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My Animation Pack. Updated 15/04/23


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Posted
9 hours ago, justforcensor said:

I must install it just to see 9 in 1, my imagination fails me first time in my life ☺️

As our great and wise Todd Howard once said:

 

This Amazing Mod Petrifies Todd Howard: 'it just works' | Fallout 4 Modding  News - YouTube

Posted
16 hours ago, SavageCabbage said:

Can you or anyone with the 30% problem post what error AAF gives you ingame?

 

Cheers, it must be a patch thing then. That's usually the case. And yeah those FEV Hound ones have been there for ages now.

I have no problem loading AAF 30%. But later other gaps came to light:
1) I don't see any new animations. no 9 men with 1 woman, no adding new furniture items, no group sex with a super mutant and mutant dog.
2) There are inconsistencies in the poses in the animation (I attach a screenshot)
Screen-Shot558.png Screen-Shot556.png

Posted
23 hours ago, loen999 said:

if you have any patch that touch the animation, it will stuck at 30%, like patch for "patch for animation"

well the only one im using is One Patch to bang them all

Posted
1 hour ago, Abraxas_Virus said:

well the only one im using is One Patch to bang them all

One Patch is pretty archaic at this point and might not work. You may want this one instead. 

Posted
3 hours ago, Vel W said:

One Patch is pretty archaic at this point and might not work. You may want this one instead. 

thanks for that tip is there anyway i can get like a list of how all this mods should be ordered? to avoid any problems

Posted
1 hour ago, Abraxas_Virus said:

thanks for that tip is there anyway i can get like a list of how all this mods should be ordered? to avoid any problems

001.jpg  It works.

Posted
11 hours ago, REB85 said:

I have no problem loading AAF 30%. But later other gaps came to light:
1) I don't see any new animations. no 9 men with 1 woman, no adding new furniture items, no group sex with a super mutant and mutant dog.
2) There are inconsistencies in the poses in the animation (I attach a screenshot)

1. Maybe some patch you're using has edited out the content? Indarello's patch does that, if he doesn't want the animation he edits it out or so I've heard.

2. That looks like you're getting some collision with the geometry, have you tried these in an open space to see how they look?

Posted
11 hours ago, SavageCabbage said:

1. Maybe some patch you're using has edited out the content? Indarello's patch does that, if he doesn't want the animation he edits it out or so I've heard.

2. That looks like you're getting some collision with the geometry, have you tried these in an open space to see how they look?

1) Your animation package is only overwritten with "Patch for animations (SquirtCum Effects, cumtattoo overlays, stages, fixes) 7.5" and "AAF Prostitution V0.86.4"

2) This is another pose that is in the same place.  Screen-Shot552.png  And this is a problematic position, but this time there is a place under the man to stand on the floor. Screen-Shot555.png    But this picture shows a discrepancy in the position of the penis. In animation, the penis does not enter the woman  Screen-Shot609.png

Posted
11 minutes ago, REB85 said:

1) Your animation package is only overwritten with "Patch for animations (SquirtCum Effects, cumtattoo overlays, stages, fixes) 7.5" and "AAF Prostitution V0.86.4"

2) This is another pose that is in the same place.  Screen-Shot552.png  And this is a problematic position, but this time there is a place under the man to stand on the floor. Screen-Shot555.png    But this picture shows a discrepancy in the position of the penis. In animation, the penis does not enter the woman  Screen-Shot609.png

I use Indarello's Patch also, but I do not blame Savage Cabbage for any alignment problems. Indarello changes up the animations and puts combos of separate animations together to suit his likes. I have the middle pose issue only, but that is on Indarello, who removed the bed it was meant for and added another different animation to it. The other problems you show have not happened for me, but they are not SC issues..Look elsewhere..

Posted
2 hours ago, Shenshi said:

image.png.15d6c626500eabfe354a0ab28863abc3.pngIm getting that warring  rugts not installed, but i have them installed can anyone help? 

Redownload AAF and do not check Debug this time. Most of these errors are false..

Posted
2 hours ago, maddadicusrex said:

I use Indarello's Patch also, but I do not blame Savage Cabbage for any alignment problems. Indarello changes up the animations and puts combos of separate animations together to suit his likes. I have the middle pose issue only, but that is on Indarello, who removed the bed it was meant for and added another different animation to it. The other problems you show have not happened for me, but they are not SC issues..Look elsewhere..

I do not understand what patch we are talking about. Please tell me the full name of the patch.
 

