Predator12458 Posted August 7, 2024 Posted August 7, 2024 (edited)   12 hours ago, Zaflis said: Please edit the log into spoiler tag, that is huge spam.  In any case the first traces for crash say about HDT, which was to be expected anyway. HDT system is a combination of SKSE, Faster-SMP, XPMSSE skeleton and running FNIS (if you use that, Nemesis is an option). Also Bodyslide is mandatory for 3BA physics, also RaceMenu (skee). Verify that every mod you have at least from those is for the latest Skyrim AE.  DD 5.2 + DD-NG is recommended on latest Skyrim AE.  For some DD and DCL patches: https://www.loverslab.com/topic/99700-devious-devices-se/page/110/#comment-3077930  Without DCL quest you can try giving prisoner chains item with console or AddItemMenu and equipping it on yourself, will that crash? This is my mod list, also when I do body slide for the prisoner chains it just does the chains but shows no image for body for the chains  Spoiler DLC: HearthFires DLC: Dragonborn DLC: Dawnguard Creation Club: ccQDRSSE001-SurvivalMode Creation Club: ccBGSSSE037-Curios Creation Club: ccBGSSSE025-AdvDSGS Creation Club: ccBGSSSE001-Fish Creation Club: _ResourcePack Fores New Idles in Skyrim SE - FNIS SE Caliente's Beautiful Bodies Enhancer -CBBE- BodySlide and Outfit Studio RaceMenu Project New Reign - Nemesis Unlimited Behavior Engine XP32 Maximum Skeleton Special Extended Faster HDT-SMP SMP-NPC crash fix SkyUI PapyrusUtil SE - Modders Scripting Utility Functions JContainers SE ConsoleUtilSSE NG Crash Logger Address Library for SKSE Plugins Fuz Ro D-oh - Silent Voice The Joy of Perspective Devious Devices for SE-AE-VR SexLabFrameworkAE_v SexLabArousedSSELoose 2024_07_22_The Trappings of Fate v Dump Devious Devices NG Alternate Start - Live Another Life - SSE Unofficial Skyrim Special Edition Patch - USSEP Trainwreck - A Crash Logger KS Hairdos SSE Deviously Cursed Loot ZAZ Toys Packs - Love Music LoveCum Toys and Love xazPrisonOverhaul - Patched AE Laura DeviousInterests_v Devious Devices - Equip AE Skyrim - Utility Mod AE Mfg Fix Open Animation Replacer Paired Animation Improvements  Edited August 7, 2024 by Predator12458
Octography Posted August 8, 2024 Posted August 8, 2024 Is devious device still updated? Its been a couple of years since i played skyrim.
Zaflis Posted August 8, 2024 Posted August 8, 2024 9 hours ago, Predator12458 said: This is my mod list, also when I do body slide for the prisoner chains it just does the chains but shows no image for body for the chains   Hide contents DLC: HearthFires DLC: Dragonborn DLC: Dawnguard Creation Club: ccQDRSSE001-SurvivalMode Creation Club: ccBGSSSE037-Curios Creation Club: ccBGSSSE025-AdvDSGS Creation Club: ccBGSSSE001-Fish Creation Club: _ResourcePack Fores New Idles in Skyrim SE - FNIS SE Caliente's Beautiful Bodies Enhancer -CBBE- BodySlide and Outfit Studio RaceMenu Project New Reign - Nemesis Unlimited Behavior Engine XP32 Maximum Skeleton Special Extended Faster HDT-SMP SMP-NPC crash fix SkyUI PapyrusUtil SE - Modders Scripting Utility Functions JContainers SE ConsoleUtilSSE NG Crash Logger Address Library for SKSE Plugins Fuz Ro D-oh - Silent Voice The Joy of Perspective Devious Devices for SE-AE-VR SexLabFrameworkAE_v SexLabArousedSSELoose 2024_07_22_The Trappings of Fate v Dump Devious Devices NG Alternate Start - Live Another Life - SSE Unofficial Skyrim Special Edition Patch - USSEP Trainwreck - A Crash Logger KS Hairdos SSE Deviously Cursed Loot ZAZ Toys Packs - Love Music LoveCum Toys and Love xazPrisonOverhaul - Patched AE Laura DeviousInterests_v Devious Devices - Equip AE Skyrim - Utility Mod AE Mfg Fix Open Animation Replacer Paired Animation Improvements  You should be using Bodyslide to build everything, not just the chains using the "Batch build" option while "Build morphs" is checked on too. I said specifically to build the physics objects, but only if you had CBBE 3BA which you don't seem to have. But for standard CBBE you need to use and build "CBBE Body Physics" body in Bodyslide.  Also if that is the whole modlist, it is missing a Bodyslide output mod from the bottom. Maybe that is the Dump mod but it needs to be at the bottom of "priority sorted" modlist to overwrite all other mods.  You may also want to add powerofthree's tweaks mod.  Then i don't believe OAR is a replacement to FNIS or Nemesis. At least when i tried that myself it didn't work at all. It is just animation framework on top of the 2, also Nemesis may still be bad at creature animations.
Predator12458 Posted August 8, 2024 Posted August 8, 2024 (edited) 6 hours ago, Zaflis said: You should be using Bodyslide to build everything, not just the chains using the "Batch build" option while "Build morphs" is checked on too. I said specifically to build the physics objects, but only if you had CBBE 3BA which you don't seem to have. But for standard CBBE you need to use and build "CBBE Body Physics" body in Bodyslide.  Also if that is the whole modlist, it is missing a Bodyslide output mod from the bottom. Maybe that is the Dump mod but it needs to be at the bottom of "priority sorted" modlist to overwrite all other mods.  You may also want to add powerofthree's tweaks mod.  Then i don't believe OAR is a replacement to FNIS or Nemesis. At least when i tried that myself it didn't work at all. It is just animation framework on top of the 2, also Nemesis may still be bad at creature animations. I did batch build and I guess I need the bodyslide output, not sure how to set that up, the dump is just for the overwrite. and I have physics for chains and for shackles, it is just the prisoner chains for cursed loot that is giving me a ctd. when I look at the preveiw for the prisoner chains it shows the chains and everything but it has a no image problem for the body and my nemesis wont work it keeps giving me a error saying failed to read mod chache and the language error  Edited August 8, 2024 by Predator12458
Zaflis Posted August 8, 2024 Posted August 8, 2024 15 minutes ago, Predator12458 said: I did batch build and I guess I need the bodyslide output, not sure how to set that up, the dump is just for the overwrite. and I have physics for chains and for shackles, it is just the prisoner chains for cursed loot that is giving me a ctd. when I look at the preveiw for the prisoner chains it shows the chains and everything but it has a no image problem for the body and my nemesis wont work it keeps giving me a error saying failed to read mod chache and the language error I have never used Nemesis so i don't know how it works, maybe as FNIS you need to start it from MO2 (or your mod launcher but based on screenshot you have MO). Â Also you skipped parts i said, you have Cursed Loot overwriting your Dump (overwrite) folder currently. You have to move Dump to bottom. In Bodyslide there is settings button to set the Data folder to where your Skyrim SE is located. When you configure the start option for Bodyslide inside MO2, there is option to output all files to a mod, then select the Dump mod. Â Also the screenshot about chains looks totally fine, just you haven't set the textures in Bodyslide settings menu perhaps, but that doesn't change how it will look ingame. What i meant earlier is physics for your body, in Bodyslide. Â It is possible something was wrong with my own animation setup and OAR alone would still work. Although i had FNIS disabled there was likely something in my overwrite causing everything to T-pose. If you have Sexlab and all animating fine then you might not need Nemesis or FNIS. However DD working with OAR may depend on DD-NG.
Bahmont Posted August 8, 2024 Posted August 8, 2024 I love the look of the items from Aradia last defense collection.  I can't seem to find any newer versions of it.  Is there an Aradia Devious Expansion update for cursed loot 9.0 and NG?    Â
Bahmont Posted August 9, 2024 Posted August 9, 2024 Likely a dumb question but how do I start Jack the belter quest? Â
Zaflis Posted August 9, 2024 Posted August 9, 2024 5 hours ago, Bahmont said: Likely a dumb question but how do I start Jack the belter quest? By sleeping at an inn. Check MCM what the chances are.
YellowBeard007 Posted August 9, 2024 Posted August 9, 2024 I can't get this mod or devious devices to work since I switched to Skyrim GOG se. Every time I equip DD on the player, I get just a head, and the rese of the body is not there. It also seems to conflict with some of the physics mods. Is DD or this mod going to be up-graded to work with the latest physics and physics hair mods, and the newest GOG se, and script extender?
Predator12458 Posted August 10, 2024 Posted August 10, 2024 (edited) On 8/8/2024 at 9:56 AM, Zaflis said: I have never used Nemesis so i don't know how it works, maybe as FNIS you need to start it from MO2 (or your mod launcher but based on screenshot you have MO).  Also you skipped parts i said, you have Cursed Loot overwriting your Dump (overwrite) folder currently. You have to move Dump to bottom. In Bodyslide there is settings button to set the Data folder to where your Skyrim SE is located. When you configure the start option for Bodyslide inside MO2, there is option to output all files to a mod, then select the Dump mod.  Also the screenshot about chains looks totally fine, just you haven't set the textures in Bodyslide settings menu perhaps, but that doesn't change how it will look ingame. What i meant earlier is physics for your body, in Bodyslide.  It is possible something was wrong with my own animation setup and OAR alone would still work. Although i had FNIS disabled there was likely something in my overwrite causing everything to T-pose. If you have Sexlab and all animating fine then you might not need Nemesis or FNIS. However DD working with OAR may depend on DD-NG. all my animations work fine it is just the prisoner chains that is causing problems I am going to try a couple of things you suggested and maybe I can fix it  it did not fix the problem this is my log now. I dont think it is an hdt problem because I use other cuffs it works just fine and they have the animated chains to Spoiler SkyrimSE v1.6.1170 trainwreck v1.4.0 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF72F561F63 SkyrimSE.exe+0DD1F63 SYSTEM SPECS:   OS: Windows 10 Home 22H2 19045.4651   CPU: GenuineIntel Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz   GPU #1: NVIDIA GeForce RTX 3060   GPU #2: Microsoft Basic Render Driver   RAM: 10.82 GiB/15.87 GiB   PAGE FILE: 19.84 GiB/30.37 GiB PROBABLE CALL STACK:   [0 ] 0x7FF72F561F63 SkyrimSE.exe+0DD1F63     cmp qword ptr [rsi+38h],0   [1 ] 0x7FF72F4B6F2A SkyrimSE.exe+0D26F2A     mov rbx,[rsp+30h]   [2 ] 0x7FF72F4AC5C5 SkyrimSE.exe+0D1C5C5     mov rcx,[rbx+40h]   [3 ] 0x7FF72F4AE57A SkyrimSE.exe+0D1E57A     mov rdx,rdi   [4 ] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [5 ] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [6 ] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [7 ] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [8 ] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [9 ] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [10] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [11] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [12] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [13] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [14] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [15] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [16] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [17] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [18] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [19] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [20] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [21] 0x7FFABB9E56B2 hdtSMP64.dll+00056B2 hdt::ActorManager::Skeleton::doSkeletonMerge     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:574]     mov r8,[rbp+78h]   [22] 0x7FFABB9E55CD hdtSMP64.dll+00055CD hdt::ActorManager::Skeleton::doSkeletonMerge     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:570]     jmp 0000000000000114h   [23] 0x7FFABB9E55CD hdtSMP64.dll+00055CD hdt::ActorManager::Skeleton::doSkeletonMerge     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:570]     jmp 0000000000000114h   [24] 0x7FFABB9E55CD hdtSMP64.dll+00055CD hdt::ActorManager::Skeleton::doSkeletonMerge     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:570]     jmp 0000000000000114h   [25] 0x7FFABB9E5E2B hdtSMP64.dll+0005E2B hdt::ActorManager::Skeleton::addArmor     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:653]     nop   [26] 0x7FFABB9E3949 hdtSMP64.dll+0003949 hdt::ActorManager::onEvent     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:141]     nop   [27] 0x7FFABBA9DF1C hdtSMP64.dll+00BDF1C hdt::EventDispatcherImpl<hdt::PreStepEvent>::dispatch     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\EventDispatcherImpl.h:62]     add rbx,8   [28] 0x7FFABBAA0F04 hdtSMP64.dll+00C0F04 hdt::Unk001CB0E0::unk001CB0E0     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:210]     call 0FFFFFFFFFFFFFF4Ch   [29] 0x7FF72E9A77A0 SkyrimSE.exe+02177A0     mov rsi,rax   [30] 0x7FFAC9EF9261  skee64.dll+0089261     mov rbx,rax   [31] 0x7FF72E9A4227 SkyrimSE.exe+0214227     test rax,rax   [32] 0x7FF72EB4E277 SkyrimSE.exe+03BE277     test r13,r13   [33] 0x7FF72EA78545 SkyrimSE.exe+02E8545     mov al,1   [34] 0x7FF72EE73E5E SkyrimSE.exe+06E3E5E     movzx eax,byte ptr [1A1847Ah]   [35] 0x7FF72EEC296D SkyrimSE.exe+073296D     nop   [36] 0x7FF72EDD7573 SkyrimSE.exe+0647573     mov rax,[2B3FF85h]   [37] 0x7FF72EDD614C SkyrimSE.exe+064614C     cmp byte ptr [2B40FFFh],0   [38] 0x7FFABBAA11C9 hdtSMP64.dll+00C11C9 hdt::UnkEngine::onFrame     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:312]     cmp byte ptr [rbx+10h],0   [39] 0x7FF72EDCEAD5 SkyrimSE.exe+063EAD5     test bl,bl   [40] 0x7FF72FCCBB8E SkyrimSE.exe+153BB8E     mov ebx,eax   [41] 0x7FFB484F7374 KERNEL32.DLL+0017374 BaseThreadInitThunk     mov ecx,eax   [42] 0x7FFB496DCC91   ntdll.dll+004CC91 RtlUserThreadStart     jmp short 0000000000000022h REGISTERS:   RAX 0xEFF0770E     (size_t)   RBX 0xE1952FE6A0    (void*)   RCX 0xB2        (size_t)   RDX 0x0         (size_t)   RSI 0xEFF0770E     (size_t)   RDI 0x2DFC0F5AE40    (NiFloatExtraDataController*)   RBP 0xE1952FE780    (char*) "\x01"   RSP 0xE1952FE290    (void*)   R8  0x256724      (size_t)   R9  0x76DC41      (size_t)   R10 0x25672443     (size_t)   R11 0xE1952FE2C0    (void*)   R12 0x2DFC0D06000    (NiNode*)   R13 0x2DFC14EEB90    (NiNode*)   R14 0x0         (size_t)   R15 0x0         (size_t) STACK:   [RSP+0  ] 0xE1952FE6A0    (void*)   [RSP+8  ] 0x0         (size_t)   [RSP+10  ] 0xE1952FE780    (char*) "\x01"   [RSP+18  ] 0x2DFC0CC6CB8    (NiNode*)   [RSP+20  ] 0x2DFC0D71158    (NiNode*)   [RSP+28  ] 0x7FF72F4B6F2A   (void* -> SkyrimSE.exe+0D26F2A)     mov rbx,[rsp+30h]   [RSP+30  ] 0xEFF0770E     (size_t)   [RSP+38  ] 0x0         (size_t)   [RSP+40  ] 0x1         (size_t)   [RSP+48  ] 0xE1952FE6A0    (void*)   [RSP+50  ] 0xE1952FE6A0    (void*)   [RSP+58  ] 0x7FF72F4AC5C5   (void* -> SkyrimSE.exe+0D1C5C5)     mov rcx,[rbx+40h]   [RSP+60  ] 0x2DFC0D71158    (NiNode*)   [RSP+68  ] 0xE1952FE6A0    (void*)   [RSP+70  ] 0xE1952FE6A0    (void*)   [RSP+78  ] 0x2DFC0CC7158    (NiNode*)   [RSP+80  ] 0x2DFC0D71158    (NiNode*)   [RSP+88  ] 0x7FF72F4AE57A   (void* -> SkyrimSE.exe+0D1E57A)     mov rdx,rdi   [RSP+90  ] 0x5         (size_t)   [RSP+98  ] 0x0         (size_t)   [RSP+A0  ] 0xE1952FE6A0    (void*)   [RSP+A8  ] 0x2DFC0D064A0    (NiNode*)   [RSP+B0  ] 0x2DFC0CC6CB8    (NiNode*)   [RSP+B8  ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+C0  ] 0xE11772C      (size_t)   [RSP+C8  ] 0x5         (size_t)   [RSP+D0  ] 0xE1952FE6A0    (void*)   [RSP+D8  ] 0x2DFC0D073A8    (NiNode*)   [RSP+E0  ] 0x2DFC0CC65C8    (NiNode*)   [RSP+E8  ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+F0  ] 0xBB89A036     (size_t)   [RSP+F8  ] 0x0         (size_t)   [RSP+100 ] 0xE1952FE6A0    (void*)   [RSP+108 ] 0x2DFC0D074D0    (NiNode*)   [RSP+110 ] 0x2DFC0CC7158    (NiNode*)   [RSP+118 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+120 ] 0x82417475     (size_t)   [RSP+128 ] 0x0         (size_t)   [RSP+130 ] 0xE1952FE6A0    (void*)   [RSP+138 ] 0x2DFC0D06250    (NiNode*)   [RSP+140 ] 0x2DFC0D064A0    (NiNode*)   [RSP+148 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+150 ] 0x3E507859     (size_t)   [RSP+158 ] 0x0         (size_t)   [RSP+160 ] 0xE1952FE6A0    (void*)   [RSP+168 ] 0x2DFC0D07280    (NiNode*)   [RSP+170 ] 0x2DFC0D073A8    (NiNode*)   [RSP+178 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+180 ] 0x532C062F     (size_t)   [RSP+188 ] 0x0         (size_t)   [RSP+190 ] 0xE1952FE6A0    (void*)   [RSP+198 ] 0x2DFC0D06378    (NiNode*)   [RSP+1A0 ] 0x2DFC0D074D0    (NiNode*)   [RSP+1A8 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+1B0 ] 0x22B0BFDA     (size_t)   [RSP+1B8 ] 0x0         (size_t)   [RSP+1C0 ] 0xE1952FE6A0    (void*)   [RSP+1C8 ] 0x2DFC0D066F0    (NiNode*)   [RSP+1D0 ] 0x2DFC0D06250    (NiNode*)   [RSP+1D8 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+1E0 ] 0x98A20B71     (size_t)   [RSP+1E8 ] 0x0         (size_t)   [RSP+1F0 ] 0xE1952FE6A0    (void*)   [RSP+1F8 ] 0x2DFC0D06818    (NiNode*)   [RSP+200 ] 0x2DFC0D07280    (NiNode*)   [RSP+208 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+210 ] 0xCF97275F     (size_t)   [RSP+218 ] 0x0         (size_t)   [RSP+220 ] 0xE1952FE6A0    (void*)   [RSP+228 ] 0x2DFC0D06940    (NiNode*)   [RSP+230 ] 0x2DFC0D06378    (NiNode*)   [RSP+238 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+240 ] 0xAE54CD8D     (size_t)   [RSP+248 ] 0x0         (size_t)   [RSP+250 ] 0xE1952FE6A0    (void*)   [RSP+258 ] 0x2DFC0D06A68    (NiNode*)   [RSP+260 ] 0x2DFC0D066F0    (NiNode*)   [RSP+268 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+270 ] 0x43735508     (size_t)   [RSP+278 ] 0x1         (size_t)   [RSP+280 ] 0xE1952FE6A0    (void*)   [RSP+288 ] 0x2DFC0D075F8    (NiNode*)   [RSP+290 ] 0x2DFC0D06818    (NiNode*)   [RSP+298 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+2A0 ] 0x9195E4C0     (size_t)   [RSP+2A8 ] 0x0         (size_t)   [RSP+2B0 ] 0xE1952FE6A0    (void*)   [RSP+2B8 ] 0x2DFC0D07720    (NiNode*)   [RSP+2C0 ] 0x2DFC0D06940    (NiNode*)   [RSP+2C8 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+2D0 ] 0x919FA149     (size_t)   [RSP+2D8 ] 0x0         (size_t)   [RSP+2E0 ] 0xE1952FE6A0    (void*)   [RSP+2E8 ] 0x2DFC0D07848    (NiNode*)   [RSP+2F0 ] 0x2DFC0D06A68    (NiNode*)   [RSP+2F8 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+300 ] 0xB12B428E     (size_t)   [RSP+308 ] 0x0         (size_t)   [RSP+310 ] 0xE1952FE6A0    (void*)   [RSP+318 ] 0x2DFC14EE818    (NiNode*)   [RSP+320 ] 0x2DFC0D075F8    (NiNode*)   [RSP+328 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+330 ] 0xAA5021F0     (size_t)   [RSP+338 ] 0x0         (size_t)   [RSP+340 ] 0xE1952FE6A0    (void*)   [RSP+348 ] 0x7FF72F4AD724   (void* -> SkyrimSE.exe+0D1D724)     nop   [RSP+350 ] 0x2DFC0D07720    (NiNode*)   [RSP+358 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+360 ] 0x14467926     (size_t)   [RSP+368 ] 0x0         (size_t)   [RSP+370 ] 0xE1952FE6A0    (void*)   [RSP+378 ] 0x1         (size_t)   [RSP+380 ] 0x2DFC0D07848    (NiNode*)   [RSP+388 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+390 ] 0x562105A6     (size_t)   [RSP+398 ] 0x0         (size_t)   [RSP+3A0 ] 0xE1952FE6A0    (void*)   [RSP+3A8 ] 0x0         (size_t)   [RSP+3B0 ] 0x2DFC14EE818    (NiNode*)   [RSP+3B8 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+3C0 ] 0x2DFA367CE41    (void*)   [RSP+3C8 ] 0x1         (size_t)   [RSP+3D0 ] 0xE1952FE6A0    (void*)   [RSP+3D8 ] 0x7FF72F4AD100   (void* -> SkyrimSE.exe+0D1D100)     test rdx,rdx   [RSP+3E0 ] 0x7FF72F4AD100   (void* -> SkyrimSE.exe+0D1D100)     test rdx,rdx   [RSP+3E8 ] 0x7FFABB9E56B2   (void* -> hdtSMP64.dll+00056B2 hdt::ActorManager::Skeleton::doSkeletonMerge)     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:574]     mov r8,[rbp+78h]   [RSP+3F0 ] 0x2DF03851538    (void*)   [RSP+3F8 ] 0x2DFC0F594D0    (NiNode*)   [RSP+400 ] 0x2DFC14EE818    (NiNode*)   [RSP+408 ] 0xE1952FE780    (char*) "\x01"   [RSP+410 ] 0x0         (size_t)   [RSP+418 ] 0x0         (size_t)   [RSP+420 ] 0x0         (size_t)   [RSP+428 ] 0x7FF73054348C   (void* -> SkyrimSE.exe+1DB348C)     je short 0FFFFFFFFFFFFFFD1h   [RSP+430 ] 0x0         (size_t)   [RSP+438 ] 0x0         (size_t)   [RSP+440 ] 0x0         (size_t)   [RSP+448 ] 0x20000000000    (size_t)   [RSP+450 ] 0x10100000072    (size_t)   [RSP+458 ] 0x7FF730543488   (char*) "\x1c"   [RSP+460 ] 0x0         (size_t)   [RSP+468 ] 0x2DF2858C9A0    (void*)   [RSP+470 ] 0x22400000001    (size_t)   [RSP+478 ] 0x3F8000003F800000 (size_t)   [RSP+480 ] 0x3F800000     (size_t)   [RSP+488 ] 0x7FF72F4AD9EC   (void* -> SkyrimSE.exe+0D1D9EC)     test rax,rax   [RSP+490 ] 0x0         (size_t)   [RSP+498 ] 0x40000000000    (size_t)   [RSP+4A0 ] 0x2B900000187    (size_t)   [RSP+4A8 ] 0x7FF73054348C   (void* -> SkyrimSE.exe+1DB348C)     je short 0FFFFFFFFFFFFFFD1h   [RSP+4B0 ] 0x0         (size_t)   [RSP+4B8 ] 0x2DF2781E1E0    (void*)   [RSP+4C0 ] 0x0         (size_t)   [RSP+4C8 ] 0x0         (size_t)   [RSP+4D0 ] 0x0         (size_t)   [RSP+4D8 ] 0x7FF730543488   (char*) "\x1c"   [RSP+4E0 ] 0x0         (size_t)   [RSP+4E8 ] 0x0         (size_t)   [RSP+4F0 ] 0x22400000001    (size_t)   [RSP+4F8 ] 0x3F8000003F800000 (size_t)   [RSP+500 ] 0x3F800000     (size_t)   [RSP+508 ] 0x2E0EA4C71A8    (void*)   [RSP+510 ] 0x2DFC14EEB90    (NiNode*)   [RSP+518 ] 0x0         (size_t)   [RSP+520 ] 0x0         (size_t)   [RSP+528 ] 0x2DFC14EE250    (NiNode*)   [RSP+530 ] 0x2DFC0CA86F0    (NiNode*)   [RSP+538 ] 0x2E0EA4C71A8    (void*)   [RSP+540 ] 0xE1952FE8E0    (void*)   [RSP+548 ] 0x7FFABB9E55CD   (void* -> hdtSMP64.dll+00055CD hdt::ActorManager::Skeleton::doSkeletonMerge)     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:570]     jmp 0000000000000114h   [RSP+550 ] 0x2DFB8CEDB48    (char*) "NPC COM [COM ]"   [RSP+558 ] 0x2DFBDBA27E8    (char*) "CME Body [Body]"   [RSP+560 ] 0x2E17FD03A20    (hdt::StringImpl*)   [RSP+568 ] 0x2E0EA4C71A8    (void*)   [RSP+570 ] 0x41390       (size_t)   [RSP+578 ] 0x800001      (size_t)   [RSP+580 ] 0x2DF10D10000    (void*)   [RSP+588 ] 0x7FFB496B36BD   (void* -> ntdll.dll+00236BD)     jmp short 0FFFFFFFFFFFFFFC4h   [RSP+590 ] 0x12        (size_t)   [RSP+598 ] 0x1         (size_t)   [RSP+5A0 ] 0x0         (size_t)   [RSP+5A8 ] 0x80        (size_t)   [RSP+5B0 ] 0x0         (size_t)   [RSP+5B8 ] 0x0         (size_t)   [RSP+5C0 ] 0x41390       (size_t)   [RSP+5C8 ] 0x7FFB496AF47E   (void* -> ntdll.dll+001F47E)     test eax,eax   [RSP+5D0 ] 0x2E177CC1C70    (void*)   [RSP+5D8 ] 0x7FFB4969A46C   (void* -> ntdll.dll+000A46C)     mov edi,1   [RSP+5E0 ] 0x626        (size_t)   [RSP+5E8 ] 0x7FF72E9249CE   (void* -> SkyrimSE.exe+01949CE)     mov ebp,eax   [RSP+5F0 ] 0x1800288      (size_t)   [RSP+5F8 ] 0x35        (size_t)   [RSP+600 ] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+608 ] 0x0         (size_t)   [RSP+610 ] 0xE1952FEAA8    (void*)   [RSP+618 ] 0x7FF72F47E2D9   (void* -> SkyrimSE.exe+0CEE2D9)     cmp [rbx],eax   [RSP+620 ] 0xE1952FEAA8    (void*)   [RSP+628 ] 0xE1952FE940    (void*)   [RSP+630 ] 0x66E5       (size_t)   [RSP+638 ] 0xF         (size_t)   [RSP+640 ] 0x2DF10EE02B0    (char*) "\x04"   [RSP+648 ] 0x7FF72F4AD9B5   (void* -> SkyrimSE.exe+0D1D9B5)     test rax,rax   [RSP+650 ] 0x7FF7319E7DF8   (void* -> SkyrimSE.exe+3257DF8)     add [rax],al   [RSP+658 ] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+660 ] 0x0         (size_t)   [RSP+668 ] 0x2E0EA4C71A8    (void*)   [RSP+670 ] 0x2DFC14EE250    (NiNode*)   [RSP+678 ] 0x0         (size_t)   [RSP+680 ] 0x0         (size_t)   [RSP+688 ] 0x2DFC14EE000    (NiNode*)   [RSP+690 ] 0x2DFC0CA8818    (NiNode*)   [RSP+698 ] 0x2E0EA4C71A8    (void*)   [RSP+6A0 ] 0xE1952FEA40    (void*)   [RSP+6A8 ] 0x7FFABB9E55CD   (void* -> hdtSMP64.dll+00055CD hdt::ActorManager::Skeleton::doSkeletonMerge)     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:570]     jmp 0000000000000114h   [RSP+6B0 ] 0x2DFB7B2E9F0    (char*) "NPC Root [Root]"   [RSP+6B8 ] 0x2DFB8CEDB48    (char*) "NPC COM [COM ]"   [RSP+6C0 ] 0x2E17FD03A20    (hdt::StringImpl*)   [RSP+6C8 ] 0x2E0EA4C71A8    (void*)   [RSP+6D0 ] 0x2DF10D10000    (void*)   [RSP+6D8 ] 0xE1952FEA29    (void*)   [RSP+6E0 ] 0x200000000     (size_t)   [RSP+6E8 ] 0x2DF10F16E40    (void*)   [RSP+6F0 ] 0x2DF10EE0000    (void*)   [RSP+6F8 ] 0x2DF10EE0000    (void*)   [RSP+700 ] 0x2DF10EE03A4    (char*) "A"   [RSP+708 ] 0x0         (size_t)   [RSP+710 ] 0x410        (size_t)   [RSP+718 ] 0x2DF10EE0E70    (char*) "\x01"   [RSP+720 ] 0x210EE0000     (size_t)   [RSP+728 ] 0x0         (size_t)   [RSP+730 ] 0x0         (size_t)   [RSP+738 ] 0x410        (size_t)   [RSP+740 ] 0x400        (size_t)   [RSP+748 ] 0x7FF72E9249CE   (void* -> SkyrimSE.exe+01949CE)     mov ebp,eax   [RSP+750 ] 0x2DF10D10000    (void*)   [RSP+758 ] 0xE1952FEAA9    (void*)   [RSP+760 ] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+768 ] 0x7FFB496BB3C7   (void* -> ntdll.dll+002B3C7)     mov rdi,rax   [RSP+770 ] 0xE1952FEC08    (void*)   [RSP+778 ] 0x7FF72F47E2D9   (void* -> SkyrimSE.exe+0CEE2D9)     cmp [rbx],eax   [RSP+780 ] 0xE1952FEC08    (void*)   [RSP+788 ] 0xE1952FEAA0    (void*)   [RSP+790 ] 0xE61D       (size_t)   [RSP+798 ] 0x3         (size_t)   [RSP+7A0 ] 0x22A246D75     (size_t)   [RSP+7A8 ] 0x7FFB496B5BA1   (void* -> ntdll.dll+0025BA1)     test eax,eax   [RSP+7B0 ] 0x7FF7319E7EB8   (void* -> SkyrimSE.exe+3257EB8)     add [rax],al   [RSP+7B8 ] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+7C0 ] 0x0         (size_t)   [RSP+7C8 ] 0x2E0EA4C71A8    (void*)   [RSP+7D0 ] 0x2DFC14EE000    (NiNode*)   [RSP+7D8 ] 0x0         (size_t)   [RSP+7E0 ] 0x0         (size_t)   [RSP+7E8 ] 0x2DFC14EE128    (NiNode*)   [RSP+7F0 ] 0x2DFC0CA8818    (NiNode*)   [RSP+7F8 ] 0x2E0EA4C71A8    (void*)   [RSP+800 ] 0xE1952FEBA0    (void*)   [RSP+808 ] 0x7FFABB9E55CD   (void* -> hdtSMP64.dll+00055CD hdt::ActorManager::Skeleton::doSkeletonMerge)     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:570]     jmp 0000000000000114h   [RSP+810 ] 0x2DFB7B188F8    (char*) "NPC"   [RSP+818 ] 0x2DFB7B2E9F0    (char*) "NPC Root [Root]"   [RSP+820 ] 0x2E17FD03A20    (hdt::StringImpl*)   [RSP+828 ] 0x2E0EA4C71A8    (void*)   [RSP+830 ] 0x3A8FF3852A246D75 (size_t)   [RSP+838 ] 0x30        (size_t)   [RSP+840 ] 0x2E0EA4C7148    (void*)   [RSP+848 ] 0x2E0EA4C7160    (void*)   [RSP+850 ] 0x2E0EA4C7160    (void*)   [RSP+858 ] 0x2DFC14EE128    (NiNode*)   [RSP+860 ] 0x2E0EA91E8D0    (void*)   [RSP+868 ] 0x7FFB496B47B1   (void* -> ntdll.dll+00247B1 RtlFreeHeap)     mov r9d,eax   [RSP+870 ] 0x2DF04E3C3F0    (void*)   [RSP+878 ] 0x2DF10D10000    (void*)   [RSP+880 ] 0x2DF04E3C3F0    (void*)   [RSP+888 ] 0x0         (size_t)   [RSP+890 ] 0x0         (size_t)   [RSP+898 ] 0xE1952F0000    (void*)   [RSP+8A0 ] 0x2E18E493D60    (void*)   [RSP+8A8 ] 0x7FFABBAFB2D4   (void* -> hdtSMP64.dll+011B2D4 _free_base)     [minkernel\crts\ucrt\src\appcrt\heap\free_base.cpp:105]     test eax,eax   [RSP+8B0 ] 0x2DF04E3C3F0    (void*)   [RSP+8B8 ] 0x400        (size_t)   [RSP+8C0 ] 0x2DF04E3E770    (void*)   [RSP+8C8 ] 0x7FFABB9EDA4A   (void* -> hdtSMP64.dll+000DA4A std::list<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unordered_set<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unordered_set<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > > >::_Assign_cast<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::unordered_set<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > &,std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unordered_set<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > > >,std::_Iterator_base0> >)     [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\include\list:1287]     nop   [RSP+8D0 ] 0x2DF04E3C3F0    (void*)   [RSP+8D8 ] 0x7FFABB9EA44A   (void* -> hdtSMP64.dll+000A44A std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<hdt::IEventListener<hdt::PreStepEvent> *> >,std::_Iterator_base0> > >::_Assign_grow)     [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\include\xhash:295]     lea rax,[rsi+rdi]   [RSP+8E0 ] 0x2E177CC2550    (char*) "Feet"   [RSP+8E8 ] 0x2DF00000000    (void*)   [RSP+8F0 ] 0x2E177CC2550    (char*) "Feet"   [RSP+8F8 ] 0x2E0EA4C7150    (void*)   [RSP+900 ] 0xFFFFFFFFFFFFFFFF (size_t)   [RSP+908 ] 0x7FFABB9EBA8B   (void* -> hdtSMP64.dll+000BA8B std::_Hash<std::_Umap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::unordered_set<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,std::_Uhash_compare<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unordered_set<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > >,0> >::_Forced_rehash)     [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\include\xhash:1725]     mov [r15+38h],rbx   [RSP+910 ] 0x2E17FDC70A0    (void*)   [RSP+918 ] 0x40        (size_t)   [RSP+920 ] 0x2E0EA4C7148    (void*)   [RSP+928 ] 0x7FFABB9EA1E8   (void* -> hdtSMP64.dll+000A1E8 std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign)     [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\include\xstring:3422]     mov byte ptr [r14+rsi],0   [RSP+930 ] 0x2E17FDC70A0    (void*)   [RSP+938 ] 0xF         (size_t)   [RSP+940 ] 0xFFFFFFFFFFFFFFFF (size_t)   [RSP+948 ] 0x2E17FDC7190    (void*)   [RSP+950 ] 0x2DFC14EE128    (NiNode*)   [RSP+958 ] 0x2E0EA4C7148    (void*)   [RSP+960 ] 0xE1952FED00    (char*) "\x0f"   [RSP+968 ] 0x7FFABB9E5E2B   (void* -> hdtSMP64.dll+0005E2B hdt::ActorManager::Skeleton::addArmor)     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:653]     nop   [RSP+970 ] 0x2E17FD03A20    (hdt::StringImpl*)   [RSP+978 ] 0x2DFB7B188F8    (char*) "NPC"   [RSP+980 ] 0x2E17FD03A20    (hdt::StringImpl*)   [RSP+988 ] 0x2E0EA4C71A8    (void*)   [RSP+990 ] 0x0         (size_t)   [RSP+998 ] 0x0         (size_t)   [RSP+9A0 ] 0x0         (size_t)   [RSP+9A8 ] 0xF         (size_t)   [RSP+9B0 ] 0x3F800000     (size_t)   [RSP+9B8 ] 0x2DF04E3CD70    (void*)   [RSP+9C0 ] 0x0         (size_t)   [RSP+9C8 ] 0x0         (size_t)   [RSP+9D0 ] 0x0         (size_t)   [RSP+9D8 ] 0x0         (size_t)   [RSP+9E0 ] 0x7         (size_t)   [RSP+9E8 ] 0x8         (size_t)   [RSP+9F0 ] 0x0         (size_t)   [RSP+9F8 ] 0x0         (size_t)   [RSP+A00 ] 0x0         (size_t)   [RSP+A08 ] 0x0         (size_t)   [RSP+A10 ] 0x3F800000     (size_t)   [RSP+A18 ] 0x2E18DF06C40    (char*) "CsrAllocateMessagePointer"   [RSP+A20 ] 0x0         (size_t)   [RSP+A28 ] 0x0         (size_t)   [RSP+A30 ] 0x0         (size_t)   [RSP+A38 ] 0x0         (size_t)   [RSP+A40 ] 0x7         (size_t)   [RSP+A48 ] 0x8         (size_t)   [RSP+A50 ] 0x0         (size_t)   [RSP+A58 ] 0x0         (size_t)   [RSP+A60 ] 0x0         (size_t)   [RSP+A68 ] 0x0         (size_t)   [RSP+A70 ] 0xF         (size_t)   [RSP+A78 ] 0x7FF72F4AD9B5   (void* -> SkyrimSE.exe+0D1D9B5)     test rax,rax   [RSP+A80 ] 0x2DF0485CBF0    (char*) "Meshes\\devious\\Heretic\\Restraints\\PrisonerChains01SMP.xml"   [RSP+A88 ] 0x0         (size_t)   [RSP+A90 ] 0x39        (size_t)   [RSP+A98 ] 0x3F        (size_t)   [RSP+AA0 ] 0x2DF3F800000    (void*)   [RSP+AA8 ] 0x2DF04E3E770    (void*)   [RSP+AB0 ] 0xE         (size_t)   [RSP+AB8 ] 0x2E18E491CE0    (void*)   [RSP+AC0 ] 0x2E18E4920E0    (void*)   [RSP+AC8 ] 0x2E18E4920E0    (void*)   [RSP+AD0 ] 0x3F        (size_t)   [RSP+AD8 ] 0x40        (size_t)   [RSP+AE0 ] 0x6850455353746468 (size_t)   [RSP+AE8 ] 0x75415F7363697379 (size_t)   [RSP+AF0 ] 0x656D616E65526F74 (size_t)   [RSP+AF8 ] 0x305F726F6D72415F (size_t)   [RSP+B00 ] 0x2046303030303030 (size_t)   [RSP+B08 ] 0x7FF72F47E200   (void* -> SkyrimSE.exe+0CEE200)   [RSP+B10 ] 0xE1952FEED8    (void*)   [RSP+B18 ] 0xE1952FEE30    (void*)   [RSP+B20 ] 0xE61D       (size_t)   [RSP+B28 ] 0x3         (size_t)   [RSP+B30 ] 0x2DFC0CDC250    (NiNode*)   [RSP+B38 ] 0x7FFABBB77870   (char*) "8("   [RSP+B40 ] 0x2838       (size_t)   [RSP+B48 ] 0x7FFABBABFC20   (void* -> hdtSMP64.dll+00DFC20 mtx_do_lock)     [D:\a\_work\1\s\src\vctools\crt\github\stl\src\mutex.cpp:147]     mov rbx,[rsp+58h]   [RSP+B50 ] 0x0         (size_t)   [RSP+B58 ] 0xE1952FEF50    (void*)   [RSP+B60 ] 0xE1952FEF50    (void*)   [RSP+B68 ] 0x1D        (size_t)   [RSP+B70 ] 0x2DF28B6DF80    (char*) "\x03"   [RSP+B78 ] 0x1         (size_t)   [RSP+B80 ] 0x7FFABBB777E0   (hdt::ActorManager*)   [RSP+B88 ] 0xE1952FEF50    (void*)   [RSP+B90 ] 0x2E17FDC70A0    (void*)   [RSP+B98 ] 0x7FFABB9E3949   (void* -> hdtSMP64.dll+0003949 hdt::ActorManager::onEvent)     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:141]     nop   [RSP+BA0 ] 0x2E17FD03A20    (hdt::StringImpl*)   [RSP+BA8 ] 0x7FFABBB77828   (char*) "\x02\x01"   [RSP+BB0 ] 0x2E0EA4C7128    (void*)   [RSP+BB8 ] 0x2E0EA4C7148    (void*)   [RSP+BC0 ] 0x2DFC0D06000    (NiNode*)   [RSP+BC8 ] 0x7FF72F4AD9EC   (void* -> SkyrimSE.exe+0D1D9EC)     test rax,rax   [RSP+BD0 ] 0x1         (size_t)   [RSP+BD8 ] 0x7FFABBB69000   (char*) "8("   [RSP+BE0 ] 0x2838       (size_t)   [RSP+BE8 ] 0x7FFABBABFC20   (void* -> hdtSMP64.dll+00DFC20 mtx_do_lock)     [D:\a\_work\1\s\src\vctools\crt\github\stl\src\mutex.cpp:147]     mov rbx,[rsp+58h]   [RSP+BF0 ] 0x2DF00000000    (void*)   [RSP+BF8 ] 0x7FF72F4AD9EC   (void* -> SkyrimSE.exe+0D1D9EC)     test rax,rax   [RSP+C00 ] 0x0         (size_t)   [RSP+C08 ] 0x7FF7308865A0   (void* -> SkyrimSE.exe+20F65A0)     and bl,bl   [RSP+C10 ] 0x1         (size_t)   [RSP+C18 ] 0x7FF72F618150   (void* -> SkyrimSE.exe+0E88150)     cmp dword ptr [rdx+18h],0   [RSP+C20 ] 0x1D        (size_t)   [RSP+C28 ] 0x7FFABBB68FB8   (char*) "\x02\x01"   [RSP+C30 ] 0x7FFABBB69048   (void* -> hdtSMP64.dll+0189048)     jo short 3   [RSP+C38 ] 0x7FFABBA9DF1C   (void* -> hdtSMP64.dll+00BDF1C hdt::EventDispatcherImpl<hdt::PreStepEvent>::dispatch)     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\EventDispatcherImpl.h:62]     add rbx,8   [RSP+C40 ] 0x2DF04600170    (void*)   [RSP+C48 ] 0x7FFABBB77828   (char*) "\x02\x01"   [RSP+C50 ] 0x7FFABBB68FB0   (hdt::EventDispatcherImpl<hdt::ArmorAttachEvent>*)   [RSP+C58 ] 0x2DF04600178    (void*)   [RSP+C60 ] 0x0         (size_t)   [RSP+C68 ] 0x1D        (size_t)   [RSP+C70 ] 0x2DFC0ED52D0    (BSFadeNode*)   [RSP+C78 ] 0x7FFABBAA0F04   (void* -> hdtSMP64.dll+00C0F04 hdt::Unk001CB0E0::unk001CB0E0)     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:210]     call 0FFFFFFFFFFFFFF4Ch   [RSP+C80 ] 0x7FFABBB68FB8   (char*) "\x02\x01"   [RSP+C88 ] 0x1D        (size_t)   [RSP+C90 ] 0x2DF28B6DF80    (char*) "\x03"   [RSP+C98 ] 0x2DFC14EE128    (NiNode*)   [RSP+CA0 ] 0x2DF28B6DF80    (char*) "\x03"   [RSP+CA8 ] 0x1         (size_t)   [RSP+CB0 ] 0x7FF7308865A0   (void* -> SkyrimSE.exe+20F65A0)     and bl,bl   [RSP+CB8 ] 0x7FF72F5A8693   (void* -> SkyrimSE.exe+0E18693)     mov rbx,[rsp+38h]   [RSP+CC0 ] 0x2DFC14EE128    (NiNode*)   [RSP+CC8 ] 0x2DFC0ED52D0    (BSFadeNode*)   [RSP+CD0 ] 0x0         (size_t)   [RSP+CD8 ] 0x0         (size_t)   [RSP+CE0 ] 0x2DFC14EE128    (NiNode*)   [RSP+CE8 ] 0x7FF72E9A77A0   (void* -> SkyrimSE.exe+02177A0)     mov rsi,rax   [RSP+CF0 ] 0x2DFC0ED52D0    (BSFadeNode*)   [RSP+CF8 ] 0xFFFFFFFF     (size_t)   [RSP+D00 ] 0x0         (size_t)   [RSP+D08 ] 0x0         (size_t)   [RSP+D10 ] 0x2DF10D13301    (void*)   [RSP+D18 ] 0x2DF00000000    (void*)   [RSP+D20 ] 0x0         (size_t)   [RSP+D28 ] 0x7FF72E97867D   (void* -> SkyrimSE.exe+01E867D)     nop   [RSP+D30 ] 0x2DFC0ED52D0    (BSFadeNode*)   [RSP+D38 ] 0x2DFC0ED52D0    (BSFadeNode*)   [RSP+D40 ] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+D48 ] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+D50 ] 0x0         (size_t)   [RSP+D58 ] 0x0         (size_t)   [RSP+D60 ] 0x1D        (size_t)   [RSP+D68 ] 0x0         (size_t)   [RSP+D70 ] 0x2DF28B6DF80    (char*) "\x03"   [RSP+D78 ] 0xD98        (size_t)   [RSP+D80 ] 0x2DF28B6DF80    (char*) "\x03"   [RSP+D88 ] 0x1D        (size_t)   [RSP+D90 ] 0xE1952FF180    (void*)   [RSP+D98 ] 0x7FFAC9EF9261   (void* -> skee64.dll+0089261)     mov rbx,rax   [RSP+DA0 ] 0x7FFB0335008C   (void*)     mov rax,rsp   [RSP+DA8 ] 0x2DFC14EE128    (NiNode*)   [RSP+DB0 ] 0x1D        (size_t)   [RSP+DB8 ] 0x2DF10D13301    (void*)   [RSP+DC0 ] 0x0         (size_t)   [RSP+DC8 ] 0x0         (size_t)   [RSP+DD0 ] 0x7FF73025BCC0   (void* -> SkyrimSE.exe+1ACBCC0)     add [rax],al   [RSP+DD8 ] 0xD98        (size_t)   [RSP+DE0 ] 0x1         (size_t)   [RSP+DE8 ] 0x7FF72E9A4227   (void* -> SkyrimSE.exe+0214227)     test rax,rax   [RSP+DF0 ] 0x0         (size_t)   [RSP+DF8 ] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+E00 ] 0x2DFC14EE128    (NiNode*)   [RSP+E08 ] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+E10 ] 0xB02E400      (size_t)   [RSP+E18 ] 0x0         (size_t)   [RSP+E20 ] 0x7FF73025BCC0   (void* -> SkyrimSE.exe+1ACBCC0)     add [rax],al   [RSP+E28 ] 0x190DE973     (size_t)   [RSP+E30 ] 0x4049000000000000 (size_t)   [RSP+E38 ] 0x0         (size_t)   [RSP+E40 ] 0x9         (size_t)   [RSP+E48 ] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+E50 ] 0x3F789D00     (size_t)   [RSP+E58 ] 0x2DFBFBE74D0    (NiNode*)   [RSP+E60 ] 0x3E733036     (size_t)   [RSP+E68 ] 0x2DF28B6ED18    (void*)   [RSP+E70 ] 0x0         (size_t)   [RSP+E78 ] 0x3E832A9F0000001D (size_t)   [RSP+E80 ] 0xBEA2CF87BF69AF02 (size_t)   [RSP+E88 ] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+E90 ] 0x0         (size_t)   [RSP+E98 ] 0x0         (size_t)   [RSP+EA0 ] 0x3F6B1B05     (size_t)   [RSP+EA8 ] 0x0         (size_t)   [RSP+EB0 ] 0x2DF28B6DF80    (char*) "\x03"   [RSP+EB8 ] 0x300000003     (size_t)   [RSP+EC0 ] 0x1010000      (size_t)   [RSP+EC8 ] 0x2DFB6B39300    (TESNPC*)   [RSP+ED0 ] 0x3F789D6A     (size_t)   [RSP+ED8 ] 0x0         (size_t)   [RSP+EE0 ] 0x3F800000     (size_t)   [RSP+EE8 ] 0x0         (size_t)   [RSP+EF0 ] 0x0         (size_t)   [RSP+EF8 ] 0x0         (size_t)   [RSP+F00 ] 0x0         (size_t)   [RSP+F08 ] 0x1D        (size_t)   [RSP+F10 ] 0x3F6B1B05     (size_t)   [RSP+F18 ] 0x0         (size_t)   [RSP+F20 ] 0x0         (size_t)   [RSP+F28 ] 0x40000000000    (size_t)   [RSP+F30 ] 0x2750000013F    (size_t)   [RSP+F38 ] 0x7FF730766518   (void* -> SkyrimSE.exe+1FD6518)     fisubr st,word ptr [rbp-52211042h]   [RSP+F40 ] 0x2DF1F4FB660    (TESObjectARMO*)   [RSP+F48 ] 0x2DF28EE9630    (void*)   [RSP+F50 ] 0x2DF28B6DF80    (char*) "\x03"   [RSP+F58 ] 0x400BBF99980    (size_t)   [RSP+F60 ] 0x28200000149    (size_t)   [RSP+F68 ] 0x7FF730766514   (void* -> SkyrimSE.exe+1FD6514)     fisubr st,word ptr [rbp-52211042h]   [RSP+F70 ] 0x1         (size_t)   [RSP+F78 ] 0x2DF278181C0    (void*)   [RSP+F80 ] 0x2400000001    (size_t)   [RSP+F88 ] 0x3F8000003F800000 (size_t)   [RSP+F90 ] 0x2DF3F800000    (void*)   [RSP+F98 ] 0x2DFBD83E958    (TESModelTextureSwap*)   [RSP+FA0 ] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+FA8 ] 0x0         (size_t)   [RSP+FB0 ] 0x2DFC14EE128    (NiNode*)   [RSP+FB8 ] 0x2DF28B6EE98    (void*)   [RSP+FC0 ] 0x1         (size_t)   [RSP+FC8 ] 0x2DF28B6DF80    (char*) "\x03"   [RSP+FD0 ] 0x2DF28B6DF98    (void*)   [RSP+FD8 ] 0x0         (size_t)   [RSP+FE0 ] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+FE8 ] 0x2DFB7077650    (TESObjectARMO*)   [RSP+FF0 ] 0x1         (size_t)   [RSP+FF8 ] 0x0         (size_t)   [RSP+1000] 0xE1952FF400    (void*)   [RSP+1008] 0x2DF1F4F97A0    (TESObjectARMO*)   [RSP+1010] 0xE1952FF4D0    (void*)   [RSP+1018] 0x2DFBD83E8D0    (TESObjectARMA*)   [RSP+1020] 0x1         (size_t)   [RSP+1028] 