flashy (JoeR) and LLama over at discord, I finally got Ivy's random encounters with settler NPC's to function well. This has resulted in well.. this. Now I can start adding more content for both settlers and Ivy. And I'll try to add some last minute random chats with known NPC's as well. Random Meeting.mp4 7
Reginald_001 Posted December 4, 2019 Author Posted December 4, 2019 I've added a shitload of content to the random NPC chats and how 'lively' Ivy is can be configured, it's working pretty well. The short video shows just one 'I'm gonna mingle for a bit' moment. The longer video has a song from the WIVS 'house' band AND show's Ivy just chatting it up with a settler during work. Mingle 2.mp4 Mingle.mp4 2
Celedhring Posted December 4, 2019 Posted December 4, 2019 When Ivy 5.0 comes out is it possible to upgrade from 4.0 or a new game is needed? Asking for a friend...
Sevatt Posted December 5, 2019 Posted December 5, 2019 1 hour ago, Celedhring said: When Ivy 5.0 comes out is it possible to upgrade from 4.0 or a new game is needed? Asking for a friend... You'll have to start with a new game. 5.0 introduces an .esm for Ivy.
landess Posted December 5, 2019 Posted December 5, 2019 6 hours ago, Sevatt said: You'll have to start with a new game I've been putting off 'upgrading' my Fallout 4 version for years (can't even use MCM). But looks like a good reason to archive everything I use now, and do a fresh install, grab all the tools and make it as pretty as my machine will allow. Then fire Ivy up and do one more serious play through.
Reginald_001 Posted December 5, 2019 Author Posted December 5, 2019 Ivy is being developed on an installation from back in 2017. No need to upgrade on her account (I certainly won't).
Reginald_001 Posted December 5, 2019 Author Posted December 5, 2019 10 hours ago, Celedhring said: When Ivy 5.0 comes out is it possible to upgrade from 4.0 or a new game is needed? Asking for a friend... Upgrading is not possible. She literally has a completely different setup under the hood. Ivy 5.0 is designed to be with the player from the moment they enter Sanctuary. Anyone with 4.0 installed will have to uninstall it first with their mod manager. If they don't have a mod manager an uninstall application for 4.0 will also be provided. Installation for 5.0 will be far easier as everything will be nicely packed into BA2 files.
Reginald_001 Posted December 5, 2019 Author Posted December 5, 2019 I just realized that Ivy now has over 9500 lines of dialogue. I'm a bit blown away by it. Base mod: Add-ons and Nuka World DLC 8
Celedhring Posted December 5, 2019 Posted December 5, 2019 Okay...is it safe to uninstall Ivy 4.0 mid game, save clean then install 5.0? As I'd dismiss Ivy first if shes the current companion and will SLM modification still work on Ivy 5.0?
Reginald_001 Posted December 5, 2019 Author Posted December 5, 2019 It's safe to remove her, once dismissed. You can add her mid-game, but you'll lose a lot of quest integration in the beginning with vanilla quests. It's up to you. The recommended playstyle for Ivy 5.0 is to start a new game.
Reginald_001 Posted December 5, 2019 Author Posted December 5, 2019 Thanks to @Flashy (JoeR) the beast has been released.. I should ragdoll some of them, just for good measure.. 'Crowds' (up to 5 people at a time) can now react to Ivy's teleportation, if it's too close by. crowd_reactions1.mp4 crowd_reactions2.mp4 2
Guest Posted December 5, 2019 Posted December 5, 2019 On 12/3/2019 at 3:07 PM, Reginald_001 said: What a great look for Ivy.
Guest Posted December 5, 2019 Posted December 5, 2019 3 hours ago, Reginald_001 said: ... Ivy now has over 9500 lines of dialogue. HOLY [CENSORED]!!!!!! And I thought 2K was immersive.
Reginald_001 Posted December 5, 2019 Author Posted December 5, 2019 Development Update The final developments are about as done as I can for the base build. If the player has the Cannibal perk there is a 7% chance that Ivy will walk up to a corpse to eat it. The corpse can still be 'eaten' by the player afterwards. I haven't actually seen it work, but the script debug output tells me it will. I'll cook something then that'll be the last detail I put into the build. I'll do one more playthrough tomorrow for final bug catching. Then I'll create the final testbuild for release to testers. I'll upload a video of Ivy engaging into some cannibalism when I catch her doing it. If I feel really nuts I might add some more behaviors, linked to perks the player might have (or not have). 1
Runco990 Posted December 5, 2019 Posted December 5, 2019 Can you make IVY ACTUALLY bake some Mutfruit Pie? She always asks but never actually does so. Is that a bug?
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