wssb2024 Posted July 16, 2024 Posted July 16, 2024 Quick Question: Are the treasure chest locations in The Bound Queen Quest fixed or randomized?
murdaz44 Posted July 16, 2024 Posted July 16, 2024 Hello, new here. I am running licentia black and have a problem that keeps making cursed loot auto-disable itself and says that I am running mods that changed important tags relating to children but cant seem to find what that would be. I have deleted everything rschildren related and no change. any help in the right direction would be greatly appreciated
Zaflis Posted July 16, 2024 Posted July 16, 2024 30 minutes ago, wssb2024 said: Quick Question: Are the treasure chest locations in The Bound Queen Quest fixed or randomized? They are only inserted to the chest randomly in the moment you first open it. So if you really want to cheese it, you can even save the game and keep loading it until the item is in it. Or give them with console command.
wssb2024 Posted July 16, 2024 Posted July 16, 2024 5 hours ago, Zaflis said: They are only inserted to the chest randomly in the moment you first open it. So if you really want to cheese it, you can even save the game and keep loading it until the item is in it. Or give them with console command. Thanks again for your quick reply! I noticed there are several different chests in the game, do they all randomly spawn the Queen's accessories, or are they only the deluxe chests near the mini-bosses in the various caves?
Arthacs Posted July 16, 2024 Posted July 16, 2024 On 7/15/2024 at 9:53 AM, Gudulba said: Quite a long time ago, I downloaded this 3BA BodySlide file somewhere, don't know anymore where... How does it compare to your version? https://we.tl/t-iPQuvqITbB I guess it is better or pretty much the same. I did not put much work into mine, just changed the bodies and removed cbbe breast then added 3ba bone weights. This is usually good enough from original CBBE versions, but clippings on some presets is to be expected. 1
slamDunk9000 Posted July 17, 2024 Posted July 17, 2024 for some reason i cannot remove exhibitionist dd item. i have 4 generic restraints keys and 4 body restraints keys and neither will allow me to unequip the clothes. as i understand it, i just need to have the item in my inventory and for me to just unequip with them there but i have no such luck, can anyone help?
Zaflis Posted July 17, 2024 Posted July 17, 2024 (edited) 1 hour ago, sameizenhower said: for some reason i cannot remove exhibitionist dd item. i have 4 generic restraints keys and 4 body restraints keys and neither will allow me to unequip the clothes. as i understand it, i just need to have the item in my inventory and for me to just unequip with them there but i have no such luck, can anyone help? It's been a while since i last saw that, but you may need more than just body keys and then open the locks from outside towards inside. Hands and feet first and the body last. Generic keys are not needed, just the DCL keys. Edited July 17, 2024 by Zaflis
LiterallyATurtle Posted July 17, 2024 Posted July 17, 2024 How would one patch a location to me marked as safe for DCL? Doesn't seem to be any debug spells glancing through the MCM... Got around to playing Dawnguard, there aren't many containers to open but the cell for Fort Dawnguard is classified as a dungeon as far as DCL is concerned.
Breahah Posted July 18, 2024 Posted July 18, 2024 On 6/2/2024 at 4:13 AM, NostalgixCat said: Hello, I am having an issue on new games, specifically about trying to start the Chloe questline. The issue is, when I enter Helgen with LAL and picking up the Notebook for LAL, I enter the main building that Chloe is supposed to be in. When I reach the lower levels, Chloe is not locked in the pillory at all, she is just standing in the hallway. Here is the image: Talking to Chloe doesn't have any special dialogue, and doesn't start the main Chloe questline either. Anybody know why this may be happening, and any way to fix? I am having the exact same issue, I have attached my papyrus log as well. From what I can tell, this is what is the error related to what is occurring, but I don't know what could be causing this. Error: alias alias_chloe_restrained on quest dcur_chloeQuest (C40DCE5C): Cannot force the alias's reference to a None reference. stack: [alias alias_chloe_restrained on quest dcur_chloeQuest (C40DCE5C)].ReferenceAlias.ForceRefTo() - "<native>" Line ? [ (C40DFF81)].dcur_chloequest_startup.OnTriggerEnter() - "dcur_chloequest_startup.psc" Line 10 Papyrus.1.log
Zaflis Posted July 18, 2024 Posted July 18, 2024 (edited) 1 hour ago, Breahah said: I am having the exact same issue, I have attached my papyrus log as well. From what I can tell, this is what is the error related to what is occurring, but I don't know what could be causing this. Error: alias alias_chloe_restrained on quest dcur_chloeQuest (C40DCE5C): Cannot force the alias's reference to a None reference. stack: [alias alias_chloe_restrained on quest dcur_chloeQuest (C40DCE5C)].ReferenceAlias.ForceRefTo() - "<native>" Line ? [ (C40DFF81)].dcur_chloequest_startup.OnTriggerEnter() - "dcur_chloequest_startup.psc" Line 10 Papyrus.1.log 1.32 MB · 0 downloads This is normally fault in either 1. Your mod list 2. Your plugin list (load order) Things that relate to (2) are also mods that change Helgen and then conflict with some assets. The (1) part is about your installation of Devious Devices and Cursed Loot. That you have all the right file versions AND dependencies installed. Then there is (3) that you can't just start a new game and keep going to Helgen and expect it to work. You have to save and load game after the first messages appear. Make sure DCL is in the MCM after that to know everything is working. Also as far as i know, SexLab does not activate automatically and you have to do it yourself from MCM, and that's just the tip of the iceberg on how much you need to config mods before playing. Edited July 18, 2024 by Zaflis
wssb2024 Posted July 18, 2024 Posted July 18, 2024 Quick question: about DCL prisons I was thrown in jail for the first time, and after I finished hauling ore and cleaning up trash, the foreman told me to go to the warehouse and find the quartermaster, but 。。。。。 I used the code tcl to go through the wall but it tells me I can't open the door I can't sleep, can't wait, and can only have sex now. Is this a bug?What should I do?