0x0         (size_t)   [RSP+1030] 0x1         (size_t)   [RSP+1038] 0x7FF72EA07796   (void* -> SkyrimSE.exe+0277796)     mov rbx,[rsp+88h]   [RSP+1040] 0x20        (size_t)   [RSP+1048] 0x2DF1F4F97A0    (TESObjectARMO*)   [RSP+1050] 0x2DFBD83E8D0    (TESObjectARMA*)   [RSP+1058] 0x2DFBD83E958    (TESModelTextureSwap*)   [RSP+1060] 0x0         (size_t)   [RSP+1068] 0x435922CE43B9E051 (size_t)   [RSP+1070] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+1078] 0x2DFB9630260    (BGSTextureSet*)   [RSP+1080] 0x2DFB6EBD100    (TESRace*)   [RSP+1088] 0xE1952FF4D0    (void*)   [RSP+1090] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+1098] 0xE1952FF4D0    (void*)   [RSP+10A0] 0x2DF1F4F97A0    (TESObjectARMO*)   [RSP+10A8] 0x0         (size_t)   [RSP+10B0] 0x1         (size_t)   [RSP+10B8] 0x7FF72EA09370   (void* -> SkyrimSE.exe+0279370)     test al,al   [RSP+10C0] 0x20        (size_t)   [RSP+10C8] 0x0         (size_t)   [RSP+10D0] 0x3445323042302820 (size_t)   [RSP+10D8] 0x202F5D315B293244 (size_t)   [RSP+10E0] 0x3739454430393128 (size_t)   [RSP+10E8] 0x5D2530355B202933 (size_t)   [RSP+10F0] 0x2DFC0EB1B00    (char*) "\x02"   [RSP+10F8] 0x7FF72EB4D2C7   (void* -> SkyrimSE.exe+03BD2C7)     mov sil,1   [RSP+1100] 0x0         (size_t)   [RSP+1108] 0x2DFB9384DC0    (void*)   [RSP+1110] 0x2DF1F4F97A0    (TESObjectARMO*)   [RSP+1118] 0x7FFB34AB4DE8   (void* -> VCRUNTIME140.dll+0004DE8 __RTDynamicCast)     jmp short 7   [RSP+1120] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+1128] 0x7FF72F4590CF   (void* -> SkyrimSE.exe+0CC90CF)     cmp [rdi],eax   [RSP+1130] 0x7FF730768208   (char*) " "   [RSP+1138] 0xE1952FF4B8    (void*)   [RSP+1140] 0x2DFC0ED52D0    (BSFadeNode*)   [RSP+1148] 0x0         (size_t)   [RSP+1150] 0x2DFC0EB1BD8    (void*)   [RSP+1158] 0x0         (size_t)   [RSP+1160] 0x1         (size_t)   [RSP+1168] 0x7FF72EB56AC8   (void* -> SkyrimSE.exe+03C6AC8)     mov eax,1   [RSP+1170] 0x0         (size_t)   [RSP+1178] 0x7FF72FF75488   (void* -> SkyrimSE.exe+17E5488)     xor [rbx-4Bh],cl   [RSP+1180] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+1188] 0x0         (size_t)   [RSP+1190] 0x2DFC0EB1BD8    (void*)   [RSP+1198] 0x7FF72E9C1B82   (void* -> SkyrimSE.exe+0231B82)     mov ebp,eax   [RSP+11A0] 0x2DFC0EB84F0    (void*)   [RSP+11A8] 0x0         (size_t)   [RSP+11B0] 0x2DFB6B39300    (TESNPC*)   [RSP+11B8] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+11C0] 0xE1952FF568    (void*)   [RSP+11C8] 0x7FF72FF75488   (void* -> SkyrimSE.exe+17E5488)     xor [rbx-4Bh],cl   [RSP+11D0] 0x2DFB6B39300    (TESNPC*)   [RSP+11D8] 0x7FF72EB4BCFA   (void* -> SkyrimSE.exe+03BBCFA)     mov rcx,[rax]   [RSP+11E0] 0x0         (size_t)   [RSP+11E8] 0x0         (size_t)   [RSP+11F0] 0x3C872B01     (size_t)   [RSP+11F8] 0x0         (size_t)   [RSP+1200] 0x0         (size_t)   [RSP+1208] 0x0         (size_t)   [RSP+1210] 0x0         (size_t)   [RSP+1218] 0x0         (size_t)   [RSP+1220] 0x0         (size_t)   [RSP+1228] 0x0         (size_t)   [RSP+1230] 0x0         (size_t)   [RSP+1238] 0x0         (size_t)   [RSP+1240] 0x0         (size_t)   [RSP+1248] 0x0         (size_t)   [RSP+1250] 0xBF800000     (size_t)   [RSP+1258] 0x0         (size_t)   [RSP+1260] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+1268] 0x2DFB6B39300    (TESNPC*)   [RSP+1270] 0x2DFC0ED52D0    (BSFadeNode*)   [RSP+1278] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+1280] 0xA         (size_t)   [RSP+1288] 0xFFFFFFFF     (size_t)   [RSP+1290] 0xE1952FF5F9    (void*)   [RSP+1298] 0x7FF72EB4E277   (void* -> SkyrimSE.exe+03BE277)     test r13,r13   [RSP+12A0] 0x1         (size_t)   [RSP+12A8] 0x0         (size_t)   [RSP+12B0] 0xE1952FF600    (void*)   [RSP+12B8] 0x0         (size_t)   [RSP+12C0] 0x7FF72E9257E0   (void* -> SkyrimSE.exe+01957E0)     mov rdx,[rcx]   [RSP+12C8] 0x7FF72FC35F36   (void* -> SkyrimSE.exe+14A5F36)     movzx eax,word ptr [rsi+122h]   [RSP+12D0] 0x2DFB8937308    (void*)   [RSP+12D8] 0x2DF28B6DF80    (char*) "\x03"   [RSP+12E0] 0x2DFA0EE9A18    (void*)   [RSP+12E8] 0x2DFB9384DC0    (void*)   [RSP+12F0] 0x2DFC142D388    (BSPortalGraph*)   [RSP+12F8] 0x2DFA0EE9820    (ShadowSceneNode*)   [RSP+1300] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+1308] 0x200000000000   (size_t)   [RSP+1310] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+1318] 0x2DFC10EBE10    (NiNode*)   [RSP+1320] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+1328] 0x2DFB9384DC0    (void*)   [RSP+1330] 0x0         (size_t)   [RSP+1338] 0x0         (size_t)   [RSP+1340] 0x0         (size_t)   [RSP+1348] 0x0         (size_t)   [RSP+1350] 0x0         (size_t)   [RSP+1358] 0x0         (size_t)   [RSP+1360] 0x0         (size_t)   [RSP+1368] 0x0         (size_t)   [RSP+1370] 0x0         (size_t)   [RSP+1378] 0x0         (size_t)   [RSP+1380] 0x3C872B01     (size_t)   [RSP+1388] 0x0         (size_t)   [RSP+1390] 0x2DF10D12C70    (void*)   [RSP+1398] 0x2DFB9384DC0    (void*)   [RSP+13A0] 0x0         (size_t)   [RSP+13A8] 0x768        (size_t)   [RSP+13B0] 0x2DFB6B39300    (TESNPC*)   [RSP+13B8] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+13C0] 0x1         (size_t)   [RSP+13C8] 0x7FF72EA78545   (void* -> SkyrimSE.exe+02E8545)     mov al,1   [RSP+13D0] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+13D8] 0x2DFA0EE9820    (ShadowSceneNode*)   [RSP+13E0] 0x2DF00000001    (void*)   [RSP+13E8] 0x1         (size_t)   [RSP+13F0] 0x2DFA0EE9800    (char*) "\x10\x03"   [RSP+13F8] 0x7FF72EE73E5E   (void* -> SkyrimSE.exe+06E3E5E)     movzx eax,byte ptr [1A1847Ah]   [RSP+1400] 0x69        (size_t)   [RSP+1408] 0x2DFA0EE9A18    (void*)   [RSP+1410] 0x69        (size_t)   [RSP+1418] 0x2DFA0EE99C8    (void*)   [RSP+1420] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+1428] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+1430] 0x2DFC001A5A0    (TESObjectREFR*)   [RSP+1438] 0x0         (size_t)   [RSP+1440] 0x2DF10D12C70    (void*)   [RSP+1448] 0xFFFFFFFF     (size_t)   [RSP+1450] 0x0         (size_t)   [RSP+1458] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+1460] 0xE1952FF800    (void*)   [RSP+1468] 0x7FF72EEC296D   (void* -> SkyrimSE.exe+073296D)     nop   [RSP+1470] 0x2DF00000069    (void*)   [RSP+1478] 0x2DF1D7BA6D0    (void*)   [RSP+1480] 0xE1952FF800    (void*)   [RSP+1488] 0x2EF79786F0B40000 (size_t)   [RSP+1490] 0x202        (size_t)   [RSP+1498] 0x7FFB4702E979   (char*) "\x0f\x1fD"   [RSP+14A0] 0x17B4       (size_t)   [RSP+14A8] 0xE100000000    (size_t)   [RSP+14B0] 0x0         (size_t)   [RSP+14B8] 0x0         (size_t)   [RSP+14C0] 0xE1952FF798    (void*)   [RSP+14C8] 0x2         (size_t)   [RSP+14D0] 0x0         (size_t)   [RSP+14D8] 0x0         (size_t)   [RSP+14E0] 0x2E116128870    (void*)   [RSP+14E8] 0x15        (size_t)   [RSP+14F0] 0x743200000000   (size_t)   [RSP+14F8] 0x17B4       (size_t)   [RSP+1500] 0x2E116128870    (void*)   [RSP+1508] 0x0         (size_t)   [RSP+1510] 0x10        (size_t)   [RSP+1518] 0xC348000000000030 (size_t)   [RSP+1520] 0x0         (size_t)   [RSP+1528] 0x0         (size_t)   [RSP+1530] 0x0         (size_t)   [RSP+1538] 0x0         (size_t)   [RSP+1540] 0x0         (size_t)   [RSP+1548] 0xE1952FF7E8    (void*)   [RSP+1550] 0x0         (size_t)   [RSP+1558] 0x2DF15960480    (size_t)   [RSP+1560] 0x0         (size_t)   [RSP+1568] 0x7FFAB7E0C3EB   (void* -> steamclient64.dll+084C3EB)     test eax,eax   [RSP+1570] 0xE1952FF910    (void*)   [RSP+1578] 0x2DF159605D0    (size_t)   [RSP+1580] 0x2         (size_t)   [RSP+1588] 0x0         (size_t)   [RSP+1590] 0xE1952FF840    (void*)   [RSP+1598] 0xE1952FF848    (void*)   [RSP+15A0] 0x2         (size_t)   [RSP+15A8] 0x7FFAB7E08E70   (void* -> steamclient64.dll+0848E70)     movzx eax,bl   [RSP+15B0] 0x2DF00000000    (void*)   [RSP+15B8] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+15C0] 0x2DFC001A5A0    (TESObjectREFR*)   [RSP+15C8] 0x2DF159605D0    (size_t)   [RSP+15D0] 0xC381295B43B81001 (size_t)   [RSP+15D8] 0x7FF7C35FA668   (size_t)   [RSP+15E0] 0x418987B043796A79 (size_t)   [RSP+15E8] 0xC345D93BC35FA668 (size_t)   [RSP+15F0] 0x43E59865     (size_t)   [RSP+15F8] 0xC3DCFFEA43DFA1DA (size_t)   [RSP+1600] 0x429E4762C35FA668 (size_t)   [RSP+1608] 0xC337AD1D     (size_t)   [RSP+1610] 0x0         (size_t)   [RSP+1618] 0x0         (size_t)   [RSP+1620] 0x0         (size_t)   [RSP+1628] 0x0         (size_t)   [RSP+1630] 0x0         (size_t)   [RSP+1638] 0x0         (size_t)   [RSP+1640] 0x0         (size_t)   [RSP+1648] 0x0         (size_t)   [RSP+1650] 0x0         (size_t)   [RSP+1658] 0x0         (size_t)   [RSP+1660] 0x0         (size_t)   [RSP+1668] 0x0         (size_t)   [RSP+1670] 0x0         (size_t)   [RSP+1678] 0x0         (size_t)   [RSP+1680] 0x0         (size_t)   [RSP+1688] 0x0         (size_t)   [RSP+1690] 0x3C872B01     (size_t)   [RSP+1698] 0x0         (size_t)   [RSP+16A0] 0x1         (size_t)   [RSP+16A8] 0x0         (size_t)   [RSP+16B0] 0x0         (size_t)   [RSP+16B8] 0x2DF1925E760    (Main*)   [RSP+16C0] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+16C8] 0x0         (size_t)   [RSP+16D0] 0xE1952FFA40    (void*)   [RSP+16D8] 0x7FF72EDD7573   (void* -> SkyrimSE.exe+0647573)     mov rax,[2B3FF85h]   [RSP+16E0] 0x1         (size_t)   [RSP+16E8] 0x7FF73003B9C0   (void* -> SkyrimSE.exe+18AB9C0)     xor [rax-12h],ch   [RSP+16F0] 0x0         (size_t)   [RSP+16F8] 0x0         (size_t)   [RSP+1700] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+1708] 0x0         (size_t)   [RSP+1710] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+1718] 0x7FFB47016B2D   (char*) "\x0f\x1fD"   [RSP+1720] 0xC         (size_t)   [RSP+1728] 0x0         (size_t)   [RSP+1730] 0x0         (size_t)   [RSP+1738] 0x0         (size_t)   [RSP+1740] 0x91238       (size_t)   [RSP+1748] 0x7FF72EDD614C   (void* -> SkyrimSE.exe+064614C)     cmp byte ptr [2B40FFFh],0   [RSP+1750] 0x2DF1925E760    (Main*)   [RSP+1758] 0x0         (size_t)   [RSP+1760] 0x2DF1925E760    (Main*)   [RSP+1768] 0x0         (size_t)   [RSP+1770] 0x2DF10D84920    (CSharedMemStream*)   [RSP+1778] 0x7FFACBAD5FFC   (void* -> gameoverlayrenderer64.dll+00B5FFC)     mov eax,ebp   [RSP+1780] 0x7         (size_t)   [RSP+1788] 0x8         (size_t)   [RSP+1790] 0x2E18EEECE00    (char*) "(00000D64) [50%]"   [RSP+1798] 0x7FFABBB78730   (void* -> hdtSMP64.dll+0198730)   [RSP+17A0] 0x2838       (size_t)   [RSP+17A8] 0x7FFABBABFC20   (void* -> hdtSMP64.dll+00DFC20 mtx_do_lock)     [D:\a\_work\1\s\src\vctools\crt\github\stl\src\mutex.cpp:147]     mov rbx,[rsp+58h]   [RSP+17B0] 0x0         (size_t)   [RSP+17B8] 0x0         (size_t)   [RSP+17C0] 0x0         (size_t)   [RSP+17C8] 0x7FFB47DCA333   (char*) "\x0f\x1fD"   [RSP+17D0] 0x0         (size_t)   [RSP+17D8] 0x0         (size_t)   [RSP+17E0] 0x10        (size_t)   [RSP+17E8] 0x7FFACBABAE4D   (void* -> gameoverlayrenderer64.dll+009AE4D)     test al,al   [RSP+17F0] 0x7FFA00000001   (size_t)   [RSP+17F8] 0x7FFA00000003   (size_t)   [RSP+1800] 0x0         (size_t)   [RSP+1808] 0x7FFABBB786E8   (char*) "\x02"   [RSP+1810] 0x7FFABBB692B8   (char*) "\x02\x01"   [RSP+1818] 0x0         (size_t)   [RSP+1820] 0x0         (size_t)   [RSP+1828] 0x0         (size_t)   [RSP+1830] 0x2138BC7F6375   (size_t)   [RSP+1838] 0x7FFB47DC97D0   (void* -> USER32.dll+00097D0)     jmp short 0FFFFFFFFFFFFFFBFh   [RSP+1840] 0x0         (size_t)   [RSP+1848] 0x0         (size_t)   [RSP+1850] 0x0         (size_t)   [RSP+1858] 0x0         (size_t)   [RSP+1860] 0x0         (size_t)   [RSP+1868] 0x0         (size_t)   [RSP+1870] 0x0         (size_t)   [RSP+1878] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+1880] 0x0         (size_t)   [RSP+1888] 0x0         (size_t)   [RSP+1890] 0x0         (size_t)   [RSP+1898] 0x0         (size_t)   [RSP+18A0] 0x0         (size_t)   [RSP+18A8] 0x7FFABBAA11C9   (void* -> hdtSMP64.dll+00C11C9 hdt::UnkEngine::onFrame)     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:312]     cmp byte ptr [rbx+10h],0   [RSP+18B0] 0x2DF1925E760    (Main*)   [RSP+18B8] 0x0         (size_t)   [RSP+18C0] 0x91238       (size_t)   [RSP+18C8] 0x0         (size_t)   [RSP+18D0] 0x91238       (size_t)   [RSP+18D8] 0x0         (size_t)   [RSP+18E0] 0x0         (size_t)   [RSP+18E8] 0x7FF72EDCEAD5   (void* -> SkyrimSE.exe+063EAD5)     test bl,bl   [RSP+18F0] 0x0         (size_t)   [RSP+18F8] 0x0         (size_t)   [RSP+1900] 0x0         (size_t)   [RSP+1908] 0x0         (size_t)   [RSP+1910] 0x1         (size_t)   [RSP+1918] 0x7FFB0336AB1A   (void* -> skse64_1_6_1170.dll+000AB1A)     add rsp,28h   [RSP+1920] 0xA         (size_t)   [RSP+1928] 0x7FFB476AF0B0   (void* -> ucrtbase.dll+00EF0B0)     mov al,[100007FFB4767D1h]   [RSP+1930] 0x2DF10D2DBC0    (char*) "\x01"   [RSP+1938] 0x0         (size_t)   [RSP+1940] 0x91238       (size_t)   [RSP+1948] 0x14FE       (size_t)   [RSP+1950] 0x138911BC     (size_t)   [RSP+1958] 0x1         (size_t)   [RSP+1960] 0x3431A8E3CD0    (size_t)   [RSP+1968] 0x3D4        (size_t)   [RSP+1970] 0x0         (size_t)   [RSP+1978] 0x7FF72FCCBB8E   (void* -> SkyrimSE.exe+153BB8E)     mov ebx,eax   [RSP+1980] 0xA         (size_t)   [RSP+1988] 0x0         (size_t)   [RSP+1990] 0x0         (size_t)   [RSP+1998] 0xE195189000    (void*)   [RSP+19A0] 0x0         (size_t)   [RSP+19A8] 0x0         (size_t)   [RSP+19B0] 0x0         (size_t)   [RSP+19B8] 0x7FFB484F7374   (void* -> KERNEL32.DLL+0017374 BaseThreadInitThunk)     mov ecx,eax   [RSP+19C0] 0x0         (size_t)   [RSP+19C8] 0x7FFB11894B60   (void* -> usvfs_x64.dll+0084B60 InitHooks)     push rbx   [RSP+19D0] 0x1         (size_t)   [RSP+19D8] 0x1         (size_t)   [RSP+19E0] 0x0         (size_t)   [RSP+19E8] 0x7FFB496DCC91   (void* -> ntdll.dll+004CC91 RtlUserThreadStart)     jmp short 0000000000000022h   [RSP+19F0] 0x0         (size_t)   [RSP+19F8] 0x0         (size_t)   [RSP+1A00] 0x0         (size_t)   [RSP+1A08] 0x0         (size_t)   [RSP+1A10] 0x0         (size_t)   [RSP+1A18] 0x0         (size_t)   [RSP+1A20] 0xA65FE07400000000 (size_t)   [RSP+1A28] 0x0         (size_t)   [RSP+1A30] 0x0         (size_t)   [RSP+1A38] 0x7FFB470DD8E0   (void* -> KERNELBASE.dll+012D8E0 UnhandledExceptionFilter)     mov [rsp+10h],rbx   [RSP+1A40] 0xE1952FD380    (void*)   [RSP+1A48] 0x7FFBE1523894000  (size_t)   [RSP+1A50] 0x7FFBE1523894   (size_t)   [RSP+1A58] 0xE1952FD380    (void*)   [RSP+1A60] 0x7FFB496DCC70   (void* -> ntdll.dll+004CC70 RtlUserThreadStart)     sub rsp,78h   [RSP+1A68] 0x0         (size_t)   [RSP+1A70] 0x0         (size_t)   [RSP+1A78] 0x0         (size_t)   [RSP+1A80] 0x0         (size_t)   [RSP+1A88] 0x0         (size_t)   [RSP+1A90] 0x0         (size_t)   [RSP+1A98] 0x0         (size_t)   [RSP+1AA0] 0x0         (size_t)   [RSP+1AA8] 0x0         (size_t)   [RSP+1AB0] 0x0         (size_t)   [RSP+1AB8] 0x0         (size_t)   [RSP+1AC0] 0x0         (size_t)   [RSP+1AC8] 0x0         (size_t)   [RSP+1AD0] 0x0         (size_t)   [RSP+1AD8] 0x0         (size_t)   [RSP+1AE0] 0x0         (size_t)   [RSP+1AE8] 0x0         (size_t)   [RSP+1AF0] 0x0         (size_t)   [RSP+1AF8] 0x0         (size_t)   [RSP+1B00] 0x0         (size_t)   [RSP+1B08] 0x0         (size_t)   [RSP+1B10] 0x0         (size_t)   [RSP+1B18] 0x0         (size_t)   [RSP+1B20] 0x0         (size_t)   [RSP+1B28] 0x0         (size_t)   [RSP+1B30] 0x0         (size_t)   [RSP+1B38] 0x0         (size_t)   [RSP+1B40] 0x0         (size_t)   [RSP+1B48] 0x0         (size_t)   [RSP+1B50] 0x0         (size_t)   [RSP+1B58] 0x0         (size_t)   [RSP+1B60] 0x0         (size_t)   [RSP+1B68] 0x0         (size_t)   [RSP+1B70] 0x0         (size_t)   [RSP+1B78] 0x0         (size_t)   [RSP+1B80] 0x0         (size_t)   [RSP+1B88] 0x0         (size_t)   [RSP+1B90] 0x0         (size_t)   [RSP+1B98] 0x0         (size_t)   [RSP+1BA0] 0x0         (size_t)   [RSP+1BA8] 0x0         (size_t)   [RSP+1BB0] 0x0         (size_t)   [RSP+1BB8] 0x0         (size_t)   [RSP+1BC0] 0x0         (size_t)   [RSP+1BC8] 0x0         (size_t)   [RSP+1BD0] 0x0         (size_t)   [RSP+1BD8] 0x0         (size_t)   [RSP+1BE0] 0x0         (size_t)   [RSP+1BE8] 0x0         (size_t)   [RSP+1BF0] 0x0         (size_t)   [RSP+1BF8] 0x0         (size_t)   [RSP+1C00] 0x0         (size_t)   [RSP+1C08] 0x0         (size_t)   [RSP+1C10] 0x0         (size_t)   [RSP+1C18] 0x0         (size_t)   [RSP+1C20] 0x0         (size_t)   [RSP+1C28] 0x0         (size_t)   [RSP+1C30] 0x0         (size_t)   [RSP+1C38] 0x0         (size_t)   [RSP+1C40] 0x0         (size_t)   [RSP+1C48] 0x0         (size_t)   [RSP+1C50] 0x0         (size_t)   [RSP+1C58] 0x0         (size_t)   [RSP+1C60] 0x0         (size_t)   [RSP+1C68] 0x0         (size_t)   [RSP+1C70] 0x0         (size_t)   [RSP+1C78] 0x0         (size_t)   [RSP+1C80] 0x0         (size_t)   [RSP+1C88] 0x0         (size_t)   [RSP+1C90] 0x0         (size_t)   [RSP+1C98] 0x0         (size_t)   [RSP+1CA0] 0x0         (size_t)   [RSP+1CA8] 0x0         (size_t)   [RSP+1CB0] 0x0         (size_t)   [RSP+1CB8] 0x0         (size_t)   [RSP+1CC0] 0x0         (size_t)   [RSP+1CC8] 0x0         (size_t)   [RSP+1CD0] 0x0         (size_t)   [RSP+1CD8] 0x0         (size_t)   [RSP+1CE0] 0x0         (size_t)   [RSP+1CE8] 0x0         (size_t)   [RSP+1CF0] 0x0         (size_t)   [RSP+1CF8] 0x0         (size_t)   [RSP+1D00] 0x0         (size_t)   [RSP+1D08] 0x0         (size_t)   [RSP+1D10] 0x0         (size_t)   [RSP+1D18] 0x0         (size_t)   [RSP+1D20] 0x0         (size_t)   [RSP+1D28] 0x0         (size_t)   [RSP+1D30] 0x0         (size_t)   [RSP+1D38] 0x0         (size_t)   [RSP+1D40] 0x0         (size_t)   [RSP+1D48] 0x0         (size_t)   [RSP+1D50] 0x0         (size_t)   [RSP+1D58] 0x0         (size_t)   [RSP+1D60] 0x0         (size_t)   [RSP+1D68] 0x0         (size_t) MODULES:   ADVAPI32.dll     Address: 0x7FFB47BD0000     SHA: F2788B3FC5EA83C28F3AF1248B44C2080EDAEBB22F4C314560540DA2F6517DEC51D64833123D3ED2EC9523F894C92679604D928970AA8D49272AE2765E3CC28E     Version: v10.0.19041.1   AUDIOSES.DLL     Address: 0x7FFB2D090000     SHA: 070606F05102478459CE974CDAB6C91FD54C5220284154195A8DF1C60579641031A49F41A4B9716B13DB6A23C48003A6889DE051CE6FA5FE1932758D36DD2F7F     Version: v10.0.19041.1   avrt.dll     Address: 0x7FFB3F850000     SHA: 264E8716F52D87A6AE0CF00E5264520A27BCFDA7D5F128ADFB4D306FFFC9F395B3E1A2AEEC5E935F18D9688297290A14CD59815D6C71372CC799B44BE59D94EC     Version: v10.0.19041.1   bcrypt.dll     Address: 0x7FFB474E0000     SHA: 056256298C8117FA61BC5802AF62514A2345EC43CEA58D5EEC9AEDCA61BA773C32B899C6ED934062D2A5D26672FCE3C4687FC55D617BD5197E82D6F0D8957CA1     Version: v10.0.19041.1   bcryptPrimitives.dll     Address: 0x7FFB47330000     SHA: 5E454772EB93E34A5F83BBBF07200B6D741AFEF84E49C1B3E9D9C42D9BE2A93458B7FE08277A5BAE59D1D8A33A13B41B23A5ED1A98DDE5F118CE91BC692555FC     Version: v10.0.19041.3636   bink2w64.dll     Address: 0x7FFB09540000     SHA: 3369CC043EE6CBCA63F820E558BAC93E6B137A18C052416F18CC741BD888AF27A3AD98B83AF8BFD3C9705F7E823A9D32C17188BB4C0D797B82ACAFF123902E2C     Version: v2.7.1.300   cbp.dll     Address: 0x7FFB06A70000     SHA: 7BE3236379EC053375411FA784F7F3EDA1CE744A85312A7FCDF905F16945F7CDD553A6892D00761892814C958291068E761D8A059D5C667E8B47C65AA67A4C5D   cfgmgr32.dll     Address: 0x7FFB472B0000     SHA: 4906AB14D229825F00639ABD2ACCE25B1154B9226D0E97148CC85B4EFBEF9386171C80AEA1CC4F8A2458C0B4A90F07B4C62013CB900D821F4D3764CE3EF010F1     Version: v10.0.19041.3996   clbcatq.dll     Address: 0x7FFB47D10000     SHA: AFA02856163C38761BE25B575403F125FA2D25A3FBA0B86B42E07B39DAFF09C35F462BA90BD40002A7EFB7EC2CCC2FC3B5127D3237DEADC0E0B6C000FB2B0ADA     Version: v2001.12.10941.16384   combase.dll     Address: 0x7FFB47F60000     SHA: BD4FAEF136D39D4C03DBDBEF2365EF36BFC7AF2C9BB7680CCC533C9B98431455D2209173701FBB7111685C272E8F877129131163B7D7A1C711DEB99472796EB3     Version: v10.0.19041.3636   ConsoleUtilSSE.dll     Address: 0x7FFAEC510000     SHA: 