 

If the second picture can be explained by the use of different parts of the animation (for example, if the animation of the man in the back is a furniture animation and therefore he stands at the height of the bed). That third picture, where the penis sticks out in the wrong direction, cannot be explained by such a reason.

Posted
3 hours ago, REB85 said:

"Patch for animations (SquirtCum Effects, cumtattoo overlays, stages, fixes) 7.5"

 

17 minutes ago, REB85 said:

I do not understand what patch we are talking about. Please tell me the full name of the patch.

Otherwise known by the much easier name, of the author, "Indarello's".

Posted
3 hours ago, REB85 said:

That third picture, where the penis sticks out in the wrong direction, cannot be explained by such a reason.

That third picture looks like you do not have the proper skeleton for super mutants, so the penis only morphs erect but does not animate.  Do you have a mod installed that adds an extended skeleton for super mutants, like AAF Creature Resources or Ulfberth's AAF Patch?  If so, is something perhaps overwriting that skeleton?

Posted
22 hours ago, EgoBallistic said:

That third picture looks like you do not have the proper skeleton for super mutants, so the penis only morphs erect but does not animate.  Do you have a mod installed that adds an extended skeleton for super mutants, like AAF Creature Resources or Ulfberth's AAF Patch?  If so, is something perhaps overwriting that skeleton?

installed this patch just now. immediately got this problem: 

Screen-Shot670.png Screen-Shot671.png Screen-Shot659.png Screen-Shot665.png Screen-Shot667.png

Posted
On 9/4/2020 at 5:08 AM, EgoBallistic said:

1.2.4 fixes the aggressive tag problem.

 

The 30% problem is because of an incompatibility with one of the patches (Indarello's or some other one).  1.2.4 works perfectly for me.

Indarello updated his patch. I have the latest AAF, all animation packs and Indarello's Animation Add on Patch and they work fine. Your issues are not with this mod. Something changed with AAF updates that started the stuck at 30% issue for some who were using XML changing mods. I will defer to the "geek squad types" to offer a computer speak interpretation of my babble. Any mod, unless updated, that offers animation packs' change overs will clash with the current string of AAF releases..

Posted
48 minutes ago, maddadicusrex said:

AAF changed something internally where any manipulated animations (XML) outside of the original pose gets rejected causing the 30% issue.

No.  This is not true at all.

Posted
1 hour ago, EgoBallistic said:

No.  This is not true at all.

I may be phrasing it wrong, but after a certain version of AAF, each new update started rejecting the XMLs mods that were OK previous..I was running fine with 120 something, then the updates started the load stuck issues. Why? I will remove my comment if you can explain better.. ( updated comment )Thanks

Posted

Awesome update, though I was wondering is it just me or is the new "SC-FM-Human-ShowerPlayerHouse01-07ClimaxLoop" animation broken for anyone else?

Posted
1 hour ago, REB85 said:

 

 AAF Creature Resources

AAF Creature Resources doesn't modify humans at all.  That pic looks like you built whichever human male body replacer with the erection slider set to the wrong value.  BT3 and Atomic Muscle should be built with the slider set to 0%.

Posted
3 hours ago, maddadicusrex said:

I may be phrasing it wrong, but after a certain version of AAF, each new update started rejecting the XMLs mods that were OK previous..I was running fine with 120 something, then the updates started the load stuck issues. Why? I will remove my comment if you can explain better.. ( updated comment )Thanks

In a nutshell, AAF's XML parser was largely rewritten starting around Beta 123.  It loads much faster than before due to loading files in parallel and other optimizations.  It also fixed a lot of bugs.  Unfortunately, fixing some bugs exposed others.  So, certain types of errors in the XML can cause the parser to lock up.  These are always cases where one XML refers to something that should be in another XML but is not.  For example, a PositionData XML that refers to an animation, but the corresponding AnimationData XML has been changed by a patch so that animation is missing. 

 

Unfortunately, all the easy-to-find bugs of that type were squashed some time ago, so the ones that remain are difficult to track down.  It doesn't help that many people run multiple patches, so you get situations where one patch modifies a Position file and the other modifies the corresponding Animation file, so it becomes very difficult to reproduce these bugs.

 

In any event, there is nothing in AAF that prevents correctly constructed XML patches from working.  The 30% problem people are having with SavageCabbage's new release is happening because of patches that have not been updated.  So, please don't make statements that imply that XML patches in general don't work.  It isn't helpful.

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