Zaflis Posted July 18, 2024 Posted July 18, 2024 2 hours ago, wssb2024 said: Is this a bug?What should I do? Sort of a bug but also just "Skyrim things...". You are not supposed to follow that quest direction, the warehouse is in the basement below you. There is a floor hatch almost right where you stand now in the screenshot. 2
Elsidia Posted July 18, 2024 Posted July 18, 2024 (edited) 7 hours ago, Breahah said: Error: alias alias_chloe_restrained on quest dcur_chloeQuest (C40DCE5C): Cannot force the alias's reference to a None reference. 5 hours ago, Zaflis said: This is normally fault in either I can't prove it or test it, but it's not normal. It's happens on Skyrim SE, possible in AE version. I can only guess why. Skyrim saves memory and delete some persistent items. The same bug are into Whip and Chain inn. 100% case with DDC restraint items (poles etc) Why i don't know. So in Chloe quest is restraint pole and her Aliase restrain her to it at quest start, but pole is deleted so this error happens. So what i can help with? I simulate case, when pole is disabled and my quest to start with free Chole. So when you see Chloe, don't interact with her but open a console. Type: "C410DDE5".enable All green part an red with " too. If all good Chole must enter a cell and tie her to new enabled pole I test quest further to free Chole and it works fine. Do with your risk. For other users: C4 is your DCL load order hex number so change it to yours to work with this. Edited July 18, 2024 by Elsidia
Zaflis Posted July 18, 2024 Posted July 18, 2024 (edited) 2 hours ago, Elsidia said: You think too much, chances that Chloe quest bugs out is 0% assuming everything is installed correctly, and there are no conflicting mods. Edited July 18, 2024 by Zaflis
Breahah Posted July 19, 2024 Posted July 19, 2024 22 hours ago, Zaflis said: This is normally fault in either 1. Your mod list 2. Your plugin list (load order) Things that relate to (2) are also mods that change Helgen and then conflict with some assets. The (1) part is about your installation of Devious Devices and Cursed Loot. That you have all the right file versions AND dependencies installed. Then there is (3) that you can't just start a new game and keep going to Helgen and expect it to work. You have to save and load game after the first messages appear. Make sure DCL is in the MCM after that to know everything is working. Also as far as i know, SexLab does not activate automatically and you have to do it yourself from MCM, and that's just the tip of the iceberg on how much you need to config mods before playing. 17 hours ago, Elsidia said: I can't prove it or test it, but it's not normal. It's happens on Skyrim SE, possible in AE version. I can only guess why. Skyrim saves memory and delete some persistent items. The same bug are into Whip and Chain inn. 100% case with DDC restraint items (poles etc) Why i don't know. So in Chloe quest is restraint pole and her Aliase restrain her to it at quest start, but pole is deleted so this error happens. So what i can help with? I simulate case, when pole is disabled and my quest to start with free Chole. So when you see Chloe, don't interact with her but open a console. Type: "C410DDE5".enable All green part an red with " too. If all good Chole must enter a cell and tie her to new enabled pole I test quest further to free Chole and it works fine. Do with your risk. For other users: C4 is your DCL load order hex number so change it to yours to work with this. 15 hours ago, Zaflis said: You think too much, chances that Chloe quest bugs out is 0% assuming everything is installed correctly, and there are no conflicting mods. I cannot say for certain what caused it, I uninstalled a few mods that I had installed the last few times I had picked skyrim back up, but hadn't replayed DCL. I had DCL working before, so I just uninstalled any mod that wasn't just an armor mod and I got the quest to boot up no problem. I don't really want to go through the hassle of figuring out exactly which mod caused it right now, so I'll just list what I removed for anyone else that had this problem. I'll try and narrow it down later to figure out what the incompatibility is. Unless of course, one of these is already a known incompatibility, and I'm just extremely dumb. That's always a strong possibility. Bimbos of Skyrim Ebonitum SE SGO SGO Lactis Trapped In Rubber SE Arachnophobia