4030D89523C808667A85B24FCB3F1761BFE48A3844F91B3E5036B14572BF5D0809AEA1F8556118121B19057B5CEEA9DF2F9B5890BD434C9A4EF78A599B166BB5     Version: v1.5.1   CoreMessaging.dll     Address: 0x7FFB431A0000     SHA: 76EEB0E32ED7B3A11470718292453B2F9F865AD956E78DA33BC9ACB752F4098FD851223E121D9A6AC281C2232924E4D8E3E8A158E758F3A35347FE1B9F48C86D     Version: v10.0.19041.4355   CoreUIComponents.dll     Address: 0x7FFB42E40000     SHA: 4BA4C9EC65EA58150E531A91CD3B45D609B19982AE0C1099214575D946416BBB0243DE6196206D3B110B537CD008FC3AB9ABCBE456C4BF80A9DBA6841308D610     Version: v10.0.19041.3636   CRYPT32.dll     Address: 0x7FFB46E50000     SHA: EA85559F4E69D1C914BAFEF15BA841579558AC5B15ED50527400744669BD2B1CBBF4C7246743CF3DD6D2417C3DE632C0E593F7A718D4DE4D73FD9D454746D49A     Version: v10.0.19041.1   CRYPTBASE.DLL     Address: 0x7FFB45FF0000     SHA: 4BCBB5E7E8C31A47DD110C0100288670C8C3664BC9B46373A2687289997D81E02807860E6B11177A3D781B40B9CE0EC2CA8AEA0E3D3928244AAE51047EC3745A     Version: v10.0.19041.3636   cryptnet.dll     Address: 0x7FFB3FEC0000     SHA: FB00453D0C8DF4BD73AD8EEABCFAD8DEDE0F29874EA7AEF75F8DDE355D0C0DDE0AD1ED477F09EBD8A88C72F47E9489E866DB4A895A75CE62348BF3CB2489AD4A     Version: v10.0.19041.3636   CRYPTSP.dll     Address: 0x7FFB469D0000     SHA: 1DAF57F3550D1BDDB60972C63AF8AECE03E35118DDB7D747A104295106F82ABA67F4BF9F203E8FF65927982283BEC95B4215BFA0FBBEF3CC42DF0B3797E0CFAB     Version: v10.0.19041.3636   d3d11.dll     Address: 0x7FFB421B0000     SHA: C201D83562EF04459A6DBA69D046916800BC8A5CD6550D9999A8D472B85F351E7A16AF0AE2904486304121D498ABCD2ED0C5CAFA38852A61EDD0AB3237830FAD     Version: v10.0.19041.4355   D3DCOMPILER_47.dll     Address: 0x7FFB41CA0000     SHA: 40EB4C7DE0A78C254FA79636F5D95CC62C78C03564ECFEC9A92A7222564C2CD5D14E7E3BFF0A84323533C72F706B7C7EE393D70AA4BC05EAEBF354AEFBB7D3B3     Version: v10.0.19041.3636   d3dx9_42.dll     Address: 0x7FFAE39A0000     SHA: 92CF7AE0DFE1437227F8BE37F50D84A6B18876485CB953C6A972A2F0C9F10D940941F34E8C8188559523B69BF2F6AD463526F87DE52F8F142337031E753F6F0D     Version: v9.27.952.3001   dbghelp.dll     Address: 0x7FFB46470000     SHA: A1B672B4964A5D511789E99FD3635BE69C1512065158F5F67D86244D39138299B77C9560985D0BBB84702FA97181C2D3B599BF64FB8225E1EFCF4B414763BE2A     Version: v10.0.19041.3636   dcomp.dll     Address: 0x7FFB428B0000     SHA: 3B55D4896E021EE98334B8E2199A8248FEDC907E645CBF7CE3DA3D8ED9985440ABA3290EA02EF5CDB18A6DF358BDA79AC3427FA2DF7EB785447FEA47EBF7F662     Version: v10.0.19041.4597   DeviousDevices.dll     Address: 0x7FFAFD4D0000     SHA: 8C4A78A78C79C0DDA417F8984D5CDB3AAEBCD0CF0EA1BDB9DCAA1D5E4CC8B1FAEB1A8F889C49E161535FB4360CA12BB4AB4A6676B967320BB4DF92548C54F183     Version: v0.0.0.1   devobj.dll     Address: 0x7FFB469F0000     SHA: AA917F2B57F7147C3BA188ECDE279006DDDB91CD44D4DFEBC83284F79DF570742147A0BF10E29C935AD28AF08DBE223071EA5393C1BBA3E1BA8F97C7D6235218     Version: v10.0.19041.4355   DINPUT8.dll     Address: 0x7FFB0AAA0000     SHA: 8724CECA11C21C29E2BC3C7712E8228FF3C30E4C320C176830E8B9FE8B50A93B0FA72CB473EEA40913F1D85C432CA1C2BEAC9A0E761322B1A65B40BBE9FD490E     Version: v10.0.19041.1   DNSAPI.dll     Address: 0x7FFB45A80000     SHA: 9156DD138F248034E3C97C8C49377E17842454A12851EF6F55EE227EEC838BA04FA7F2D84832F2DE8333A54619FDCC1DC0F5E1C75B82C6A064E3F7373DD4E4E1     Version: v10.0.19041.1   DPAPI.DLL     Address: 0x7FFB46A50000     SHA: D4B3849944B608E1C19EFA4D52DB38005EAF1C17441ED3A848D1F2C83F60EFEDCD83D283079C367103B58BA5C7029140015B0AD2414B53252D4210A13210D4EC     Version: v10.0.19041.3636   drvstore.dll     Address: 0x7FFB3FBC0000     SHA: 16D777B8D7F92F9543D6F36B02DCA79D52EBD89175F73A4BFA1FD53434F30FF1C591E22FD39AF9CC77EA878F99E1A0C9E5050D541ED172D4BF7959C4A15C99E9     Version: v10.0.19041.4355   DSOUND.DLL     Address: 0x7FFB2EDF0000     SHA: C2242C561B28CCF93831F8192953A5071E0BF57521D5EEE71D78790A4D393568160BA3D31ECA2EC891405816A091E6003F910DEA1543FE0C6BA94F3A7528B754     Version: v10.0.19041.1   dwmapi.dll     Address: 0x7FFB43DF0000     SHA: 6058BE3D4946E32FBFBA799F88932A22FB1645957C500755E3173E9D141F71CB02A3287BD9C513E95ED0A00E525F435E6D39E35E8FFBDDF8E3A8D5CFCD6A1FF8     Version: v10.0.19041.1   dxcore.dll     Address: 0x7FFB3A520000     SHA: 4F1777A7A98870EFAAD139C2D611B64D8AB4C1ED25E7D185B32A84D82571CF656C643E79F3080D362C5F4E05B77E50521C87A45CECAFF430B53B0748CAA994CC     Version: v10.0.19041.4474   dxgi.dll     Address: 0x7FFB45070000     SHA: 967C887BC7A3FA2A23E9A07A4C9016910CA8D9D0D93E7427ABF132707562FE82391A371DBEE8176ED3E6D8930647E40CCDD44D20363599E4CB45FE9FF5F7AD89     Version: v10.0.19041.4597   Fuz Ro D'oh.dll     Address: 0x7FFB07BD0000     SHA: F88C912B09FAB4D09E84C694A55C884E9CA8B191CCA03EB089CDCC2D81948B13621BCC5AB0E0487A858F37C84BEFDCED71D7DBBF6D58932DB83149CB47CEB458     Version: v2.5.8.123   fwpuclnt.dll     Address: 0x7FFB3D710000     SHA: C314786122F5D511DB31E886DC8F5FCC774C2AD5D9D57F1E139006280B4BC749A84A4842B13607D32CFEA2F49502A2C2ECA865645A31DECE990DDE19101E1228     Version: v10.0.19041.3636   gameoverlayrenderer64.dll     Address: 0x7FFACBA20000     SHA: 803FEB34046707534A37DFAAD4F013E77C06694583AA65F600A93F10CFFB7BBE89370934D793E82FEE858505374140955546A3AAC40290B6DA0E9E2CB78711E3     Version: v9.4.36.28   GDI32.dll     Address: 0x7FFB49560000     SHA: 610F74CFC49462766FC9572CC669C203784E6C2D1B9464C16CAA7C0F98803C0817D19D4CA2030F0917EB3B57143BC647A94CFBAB9F62BFB261D03844752526AB     Version: v10.0.19041.4474   gdi32full.dll     Address: 0x7FFB473C0000     SHA: 3FF2A87A2464891FCB26ED5B43B9C55A99CEB8DF3CB3F0D4609745538F41423670977CAB7C86F3A33910AA51B30B6749CC7C24708AD026BEA6AD0995ACEBD126     Version: v10.0.19041.4474   hdtSMP64.dll     Address: 0x7FFABB9E0000     SHA: D2567AD7BE69399B00FDA44E83D685EDD716108744FC35CFCDF5F85C5BAA37998BF15FBF1285EB2FDFBA7E868A1422AE7FBC587AA6F66A3DD6830AB4FA9A181B   HID.DLL     Address: 0x7FFB44F10000     SHA: 6269C673CC8F6763EF3D2ABA489C9BFCE1F5760F21408715AFE9F2CE23FEAE3124B568E0AA0ADDAABC43E624F9FC1E4DD9F7796135F6DC094B48BFDD810198D6     Version: v10.0.19041.1   imagehlp.dll     Address: 0x7FFB47940000     SHA: F74688513B70E559316E4F583B36365126E5904C24EFF65B70C9AE2D86B43A5258E29732D7F00D758E2271DB283D549459180B26E90D3E552C264C9E9B681B5E     Version: v10.0.19041.3636   IMM32.DLL     Address: 0x7FFB49620000     SHA: 93BFA30DD70DCE8EE68F72FD8D35C1BF5BCB05B4249762618F249AED69429AF2DA79FECC3A79CD7B69428610E9CE194474B521DC72E6EFDD02E7FA2E9CA91DD8     Version: v10.0.19041.4474   inputhost.dll     Address: 0x7FFB39860000     SHA: A290C7595DF0EB13F4E33BAC30AEB97CA209D52089BBB836501DFD09F5EDA4559012298C2735034BAB978C572BA0E948A1677ED857F2A04FCBAF7A07C8FB8EA7     Version: v10.0.19041.4355   IPHLPAPI.DLL     Address: 0x7FFB45A40000     SHA: 5C89A265540E72183CAA65B245A846C2F958C07AC58A011FC3DDC640FBDF81C51BBEFFFF9FE3752B809EF5CC58692FC69ABDC2E0DDB2390EC8121D8133677664     Version: v10.0.19041.1   JContainers64.dll     Address: 0x7FFAE02B0000     SHA: 6A2E301A005B1680E3C0DA604300CCC2ABFA765CD744F4C5920C4347D1D2EB733FC1CD86EB7EA95B8DE5E491467DCD40B82E8F31186C8B878712DFC1C6DF41C2     Version: v4.2.9   kernel.appcore.dll     Address: 0x7FFB43DD0000     SHA: 1913D97EDD8421A7985B131656AA1B3FE9CB629E0CD3D9BE31A3CE40788F59111C50EC3E80BF2A775D72690FC0142935D205DFB06538F0C7CB3D0193057F6662     Version: v10.0.19041.3758   KERNEL32.DLL     Address: 0x7FFB484E0000     SHA: C833A73F86ABC2E71FD5A8EABA2D07025ABD4AC6D55BE29DC56438D832785BA37B703536222FEBE1519C61A939CA3C242A5261A3B6F42DE33332E0F3FF7BD3A2     Version: v10.0.19041.3636   KERNELBASE.dll     Address: 0x7FFB46FB0000     SHA: E99105D8A1BE99CB3602BAF96E1180B6856EDB97F2A4201AFC975997A59386C53146657164CFBDE694956B2F5428552C65C088CDB2BFA24ED3FE53C65B6F6DBF     Version: v10.0.19041.3636   mfgfix.dll     Address: 0x7FFB06360000     SHA: 49BD14154A0493E2CA808571124DF43CE959C557D0823C2D2CE88FF06A03FE65C8EED361C85DAD84BC38BC34BD97ECD45092B5339F0638215B8635DDA5AC9CD5     Version: v1.6.1   MMDevApi.dll     Address: 0x7FFB3F860000     SHA: BDE405C7B49EDC42C160B757FEB621A5693278AE1BD355494D6B718BDFB64812C0BB4E0ABD341E9CDD01B89FEFD0C544FAD48EC3CA491987F5D673FBC01D9300     Version: v10.0.19041.1   msasn1.dll     Address: 0x7FFB46800000     SHA: D81A60DA80E4499DD704C983A8AFB7DFDAAF821CF6B9C224AC92609344C8E310C206D18FE93D817362C5F625626F632A2C0B6999C8BD31A92BE3FC6221DEA7D4     Version: v10.0.19041.3636   MSCTF.dll     Address: 0x7FFB48320000     SHA: 64FA3785F0F4271E1DB023F24698741799A44581DEE5FFB13520C4913A8FCEC3AE6F8C6CD8E4239D0ED0EB26E45C8B49011C7D01A9939D0B52B798A8ED7AB027     Version: v10.0.19041.1   mskeyprotect.dll     Address: 0x7FFB230E0000     SHA: 1947763BCCA8B67BC315A51CD86E97893F9D1056E3FB3E15D1E912DF6E8D45D6C817C85EC38662E3D4BEC5DE5AA5AEF903C5928FEF55829CF44C57090F4E5F9D     Version: v10.0.19041.1   MSVCP140.dll     Address: 0x7FFB342B0000     SHA: 6D53634BC51BD383358E0D55988D70AEE6ED3897BC6AE5E0D2413BED27ECFF4C8092020682CD089859023B02D9A1858AC42E64D59C38BA90FBAF89B656C539A6     Version: v14.40.33810   msvcp_win.dll     Address: 0x7FFB46DB0000     SHA: 924022BB40C542A3FF0D09DA35B8156113A83336D57924888D921F070F6192D83FCEC6B89BDE89957731E55E41118CA2AFFEB5885541BD345DA7857996C22FD5     Version: v10.0.19041.3636   msvcrt.dll     Address: 0x7FFB49460000     SHA: DA3B0D985CB6E8D64176B8024EB783C276970AEE486D25CBC2468A781D51A455315840D6C9DA063C84C484DB7D7AD2994AF337C4A66160D6EB7B64E77041CEAD     Version: v7.0.19041.3636   MSWSOCK.dll     Address: 0x7FFB45EC0000     SHA: C55D28AE1299B467EE45496CE7631D72639048F9962A112A7BF8157A00F746BFC0CB9814E865ED16405F5D1729A7E1CDBD0B8C0037AF3B0B42A8B0B47801C97C     Version: v10.0.19041.1   ncrypt.dll     Address: 0x7FFB46070000     SHA: 2A680F669FAB490144C3CE69FB4ADAB5526F56D1F3DEDDB4FD354820F6C914E0516ED2BFF1525FC3E8988DAC469001CF81E2FCB33C575429ABA84D1012E27433     Version: v10.0.19041.1   ncryptsslp.dll     Address: 0x7FFB22390000     SHA: 785475254865E1D40DB78E36BF1083CCD253CF1BD45DDE258189907FE944F85E01533A271E5583C4BF9B3671F78CCCEE8B6957E0B8DDA4C6946910F7F0CD7257     Version: v10.0.19041.3636   NSI.dll     Address: 0x7FFB47CF0000     SHA: AC76FFCAF5401343BD62D6FE32B675F0A38463D5362FF9D7C2AA9B061D8D2B29E3A6865272DB2BCD8C3405E6D927F0B58400FD238670F464059CA9274FE64CC6     Version: v10.0.19041.3636   NTASN1.dll     Address: 0x7FFB46030000     SHA: F3D13E43C01DB40AE0278AB78AA395EC4013E4BDE8C0EF1A28570E17FCAECB3FEC424135D3889762423D971FAA161074A4A378109961DC9D300F938B0F39772D     Version: v10.0.19041.1   ntdll.dll     Address: 0x7FFB49690000     SHA: 1FB3928846920B5A67CD40B908BC52491A74772E04615EDEA6DD9E29C63270895A01FED72B06DF4732584006E66261BBD6B2464F75DFD69698EC697246323609     Version: v10.0.19041.3636   ntmarta.dll     Address: 0x7FFB46740000     SHA: 373EF3ACEB49B71CA4989E727ED938E54C6BB2060D133DA2EDAF7DD7ED3F9B2EA76BD0A8714D1C46372CD48B52C190055B68C8D1E65913CC834B87033BE59A06     Version: v10.0.19041.1   nvgpucomp64.dll     Address: 0x7FFB37640000     SHA: 6587C3AD79CBE15DD987EA5F2CC9FBEBF009D7B8D4CB79454F463A5B7F61D990F9047CEA25207D19C281C69B5666C7181A1F8F8540C6DC01284ABD4BD8699D8D     Version: v31.0.15.5186   nvldumdx.dll     Address: 0x7FFB39E20000     SHA: 34A64C0D4F4C4ED584FB71343D5C993C26F7A8211CC503F1A5AD459AEE03596717138ED9AB3DCA634C8E54FAD3C6736A1D540E2CB64F94071821995ECD0B9047     Version: v31.0.15.5186   NvMessageBus.dll     Address: 0x7FFB36B50000     SHA: 7B05E7D84EFA3C26A25B8CEBAAED090978A6A9E211FD77BBC2E5865383BEDA7148C0A2707FFDF2D3E8E4035A816974BF56A7B30BE6313BD8696DCC756D32FFE2   nvwgf2umx.dll     Address: 0x7FFB2F050000     SHA: 3D0DD6C35608EC7280352FA8AB283AE0F58C2588CF342489807A21645E383103C1086FF43BBFC0A67AAB79DFD272DD3D9F97CF7C85DF6143743765598BA46846     Version: v31.0.15.5186   ole32.dll     Address: 0x7FFB485B0000     SHA: D0026281BACBE8A6E82E10CDF7F7137D0EF917BF09D85D7875F794379F1BB80BC1E4031658AB76460B5D1DDE6372373B0518E29A711DA0DFCA68F6D6983E4F10     Version: v10.0.19041.3636   OLEAUT32.dll     Address: 0x7FFB47870000     SHA: B3AA801EAC2556C3ED701BD51094E83A28A3D5EE4C24D66FE5A77E6937238C1A136F5ACEF683BACE24905D6892EA3C1117D239F010EF19491C1C3AADCFE74B49     Version: v10.0.19041.3636   OneCoreCommonProxyStub.dll     Address: 0x7FFB26580000     SHA: F5E8A539C21D2E97AF8FC5B78BE61D68AE39774CA4C46CF1A1B4EB58866278A2C5AC8B9CFDA2B7322AE2F648B376B6447698B401D66191DBBD25EB0E6912747D     Version: v10.0.19041.4597   OneCoreUAPCommonProxyStub.dll     Address: 0x7FFB3BD60000     SHA: 625FB8BA0CA3A260CC710CA02CE6D1A5717D51845D58A4DC5DE6E7A083DA42D4265829EC5CE2A1D8759AE247998AC1692578139D172F628D506F37992B7E770B     Version: v10.0.19041.4474   OpenAnimationReplacer.dll     Address: 0x7FFACAE30000     SHA: E2BB138D136EA67D73F5741E5DAEE316F40033C61E8B52C19DBAFAB888F6D4D577D1E17046A85CE69AE25AF443F5C73B57470D5D1808500FC67134EF6D815ECA     Version: v2.3.6   PairedAnimationImprovements.dll     Address: 0x7FFB06090000     SHA: B3AF5F598B7FF1C87826505198BA50156510AEB7E580B6B5C887FC29215C8F95A14F4023CC8F32CFE39396C9C7F19445AD522CFDB4AF43A69D03956818BCF54D     Version: v1.0.2   PapyrusUtil.dll     Address: 0x7FFAE79B0000     SHA: 971B7F4C59812B0D061AFED2704A91CF2063503B990BBDD6FD4EF452294D9385DCEB4D506CA5A106FB6B5E206ED7E862D784A42BD9D18C5E0898693ECA6268BF   POWRPROF.dll     Address: 0x7FFB46B90000     SHA: A256201A737D8C43875F8A033D10AAF67F51C89F58CD539200C5FFCC14454A3AAA528F4C58C134A6FF115E993B74B1B86079862405E5212EAD4CAFF1FBFFA814     Version: v10.0.19041.1   profapi.dll     Address: 0x7FFB46C70000     SHA: 4F2ACABD2492E479ADCE9D402F23CF4D42DA3D834028A2B1904A61232DEF9B2A0DA0A1F9BABBF29D37EF86FDE9C02446824F0D033510ABF706D459F47EC7713F     Version: v10.0.19041.4355   PROPSYS.dll     Address: 0x7FFB41250000     SHA: 2F40542B527ABADA7ACA27D6EA4A504964763FFD08C60A9D01F463C21B10C5AADC7CE07EEA77BE09E9353F82AAF925926401128CEE0BDFD353F6E64EABF9F472     Version: v7.0.19041.3636   PSAPI.DLL     Address: 0x7FFB48CE0000     SHA: 76F56242C21B4EAEAA50283A25C66F97F55EDE0BB355FC9E520FA2E2F6AC30CC4C841DB16BDCECB7FA33883486A5F5D0A01E8280599F5E56123E1FA65EDEEC54     Version: v10.0.19041.3636   rasadhlp.dll     Address: 0x7FFB3E440000     SHA: 246EB46BD457A8B91D9A84B607A4C197ADE81CC9D79920785C801F1405B2D05D3769E74BAE56046697806668E6E82991187F024C122CBF341715B98BCD1E3941     Version: v10.0.19041.3636   resourcepolicyclient.dll     Address: 0x7FFB43AE0000     SHA: D8E006A0ADFB9D09973D8A879F878B9ADB5123B6C11CEC787597B6B90A76F8E713D3E6966CB7FD55AF5A3F4D7CDC98ACE1B6281B0E14DDC9D91E31F399B769DF     Version: v10.0.19041.4355   RPCRT4.dll     Address: 0x7FFB47960000     SHA: 9FF5988665181D0249C45BE06D3FA79DBFA6C8F9CCA9CF6D76298A99E3A2549B14D68B22E83FEB3CAF1D0D6F28DB7A1EB69E8538565D3C6EB8E87E2267816A28     Version: v10.0.19041.3636   rsaenh.dll     Address: 0x7FFB456E0000     SHA: D3F376274CB7CCFB392996FF0F2BE902896796D12839609FEE0F420CEB373774861184CE2FDF8E3597D5632E817AF755A96860269C4650E4751F456E9B0D5BFE     Version: v10.0.19041.1   schannel.DLL     Address: 0x7FFB455F0000     SHA: 2E61FF5F5D9E4F141F33E6D2D031B7C24FF6EC29BAA465C477C2DFAC5770B437ABC4E3434C6E9562BA35C43896A186304F1C22AE83B8D1D2766F35E45266C512     Version: v10.0.19041.1   sechost.dll     Address: 0x7FFB48440000     SHA: 250911C0B8B46924A92005057384691526B573E5B8396F9D75A1E16DD97AA73A92C680C2A9509135AEAD5DD3995A23B29DBE7B5F9B1BA95233F1D2E54DE24E63     Version: v10.0.19041.1   Secur32.dll     Address: 0x7FFB2CFC0000     SHA: 2631AA4988B34F31620BFC4CD0333EDF540D0E663ED440C95AF6DB1CC9A67914A53598C76D6EE4CC0DD6AE4C049A55CA20E8ABA21C03CFAC447CBB4A401D87B6     Version: v10.0.19041.3636   SETUPAPI.dll     Address: 0x7FFB48870000     SHA: F4A8E46457839BE2B37A9B9AF8E6418EB6997AD5B04D392B8CE3D9B690CC1D15A90A312F62FAEB9D7F4782765CD4182391431EEAC7EDD6963677165F3CF4E43F     Version: v10.0.19041.1   SexLabUtil.dll     Address: 0x7FFAFCED0000     SHA: D0F4017819A2AAF784B096DE3325F72156B125922EE1C9A90E59AD53CE06CA1632DA1DD3E85B290584B7073BE283866C013914AA0AD404A5DCAFC95465E6E49E   shcore.dll     Address: 0x7FFB486E0000     SHA: 2C75C2CDB5393F58A7664066A42C6FCA84EF4DC14923AFBAACED132F5CF9584245301E6D8E4A68451C83A9C8EBE20E58A87E6E11ED5CA70B641FAB86CD9F3301     Version: v10.0.19041.1   SHELL32.dll     Address: 0x7FFB48CF0000     SHA: D69B5D6DED5174173455423E0D26DEC87ACA0B8F5204D6A772FE3028012BEE7018DEFBBFC54598A8345F19EB4D8023203B17B6A866A65AAA76E4F745456E4D01     Version: v10.0.19041.4123   shlwapi.dll     Address: 0x7FFB49500000     SHA: 6FEAAC64A3D283A997408E06A2C6B09D10B54BAD7FCBD34428DCA4E9B44D48FCDE33E40C4878CAEF137AA3B632C317771DCD061C3ECCC0882F322E17DCC47701     Version: v10.0.19041.1   skee64.dll     Address: 0x7FFAC9E70000     SHA: C9BBFBC96194BAB0C3E9D78636E06D1C29BB0EC68E7C84A853E4C4A33673635C2EB5660021CD0010F8526F4871C307F22B65CC1FDC0212039B8574AC96B449F1     Version: v0.4.19.16   skse64_1_6_1170.dll     Address: 0x7FFB03360000     SHA: F88C10E637F67131775414DE7691884E1BD181C750DCB7B9CE69FED616285BC69BF2F5E81177EBF2CB42BF590F709A33D722BE42CAE1809B49729FFFFFB75567     Version: v0.2.2.6   SkyrimSE.exe     Address: 0x7FF72E790000     SHA: F7A77A0646E83A078FF8A2004C39533D132B5B45B93A3C0F4B7F0FE01977E79D4028336439DA03258B1A01FE01EF23C9D30F6DF59BBF0AC0113A14EF15A4B58A     Version: v1.6.1170   SMP-NPC crash fix.dll     Address: 0x7FFB34AF0000     SHA: 5229FCAF4398F7863E41B2A63B3E45B10EF4CC94C542898F029124DA109331F0D740C901034351558C2ED1FBA6FDEEC53136D1B015C337F245BD7B7A2EFACFD4   SSPICLI.DLL     Address: 0x7FFB46BE0000     SHA: 303E2816D2E3E88C0770D06C17CF156E03E75379EC71D90AB4775212E08E81358A431A7AE69E3E8660C661204B71F7572B3070A6551CC066757D5A570F538912     Version: v10.0.19041.4239   steam_api64.dll     Address: 0x7FFB0AB60000     SHA: C08DE8C6E331D13DFE868AB340E41552FC49123A9F782A5A63B95795D5D979E68B5A6AB171153978679C0791DC3E3809C883471A05864041CE60B240CCDD4C21     Version: v7.40.51.27   steamclient64.dll     Address: 0x7FFAB75C0000     SHA: C56BE0E2A1BDB24D9FAB7FD399AF2F946768FB2ED2F02883FF6E7314D1B510EAE1445D2DC18695C511BD030615002147239F29BF6C526C4D54DBB86F40971FE5     Version: v9.4.36.28   textinputframework.dll     Address: 0x7FFB39A20000     SHA: CDAB6EE59C437D8EA3C6E1E345704FC6CB5B94FBE1CD49423B9A6E0224D740E94BACAA467A90B6152724DEADDD6BE6B05849EBA0B99983E2352AB785F97A77F0     Version: v10.0.19041.4651   tier0_s64.dll     Address: 0x7FFAEAED0000     SHA: 7DC40E9DA7535D4F22AA826FF039D7B639058B144188B4129F9A7DB145902E4F02BE30A05E0EEB4FA56290EC7F0CD40AF401A4C6B74377AD4991F004D3E07CF9     Version: v9.4.36.28   trainwreck.dll     Address: 0x7FFAED460000     SHA: 261801A85D41236E35C820A78E4BC3E775EBF0C19336EF1D518A61DA20429BB30B707181606675C1BC650D678CA0A27DC585DFA35BDDD717EB830459BFF60333     Version: v1.4.0   twinapi.appcore.dll     Address: 0x7FFB3EE90000     SHA: F74B648E0C1A5BE68D95AA2E29EBA6E32DECA0BE653AF3E05620C120B98197DCC65DE16183AC3BC2CAB96510E144E7C93C51EBACBA5F4D939F593736A60D55AF     Version: v10.0.19041.1   ucrtbase.dll     Address: 0x7FFB475C0000     SHA: BE9420A85C82EEEE685E18913A7FF152FCEAD72A90DDCC2BCC8AB53A4A1743AE98F49354023C0A32B3A1D919BDA64B5D455F6C3A49D4842BBBA4AA37C1D05D67     Version: v10.0.19041.3636   UMPDC.dll     Address: 0x7FFB46B70000     SHA: 1E1498F8C8923CCD4C6E9B80947A18BA11AA8633D9BE3A32CE91839346397E2074636424AD23F439D6B2FA55A567C8933CEB81B1B4047A2A7C22AC9CFF24BB2E   USER32.dll     Address: 0x7FFB47DC0000     SHA: 9E1E36E1416986ABA85F25D62B6034DEE8C0EBFE838F791A651D51C0C43DCB4CB2D04C99BF4F94BC20A160569B6ED8DBE5CB0A4D30992EBA06ECCFB8F7BA685E     Version: v10.0.19041.1   usvfs_x64.dll     Address: 0x7FFB11810000     SHA: 6176EE78F31DBD41E7EF6C8E3FEFE9E30294263BCCD8B6819AD7FE8E5F2A1F4A2FC58DFE8F094AFE47C57C7EA4D901ADC0BE7F325AAD643B693371EE88EBA987   uxtheme.dll     Address: 0x7FFB43B00000     SHA: CF8791769045A8F72360BE3687FBD59A4687FC9D31F836E1966F25BE57F76DD8D61F94BE0A376E282B29143AA984D92ABB7B4AFDBF85C79625DBFD3F3B0A1327     Version: v10.0.19041.4529   VCRUNTIME140.dll     Address: 0x7FFB34AB0000     SHA: 32AC84642A9656609C45A6B649B222829BE572B5FDEB6D5D93ACEA203E02816CF6C06063334470E8106871BDC9F2F3C7F0D1D3E554DA1832BA1490F644E18362     Version: v14.40.33810   VCRUNTIME140_1.dll     Address: 0x7FFB34AA0000     SHA: ABBD3EB628D5B7809F49AE08E2436AF3D1B69F8A38DE71EDE3D0CB6E771C7758E35986A0DC0743B763AD91FD8190084EE5A5FBE1AC6159EB03690CCC14C64542     Version: v14.40.33810   VERSION.dll     Address: 0x7FFB3FF00000     SHA: A7F9BCFE7DFA74067FAB32E313FA74E18C4EF10F6BC40A369F0A13C4FE96D2BB7BC7C25ED7E5F1F80CAE7ECCE2D18215388420D7EE4BE23D7280F06A49E9C370     Version: v10.0.19041.3636   vstdlib_s64.dll     Address: 0x7FFB088D0000     SHA: D1D1B3DD6527008C6B81646380DBE3068B937802192945B3A2CF2D9289C99B10028F92F8D92141DCEF97ABAD33B86D7F05114BF6DDE5A298E8D9F90A70592CD5     Version: v9.4.36.28   webio.dll     Address: 0x7FFB349E0000     SHA: 2296C620DEDC4A4DC7B557FC99D0EC713D48AD12B96195C45475BBEAB545D8775697DA76550B07C8994F7FD01C8566F00B8FDBE9C129FBF4D00AA9F67BC6AAA7     Version: v10.0.19041.1   win32u.dll     Address: 0x7FFB47300000     SHA: 5594409BE2539F14D502DE7721AAD45F567648759AF1A00CD5C118DE1FA3E1E76B8FF3E2E65711B7B0209A126521DE6BEE3B6BAD1EFC114F8460AE9C683AA0E8     Version: v10.0.19041.4648   WindowManagementAPI.dll     Address: 0x7FFB3F1E0000     SHA: 9DD1F57384EBF388B89B1881635ABA9C60B5C59A8B03E1F4934F93C932D7526C750C0D4B1424312832E4F8B09F7D62A3C415D07AE77F8A9FB22860178FE38D1C   windows.storage.dll     Address: 0x7FFB44770000     SHA: 2A3C112F76747888575B2241B81063BB9366FEAA29C8E8BB6757310FE1C8442645809AA4A48C97F1DC14298B6C549510096C3CA1DE50E891713AB12EE1A79BFD     Version: v10.0.19041.1   Windows.UI.dll     Address: 0x7FFB39B20000     SHA: F0CBEFEDE88D28B84E3F4F7D1C5FF7F675195AFF3B01C68B3DFA93D6FE3B3885FCB159B8B6B9088E5CE26FE3371C15DBE71F04BCE3B9AE44C9A8DC3E3DAEA7F6     Version: v10.0.19041.1   WINHTTP.dll     Address: 0x7FFB3FF10000     SHA: C1148A8527EB8715B6519C766867969ADDE968BCAC51163E775D6E714085BD9B3464493C0206D5B06FC2DEE9C25CCACF2D75D33D8471D6389C5960FD2CA2D8F9     Version: v10.0.19041.3636   WINMM.dll     Address: 0x7FFB3D850000     SHA: F8C82B424C5384C6CC81498FAB090347F75A08BD51A7B64EC674DA96F56855F3CAB0069B9AE56232A4460021BBE54D93A6D8E2C04D88C1C68BE75030A5CDE8F6     Version: v10.0.19041.1   winmmbase.dll     Address: 0x7FFB34D80000     SHA: 92273692CA3EF2B60FF5AA8C7A29F3ACAA530F6EB20089410167D9EDC51E323D7872B9F925CF74AF5E6A0BC68E747D2369986FBF6002C452827AAA26E1025ABD     Version: v10.0.19041.1   WINNSI.DLL     Address: 0x7FFB40460000     SHA: 186B0AFCE1CAB899BA6B3E44FD5CE11CB5ED42292F6572546B1B54A8AF2B42AE8B169402ECB6C0A87279BCBA2689F538B81AB2F520794FD0D90F83A824C6449B     Version: v10.0.19041.3636   wintrust.dll     Address: 0x02E05FDA0000     SHA: 48436611797FD5AC4C90A7FC2804CB2B5F63B72CE54C1506B4CB3BA2CBC6F944F25F077931D258E2A8A67CC7B58750EB5E13F742805BADE9BAE0F78ED0AB55DF     Version: v10.0.19041.4597   wintypes.dll     Address: 0x7FFB426E0000     SHA: E3BFA75603BC0C23A68C812B5800ECDC9575B07736887EAC36E8ED9744EC11213E769A3DBFFC27DBE2938EBBB90271EDA95FC52CAA2778A7CE6EB84F6EA49C2F     Version: v10.0.19041.3636   Wldp.dll     Address: 0x7FFB46000000     SHA: 7E667E55C5EB1FB2AD178E6E278E50D2EED384C4654BD26C48D47FF0EC5988B9111D4F217EF97D8DFCA9209681001966A236068B0B8F71B73BD163CDA65D0F15     Version: v10.0.19041.1   WS2_32.dll     Address: 0x7FFB47C80000     SHA: 307EB04667A17EC2ECDDFE2F184D3A3655F31E65A451DB010ACCDE8A676705A260F873CA44F4362A2CE7E5ADDA8164504938A131614CE408645B30A9B869E122     Version: v10.0.19041.3636   X3DAudio1_7.dll     Address: 0x000070E80000     SHA: CEF31793E1B1714826AA95D256EBBEC457E8CF9003767DB46909BF879AF86F954F475AC84E1EE8CCCF1DCFE4A52624E3D7E8BFAFF5F567E97CAB19207DB7F913   XAudio2_7.dll     Address: 0x7FFB04600000     SHA: 2CF5EA114546236F55B9CBB49643F719D892EBA8649343BC3E72FE08C998E88E26C010232CA27BCA255629AE7D0D1E068D6ED1DBD76096B1ED09362F65F5401D   XINPUT1_3.dll     Address: 0x000000400000     SHA: CE2EAD2480A3942081AF4DF4BAEE32DE18862B5F0288169B9E8135CC710EB128F9A2B8A36BDA87212C53FD4317359349C94D38B5DA082638230DCB5669EFEDE9     Version: v9.18.944   xinput1_4.dll     Address: 0x7FFB43630000     SHA: EC915169DAEFA85383CA2A0CF842231BD5D4AB3453F354280065FF4E1766DEEA56D07AB56A0B7BFA3D02CE939600FCDA70AF64F73F8E3FBF778B9D4BA187A644     Version: v10.0.19041.1 SCRIPT EXTENDER PLUGINS:   cbp.dll                ConsoleUtilSSE.dll        v1.5.1   DeviousDevices.dll        v0.0.0.1   Fuz Ro D'oh.dll         v2.5.8.123   hdtSMP64.dll             JContainers64.dll        v4.2.9   mfgfix.dll            v1.6.1   OpenAnimationReplacer.dll    v2.3.6   PairedAnimationImprovements.dll v1.0.2   PapyrusUtil.dll            SexLabUtil.dll            skee64.dll            v0.4.19.16   skse64_1_6_1170.dll       v0.2.2.6   SMP-NPC crash fix.dll         trainwreck.dll          v1.4.0  Edited August 10, 2024 by Predator12458
Predator12458 Posted August 10, 2024 Posted August 10, 2024 4 hours ago, Predator12458 said: all my animations work fine it is just the prisoner chains that is causing problems I am going to try a couple of things you suggested and maybe I can fix it  it did not fix the problem this is my log now. I dont think it is an hdt problem because I use other cuffs it works just fine and they have the animated chains to  Reveal hidden contents SkyrimSE v1.6.1170 trainwreck v1.4.0 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF72F561F63 SkyrimSE.exe+0DD1F63 SYSTEM SPECS:   OS: Windows 10 Home 22H2 19045.4651   CPU: GenuineIntel Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz   GPU #1: NVIDIA GeForce RTX 3060   GPU #2: Microsoft Basic Render Driver   RAM: 10.82 GiB/15.87 GiB   PAGE FILE: 19.84 GiB/30.37 GiB PROBABLE CALL STACK:   [0 ] 0x7FF72F561F63 SkyrimSE.exe+0DD1F63     cmp qword ptr [rsi+38h],0   [1 ] 0x7FF72F4B6F2A SkyrimSE.exe+0D26F2A     mov rbx,[rsp+30h]   [2 ] 0x7FF72F4AC5C5 SkyrimSE.exe+0D1C5C5     mov rcx,[rbx+40h]   [3 ] 0x7FF72F4AE57A SkyrimSE.exe+0D1E57A     mov rdx,rdi   [4 ] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [5 ] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [6 ] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [7 ] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [8 ] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [9 ] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [10] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [11] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [12] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [13] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [14] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [15] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [16] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [17] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [18] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [19] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [20] 0x7FF72F4AE5EC SkyrimSE.exe+0D1E5EC     movzx eax,word ptr [rdi+122h]   [21] 0x7FFABB9E56B2 hdtSMP64.dll+00056B2 hdt::ActorManager::Skeleton::doSkeletonMerge     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:574]     mov r8,[rbp+78h]   [22] 0x7FFABB9E55CD hdtSMP64.dll+00055CD hdt::ActorManager::Skeleton::doSkeletonMerge     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:570]     jmp 0000000000000114h   [23] 0x7FFABB9E55CD hdtSMP64.dll+00055CD hdt::ActorManager::Skeleton::doSkeletonMerge     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:570]     jmp 0000000000000114h   [24] 0x7FFABB9E55CD hdtSMP64.dll+00055CD hdt::ActorManager::Skeleton::doSkeletonMerge     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:570]     jmp 0000000000000114h   [25] 0x7FFABB9E5E2B hdtSMP64.dll+0005E2B hdt::ActorManager::Skeleton::addArmor     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:653]     nop   [26] 0x7FFABB9E3949 hdtSMP64.dll+0003949 hdt::ActorManager::onEvent     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:141]     nop   [27] 0x7FFABBA9DF1C hdtSMP64.dll+00BDF1C hdt::EventDispatcherImpl<hdt::PreStepEvent>::dispatch     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\EventDispatcherImpl.h:62]     add rbx,8   [28] 0x7FFABBAA0F04 hdtSMP64.dll+00C0F04 hdt::Unk001CB0E0::unk001CB0E0     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:210]     call 0FFFFFFFFFFFFFF4Ch   [29] 0x7FF72E9A77A0 SkyrimSE.exe+02177A0     mov rsi,rax   [30] 0x7FFAC9EF9261  skee64.dll+0089261     mov rbx,rax   [31] 0x7FF72E9A4227 SkyrimSE.exe+0214227     test rax,rax   [32] 0x7FF72EB4E277 SkyrimSE.exe+03BE277     test r13,r13   [33] 0x7FF72EA78545 SkyrimSE.exe+02E8545     mov al,1   [34] 0x7FF72EE73E5E SkyrimSE.exe+06E3E5E     movzx eax,byte ptr [1A1847Ah]   [35] 0x7FF72EEC296D SkyrimSE.exe+073296D     nop   [36] 0x7FF72EDD7573 SkyrimSE.exe+0647573     mov rax,[2B3FF85h]   [37] 0x7FF72EDD614C SkyrimSE.exe+064614C     cmp byte ptr [2B40FFFh],0   [38] 0x7FFABBAA11C9 hdtSMP64.dll+00C11C9 hdt::UnkEngine::onFrame     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:312]     cmp byte ptr [rbx+10h],0   [39] 0x7FF72EDCEAD5 SkyrimSE.exe+063EAD5     test bl,bl   [40] 0x7FF72FCCBB8E SkyrimSE.exe+153BB8E     mov ebx,eax   [41] 0x7FFB484F7374 KERNEL32.DLL+0017374 BaseThreadInitThunk     mov ecx,eax   [42] 0x7FFB496DCC91   ntdll.dll+004CC91 RtlUserThreadStart     jmp short 0000000000000022h REGISTERS:   RAX 0xEFF0770E     (size_t)   RBX 0xE1952FE6A0    (void*)   RCX 0xB2        (size_t)   RDX 0x0         (size_t)   RSI 0xEFF0770E     (size_t)   RDI 0x2DFC0F5AE40    (NiFloatExtraDataController*)   RBP 0xE1952FE780    (char*) "\x01"   RSP 0xE1952FE290    (void*)   R8  0x256724      (size_t)   R9  0x76DC41      (size_t)   R10 0x25672443     (size_t)   R11 0xE1952FE2C0    (void*)   R12 0x2DFC0D06000    (NiNode*)   R13 0x2DFC14EEB90    (NiNode*)   R14 0x0         (size_t)   R15 0x0         (size_t) STACK:   [RSP+0  ] 0xE1952FE6A0    (void*)   [RSP+8  ] 0x0         (size_t)   [RSP+10  ] 0xE1952FE780    (char*) "\x01"   [RSP+18  ] 0x2DFC0CC6CB8    (NiNode*)   [RSP+20  ] 0x2DFC0D71158    (NiNode*)   [RSP+28  ] 0x7FF72F4B6F2A   (void* -> SkyrimSE.exe+0D26F2A)     mov rbx,[rsp+30h]   [RSP+30  ] 0xEFF0770E     (size_t)   [RSP+38  ] 0x0         (size_t)   [RSP+40  ] 0x1         (size_t)   [RSP+48  ] 0xE1952FE6A0    (void*)   [RSP+50  ] 0xE1952FE6A0    (void*)   [RSP+58  ] 0x7FF72F4AC5C5   (void* -> SkyrimSE.exe+0D1C5C5)     mov rcx,[rbx+40h]   [RSP+60  ] 0x2DFC0D71158    (NiNode*)   [RSP+68  ] 0xE1952FE6A0    (void*)   [RSP+70  ] 0xE1952FE6A0    (void*)   [RSP+78  ] 0x2DFC0CC7158    (NiNode*)   [RSP+80  ] 0x2DFC0D71158    (NiNode*)   [RSP+88  ] 0x7FF72F4AE57A   (void* -> SkyrimSE.exe+0D1E57A)     mov rdx,rdi   [RSP+90  ] 0x5         (size_t)   [RSP+98  ] 0x0         (size_t)   [RSP+A0  ] 0xE1952FE6A0    (void*)   [RSP+A8  ] 0x2DFC0D064A0    (NiNode*)   [RSP+B0  ] 0x2DFC0CC6CB8    (NiNode*)   [RSP+B8  ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+C0  ] 0xE11772C      (size_t)   [RSP+C8  ] 0x5         (size_t)   [RSP+D0  ] 0xE1952FE6A0    (void*)   [RSP+D8  ] 0x2DFC0D073A8    (NiNode*)   [RSP+E0  ] 0x2DFC0CC65C8    (NiNode*)   [RSP+E8  ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+F0  ] 0xBB89A036     (size_t)   [RSP+F8  ] 0x0         (size_t)   [RSP+100 ] 0xE1952FE6A0    (void*)   [RSP+108 ] 0x2DFC0D074D0    (NiNode*)   [RSP+110 ] 0x2DFC0CC7158    (NiNode*)   [RSP+118 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+120 ] 0x82417475     (size_t)   [RSP+128 ] 0x0         (size_t)   [RSP+130 ] 0xE1952FE6A0    (void*)   [RSP+138 ] 0x2DFC0D06250    (NiNode*)   [RSP+140 ] 0x2DFC0D064A0    (NiNode*)   [RSP+148 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+150 ] 0x3E507859     (size_t)   [RSP+158 ] 0x0         (size_t)   [RSP+160 ] 0xE1952FE6A0    (void*)   [RSP+168 ] 0x2DFC0D07280    (NiNode*)   [RSP+170 ] 0x2DFC0D073A8    (NiNode*)   [RSP+178 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+180 ] 0x532C062F     (size_t)   [RSP+188 ] 0x0         (size_t)   [RSP+190 ] 0xE1952FE6A0    (void*)   [RSP+198 ] 0x2DFC0D06378    (NiNode*)   [RSP+1A0 ] 0x2DFC0D074D0    (NiNode*)   [RSP+1A8 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+1B0 ] 0x22B0BFDA     (size_t)   [RSP+1B8 ] 0x0         (size_t)   [RSP+1C0 ] 0xE1952FE6A0    (void*)   [RSP+1C8 ] 0x2DFC0D066F0    (NiNode*)   [RSP+1D0 ] 0x2DFC0D06250    (NiNode*)   [RSP+1D8 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+1E0 ] 0x98A20B71     (size_t)   [RSP+1E8 ] 0x0         (size_t)   [RSP+1F0 ] 0xE1952FE6A0    (void*)   [RSP+1F8 ] 0x2DFC0D06818    (NiNode*)   [RSP+200 ] 0x2DFC0D07280    (NiNode*)   [RSP+208 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+210 ] 0xCF97275F     (size_t)   [RSP+218 ] 0x0         (size_t)   [RSP+220 ] 0xE1952FE6A0    (void*)   [RSP+228 ] 0x2DFC0D06940    (NiNode*)   [RSP+230 ] 0x2DFC0D06378    (NiNode*)   [RSP+238 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+240 ] 0xAE54CD8D     (size_t)   [RSP+248 ] 0x0         (size_t)   [RSP+250 ] 0xE1952FE6A0    (void*)   [RSP+258 ] 0x2DFC0D06A68    (NiNode*)   [RSP+260 ] 0x2DFC0D066F0    (NiNode*)   [RSP+268 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+270 ] 0x43735508     (size_t)   [RSP+278 ] 0x1         (size_t)   [RSP+280 ] 0xE1952FE6A0    (void*)   [RSP+288 ] 0x2DFC0D075F8    (NiNode*)   [RSP+290 ] 0x2DFC0D06818    (NiNode*)   [RSP+298 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+2A0 ] 0x9195E4C0     (size_t)   [RSP+2A8 ] 0x0         (size_t)   [RSP+2B0 ] 0xE1952FE6A0    (void*)   [RSP+2B8 ] 0x2DFC0D07720    (NiNode*)   [RSP+2C0 ] 0x2DFC0D06940    (NiNode*)   [RSP+2C8 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+2D0 ] 0x919FA149     (size_t)   [RSP+2D8 ] 0x0         (size_t)   [RSP+2E0 ] 0xE1952FE6A0    (void*)   [RSP+2E8 ] 0x2DFC0D07848    (NiNode*)   [RSP+2F0 ] 0x2DFC0D06A68    (NiNode*)   [RSP+2F8 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+300 ] 0xB12B428E     (size_t)   [RSP+308 ] 0x0         (size_t)   [RSP+310 ] 0xE1952FE6A0    (void*)   [RSP+318 ] 0x2DFC14EE818    (NiNode*)   [RSP+320 ] 0x2DFC0D075F8    (NiNode*)   [RSP+328 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+330 ] 0xAA5021F0     (size_t)   [RSP+338 ] 0x0         (size_t)   [RSP+340 ] 0xE1952FE6A0    (void*)   [RSP+348 ] 0x7FF72F4AD724   (void* -> SkyrimSE.exe+0D1D724)     nop   [RSP+350 ] 0x2DFC0D07720    (NiNode*)   [RSP+358 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+360 ] 0x14467926     (size_t)   [RSP+368 ] 0x0         (size_t)   [RSP+370 ] 0xE1952FE6A0    (void*)   [RSP+378 ] 0x1         (size_t)   [RSP+380 ] 0x2DFC0D07848    (NiNode*)   [RSP+388 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+390 ] 0x562105A6     (size_t)   [RSP+398 ] 0x0         (size_t)   [RSP+3A0 ] 0xE1952FE6A0    (void*)   [RSP+3A8 ] 0x0         (size_t)   [RSP+3B0 ] 0x2DFC14EE818    (NiNode*)   [RSP+3B8 ] 0x7FF72F4AE5EC   (void* -> SkyrimSE.exe+0D1E5EC)     movzx eax,word ptr [rdi+122h]   [RSP+3C0 ] 0x2DFA367CE41    (void*)   [RSP+3C8 ] 0x1         (size_t)   [RSP+3D0 ] 0xE1952FE6A0    (void*)   [RSP+3D8 ] 0x7FF72F4AD100   (void* -> SkyrimSE.exe+0D1D100)     test rdx,rdx   [RSP+3E0 ] 0x7FF72F4AD100   (void* -> SkyrimSE.exe+0D1D100)     test rdx,rdx   [RSP+3E8 ] 0x7FFABB9E56B2   (void* -> hdtSMP64.dll+00056B2 hdt::ActorManager::Skeleton::doSkeletonMerge)     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:574]     mov r8,[rbp+78h]   [RSP+3F0 ] 0x2DF03851538    (void*)   [RSP+3F8 ] 0x2DFC0F594D0    (NiNode*)   [RSP+400 ] 0x2DFC14EE818    (NiNode*)   [RSP+408 ] 0xE1952FE780    (char*) "\x01"   [RSP+410 ] 0x0         (size_t)   [RSP+418 ] 0x0         (size_t)   [RSP+420 ] 0x0         (size_t)   [RSP+428 ] 0x7FF73054348C   (void* -> SkyrimSE.exe+1DB348C)     je short 0FFFFFFFFFFFFFFD1h   [RSP+430 ] 0x0         (size_t)   [RSP+438 ] 0x0         (size_t)   [RSP+440 ] 0x0         (size_t)   [RSP+448 ] 0x20000000000    (size_t)   [RSP+450 ] 0x10100000072    (size_t)   [RSP+458 ] 0x7FF730543488   (char*) "\x1c"   [RSP+460 ] 0x0         (size_t)   [RSP+468 ] 0x2DF2858C9A0    (void*)   [RSP+470 ] 0x22400000001    (size_t)   [RSP+478 ] 0x3F8000003F800000 (size_t)   [RSP+480 ] 0x3F800000     (size_t)   [RSP+488 ] 0x7FF72F4AD9EC   (void* -> SkyrimSE.exe+0D1D9EC)     test rax,rax   [RSP+490 ] 0x0         (size_t)   [RSP+498 ] 0x40000000000    (size_t)   [RSP+4A0 ] 0x2B900000187    (size_t)   [RSP+4A8 ] 0x7FF73054348C   (void* -> SkyrimSE.exe+1DB348C)     je short 0FFFFFFFFFFFFFFD1h   [RSP+4B0 ] 0x0         (size_t)   [RSP+4B8 ] 0x2DF2781E1E0    (void*)   [RSP+4C0 ] 0x0         (size_t)   [RSP+4C8 ] 0x0         (size_t)   [RSP+4D0 ] 0x0         (size_t)   [RSP+4D8 ] 0x7FF730543488   (char*) "\x1c"   [RSP+4E0 ] 0x0         (size_t)   [RSP+4E8 ] 0x0         (size_t)   [RSP+4F0 ] 0x22400000001    (size_t)   [RSP+4F8 ] 0x3F8000003F800000 (size_t)   [RSP+500 ] 0x3F800000     (size_t)   [RSP+508 ] 0x2E0EA4C71A8    (void*)   [RSP+510 ] 0x2DFC14EEB90    (NiNode*)   [RSP+518 ] 0x0         (size_t)   [RSP+520 ] 0x0         (size_t)   [RSP+528 ] 0x2DFC14EE250    (NiNode*)   [RSP+530 ] 0x2DFC0CA86F0    (NiNode*)   [RSP+538 ] 0x2E0EA4C71A8    (void*)   [RSP+540 ] 0xE1952FE8E0    (void*)   [RSP+548 ] 0x7FFABB9E55CD   (void* -> hdtSMP64.dll+00055CD hdt::ActorManager::Skeleton::doSkeletonMerge)     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:570]     jmp 0000000000000114h   [RSP+550 ] 0x2DFB8CEDB48    (char*) "NPC COM [COM ]"   [RSP+558 ] 0x2DFBDBA27E8    (char*) "CME Body [Body]"   [RSP+560 ] 0x2E17FD03A20    (hdt::StringImpl*)   [RSP+568 ] 0x2E0EA4C71A8    (void*)   [RSP+570 ] 0x41390       (size_t)   [RSP+578 ] 0x800001      (size_t)   [RSP+580 ] 0x2DF10D10000    (void*)   [RSP+588 ] 0x7FFB496B36BD   (void* -> ntdll.dll+00236BD)     jmp short 0FFFFFFFFFFFFFFC4h   [RSP+590 ] 0x12        (size_t)   [RSP+598 ] 0x1         (size_t)   [RSP+5A0 ] 0x0         (size_t)   [RSP+5A8 ] 0x80        (size_t)   [RSP+5B0 ] 0x0         (size_t)   [RSP+5B8 ] 0x0         (size_t)   [RSP+5C0 ] 0x41390       (size_t)   [RSP+5C8 ] 0x7FFB496AF47E   (void* -> ntdll.dll+001F47E)     test eax,eax   [RSP+5D0 ] 0x2E177CC1C70    (void*)   [RSP+5D8 ] 0x7FFB4969A46C   (void* -> ntdll.dll+000A46C)     mov edi,1   [RSP+5E0 ] 0x626        (size_t)   [RSP+5E8 ] 0x7FF72E9249CE   (void* -> SkyrimSE.exe+01949CE)     mov ebp,eax   [RSP+5F0 ] 0x1800288      (size_t)   [RSP+5F8 ] 0x35        (size_t)   [RSP+600 ] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+608 ] 0x0         (size_t)   [RSP+610 ] 0xE1952FEAA8    (void*)   [RSP+618 ] 0x7FF72F47E2D9   (void* -> SkyrimSE.exe+0CEE2D9)     cmp [rbx],eax   [RSP+620 ] 0xE1952FEAA8    (void*)   [RSP+628 ] 0xE1952FE940    (void*)   [RSP+630 ] 0x66E5       (size_t)   [RSP+638 ] 0xF         (size_t)   [RSP+640 ] 0x2DF10EE02B0    (char*) "\x04"   [RSP+648 ] 0x7FF72F4AD9B5   (void* -> SkyrimSE.exe+0D1D9B5)     test rax,rax   [RSP+650 ] 0x7FF7319E7DF8   (void* -> SkyrimSE.exe+3257DF8)     add [rax],al   [RSP+658 ] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+660 ] 0x0         (size_t)   [RSP+668 ] 0x2E0EA4C71A8    (void*)   [RSP+670 ] 0x2DFC14EE250    (NiNode*)   [RSP+678 ] 0x0         (size_t)   [RSP+680 ] 0x0         (size_t)   [RSP+688 ] 0x2DFC14EE000    (NiNode*)   [RSP+690 ] 0x2DFC0CA8818    (NiNode*)   [RSP+698 ] 0x2E0EA4C71A8    (void*)   [RSP+6A0 ] 0xE1952FEA40    (void*)   [RSP+6A8 ] 0x7FFABB9E55CD   (void* -> hdtSMP64.dll+00055CD hdt::ActorManager::Skeleton::doSkeletonMerge)     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:570]     jmp 0000000000000114h   [RSP+6B0 ] 0x2DFB7B2E9F0    (char*) "NPC Root [Root]"   [RSP+6B8 ] 0x2DFB8CEDB48    (char*) "NPC COM [COM ]"   [RSP+6C0 ] 0x2E17FD03A20    (hdt::StringImpl*)   [RSP+6C8 ] 0x2E0EA4C71A8    (void*)   [RSP+6D0 ] 0x2DF10D10000    (void*)   [RSP+6D8 ] 0xE1952FEA29    (void*)   [RSP+6E0 ] 0x200000000     (size_t)   [RSP+6E8 ] 0x2DF10F16E40    (void*)   [RSP+6F0 ] 0x2DF10EE0000    (void*)   [RSP+6F8 ] 0x2DF10EE0000    (void*)   [RSP+700 ] 0x2DF10EE03A4    (char*) "A"   [RSP+708 ] 0x0         (size_t)   [RSP+710 ] 0x410        (size_t)   [RSP+718 ] 0x2DF10EE0E70    (char*) "\x01"   [RSP+720 ] 0x210EE0000     (size_t)   [RSP+728 ] 0x0         (size_t)   [RSP+730 ] 0x0         (size_t)   [RSP+738 ] 0x410        (size_t)   [RSP+740 ] 0x400        (size_t)   [RSP+748 ] 0x7FF72E9249CE   (void* -> SkyrimSE.exe+01949CE)     mov ebp,eax   [RSP+750 ] 0x2DF10D10000    (void*)   [RSP+758 ] 0xE1952FEAA9    (void*)   [RSP+760 ] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+768 ] 0x7FFB496BB3C7   (void* -> ntdll.dll+002B3C7)     mov rdi,rax   [RSP+770 ] 0xE1952FEC08    (void*)   [RSP+778 ] 0x7FF72F47E2D9   (void* -> SkyrimSE.exe+0CEE2D9)     cmp [rbx],eax   [RSP+780 ] 0xE1952FEC08    (void*)   [RSP+788 ] 0xE1952FEAA0    (void*)   [RSP+790 ] 0xE61D       (size_t)   [RSP+798 ] 0x3         (size_t)   [RSP+7A0 ] 0x22A246D75     (size_t)   [RSP+7A8 ] 0x7FFB496B5BA1   (void* -> ntdll.dll+0025BA1)     test eax,eax   [RSP+7B0 ] 0x7FF7319E7EB8   (void* -> SkyrimSE.exe+3257EB8)     add [rax],al   [RSP+7B8 ] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+7C0 ] 0x0         (size_t)   [RSP+7C8 ] 0x2E0EA4C71A8    (void*)   [RSP+7D0 ] 0x2DFC14EE000    (NiNode*)   [RSP+7D8 ] 0x0         (size_t)   [RSP+7E0 ] 0x0         (size_t)   [RSP+7E8 ] 0x2DFC14EE128    (NiNode*)   [RSP+7F0 ] 0x2DFC0CA8818    (NiNode*)   [RSP+7F8 ] 0x2E0EA4C71A8    (void*)   [RSP+800 ] 0xE1952FEBA0    (void*)   [RSP+808 ] 0x7FFABB9E55CD   (void* -> hdtSMP64.dll+00055CD hdt::ActorManager::Skeleton::doSkeletonMerge)     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:570]     jmp 0000000000000114h   [RSP+810 ] 0x2DFB7B188F8    (char*) "NPC"   [RSP+818 ] 0x2DFB7B2E9F0    (char*) "NPC Root [Root]"   [RSP+820 ] 0x2E17FD03A20    (hdt::StringImpl*)   [RSP+828 ] 0x2E0EA4C71A8    (void*)   [RSP+830 ] 0x3A8FF3852A246D75 (size_t)   [RSP+838 ] 0x30        (size_t)   [RSP+840 ] 0x2E0EA4C7148    (void*)   [RSP+848 ] 0x2E0EA4C7160    (void*)   [RSP+850 ] 0x2E0EA4C7160    (void*)   [RSP+858 ] 0x2DFC14EE128    (NiNode*)   [RSP+860 ] 0x2E0EA91E8D0    (void*)   [RSP+868 ] 0x7FFB496B47B1   (void* -> ntdll.dll+00247B1 RtlFreeHeap)     mov r9d,eax   [RSP+870 ] 0x2DF04E3C3F0    (void*)   [RSP+878 ] 0x2DF10D10000    (void*)   [RSP+880 ] 0x2DF04E3C3F0    (void*)   [RSP+888 ] 0x0         (size_t)   [RSP+890 ] 0x0         (size_t)   [RSP+898 ] 0xE1952F0000    (void*)   [RSP+8A0 ] 0x2E18E493D60    (void*)   [RSP+8A8 ] 0x7FFABBAFB2D4   (void* -> hdtSMP64.dll+011B2D4 _free_base)     [minkernel\crts\ucrt\src\appcrt\heap\free_base.cpp:105]     test eax,eax   [RSP+8B0 ] 0x2DF04E3C3F0    (void*)   [RSP+8B8 ] 0x400        (size_t)   [RSP+8C0 ] 0x2DF04E3E770    (void*)   [RSP+8C8 ] 0x7FFABB9EDA4A   (void* -> hdtSMP64.dll+000DA4A std::list<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unordered_set<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unordered_set<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > > >::_Assign_cast<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::unordered_set<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > &,std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unordered_set<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > > >,std::_Iterator_base0> >)     [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\include\list:1287]     nop   [RSP+8D0 ] 0x2DF04E3C3F0    (void*)   [RSP+8D8 ] 0x7FFABB9EA44A   (void* -> hdtSMP64.dll+000A44A std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<hdt::IEventListener<hdt::PreStepEvent> *> >,std::_Iterator_base0> > >::_Assign_grow)     [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\include\xhash:295]     lea rax,[rsi+rdi]   [RSP+8E0 ] 0x2E177CC2550    (char*) "Feet"   [RSP+8E8 ] 0x2DF00000000    (void*)   [RSP+8F0 ] 0x2E177CC2550    (char*) "Feet"   [RSP+8F8 ] 0x2E0EA4C7150    (void*)   [RSP+900 ] 0xFFFFFFFFFFFFFFFF (size_t)   [RSP+908 ] 0x7FFABB9EBA8B   (void* -> hdtSMP64.dll+000BA8B std::_Hash<std::_Umap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::unordered_set<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,std::_Uhash_compare<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unordered_set<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > >,0> >::_Forced_rehash)     [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\include\xhash:1725]     mov [r15+38h],rbx   [RSP+910 ] 0x2E17FDC70A0    (void*)   [RSP+918 ] 0x40        (size_t)   [RSP+920 ] 0x2E0EA4C7148    (void*)   [RSP+928 ] 0x7FFABB9EA1E8   (void* -> hdtSMP64.dll+000A1E8 std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign)     [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\include\xstring:3422]     mov byte ptr [r14+rsi],0   [RSP+930 ] 0x2E17FDC70A0    (void*)   [RSP+938 ] 0xF         (size_t)   [RSP+940 ] 0xFFFFFFFFFFFFFFFF (size_t)   [RSP+948 ] 0x2E17FDC7190    (void*)   [RSP+950 ] 0x2DFC14EE128    (NiNode*)   [RSP+958 ] 0x2E0EA4C7148    (void*)   [RSP+960 ] 0xE1952FED00    (char*) "\x0f"   [RSP+968 ] 0x7FFABB9E5E2B   (void* -> hdtSMP64.dll+0005E2B hdt::ActorManager::Skeleton::addArmor)     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:653]     nop   [RSP+970 ] 0x2E17FD03A20    (hdt::StringImpl*)   [RSP+978 ] 0x2DFB7B188F8    (char*) "NPC"   [RSP+980 ] 0x2E17FD03A20    (hdt::StringImpl*)   [RSP+988 ] 0x2E0EA4C71A8    (void*)   [RSP+990 ] 0x0         (size_t)   [RSP+998 ] 0x0         (size_t)   [RSP+9A0 ] 0x0         (size_t)   [RSP+9A8 ] 0xF         (size_t)   [RSP+9B0 ] 0x3F800000     (size_t)   [RSP+9B8 ] 0x2DF04E3CD70    (void*)   [RSP+9C0 ] 0x0         (size_t)   [RSP+9C8 ] 0x0         (size_t)   [RSP+9D0 ] 0x0         (size_t)   [RSP+9D8 ] 0x0         (size_t)   [RSP+9E0 ] 0x7         (size_t)   [RSP+9E8 ] 0x8         (size_t)   [RSP+9F0 ] 0x0         (size_t)   [RSP+9F8 ] 0x0         (size_t)   [RSP+A00 ] 0x0         (size_t)   [RSP+A08 ] 0x0         (size_t)   [RSP+A10 ] 0x3F800000     (size_t)   [RSP+A18 ] 0x2E18DF06C40    (char*) "CsrAllocateMessagePointer"   [RSP+A20 ] 0x0         (size_t)   [RSP+A28 ] 0x0         (size_t)   [RSP+A30 ] 0x0         (size_t)   [RSP+A38 ] 0x0         (size_t)   [RSP+A40 ] 0x7         (size_t)   [RSP+A48 ] 0x8         (size_t)   [RSP+A50 ] 0x0         (size_t)   [RSP+A58 ] 0x0         (size_t)   [RSP+A60 ] 0x0         (size_t)   [RSP+A68 ] 0x0         (size_t)   [RSP+A70 ] 0xF         (size_t)   [RSP+A78 ] 0x7FF72F4AD9B5   (void* -> SkyrimSE.exe+0D1D9B5)     test rax,rax   [RSP+A80 ] 0x2DF0485CBF0    (char*) "Meshes\\devious\\Heretic\\Restraints\\PrisonerChains01SMP.xml"   [RSP+A88 ] 0x0         (size_t)   [RSP+A90 ] 0x39        (size_t)   [RSP+A98 ] 0x3F        (size_t)   [RSP+AA0 ] 0x2DF3F800000    (void*)   [RSP+AA8 ] 0x2DF04E3E770    (void*)   [RSP+AB0 ] 0xE         (size_t)   [RSP+AB8 ] 0x2E18E491CE0    (void*)   [RSP+AC0 ] 0x2E18E4920E0    (void*)   [RSP+AC8 ] 0x2E18E4920E0    (void*)   [RSP+AD0 ] 0x3F        (size_t)   [RSP+AD8 ] 0x40        (size_t)   [RSP+AE0 ] 0x6850455353746468 (size_t)   [RSP+AE8 ] 0x75415F7363697379 (size_t)   [RSP+AF0 ] 0x656D616E65526F74 (size_t)   [RSP+AF8 ] 0x305F726F6D72415F (size_t)   [RSP+B00 ] 0x2046303030303030 (size_t)   [RSP+B08 ] 0x7FF72F47E200   (void* -> SkyrimSE.exe+0CEE200)   [RSP+B10 ] 0xE1952FEED8    (void*)   [RSP+B18 ] 0xE1952FEE30    (void*)   [RSP+B20 ] 0xE61D       (size_t)   [RSP+B28 ] 0x3         (size_t)   [RSP+B30 ] 0x2DFC0CDC250    (NiNode*)   [RSP+B38 ] 0x7FFABBB77870   (char*) "8("   [RSP+B40 ] 0x2838       (size_t)   [RSP+B48 ] 0x7FFABBABFC20   (void* -> hdtSMP64.dll+00DFC20 mtx_do_lock)     [D:\a\_work\1\s\src\vctools\crt\github\stl\src\mutex.cpp:147]     mov rbx,[rsp+58h]   [RSP+B50 ] 0x0         (size_t)   [RSP+B58 ] 0xE1952FEF50    (void*)   [RSP+B60 ] 0xE1952FEF50    (void*)   [RSP+B68 ] 0x1D        (size_t)   [RSP+B70 ] 0x2DF28B6DF80    (char*) "\x03"   [RSP+B78 ] 0x1         (size_t)   [RSP+B80 ] 0x7FFABBB777E0   (hdt::ActorManager*)   [RSP+B88 ] 0xE1952FEF50    (void*)   [RSP+B90 ] 0x2E17FDC70A0    (void*)   [RSP+B98 ] 0x7FFABB9E3949   (void* -> hdtSMP64.dll+0003949 hdt::ActorManager::onEvent)     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:141]     nop   [RSP+BA0 ] 0x2E17FD03A20    (hdt::StringImpl*)   [RSP+BA8 ] 0x7FFABBB77828   (char*) "\x02\x01"   [RSP+BB0 ] 0x2E0EA4C7128    (void*)   [RSP+BB8 ] 0x2E0EA4C7148    (void*)   [RSP+BC0 ] 0x2DFC0D06000    (NiNode*)   [RSP+BC8 ] 0x7FF72F4AD9EC   (void* -> SkyrimSE.exe+0D1D9EC)     test rax,rax   [RSP+BD0 ] 0x1         (size_t)   [RSP+BD8 ] 0x7FFABBB69000   (char*) "8("   [RSP+BE0 ] 0x2838       (size_t)   [RSP+BE8 ] 0x7FFABBABFC20   (void* -> hdtSMP64.dll+00DFC20 mtx_do_lock)     [D:\a\_work\1\s\src\vctools\crt\github\stl\src\mutex.cpp:147]     mov rbx,[rsp+58h]   [RSP+BF0 ] 0x2DF00000000    (void*)   [RSP+BF8 ] 0x7FF72F4AD9EC   (void* -> SkyrimSE.exe+0D1D9EC)     test rax,rax   [RSP+C00 ] 0x0         (size_t)   [RSP+C08 ] 0x7FF7308865A0   (void* -> SkyrimSE.exe+20F65A0)     and bl,bl   [RSP+C10 ] 0x1         (size_t)   [RSP+C18 ] 0x7FF72F618150   (void* -> SkyrimSE.exe+0E88150)     cmp dword ptr [rdx+18h],0   [RSP+C20 ] 0x1D        (size_t)   [RSP+C28 ] 0x7FFABBB68FB8   (char*) "\x02\x01"   [RSP+C30 ] 0x7FFABBB69048   (void* -> hdtSMP64.dll+0189048)     jo short 3   [RSP+C38 ] 0x7FFABBA9DF1C   (void* -> hdtSMP64.dll+00BDF1C hdt::EventDispatcherImpl<hdt::PreStepEvent>::dispatch)     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\EventDispatcherImpl.h:62]     add rbx,8   [RSP+C40 ] 0x2DF04600170    (void*)   [RSP+C48 ] 0x7FFABBB77828   (char*) "\x02\x01"   [RSP+C50 ] 0x7FFABBB68FB0   (hdt::EventDispatcherImpl<hdt::ArmorAttachEvent>*)   [RSP+C58 ] 0x2DF04600178    (void*)   [RSP+C60 ] 0x0         (size_t)   [RSP+C68 ] 0x1D        (size_t)   [RSP+C70 ] 0x2DFC0ED52D0    (BSFadeNode*)   [RSP+C78 ] 0x7FFABBAA0F04   (void* -> hdtSMP64.dll+00C0F04 hdt::Unk001CB0E0::unk001CB0E0)     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:210]     call 0FFFFFFFFFFFFFF4Ch   [RSP+C80 ] 0x7FFABBB68FB8   (char*) "\x02\x01"   [RSP+C88 ] 0x1D        (size_t)   [RSP+C90 ] 0x2DF28B6DF80    (char*) "\x03"   [RSP+C98 ] 0x2DFC14EE128    (NiNode*)   [RSP+CA0 ] 0x2DF28B6DF80    (char*) "\x03"   [RSP+CA8 ] 0x1         (size_t)   [RSP+CB0 ] 0x7FF7308865A0   (void* -> SkyrimSE.exe+20F65A0)     and bl,bl   [RSP+CB8 ] 0x7FF72F5A8693   (void* -> SkyrimSE.exe+0E18693)     mov rbx,[rsp+38h]   [RSP+CC0 ] 0x2DFC14EE128    (NiNode*)   [RSP+CC8 ] 0x2DFC0ED52D0    (BSFadeNode*)   [RSP+CD0 ] 0x0         (size_t)   [RSP+CD8 ] 0x0         (size_t)   [RSP+CE0 ] 0x2DFC14EE128    (NiNode*)   [RSP+CE8 ] 0x7FF72E9A77A0   (void* -> SkyrimSE.exe+02177A0)     mov rsi,rax   [RSP+CF0 ] 0x2DFC0ED52D0    (BSFadeNode*)   [RSP+CF8 ] 0xFFFFFFFF     (size_t)   [RSP+D00 ] 0x0         (size_t)   [RSP+D08 ] 0x0         (size_t)   [RSP+D10 ] 0x2DF10D13301    (void*)   [RSP+D18 ] 0x2DF00000000    (void*)   [RSP+D20 ] 0x0         (size_t)   [RSP+D28 ] 0x7FF72E97867D   (void* -> SkyrimSE.exe+01E867D)     nop   [RSP+D30 ] 0x2DFC0ED52D0    (BSFadeNode*)   [RSP+D38 ] 0x2DFC0ED52D0    (BSFadeNode*)   [RSP+D40 ] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+D48 ] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+D50 ] 0x0         (size_t)   [RSP+D58 ] 0x0         (size_t)   [RSP+D60 ] 0x1D        (size_t)   [RSP+D68 ] 0x0         (size_t)   [RSP+D70 ] 0x2DF28B6DF80    (char*) "\x03"   [RSP+D78 ] 0xD98        (size_t)   [RSP+D80 ] 0x2DF28B6DF80    (char*) "\x03"   [RSP+D88 ] 0x1D        (size_t)   [RSP+D90 ] 0xE1952FF180    (void*)   [RSP+D98 ] 0x7FFAC9EF9261   (void* -> skee64.dll+0089261)     mov rbx,rax   [RSP+DA0 ] 0x7FFB0335008C   (void*)     mov rax,rsp   [RSP+DA8 ] 0x2DFC14EE128    (NiNode*)   [RSP+DB0 ] 0x1D        (size_t)   [RSP+DB8 ] 0x2DF10D13301    (void*)   [RSP+DC0 ] 0x0         (size_t)   [RSP+DC8 ] 0x0         (size_t)   [RSP+DD0 ] 0x7FF73025BCC0   (void* -> SkyrimSE.exe+1ACBCC0)     add [rax],al   [RSP+DD8 ] 0xD98        (size_t)   [RSP+DE0 ] 0x1         (size_t)   [RSP+DE8 ] 0x7FF72E9A4227   (void* -> SkyrimSE.exe+0214227)     test rax,rax   [RSP+DF0 ] 0x0         (size_t)   [RSP+DF8 ] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+E00 ] 0x2DFC14EE128    (NiNode*)   [RSP+E08 ] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+E10 ] 0xB02E400      (size_t)   [RSP+E18 ] 0x0         (size_t)   [RSP+E20 ] 0x7FF73025BCC0   (void* -> SkyrimSE.exe+1ACBCC0)     add [rax],al   [RSP+E28 ] 0x190DE973     (size_t)   [RSP+E30 ] 0x4049000000000000 (size_t)   [RSP+E38 ] 0x0         (size_t)   [RSP+E40 ] 0x9         (size_t)   [RSP+E48 ] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+E50 ] 0x3F789D00     (size_t)   [RSP+E58 ] 0x2DFBFBE74D0    (NiNode*)   [RSP+E60 ] 0x3E733036     (size_t)   [RSP+E68 ] 0x2DF28B6ED18    (void*)   [RSP+E70 ] 0x0         (size_t)   [RSP+E78 ] 0x3E832A9F0000001D (size_t)   [RSP+E80 ] 0xBEA2CF87BF69AF02 (size_t)   [RSP+E88 ] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+E90 ] 0x0         (size_t)   [RSP+E98 ] 0x0         (size_t)   [RSP+EA0 ] 0x3F6B1B05     (size_t)   [RSP+EA8 ] 0x0         (size_t)   [RSP+EB0 ] 0x2DF28B6DF80    (char*) "\x03"   [RSP+EB8 ] 0x300000003     (size_t)   [RSP+EC0 ] 0x1010000      (size_t)   [RSP+EC8 ] 0x2DFB6B39300    (TESNPC*)   [RSP+ED0 ] 0x3F789D6A     (size_t)   [RSP+ED8 ] 0x0         (size_t)   [RSP+EE0 ] 0x3F800000     (size_t)   [RSP+EE8 ] 0x0         (size_t)   [RSP+EF0 ] 0x0         (size_t)   [RSP+EF8 ] 0x0         (size_t)   [RSP+F00 ] 0x0         (size_t)   [RSP+F08 ] 0x1D        (size_t)   [RSP+F10 ] 0x3F6B1B05     (size_t)   [RSP+F18 ] 0x0         (size_t)   [RSP+F20 ] 0x0         (size_t)   [RSP+F28 ] 0x40000000000    (size_t)   [RSP+F30 ] 0x2750000013F    (size_t)   [RSP+F38 ] 0x7FF730766518   (void* -> SkyrimSE.exe+1FD6518)     fisubr st,word ptr [rbp-52211042h]   [RSP+F40 ] 0x2DF1F4FB660    (TESObjectARMO*)   [RSP+F48 ] 0x2DF28EE9630    (void*)   [RSP+F50 ] 0x2DF28B6DF80    (char*) "\x03"   [RSP+F58 ] 0x400BBF99980    (size_t)   [RSP+F60 ] 0x28200000149    (size_t)   [RSP+F68 ] 0x7FF730766514   (void* -> SkyrimSE.exe+1FD6514)     fisubr st,word ptr [rbp-52211042h]   [RSP+F70 ] 0x1         (size_t)   [RSP+F78 ] 0x2DF278181C0    (void*)   [RSP+F80 ] 0x2400000001    (size_t)   [RSP+F88 ] 0x3F8000003F800000 (size_t)   [RSP+F90 ] 0x2DF3F800000    (void*)   [RSP+F98 ] 0x2DFBD83E958    (TESModelTextureSwap*)   [RSP+FA0 ] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+FA8 ] 0x0         (size_t)   [RSP+FB0 ] 0x2DFC14EE128    (NiNode*)   [RSP+FB8 ] 0x2DF28B6EE98    (void*)   [RSP+FC0 ] 0x1         (size_t)   [RSP+FC8 ] 0x2DF28B6DF80    (char*) "\x03"   [RSP+FD0 ] 0x2DF28B6DF98    (void*)   [RSP+FD8 ] 0x0         (size_t)   [RSP+FE0 ] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+FE8 ] 0x2DFB7077650    (TESObjectARMO*)   [RSP+FF0 ] 0x1         (size_t)   [RSP+FF8 ] 0x0         (size_t)   [RSP+1000] 0xE1952FF400    (void*)   [RSP+1008] 0x2DF1F4F97A0    (TESObjectARMO*)   [RSP+1010] 0xE1952FF4D0    (void*)   [RSP+1018] 0x2DFBD83E8D0    (TESObjectARMA*)   [RSP+1020] 0x1         (size_t)   [RSP+1028] 0x0         (size_t)   [RSP+1030] 0x1         (size_t)   [RSP+1038] 0x7FF72EA07796   (void* -> SkyrimSE.exe+0277796)     mov rbx,[rsp+88h]   [RSP+1040] 0x20        (size_t)   [RSP+1048] 0x2DF1F4F97A0    (TESObjectARMO*)   [RSP+1050] 0x2DFBD83E8D0    (TESObjectARMA*)   [RSP+1058] 0x2DFBD83E958    (TESModelTextureSwap*)   [RSP+1060] 0x0         (size_t)   [RSP+1068] 0x435922CE43B9E051 (size_t)   [RSP+1070] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+1078] 0x2DFB9630260    (BGSTextureSet*)   [RSP+1080] 0x2DFB6EBD100    (TESRace*)   [RSP+1088] 0xE1952FF4D0    (void*)   [RSP+1090] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+1098] 0xE1952FF4D0    (void*)   [RSP+10A0] 0x2DF1F4F97A0    (TESObjectARMO*)   [RSP+10A8] 0x0         (size_t)   [RSP+10B0] 0x1         (size_t)   [RSP+10B8] 0x7FF72EA09370   (void* -> SkyrimSE.exe+0279370)     test al,al   [RSP+10C0] 0x20        (size_t)   [RSP+10C8] 0x0         (size_t)   [RSP+10D0] 0x3445323042302820 (size_t)   [RSP+10D8] 0x202F5D315B293244 (size_t)   [RSP+10E0] 0x3739454430393128 (size_t)   [RSP+10E8] 0x5D2530355B202933 (size_t)   [RSP+10F0] 0x2DFC0EB1B00    (char*) "\x02"   [RSP+10F8] 0x7FF72EB4D2C7   (void* -> SkyrimSE.exe+03BD2C7)     mov sil,1   [RSP+1100] 0x0         (size_t)   [RSP+1108] 0x2DFB9384DC0    (void*)   [RSP+1110] 0x2DF1F4F97A0    (TESObjectARMO*)   [RSP+1118] 0x7FFB34AB4DE8   (void* -> VCRUNTIME140.dll+0004DE8 __RTDynamicCast)     jmp short 7   [RSP+1120] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+1128] 0x7FF72F4590CF   (void* -> SkyrimSE.exe+0CC90CF)     cmp [rdi],eax   [RSP+1130] 0x7FF730768208   (char*) " "   [RSP+1138] 0xE1952FF4B8    (void*)   [RSP+1140] 0x2DFC0ED52D0    (BSFadeNode*)   [RSP+1148] 0x0         (size_t)   [RSP+1150] 0x2DFC0EB1BD8    (void*)   [RSP+1158] 0x0         (size_t)   [RSP+1160] 0x1         (size_t)   [RSP+1168] 0x7FF72EB56AC8   (void* -> SkyrimSE.exe+03C6AC8)     mov eax,1   [RSP+1170] 0x0         (size_t)   [RSP+1178] 0x7FF72FF75488   (void* -> SkyrimSE.exe+17E5488)     xor [rbx-4Bh],cl   [RSP+1180] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+1188] 0x0         (size_t)   [RSP+1190] 0x2DFC0EB1BD8    (void*)   [RSP+1198] 0x7FF72E9C1B82   (void* -> SkyrimSE.exe+0231B82)     mov ebp,eax   [RSP+11A0] 0x2DFC0EB84F0    (void*)   [RSP+11A8] 0x0         (size_t)   [RSP+11B0] 0x2DFB6B39300    (TESNPC*)   [RSP+11B8] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+11C0] 0xE1952FF568    (void*)   [RSP+11C8] 0x7FF72FF75488   (void* -> SkyrimSE.exe+17E5488)     xor [rbx-4Bh],cl   [RSP+11D0] 0x2DFB6B39300    (TESNPC*)   [RSP+11D8] 0x7FF72EB4BCFA   (void* -> SkyrimSE.exe+03BBCFA)     mov rcx,[rax]   [RSP+11E0] 0x0         (size_t)   [RSP+11E8] 0x0         (size_t)   [RSP+11F0] 0x3C872B01     (size_t)   [RSP+11F8] 0x0         (size_t)   [RSP+1200] 0x0         (size_t)   [RSP+1208] 0x0         (size_t)   [RSP+1210] 0x0         (size_t)   [RSP+1218] 0x0         (size_t)   [RSP+1220] 0x0         (size_t)   [RSP+1228] 0x0         (size_t)   [RSP+1230] 0x0         (size_t)   [RSP+1238] 0x0         (size_t)   [RSP+1240] 0x0         (size_t)   [RSP+1248] 0x0         (size_t)   [RSP+1250] 0xBF800000     (size_t)   [RSP+1258] 0x0         (size_t)   [RSP+1260] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+1268] 0x2DFB6B39300    (TESNPC*)   [RSP+1270] 0x2DFC0ED52D0    (BSFadeNode*)   [RSP+1278] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+1280] 0xA         (size_t)   [RSP+1288] 0xFFFFFFFF     (size_t)   [RSP+1290] 0xE1952FF5F9    (void*)   [RSP+1298] 0x7FF72EB4E277   (void* -> SkyrimSE.exe+03BE277)     test r13,r13   [RSP+12A0] 0x1         (size_t)   [RSP+12A8] 0x0         (size_t)   [RSP+12B0] 0xE1952FF600    (void*)   [RSP+12B8] 0x0         (size_t)   [RSP+12C0] 0x7FF72E9257E0   (void* -> SkyrimSE.exe+01957E0)     mov rdx,[rcx]   [RSP+12C8] 0x7FF72FC35F36   (void* -> SkyrimSE.exe+14A5F36)     movzx eax,word ptr [rsi+122h]   [RSP+12D0] 0x2DFB8937308    (void*)   [RSP+12D8] 0x2DF28B6DF80    (char*) "\x03"   [RSP+12E0] 0x2DFA0EE9A18    (void*)   [RSP+12E8] 0x2DFB9384DC0    (void*)   [RSP+12F0] 0x2DFC142D388    (BSPortalGraph*)   [RSP+12F8] 0x2DFA0EE9820    (ShadowSceneNode*)   [RSP+1300] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+1308] 0x200000000000   (size_t)   [RSP+1310] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+1318] 0x2DFC10EBE10    (NiNode*)   [RSP+1320] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+1328] 0x2DFB9384DC0    (void*)   [RSP+1330] 0x0         (size_t)   [RSP+1338] 0x0         (size_t)   [RSP+1340] 0x0         (size_t)   [RSP+1348] 0x0         (size_t)   [RSP+1350] 0x0         (size_t)   [RSP+1358] 0x0         (size_t)   [RSP+1360] 0x0         (size_t)   [RSP+1368] 0x0         (size_t)   [RSP+1370] 0x0         (size_t)   [RSP+1378] 0x0         (size_t)   [RSP+1380] 0x3C872B01     (size_t)   [RSP+1388] 0x0         (size_t)   [RSP+1390] 0x2DF10D12C70    (void*)   [RSP+1398] 0x2DFB9384DC0    (void*)   [RSP+13A0] 