Elsidia Posted July 19, 2024 Posted July 19, 2024 18 hours ago, Zaflis said: You think too much, chances that Chloe quest bugs out is 0% assuming everything is installed correctly, and there are no conflicting mods. Chances that Chloe quest bugs out is about 80%. Some from my experience, some from other players exp. 1) Chloe spawns out of camera and are irresponsible. (many players report it) 2) if you miss a chest and goes inside a cave Chloe quest is bugged 3) if you skip a Chloe quest at start of game and found note inside bandits chest or speak with latest NPC in brewery you advance this quest to this stage with skipping Chole and quest is broken without Chole. 4) In SE version corpse in cave with note to continue a Chole quest is invisible in 90% cases so you need spawn note or fix invisible corpse. Most easy way to fix this is after squeeze through hole, save a game and load it immediately. This forces corpse show's up. (my experience and fix)
randomsurfer Posted July 20, 2024 Posted July 20, 2024 Hello, I am running into some trouble after installing DCL, my character tposes in race menu and ingame. I was wondering if these warnings from Nemesis are the reason why it's happening? Whenever I uninstall DCL everything is fine including my animations. I got ZaZ8 CBBE HDT installed for the ZaZ animation requirement and running off of Devious Devices NG cause I am on AE Skyrim. I am also using faster HDT-SMP if that may be a cause of an issue.
Zaflis Posted July 20, 2024 Posted July 20, 2024 (edited) 3 hours ago, randomsurfer said: Hello, I am running into some trouble after installing DCL, my character tposes in race menu and ingame. I was wondering if these warnings from Nemesis are the reason why it's happening? Whenever I uninstall DCL everything is fine including my animations. I got ZaZ8 CBBE HDT installed for the ZaZ animation requirement and running off of Devious Devices NG cause I am on AE Skyrim. I am also using faster HDT-SMP if that may be a cause of an issue. Are you sure you have the SE version of DCL and not LE one? But then look up guides for Nemesis T-posing, i have only tried with FNIS even on AE and DD-NG. Edited July 20, 2024 by Zaflis
wssb2024 Posted July 20, 2024 Posted July 20, 2024 (edited) Quick question: I was attacked from behind by a spider with my hands tied behind my back. I'm prompted to be knocked down and then told that the attacker is not interested in me and to run. But I'm still on the knocked down screen in third person and can't move Whereas in first person I can move I think it's a small bug and I don't want to go back to the archive (the last one is a bit far away from now), what should I do? Edited July 20, 2024 by wssb2024 Solved. I saved the game and then reloaded it.
randomsurfer Posted July 20, 2024 Posted July 20, 2024 9 hours ago, Zaflis said: Are you sure you have the SE version of DCL and not LE one? But then look up guides for Nemesis T-posing, i have only tried with FNIS even on AE and DD-NG. Yep that was it, I guess I downloaded DCL from the LE post on accident. Thanks for the help
wssb2024 Posted July 21, 2024 Posted July 21, 2024 (edited) I know that maybe I shouldn't ask here, but just in case I do😂 It's my physics mod that's the problem, right? Could it be the character species?I haven't had this before with humanoid characters ps:When I opened the game today, there was a popup prompting me to download a new generation(It took a while to download), could that have something to do with it? Skyrim Special Edition 2024-07-21 13-20-23.mp4 Edited July 21, 2024 by wssb2024
Zaflis Posted July 21, 2024 Posted July 21, 2024 (edited) 32 minutes ago, wssb2024 said: It's my physics mod that's the problem, right? Should be Faster SMP right? You also need to bodyslide the physics objects, and tell it to not use CBPC. I think part of that was in the 3BA installer too. Edited July 21, 2024 by Zaflis
TheRaizin Posted July 21, 2024 Posted July 21, 2024 Hello, I uinstalled the mod and ran FNIS but when I re-launch the game everyone is T-posing except for any creature. I tried reinstalling DCL again and running FNIS again but to no avail, everyone was T-posing still.
wssb2024 Posted July 21, 2024 Posted July 21, 2024 (edited) 3 hours ago, Zaflis said: Should be Faster SMP right? You also need to bodyslide the physics objects, and tell it to not use CBPC. I think part of that was in the 3BA installer too. Yes, I remembered, I had changed some sliders in bodyslide, then I found some options unchecked in "batch build", so I right-clicked and selected all the items and made sure, then a pop-up window told me to make some choices, and I left it as it was and selected"ok" So this is just a result of me doing it wrong?😂What can I do to remedy this? No more options about 3ba? Edited July 21, 2024 by wssb2024
wssb2024 Posted July 21, 2024 Posted July 21, 2024 4 hours ago, Zaflis said: and tell it to not use CBPC. What's to be done about this?
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