0x0         (size_t)   [RSP+13A8] 0x768        (size_t)   [RSP+13B0] 0x2DFB6B39300    (TESNPC*)   [RSP+13B8] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+13C0] 0x1         (size_t)   [RSP+13C8] 0x7FF72EA78545   (void* -> SkyrimSE.exe+02E8545)     mov al,1   [RSP+13D0] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+13D8] 0x2DFA0EE9820    (ShadowSceneNode*)   [RSP+13E0] 0x2DF00000001    (void*)   [RSP+13E8] 0x1         (size_t)   [RSP+13F0] 0x2DFA0EE9800    (char*) "\x10\x03"   [RSP+13F8] 0x7FF72EE73E5E   (void* -> SkyrimSE.exe+06E3E5E)     movzx eax,byte ptr [1A1847Ah]   [RSP+1400] 0x69        (size_t)   [RSP+1408] 0x2DFA0EE9A18    (void*)   [RSP+1410] 0x69        (size_t)   [RSP+1418] 0x2DFA0EE99C8    (void*)   [RSP+1420] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+1428] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+1430] 0x2DFC001A5A0    (TESObjectREFR*)   [RSP+1438] 0x0         (size_t)   [RSP+1440] 0x2DF10D12C70    (void*)   [RSP+1448] 0xFFFFFFFF     (size_t)   [RSP+1450] 0x0         (size_t)   [RSP+1458] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+1460] 0xE1952FF800    (void*)   [RSP+1468] 0x7FF72EEC296D   (void* -> SkyrimSE.exe+073296D)     nop   [RSP+1470] 0x2DF00000069    (void*)   [RSP+1478] 0x2DF1D7BA6D0    (void*)   [RSP+1480] 0xE1952FF800    (void*)   [RSP+1488] 0x2EF79786F0B40000 (size_t)   [RSP+1490] 0x202        (size_t)   [RSP+1498] 0x7FFB4702E979   (char*) "\x0f\x1fD"   [RSP+14A0] 0x17B4       (size_t)   [RSP+14A8] 0xE100000000    (size_t)   [RSP+14B0] 0x0         (size_t)   [RSP+14B8] 0x0         (size_t)   [RSP+14C0] 0xE1952FF798    (void*)   [RSP+14C8] 0x2         (size_t)   [RSP+14D0] 0x0         (size_t)   [RSP+14D8] 0x0         (size_t)   [RSP+14E0] 0x2E116128870    (void*)   [RSP+14E8] 0x15        (size_t)   [RSP+14F0] 0x743200000000   (size_t)   [RSP+14F8] 0x17B4       (size_t)   [RSP+1500] 0x2E116128870    (void*)   [RSP+1508] 0x0         (size_t)   [RSP+1510] 0x10        (size_t)   [RSP+1518] 0xC348000000000030 (size_t)   [RSP+1520] 0x0         (size_t)   [RSP+1528] 0x0         (size_t)   [RSP+1530] 0x0         (size_t)   [RSP+1538] 0x0         (size_t)   [RSP+1540] 0x0         (size_t)   [RSP+1548] 0xE1952FF7E8    (void*)   [RSP+1550] 0x0         (size_t)   [RSP+1558] 0x2DF15960480    (size_t)   [RSP+1560] 0x0         (size_t)   [RSP+1568] 0x7FFAB7E0C3EB   (void* -> steamclient64.dll+084C3EB)     test eax,eax   [RSP+1570] 0xE1952FF910    (void*)   [RSP+1578] 0x2DF159605D0    (size_t)   [RSP+1580] 0x2         (size_t)   [RSP+1588] 0x0         (size_t)   [RSP+1590] 0xE1952FF840    (void*)   [RSP+1598] 0xE1952FF848    (void*)   [RSP+15A0] 0x2         (size_t)   [RSP+15A8] 0x7FFAB7E08E70   (void* -> steamclient64.dll+0848E70)     movzx eax,bl   [RSP+15B0] 0x2DF00000000    (void*)   [RSP+15B8] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+15C0] 0x2DFC001A5A0    (TESObjectREFR*)   [RSP+15C8] 0x2DF159605D0    (size_t)   [RSP+15D0] 0xC381295B43B81001 (size_t)   [RSP+15D8] 0x7FF7C35FA668   (size_t)   [RSP+15E0] 0x418987B043796A79 (size_t)   [RSP+15E8] 0xC345D93BC35FA668 (size_t)   [RSP+15F0] 0x43E59865     (size_t)   [RSP+15F8] 0xC3DCFFEA43DFA1DA (size_t)   [RSP+1600] 0x429E4762C35FA668 (size_t)   [RSP+1608] 0xC337AD1D     (size_t)   [RSP+1610] 0x0         (size_t)   [RSP+1618] 0x0         (size_t)   [RSP+1620] 0x0         (size_t)   [RSP+1628] 0x0         (size_t)   [RSP+1630] 0x0         (size_t)   [RSP+1638] 0x0         (size_t)   [RSP+1640] 0x0         (size_t)   [RSP+1648] 0x0         (size_t)   [RSP+1650] 0x0         (size_t)   [RSP+1658] 0x0         (size_t)   [RSP+1660] 0x0         (size_t)   [RSP+1668] 0x0         (size_t)   [RSP+1670] 0x0         (size_t)   [RSP+1678] 0x0         (size_t)   [RSP+1680] 0x0         (size_t)   [RSP+1688] 0x0         (size_t)   [RSP+1690] 0x3C872B01     (size_t)   [RSP+1698] 0x0         (size_t)   [RSP+16A0] 0x1         (size_t)   [RSP+16A8] 0x0         (size_t)   [RSP+16B0] 0x0         (size_t)   [RSP+16B8] 0x2DF1925E760    (Main*)   [RSP+16C0] 0x2DF1D7B9EF0    (PlayerCharacter*)   [RSP+16C8] 0x0         (size_t)   [RSP+16D0] 0xE1952FFA40    (void*)   [RSP+16D8] 0x7FF72EDD7573   (void* -> SkyrimSE.exe+0647573)     mov rax,[2B3FF85h]   [RSP+16E0] 0x1         (size_t)   [RSP+16E8] 0x7FF73003B9C0   (void* -> SkyrimSE.exe+18AB9C0)     xor [rax-12h],ch   [RSP+16F0] 0x0         (size_t)   [RSP+16F8] 0x0         (size_t)   [RSP+1700] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+1708] 0x0         (size_t)   [RSP+1710] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+1718] 0x7FFB47016B2D   (char*) "\x0f\x1fD"   [RSP+1720] 0xC         (size_t)   [RSP+1728] 0x0         (size_t)   [RSP+1730] 0x0         (size_t)   [RSP+1738] 0x0         (size_t)   [RSP+1740] 0x91238       (size_t)   [RSP+1748] 0x7FF72EDD614C   (void* -> SkyrimSE.exe+064614C)     cmp byte ptr [2B40FFFh],0   [RSP+1750] 0x2DF1925E760    (Main*)   [RSP+1758] 0x0         (size_t)   [RSP+1760] 0x2DF1925E760    (Main*)   [RSP+1768] 0x0         (size_t)   [RSP+1770] 0x2DF10D84920    (CSharedMemStream*)   [RSP+1778] 0x7FFACBAD5FFC   (void* -> gameoverlayrenderer64.dll+00B5FFC)     mov eax,ebp   [RSP+1780] 0x7         (size_t)   [RSP+1788] 0x8         (size_t)   [RSP+1790] 0x2E18EEECE00    (char*) "(00000D64) [50%]"   [RSP+1798] 0x7FFABBB78730   (void* -> hdtSMP64.dll+0198730)   [RSP+17A0] 0x2838       (size_t)   [RSP+17A8] 0x7FFABBABFC20   (void* -> hdtSMP64.dll+00DFC20 mtx_do_lock)     [D:\a\_work\1\s\src\vctools\crt\github\stl\src\mutex.cpp:147]     mov rbx,[rsp+58h]   [RSP+17B0] 0x0         (size_t)   [RSP+17B8] 0x0         (size_t)   [RSP+17C0] 0x0         (size_t)   [RSP+17C8] 0x7FFB47DCA333   (char*) "\x0f\x1fD"   [RSP+17D0] 0x0         (size_t)   [RSP+17D8] 0x0         (size_t)   [RSP+17E0] 0x10        (size_t)   [RSP+17E8] 0x7FFACBABAE4D   (void* -> gameoverlayrenderer64.dll+009AE4D)     test al,al   [RSP+17F0] 0x7FFA00000001   (size_t)   [RSP+17F8] 0x7FFA00000003   (size_t)   [RSP+1800] 0x0         (size_t)   [RSP+1808] 0x7FFABBB786E8   (char*) "\x02"   [RSP+1810] 0x7FFABBB692B8   (char*) "\x02\x01"   [RSP+1818] 0x0         (size_t)   [RSP+1820] 0x0         (size_t)   [RSP+1828] 0x0         (size_t)   [RSP+1830] 0x2138BC7F6375   (size_t)   [RSP+1838] 0x7FFB47DC97D0   (void* -> USER32.dll+00097D0)     jmp short 0FFFFFFFFFFFFFFBFh   [RSP+1840] 0x0         (size_t)   [RSP+1848] 0x0         (size_t)   [RSP+1850] 0x0         (size_t)   [RSP+1858] 0x0         (size_t)   [RSP+1860] 0x0         (size_t)   [RSP+1868] 0x0         (size_t)   [RSP+1870] 0x0         (size_t)   [RSP+1878] 0xFFFFFFFFFFFFFFFE (size_t)   [RSP+1880] 0x0         (size_t)   [RSP+1888] 0x0         (size_t)   [RSP+1890] 0x0         (size_t)   [RSP+1898] 0x0         (size_t)   [RSP+18A0] 0x0         (size_t)   [RSP+18A8] 0x7FFABBAA11C9   (void* -> hdtSMP64.dll+00C11C9 hdt::UnkEngine::onFrame)     [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:312]     cmp byte ptr [rbx+10h],0   [RSP+18B0] 0x2DF1925E760    (Main*)   [RSP+18B8] 0x0         (size_t)   [RSP+18C0] 0x91238       (size_t)   [RSP+18C8] 0x0         (size_t)   [RSP+18D0] 0x91238       (size_t)   [RSP+18D8] 0x0         (size_t)   [RSP+18E0] 0x0         (size_t)   [RSP+18E8] 0x7FF72EDCEAD5   (void* -> SkyrimSE.exe+063EAD5)     test bl,bl   [RSP+18F0] 0x0         (size_t)   [RSP+18F8] 0x0         (size_t)   [RSP+1900] 0x0         (size_t)   [RSP+1908] 0x0         (size_t)   [RSP+1910] 0x1         (size_t)   [RSP+1918] 0x7FFB0336AB1A   (void* -> skse64_1_6_1170.dll+000AB1A)     add rsp,28h   [RSP+1920] 0xA         (size_t)   [RSP+1928] 0x7FFB476AF0B0   (void* -> ucrtbase.dll+00EF0B0)     mov al,[100007FFB4767D1h]   [RSP+1930] 0x2DF10D2DBC0    (char*) "\x01"   [RSP+1938] 0x0         (size_t)   [RSP+1940] 0x91238       (size_t)   [RSP+1948] 0x14FE       (size_t)   [RSP+1950] 0x138911BC     (size_t)   [RSP+1958] 0x1         (size_t)   [RSP+1960] 0x3431A8E3CD0    (size_t)   [RSP+1968] 0x3D4        (size_t)   [RSP+1970] 0x0         (size_t)   [RSP+1978] 0x7FF72FCCBB8E   (void* -> SkyrimSE.exe+153BB8E)     mov ebx,eax   [RSP+1980] 0xA         (size_t)   [RSP+1988] 0x0         (size_t)   [RSP+1990] 0x0         (size_t)   [RSP+1998] 0xE195189000    (void*)   [RSP+19A0] 0x0         (size_t)   [RSP+19A8] 0x0         (size_t)   [RSP+19B0] 0x0         (size_t)   [RSP+19B8] 0x7FFB484F7374   (void* -> KERNEL32.DLL+0017374 BaseThreadInitThunk)     mov ecx,eax   [RSP+19C0] 0x0         (size_t)   [RSP+19C8] 0x7FFB11894B60   (void* -> usvfs_x64.dll+0084B60 InitHooks)     push rbx   [RSP+19D0] 0x1         (size_t)   [RSP+19D8] 0x1         (size_t)   [RSP+19E0] 0x0         (size_t)   [RSP+19E8] 0x7FFB496DCC91   (void* -> ntdll.dll+004CC91 RtlUserThreadStart)     jmp short 0000000000000022h   [RSP+19F0] 0x0         (size_t)   [RSP+19F8] 0x0         (size_t)   [RSP+1A00] 0x0         (size_t)   [RSP+1A08] 0x0         (size_t)   [RSP+1A10] 0x0         (size_t)   [RSP+1A18] 0x0         (size_t)   [RSP+1A20] 0xA65FE07400000000 (size_t)   [RSP+1A28] 0x0         (size_t)   [RSP+1A30] 0x0         (size_t)   [RSP+1A38] 0x7FFB470DD8E0   (void* -> KERNELBASE.dll+012D8E0 UnhandledExceptionFilter)     mov [rsp+10h],rbx   [RSP+1A40] 0xE1952FD380    (void*)   [RSP+1A48] 0x7FFBE1523894000  (size_t)   [RSP+1A50] 0x7FFBE1523894   (size_t)   [RSP+1A58] 0xE1952FD380    (void*)   [RSP+1A60] 0x7FFB496DCC70   (void* -> ntdll.dll+004CC70 RtlUserThreadStart)     sub rsp,78h   [RSP+1A68] 0x0         (size_t)   [RSP+1A70] 0x0         (size_t)   [RSP+1A78] 0x0         (size_t)   [RSP+1A80] 0x0         (size_t)   [RSP+1A88] 0x0         (size_t)   [RSP+1A90] 0x0         (size_t)   [RSP+1A98] 0x0         (size_t)   [RSP+1AA0] 0x0         (size_t)   [RSP+1AA8] 0x0         (size_t)   [RSP+1AB0] 0x0         (size_t)   [RSP+1AB8] 0x0         (size_t)   [RSP+1AC0] 0x0         (size_t)   [RSP+1AC8] 0x0         (size_t)   [RSP+1AD0] 0x0         (size_t)   [RSP+1AD8] 0x0         (size_t)   [RSP+1AE0] 0x0         (size_t)   [RSP+1AE8] 0x0         (size_t)   [RSP+1AF0] 0x0         (size_t)   [RSP+1AF8] 0x0         (size_t)   [RSP+1B00] 0x0         (size_t)   [RSP+1B08] 0x0         (size_t)   [RSP+1B10] 0x0         (size_t)   [RSP+1B18] 0x0         (size_t)   [RSP+1B20] 0x0         (size_t)   [RSP+1B28] 0x0         (size_t)   [RSP+1B30] 0x0         (size_t)   [RSP+1B38] 0x0         (size_t)   [RSP+1B40] 0x0         (size_t)   [RSP+1B48] 0x0         (size_t)   [RSP+1B50] 0x0         (size_t)   [RSP+1B58] 0x0         (size_t)   [RSP+1B60] 0x0         (size_t)   [RSP+1B68] 0x0         (size_t)   [RSP+1B70] 0x0         (size_t)   [RSP+1B78] 0x0         (size_t)   [RSP+1B80] 0x0         (size_t)   [RSP+1B88] 0x0         (size_t)   [RSP+1B90] 0x0         (size_t)   [RSP+1B98] 0x0         (size_t)   [RSP+1BA0] 0x0         (size_t)   [RSP+1BA8] 0x0         (size_t)   [RSP+1BB0] 0x0         (size_t)   [RSP+1BB8] 0x0         (size_t)   [RSP+1BC0] 0x0         (size_t)   [RSP+1BC8] 0x0         (size_t)   [RSP+1BD0] 0x0         (size_t)   [RSP+1BD8] 0x0         (size_t)   [RSP+1BE0] 0x0         (size_t)   [RSP+1BE8] 0x0         (size_t)   [RSP+1BF0] 0x0         (size_t)   [RSP+1BF8] 0x0         (size_t)   [RSP+1C00] 0x0         (size_t)   [RSP+1C08] 0x0         (size_t)   [RSP+1C10] 0x0         (size_t)   [RSP+1C18] 0x0         (size_t)   [RSP+1C20] 0x0         (size_t)   [RSP+1C28] 0x0         (size_t)   [RSP+1C30] 0x0         (size_t)   [RSP+1C38] 0x0         (size_t)   [RSP+1C40] 0x0         (size_t)   [RSP+1C48] 0x0         (size_t)   [RSP+1C50] 0x0         (size_t)   [RSP+1C58] 0x0         (size_t)   [RSP+1C60] 0x0         (size_t)   [RSP+1C68] 0x0         (size_t)   [RSP+1C70] 0x0         (size_t)   [RSP+1C78] 0x0         (size_t)   [RSP+1C80] 0x0         (size_t)   [RSP+1C88] 0x0         (size_t)   [RSP+1C90] 0x0         (size_t)   [RSP+1C98] 0x0         (size_t)   [RSP+1CA0] 0x0         (size_t)   [RSP+1CA8] 0x0         (size_t)   [RSP+1CB0] 0x0         (size_t)   [RSP+1CB8] 0x0         (size_t)   [RSP+1CC0] 0x0         (size_t)   [RSP+1CC8] 0x0         (size_t)   [RSP+1CD0] 0x0         (size_t)   [RSP+1CD8] 0x0         (size_t)   [RSP+1CE0] 0x0         (size_t)   [RSP+1CE8] 0x0         (size_t)   [RSP+1CF0] 0x0         (size_t)   [RSP+1CF8] 0x0         (size_t)   [RSP+1D00] 0x0         (size_t)   [RSP+1D08] 0x0         (size_t)   [RSP+1D10] 0x0         (size_t)   [RSP+1D18] 0x0         (size_t)   [RSP+1D20] 0x0         (size_t)   [RSP+1D28] 0x0         (size_t)   [RSP+1D30] 0x0         (size_t)   [RSP+1D38] 0x0         (size_t)   [RSP+1D40] 0x0         (size_t)   [RSP+1D48] 0x0         (size_t)   [RSP+1D50] 0x0         (size_t)   [RSP+1D58] 0x0         (size_t)   [RSP+1D60] 0x0         (size_t)   [RSP+1D68] 0x0         (size_t) MODULES:   ADVAPI32.dll     Address: 0x7FFB47BD0000     SHA: F2788B3FC5EA83C28F3AF1248B44C2080EDAEBB22F4C314560540DA2F6517DEC51D64833123D3ED2EC9523F894C92679604D928970AA8D49272AE2765E3CC28E     Version: v10.0.19041.1   AUDIOSES.DLL     Address: 0x7FFB2D090000     SHA: 070606F05102478459CE974CDAB6C91FD54C5220284154195A8DF1C60579641031A49F41A4B9716B13DB6A23C48003A6889DE051CE6FA5FE1932758D36DD2F7F     Version: v10.0.19041.1   avrt.dll     Address: 0x7FFB3F850000     SHA: 264E8716F52D87A6AE0CF00E5264520A27BCFDA7D5F128ADFB4D306FFFC9F395B3E1A2AEEC5E935F18D9688297290A14CD59815D6C71372CC799B44BE59D94EC     Version: v10.0.19041.1   bcrypt.dll     Address: 0x7FFB474E0000     SHA: 056256298C8117FA61BC5802AF62514A2345EC43CEA58D5EEC9AEDCA61BA773C32B899C6ED934062D2A5D26672FCE3C4687FC55D617BD5197E82D6F0D8957CA1     Version: v10.0.19041.1   bcryptPrimitives.dll     Address: 0x7FFB47330000     SHA: 5E454772EB93E34A5F83BBBF07200B6D741AFEF84E49C1B3E9D9C42D9BE2A93458B7FE08277A5BAE59D1D8A33A13B41B23A5ED1A98DDE5F118CE91BC692555FC     Version: v10.0.19041.3636   bink2w64.dll     Address: 0x7FFB09540000     SHA: 3369CC043EE6CBCA63F820E558BAC93E6B137A18C052416F18CC741BD888AF27A3AD98B83AF8BFD3C9705F7E823A9D32C17188BB4C0D797B82ACAFF123902E2C     Version: v2.7.1.300   cbp.dll     Address: 0x7FFB06A70000     SHA: 7BE3236379EC053375411FA784F7F3EDA1CE744A85312A7FCDF905F16945F7CDD553A6892D00761892814C958291068E761D8A059D5C667E8B47C65AA67A4C5D   cfgmgr32.dll     Address: 0x7FFB472B0000     SHA: 4906AB14D229825F00639ABD2ACCE25B1154B9226D0E97148CC85B4EFBEF9386171C80AEA1CC4F8A2458C0B4A90F07B4C62013CB900D821F4D3764CE3EF010F1     Version: v10.0.19041.3996   clbcatq.dll     Address: 0x7FFB47D10000     SHA: AFA02856163C38761BE25B575403F125FA2D25A3FBA0B86B42E07B39DAFF09C35F462BA90BD40002A7EFB7EC2CCC2FC3B5127D3237DEADC0E0B6C000FB2B0ADA     Version: v2001.12.10941.16384   combase.dll     Address: 0x7FFB47F60000     SHA: BD4FAEF136D39D4C03DBDBEF2365EF36BFC7AF2C9BB7680CCC533C9B98431455D2209173701FBB7111685C272E8F877129131163B7D7A1C711DEB99472796EB3     Version: v10.0.19041.3636   ConsoleUtilSSE.dll     Address: 0x7FFAEC510000     SHA: 4030D89523C808667A85B24FCB3F1761BFE48A3844F91B3E5036B14572BF5D0809AEA1F8556118121B19057B5CEEA9DF2F9B5890BD434C9A4EF78A599B166BB5     Version: v1.5.1   CoreMessaging.dll     Address: 0x7FFB431A0000     SHA: 76EEB0E32ED7B3A11470718292453B2F9F865AD956E78DA33BC9ACB752F4098FD851223E121D9A6AC281C2232924E4D8E3E8A158E758F3A35347FE1B9F48C86D     Version: v10.0.19041.4355   CoreUIComponents.dll     Address: 0x7FFB42E40000     SHA: 4BA4C9EC65EA58150E531A91CD3B45D609B19982AE0C1099214575D946416BBB0243DE6196206D3B110B537CD008FC3AB9ABCBE456C4BF80A9DBA6841308D610     Version: v10.0.19041.3636   CRYPT32.dll     Address: 0x7FFB46E50000     SHA: EA85559F4E69D1C914BAFEF15BA841579558AC5B15ED50527400744669BD2B1CBBF4C7246743CF3DD6D2417C3DE632C0E593F7A718D4DE4D73FD9D454746D49A     Version: v10.0.19041.1   CRYPTBASE.DLL     Address: 0x7FFB45FF0000     SHA: 4BCBB5E7E8C31A47DD110C0100288670C8C3664BC9B46373A2687289997D81E02807860E6B11177A3D781B40B9CE0EC2CA8AEA0E3D3928244AAE51047EC3745A     Version: v10.0.19041.3636   cryptnet.dll     Address: 0x7FFB3FEC0000     SHA: FB00453D0C8DF4BD73AD8EEABCFAD8DEDE0F29874EA7AEF75F8DDE355D0C0DDE0AD1ED477F09EBD8A88C72F47E9489E866DB4A895A75CE62348BF3CB2489AD4A     Version: v10.0.19041.3636   CRYPTSP.dll     Address: 0x7FFB469D0000     SHA: 1DAF57F3550D1BDDB60972C63AF8AECE03E35118DDB7D747A104295106F82ABA67F4BF9F203E8FF65927982283BEC95B4215BFA0FBBEF3CC42DF0B3797E0CFAB     Version: v10.0.19041.3636   d3d11.dll     Address: 0x7FFB421B0000     SHA: C201D83562EF04459A6DBA69D046916800BC8A5CD6550D9999A8D472B85F351E7A16AF0AE2904486304121D498ABCD2ED0C5CAFA38852A61EDD0AB3237830FAD     Version: v10.0.19041.4355   D3DCOMPILER_47.dll     Address: 0x7FFB41CA0000     SHA: 40EB4C7DE0A78C254FA79636F5D95CC62C78C03564ECFEC9A92A7222564C2CD5D14E7E3BFF0A84323533C72F706B7C7EE393D70AA4BC05EAEBF354AEFBB7D3B3     Version: v10.0.19041.3636   d3dx9_42.dll     Address: 0x7FFAE39A0000     SHA: 92CF7AE0DFE1437227F8BE37F50D84A6B18876485CB953C6A972A2F0C9F10D940941F34E8C8188559523B69BF2F6AD463526F87DE52F8F142337031E753F6F0D     Version: v9.27.952.3001   dbghelp.dll     Address: 0x7FFB46470000     SHA: A1B672B4964A5D511789E99FD3635BE69C1512065158F5F67D86244D39138299B77C9560985D0BBB84702FA97181C2D3B599BF64FB8225E1EFCF4B414763BE2A     Version: v10.0.19041.3636   dcomp.dll     Address: 0x7FFB428B0000     SHA: 3B55D4896E021EE98334B8E2199A8248FEDC907E645CBF7CE3DA3D8ED9985440ABA3290EA02EF5CDB18A6DF358BDA79AC3427FA2DF7EB785447FEA47EBF7F662     Version: v10.0.19041.4597   DeviousDevices.dll     Address: 0x7FFAFD4D0000     SHA: 8C4A78A78C79C0DDA417F8984D5CDB3AAEBCD0CF0EA1BDB9DCAA1D5E4CC8B1FAEB1A8F889C49E161535FB4360CA12BB4AB4A6676B967320BB4DF92548C54F183     Version: v0.0.0.1   devobj.dll     Address: 0x7FFB469F0000     SHA: AA917F2B57F7147C3BA188ECDE279006DDDB91CD44D4DFEBC83284F79DF570742147A0BF10E29C935AD28AF08DBE223071EA5393C1BBA3E1BA8F97C7D6235218     Version: v10.0.19041.4355   DINPUT8.dll     Address: 0x7FFB0AAA0000     SHA: 8724CECA11C21C29E2BC3C7712E8228FF3C30E4C320C176830E8B9FE8B50A93B0FA72CB473EEA40913F1D85C432CA1C2BEAC9A0E761322B1A65B40BBE9FD490E     Version: v10.0.19041.1   DNSAPI.dll     Address: 0x7FFB45A80000     SHA: 9156DD138F248034E3C97C8C49377E17842454A12851EF6F55EE227EEC838BA04FA7F2D84832F2DE8333A54619FDCC1DC0F5E1C75B82C6A064E3F7373DD4E4E1     Version: v10.0.19041.1   DPAPI.DLL     Address: 0x7FFB46A50000     SHA: D4B3849944B608E1C19EFA4D52DB38005EAF1C17441ED3A848D1F2C83F60EFEDCD83D283079C367103B58BA5C7029140015B0AD2414B53252D4210A13210D4EC     Version: v10.0.19041.3636   drvstore.dll     Address: 0x7FFB3FBC0000     SHA: 16D777B8D7F92F9543D6F36B02DCA79D52EBD89175F73A4BFA1FD53434F30FF1C591E22FD39AF9CC77EA878F99E1A0C9E5050D541ED172D4BF7959C4A15C99E9     Version: v10.0.19041.4355   DSOUND.DLL     Address: 0x7FFB2EDF0000     SHA: C2242C561B28CCF93831F8192953A5071E0BF57521D5EEE71D78790A4D393568160BA3D31ECA2EC891405816A091E6003F910DEA1543FE0C6BA94F3A7528B754     Version: v10.0.19041.1   dwmapi.dll     Address: 0x7FFB43DF0000     SHA: 6058BE3D4946E32FBFBA799F88932A22FB1645957C500755E3173E9D141F71CB02A3287BD9C513E95ED0A00E525F435E6D39E35E8FFBDDF8E3A8D5CFCD6A1FF8     Version: v10.0.19041.1   dxcore.dll     Address: 0x7FFB3A520000     SHA: 4F1777A7A98870EFAAD139C2D611B64D8AB4C1ED25E7D185B32A84D82571CF656C643E79F3080D362C5F4E05B77E50521C87A45CECAFF430B53B0748CAA994CC     Version: v10.0.19041.4474   dxgi.dll     Address: 0x7FFB45070000     SHA: 967C887BC7A3FA2A23E9A07A4C9016910CA8D9D0D93E7427ABF132707562FE82391A371DBEE8176ED3E6D8930647E40CCDD44D20363599E4CB45FE9FF5F7AD89     Version: v10.0.19041.4597   Fuz Ro D'oh.dll     Address: 0x7FFB07BD0000     SHA: F88C912B09FAB4D09E84C694A55C884E9CA8B191CCA03EB089CDCC2D81948B13621BCC5AB0E0487A858F37C84BEFDCED71D7DBBF6D58932DB83149CB47CEB458     Version: v2.5.8.123   fwpuclnt.dll     Address: 0x7FFB3D710000     SHA: C314786122F5D511DB31E886DC8F5FCC774C2AD5D9D57F1E139006280B4BC749A84A4842B13607D32CFEA2F49502A2C2ECA865645A31DECE990DDE19101E1228     Version: v10.0.19041.3636   gameoverlayrenderer64.dll     Address: 0x7FFACBA20000     SHA: 803FEB34046707534A37DFAAD4F013E77C06694583AA65F600A93F10CFFB7BBE89370934D793E82FEE858505374140955546A3AAC40290B6DA0E9E2CB78711E3     Version: v9.4.36.28   GDI32.dll     Address: 0x7FFB49560000     SHA: 610F74CFC49462766FC9572CC669C203784E6C2D1B9464C16CAA7C0F98803C0817D19D4CA2030F0917EB3B57143BC647A94CFBAB9F62BFB261D03844752526AB     Version: v10.0.19041.4474   gdi32full.dll     Address: 0x7FFB473C0000     SHA: 3FF2A87A2464891FCB26ED5B43B9C55A99CEB8DF3CB3F0D4609745538F41423670977CAB7C86F3A33910AA51B30B6749CC7C24708AD026BEA6AD0995ACEBD126     Version: v10.0.19041.4474   hdtSMP64.dll     Address: 0x7FFABB9E0000     SHA: D2567AD7BE69399B00FDA44E83D685EDD716108744FC35CFCDF5F85C5BAA37998BF15FBF1285EB2FDFBA7E868A1422AE7FBC587AA6F66A3DD6830AB4FA9A181B   HID.DLL     Address: 0x7FFB44F10000     SHA: 6269C673CC8F6763EF3D2ABA489C9BFCE1F5760F21408715AFE9F2CE23FEAE3124B568E0AA0ADDAABC43E624F9FC1E4DD9F7796135F6DC094B48BFDD810198D6     Version: v10.0.19041.1   imagehlp.dll     Address: 0x7FFB47940000     SHA: F74688513B70E559316E4F583B36365126E5904C24EFF65B70C9AE2D86B43A5258E29732D7F00D758E2271DB283D549459180B26E90D3E552C264C9E9B681B5E     Version: v10.0.19041.3636   IMM32.DLL     Address: 0x7FFB49620000     SHA: 93BFA30DD70DCE8EE68F72FD8D35C1BF5BCB05B4249762618F249AED69429AF2DA79FECC3A79CD7B69428610E9CE194474B521DC72E6EFDD02E7FA2E9CA91DD8     Version: v10.0.19041.4474   inputhost.dll     Address: 0x7FFB39860000     SHA: A290C7595DF0EB13F4E33BAC30AEB97CA209D52089BBB836501DFD09F5EDA4559012298C2735034BAB978C572BA0E948A1677ED857F2A04FCBAF7A07C8FB8EA7     Version: v10.0.19041.4355   IPHLPAPI.DLL     Address: 0x7FFB45A40000     SHA: 5C89A265540E72183CAA65B245A846C2F958C07AC58A011FC3DDC640FBDF81C51BBEFFFF9FE3752B809EF5CC58692FC69ABDC2E0DDB2390EC8121D8133677664     Version: v10.0.19041.1   JContainers64.dll     Address: 0x7FFAE02B0000     SHA: 6A2E301A005B1680E3C0DA604300CCC2ABFA765CD744F4C5920C4347D1D2EB733FC1CD86EB7EA95B8DE5E491467DCD40B82E8F31186C8B878712DFC1C6DF41C2     Version: v4.2.9   kernel.appcore.dll     Address: 0x7FFB43DD0000     SHA: 1913D97EDD8421A7985B131656AA1B3FE9CB629E0CD3D9BE31A3CE40788F59111C50EC3E80BF2A775D72690FC0142935D205DFB06538F0C7CB3D0193057F6662     Version: v10.0.19041.3758   KERNEL32.DLL     Address: 0x7FFB484E0000     SHA: C833A73F86ABC2E71FD5A8EABA2D07025ABD4AC6D55BE29DC56438D832785BA37B703536222FEBE1519C61A939CA3C242A5261A3B6F42DE33332E0F3FF7BD3A2     Version: v10.0.19041.3636   KERNELBASE.dll     Address: 0x7FFB46FB0000     SHA: E99105D8A1BE99CB3602BAF96E1180B6856EDB97F2A4201AFC975997A59386C53146657164CFBDE694956B2F5428552C65C088CDB2BFA24ED3FE53C65B6F6DBF     Version: v10.0.19041.3636   mfgfix.dll     Address: 0x7FFB06360000     SHA: 49BD14154A0493E2CA808571124DF43CE959C557D0823C2D2CE88FF06A03FE65C8EED361C85DAD84BC38BC34BD97ECD45092B5339F0638215B8635DDA5AC9CD5     Version: v1.6.1   MMDevApi.dll     Address: 0x7FFB3F860000     SHA: BDE405C7B49EDC42C160B757FEB621A5693278AE1BD355494D6B718BDFB64812C0BB4E0ABD341E9CDD01B89FEFD0C544FAD48EC3CA491987F5D673FBC01D9300     Version: v10.0.19041.1   msasn1.dll     Address: 0x7FFB46800000     SHA: D81A60DA80E4499DD704C983A8AFB7DFDAAF821CF6B9C224AC92609344C8E310C206D18FE93D817362C5F625626F632A2C0B6999C8BD31A92BE3FC6221DEA7D4     Version: v10.0.19041.3636   MSCTF.dll     Address: 0x7FFB48320000     SHA: 64FA3785F0F4271E1DB023F24698741799A44581DEE5FFB13520C4913A8FCEC3AE6F8C6CD8E4239D0ED0EB26E45C8B49011C7D01A9939D0B52B798A8ED7AB027     Version: v10.0.19041.1   mskeyprotect.dll     Address: 0x7FFB230E0000     SHA: 1947763BCCA8B67BC315A51CD86E97893F9D1056E3FB3E15D1E912DF6E8D45D6C817C85EC38662E3D4BEC5DE5AA5AEF903C5928FEF55829CF44C57090F4E5F9D     Version: v10.0.19041.1   MSVCP140.dll     Address: 0x7FFB342B0000     SHA: 6D53634BC51BD383358E0D55988D70AEE6ED3897BC6AE5E0D2413BED27ECFF4C8092020682CD089859023B02D9A1858AC42E64D59C38BA90FBAF89B656C539A6     Version: v14.40.33810   msvcp_win.dll     Address: 0x7FFB46DB0000     SHA: 924022BB40C542A3FF0D09DA35B8156113A83336D57924888D921F070F6192D83FCEC6B89BDE89957731E55E41118CA2AFFEB5885541BD345DA7857996C22FD5     Version: v10.0.19041.3636   msvcrt.dll     Address: 0x7FFB49460000     SHA: DA3B0D985CB6E8D64176B8024EB783C276970AEE486D25CBC2468A781D51A455315840D6C9DA063C84C484DB7D7AD2994AF337C4A66160D6EB7B64E77041CEAD     Version: v7.0.19041.3636   MSWSOCK.dll     Address: 0x7FFB45EC0000     SHA: C55D28AE1299B467EE45496CE7631D72639048F9962A112A7BF8157A00F746BFC0CB9814E865ED16405F5D1729A7E1CDBD0B8C0037AF3B0B42A8B0B47801C97C     Version: v10.0.19041.1   ncrypt.dll     Address: 0x7FFB46070000     SHA: 2A680F669FAB490144C3CE69FB4ADAB5526F56D1F3DEDDB4FD354820F6C914E0516ED2BFF1525FC3E8988DAC469001CF81E2FCB33C575429ABA84D1012E27433     Version: v10.0.19041.1   ncryptsslp.dll     Address: 0x7FFB22390000     SHA: 785475254865E1D40DB78E36BF1083CCD253CF1BD45DDE258189907FE944F85E01533A271E5583C4BF9B3671F78CCCEE8B6957E0B8DDA4C6946910F7F0CD7257     Version: v10.0.19041.3636   NSI.dll     Address: 0x7FFB47CF0000     SHA: AC76FFCAF5401343BD62D6FE32B675F0A38463D5362FF9D7C2AA9B061D8D2B29E3A6865272DB2BCD8C3405E6D927F0B58400FD238670F464059CA9274FE64CC6     Version: v10.0.19041.3636   NTASN1.dll     Address: 0x7FFB46030000     SHA: F3D13E43C01DB40AE0278AB78AA395EC4013E4BDE8C0EF1A28570E17FCAECB3FEC424135D3889762423D971FAA161074A4A378109961DC9D300F938B0F39772D     Version: v10.0.19041.1   ntdll.dll     Address: 0x7FFB49690000     SHA: 1FB3928846920B5A67CD40B908BC52491A74772E04615EDEA6DD9E29C63270895A01FED72B06DF4732584006E66261BBD6B2464F75DFD69698EC697246323609     Version: v10.0.19041.3636   ntmarta.dll     Address: 0x7FFB46740000     SHA: 373EF3ACEB49B71CA4989E727ED938E54C6BB2060D133DA2EDAF7DD7ED3F9B2EA76BD0A8714D1C46372CD48B52C190055B68C8D1E65913CC834B87033BE59A06     Version: v10.0.19041.1   nvgpucomp64.dll     Address: 0x7FFB37640000     SHA: 6587C3AD79CBE15DD987EA5F2CC9FBEBF009D7B8D4CB79454F463A5B7F61D990F9047CEA25207D19C281C69B5666C7181A1F8F8540C6DC01284ABD4BD8699D8D     Version: v31.0.15.5186   nvldumdx.dll     Address: 0x7FFB39E20000     SHA: 34A64C0D4F4C4ED584FB71343D5C993C26F7A8211CC503F1A5AD459AEE03596717138ED9AB3DCA634C8E54FAD3C6736A1D540E2CB64F94071821995ECD0B9047     Version: v31.0.15.5186   NvMessageBus.dll     Address: 0x7FFB36B50000     SHA: 7B05E7D84EFA3C26A25B8CEBAAED090978A6A9E211FD77BBC2E5865383BEDA7148C0A2707FFDF2D3E8E4035A816974BF56A7B30BE6313BD8696DCC756D32FFE2   nvwgf2umx.dll     Address: 0x7FFB2F050000     SHA: 3D0DD6C35608EC7280352FA8AB283AE0F58C2588CF342489807A21645E383103C1086FF43BBFC0A67AAB79DFD272DD3D9F97CF7C85DF6143743765598BA46846     Version: v31.0.15.5186   ole32.dll     Address: 0x7FFB485B0000     SHA: D0026281BACBE8A6E82E10CDF7F7137D0EF917BF09D85D7875F794379F1BB80BC1E4031658AB76460B5D1DDE6372373B0518E29A711DA0DFCA68F6D6983E4F10     Version: v10.0.19041.3636   OLEAUT32.dll     Address: 0x7FFB47870000     SHA: B3AA801EAC2556C3ED701BD51094E83A28A3D5EE4C24D66FE5A77E6937238C1A136F5ACEF683BACE24905D6892EA3C1117D239F010EF19491C1C3AADCFE74B49     Version: v10.0.19041.3636   OneCoreCommonProxyStub.dll     Address: 0x7FFB26580000     SHA: F5E8A539C21D2E97AF8FC5B78BE61D68AE39774CA4C46CF1A1B4EB58866278A2C5AC8B9CFDA2B7322AE2F648B376B6447698B401D66191DBBD25EB0E6912747D     Version: v10.0.19041.4597   OneCoreUAPCommonProxyStub.dll     Address: 0x7FFB3BD60000     SHA: 625FB8BA0CA3A260CC710CA02CE6D1A5717D51845D58A4DC5DE6E7A083DA42D4265829EC5CE2A1D8759AE247998AC1692578139D172F628D506F37992B7E770B     Version: v10.0.19041.4474   OpenAnimationReplacer.dll     Address: 0x7FFACAE30000     SHA: E2BB138D136EA67D73F5741E5DAEE316F40033C61E8B52C19DBAFAB888F6D4D577D1E17046A85CE69AE25AF443F5C73B57470D5D1808500FC67134EF6D815ECA     Version: v2.3.6   PairedAnimationImprovements.dll     Address: 0x7FFB06090000     SHA: B3AF5F598B7FF1C87826505198BA50156510AEB7E580B6B5C887FC29215C8F95A14F4023CC8F32CFE39396C9C7F19445AD522CFDB4AF43A69D03956818BCF54D     Version: v1.0.2   PapyrusUtil.dll     Address: 0x7FFAE79B0000     SHA: 971B7F4C59812B0D061AFED2704A91CF2063503B990BBDD6FD4EF452294D9385DCEB4D506CA5A106FB6B5E206ED7E862D784A42BD9D18C5E0898693ECA6268BF   POWRPROF.dll     Address: 0x7FFB46B90000     SHA: A256201A737D8C43875F8A033D10AAF67F51C89F58CD539200C5FFCC14454A3AAA528F4C58C134A6FF115E993B74B1B86079862405E5212EAD4CAFF1FBFFA814     Version: v10.0.19041.1   profapi.dll     Address: 0x7FFB46C70000     SHA: 4F2ACABD2492E479ADCE9D402F23CF4D42DA3D834028A2B1904A61232DEF9B2A0DA0A1F9BABBF29D37EF86FDE9C02446824F0D033510ABF706D459F47EC7713F     Version: v10.0.19041.4355   PROPSYS.dll     Address: 0x7FFB41250000     SHA: 2F40542B527ABADA7ACA27D6EA4A504964763FFD08C60A9D01F463C21B10C5AADC7CE07EEA77BE09E9353F82AAF925926401128CEE0BDFD353F6E64EABF9F472     Version: v7.0.19041.3636   PSAPI.DLL     Address: 0x7FFB48CE0000     SHA: 76F56242C21B4EAEAA50283A25C66F97F55EDE0BB355FC9E520FA2E2F6AC30CC4C841DB16BDCECB7FA33883486A5F5D0A01E8280599F5E56123E1FA65EDEEC54     Version: v10.0.19041.3636   rasadhlp.dll     Address: 0x7FFB3E440000     SHA: 246EB46BD457A8B91D9A84B607A4C197ADE81CC9D79920785C801F1405B2D05D3769E74BAE56046697806668E6E82991187F024C122CBF341715B98BCD1E3941     Version: v10.0.19041.3636   resourcepolicyclient.dll     Address: 0x7FFB43AE0000     SHA: D8E006A0ADFB9D09973D8A879F878B9ADB5123B6C11CEC787597B6B90A76F8E713D3E6966CB7FD55AF5A3F4D7CDC98ACE1B6281B0E14DDC9D91E31F399B769DF     Version: v10.0.19041.4355   RPCRT4.dll     Address: 0x7FFB47960000     SHA: 9FF5988665181D0249C45BE06D3FA79DBFA6C8F9CCA9CF6D76298A99E3A2549B14D68B22E83FEB3CAF1D0D6F28DB7A1EB69E8538565D3C6EB8E87E2267816A28     Version: v10.0.19041.3636   rsaenh.dll     Address: 0x7FFB456E0000     SHA: D3F376274CB7CCFB392996FF0F2BE902896796D12839609FEE0F420CEB373774861184CE2FDF8E3597D5632E817AF755A96860269C4650E4751F456E9B0D5BFE     Version: v10.0.19041.1   schannel.DLL     Address: 0x7FFB455F0000     SHA: 2E61FF5F5D9E4F141F33E6D2D031B7C24FF6EC29BAA465C477C2DFAC5770B437ABC4E3434C6E9562BA35C43896A186304F1C22AE83B8D1D2766F35E45266C512     Version: v10.0.19041.1   sechost.dll     Address: 0x7FFB48440000     SHA: 250911C0B8B46924A92005057384691526B573E5B8396F9D75A1E16DD97AA73A92C680C2A9509135AEAD5DD3995A23B29DBE7B5F9B1BA95233F1D2E54DE24E63     Version: v10.0.19041.1   Secur32.dll     Address: 0x7FFB2CFC0000     SHA: 2631AA4988B34F31620BFC4CD0333EDF540D0E663ED440C95AF6DB1CC9A67914A53598C76D6EE4CC0DD6AE4C049A55CA20E8ABA21C03CFAC447CBB4A401D87B6     Version: v10.0.19041.3636   SETUPAPI.dll     Address: 0x7FFB48870000     SHA: F4A8E46457839BE2B37A9B9AF8E6418EB6997AD5B04D392B8CE3D9B690CC1D15A90A312F62FAEB9D7F4782765CD4182391431EEAC7EDD6963677165F3CF4E43F     Version: v10.0.19041.1   SexLabUtil.dll     Address: 0x7FFAFCED0000     SHA: D0F4017819A2AAF784B096DE3325F72156B125922EE1C9A90E59AD53CE06CA1632DA1DD3E85B290584B7073BE283866C013914AA0AD404A5DCAFC95465E6E49E   shcore.dll     Address: 0x7FFB486E0000     SHA: 2C75C2CDB5393F58A7664066A42C6FCA84EF4DC14923AFBAACED132F5CF9584245301E6D8E4A68451C83A9C8EBE20E58A87E6E11ED5CA70B641FAB86CD9F3301     Version: v10.0.19041.1   SHELL32.dll     Address: 0x7FFB48CF0000     SHA: D69B5D6DED5174173455423E0D26DEC87ACA0B8F5204D6A772FE3028012BEE7018DEFBBFC54598A8345F19EB4D8023203B17B6A866A65AAA76E4F745456E4D01     Version: v10.0.19041.4123   shlwapi.dll     Address: 0x7FFB49500000     SHA: 6FEAAC64A3D283A997408E06A2C6B09D10B54BAD7FCBD34428DCA4E9B44D48FCDE33E40C4878CAEF137AA3B632C317771DCD061C3ECCC0882F322E17DCC47701     Version: v10.0.19041.1   skee64.dll     Address: 0x7FFAC9E70000     SHA: C9BBFBC96194BAB0C3E9D78636E06D1C29BB0EC68E7C84A853E4C4A33673635C2EB5660021CD0010F8526F4871C307F22B65CC1FDC0212039B8574AC96B449F1     Version: v0.4.19.16   skse64_1_6_1170.dll     Address: 0x7FFB03360000     SHA: F88C10E637F67131775414DE7691884E1BD181C750DCB7B9CE69FED616285BC69BF2F5E81177EBF2CB42BF590F709A33D722BE42CAE1809B49729FFFFFB75567     Version: v0.2.2.6   SkyrimSE.exe     Address: 0x7FF72E790000     SHA: F7A77A0646E83A078FF8A2004C39533D132B5B45B93A3C0F4B7F0FE01977E79D4028336439DA03258B1A01FE01EF23C9D30F6DF59BBF0AC0113A14EF15A4B58A     Version: v1.6.1170   SMP-NPC crash fix.dll     Address: 0x7FFB34AF0000     SHA: 5229FCAF4398F7863E41B2A63B3E45B10EF4CC94C542898F029124DA109331F0D740C901034351558C2ED1FBA6FDEEC53136D1B015C337F245BD7B7A2EFACFD4   SSPICLI.DLL     Address: 0x7FFB46BE0000     SHA: 303E2816D2E3E88C0770D06C17CF156E03E75379EC71D90AB4775212E08E81358A431A7AE69E3E8660C661204B71F7572B3070A6551CC066757D5A570F538912     Version: v10.0.19041.4239   steam_api64.dll     Address: 0x7FFB0AB60000     SHA: C08DE8C6E331D13DFE868AB340E41552FC49123A9F782A5A63B95795D5D979E68B5A6AB171153978679C0791DC3E3809C883471A05864041CE60B240CCDD4C21     Version: v7.40.51.27   steamclient64.dll     Address: 0x7FFAB75C0000     SHA: C56BE0E2A1BDB24D9FAB7FD399AF2F946768FB2ED2F02883FF6E7314D1B510EAE1445D2DC18695C511BD030615002147239F29BF6C526C4D54DBB86F40971FE5     Version: v9.4.36.28   textinputframework.dll     Address: 0x7FFB39A20000     SHA: CDAB6EE59C437D8EA3C6E1E345704FC6CB5B94FBE1CD49423B9A6E0224D740E94BACAA467A90B6152724DEADDD6BE6B05849EBA0B99983E2352AB785F97A77F0     Version: v10.0.19041.4651   tier0_s64.dll     Address: 0x7FFAEAED0000     SHA: 7DC40E9DA7535D4F22AA826FF039D7B639058B144188B4129F9A7DB145902E4F02BE30A05E0EEB4FA56290EC7F0CD40AF401A4C6B74377AD4991F004D3E07CF9     Version: v9.4.36.28   trainwreck.dll     Address: 0x7FFAED460000     SHA: 261801A85D41236E35C820A78E4BC3E775EBF0C19336EF1D518A61DA20429BB30B707181606675C1BC650D678CA0A27DC585DFA35BDDD717EB830459BFF60333     Version: v1.4.0   twinapi.appcore.dll     Address: 0x7FFB3EE90000     SHA: F74B648E0C1A5BE68D95AA2E29EBA6E32DECA0BE653AF3E05620C120B98197DCC65DE16183AC3BC2CAB96510E144E7C93C51EBACBA5F4D939F593736A60D55AF     Version: v10.0.19041.1   ucrtbase.dll     Address: 0x7FFB475C0000     SHA: BE9420A85C82EEEE685E18913A7FF152FCEAD72A90DDCC2BCC8AB53A4A1743AE98F49354023C0A32B3A1D919BDA64B5D455F6C3A49D4842BBBA4AA37C1D05D67     Version: v10.0.19041.3636   UMPDC.dll     Address: 0x7FFB46B70000     SHA: 1E1498F8C8923CCD4C6E9B80947A18BA11AA8633D9BE3A32CE91839346397E2074636424AD23F439D6B2FA55A567C8933CEB81B1B4047A2A7C22AC9CFF24BB2E   USER32.dll     Address: 0x7FFB47DC0000     SHA: 9E1E36E1416986ABA85F25D62B6034DEE8C0EBFE838F791A651D51C0C43DCB4CB2D04C99BF4F94BC20A160569B6ED8DBE5CB0A4D30992EBA06ECCFB8F7BA685E     Version: v10.0.19041.1   usvfs_x64.dll     Address: 0x7FFB11810000     SHA: 6176EE78F31DBD41E7EF6C8E3FEFE9E30294263BCCD8B6819AD7FE8E5F2A1F4A2FC58DFE8F094AFE47C57C7EA4D901ADC0BE7F325AAD643B693371EE88EBA987   uxtheme.dll     Address: 0x7FFB43B00000     SHA: CF8791769045A8F72360BE3687FBD59A4687FC9D31F836E1966F25BE57F76DD8D61F94BE0A376E282B29143AA984D92ABB7B4AFDBF85C79625DBFD3F3B0A1327     Version: v10.0.19041.4529   VCRUNTIME140.dll     Address: 0x7FFB34AB0000     SHA: 32AC84642A9656609C45A6B649B222829BE572B5FDEB6D5D93ACEA203E02816CF6C06063334470E8106871BDC9F2F3C7F0D1D3E554DA1832BA1490F644E18362     Version: v14.40.33810   VCRUNTIME140_1.dll     Address: 0x7FFB34AA0000     SHA: ABBD3EB628D5B7809F49AE08E2436AF3D1B69F8A38DE71EDE3D0CB6E771C7758E35986A0DC0743B763AD91FD8190084EE5A5FBE1AC6159EB03690CCC14C64542     Version: v14.40.33810   VERSION.dll     Address: 0x7FFB3FF00000     SHA: A7F9BCFE7DFA74067FAB32E313FA74E18C4EF10F6BC40A369F0A13C4FE96D2BB7BC7C25ED7E5F1F80CAE7ECCE2D18215388420D7EE4BE23D7280F06A49E9C370     Version: v10.0.19041.3636   vstdlib_s64.dll     Address: 0x7FFB088D0000     SHA: D1D1B3DD6527008C6B81646380DBE3068B937802192945B3A2CF2D9289C99B10028F92F8D92141DCEF97ABAD33B86D7F05114BF6DDE5A298E8D9F90A70592CD5     Version: v9.4.36.28   webio.dll     Address: 0x7FFB349E0000     SHA: 2296C620DEDC4A4DC7B557FC99D0EC713D48AD12B96195C45475BBEAB545D8775697DA76550B07C8994F7FD01C8566F00B8FDBE9C129FBF4D00AA9F67BC6AAA7     Version: v10.0.19041.1   win32u.dll     Address: 0x7FFB47300000     SHA: 5594409BE2539F14D502DE7721AAD45F567648759AF1A00CD5C118DE1FA3E1E76B8FF3E2E65711B7B0209A126521DE6BEE3B6BAD1EFC114F8460AE9C683AA0E8     Version: v10.0.19041.4648   WindowManagementAPI.dll     Address: 0x7FFB3F1E0000     SHA: 9DD1F57384EBF388B89B1881635ABA9C60B5C59A8B03E1F4934F93C932D7526C750C0D4B1424312832E4F8B09F7D62A3C415D07AE77F8A9FB22860178FE38D1C   windows.storage.dll     Address: 0x7FFB44770000     SHA: 2A3C112F76747888575B2241B81063BB9366FEAA29C8E8BB6757310FE1C8442645809AA4A48C97F1DC14298B6C549510096C3CA1DE50E891713AB12EE1A79BFD     Version: v10.0.19041.1   Windows.UI.dll     Address: 0x7FFB39B20000     SHA: F0CBEFEDE88D28B84E3F4F7D1C5FF7F675195AFF3B01C68B3DFA93D6FE3B3885FCB159B8B6B9088E5CE26FE3371C15DBE71F04BCE3B9AE44C9A8DC3E3DAEA7F6     Version: v10.0.19041.1   WINHTTP.dll     Address: 0x7FFB3FF10000     SHA: C1148A8527EB8715B6519C766867969ADDE968BCAC51163E775D6E714085BD9B3464493C0206D5B06FC2DEE9C25CCACF2D75D33D8471D6389C5960FD2CA2D8F9     Version: v10.0.19041.3636   WINMM.dll     Address: 0x7FFB3D850000     SHA: F8C82B424C5384C6CC81498FAB090347F75A08BD51A7B64EC674DA96F56855F3CAB0069B9AE56232A4460021BBE54D93A6D8E2C04D88C1C68BE75030A5CDE8F6     Version: v10.0.19041.1   winmmbase.dll     Address: 0x7FFB34D80000     SHA: 92273692CA3EF2B60FF5AA8C7A29F3ACAA530F6EB20089410167D9EDC51E323D7872B9F925CF74AF5E6A0BC68E747D2369986FBF6002C452827AAA26E1025ABD     Version: v10.0.19041.1   WINNSI.DLL     Address: 0x7FFB40460000     SHA: 186B0AFCE1CAB899BA6B3E44FD5CE11CB5ED42292F6572546B1B54A8AF2B42AE8B169402ECB6C0A87279BCBA2689F538B81AB2F520794FD0D90F83A824C6449B     Version: v10.0.19041.3636   wintrust.dll     Address: 0x02E05FDA0000     SHA: 48436611797FD5AC4C90A7FC2804CB2B5F63B72CE54C1506B4CB3BA2CBC6F944F25F077931D258E2A8A67CC7B58750EB5E13F742805BADE9BAE0F78ED0AB55DF     Version: v10.0.19041.4597   wintypes.dll     Address: 0x7FFB426E0000     SHA: E3BFA75603BC0C23A68C812B5800ECDC9575B07736887EAC36E8ED9744EC11213E769A3DBFFC27DBE2938EBBB90271EDA95FC52CAA2778A7CE6EB84F6EA49C2F     Version: v10.0.19041.3636   Wldp.dll     Address: 0x7FFB46000000     SHA: 7E667E55C5EB1FB2AD178E6E278E50D2EED384C4654BD26C48D47FF0EC5988B9111D4F217EF97D8DFCA9209681001966A236068B0B8F71B73BD163CDA65D0F15     Version: v10.0.19041.1   WS2_32.dll     Address: 0x7FFB47C80000     SHA: 307EB04667A17EC2ECDDFE2F184D3A3655F31E65A451DB010ACCDE8A676705A260F873CA44F4362A2CE7E5ADDA8164504938A131614CE408645B30A9B869E122     Version: v10.0.19041.3636   X3DAudio1_7.dll     Address: 0x000070E80000     SHA: CEF31793E1B1714826AA95D256EBBEC457E8CF9003767DB46909BF879AF86F954F475AC84E1EE8CCCF1DCFE4A52624E3D7E8BFAFF5F567E97CAB19207DB7F913   XAudio2_7.dll     Address: 0x7FFB04600000     SHA: 2CF5EA114546236F55B9CBB49643F719D892EBA8649343BC3E72FE08C998E88E26C010232CA27BCA255629AE7D0D1E068D6ED1DBD76096B1ED09362F65F5401D   XINPUT1_3.dll     Address: 0x000000400000     SHA: CE2EAD2480A3942081AF4DF4BAEE32DE18862B5F0288169B9E8135CC710EB128F9A2B8A36BDA87212C53FD4317359349C94D38B5DA082638230DCB5669EFEDE9     Version: v9.18.944   xinput1_4.dll     Address: 0x7FFB43630000     SHA: EC915169DAEFA85383CA2A0CF842231BD5D4AB3453F354280065FF4E1766DEEA56D07AB56A0B7BFA3D02CE939600FCDA70AF64F73F8E3FBF778B9D4BA187A644     Version: v10.0.19041.1 SCRIPT EXTENDER PLUGINS:   cbp.dll                ConsoleUtilSSE.dll        v1.5.1   DeviousDevices.dll        v0.0.0.1   Fuz Ro D'oh.dll         v2.5.8.123   hdtSMP64.dll             JContainers64.dll        v4.2.9   mfgfix.dll            v1.6.1   OpenAnimationReplacer.dll    v2.3.6   PairedAnimationImprovements.dll v1.0.2   PapyrusUtil.dll            SexLabUtil.dll            skee64.dll            v0.4.19.16   skse64_1_6_1170.dll       v0.2.2.6   SMP-NPC crash fix.dll         trainwreck.dll          v1.4.0  Fixed it, the Problem was joy of persepective, but now the chains are flying everywhere, any Ideas Â
Zaflis Posted August 10, 2024 Posted August 10, 2024 (edited) 1 hour ago, Predator12458 said: Fixed it, the Problem was joy of persepective, but now the chains are flying everywhere, any Ideas Have you the latest DD-NG? The HDT XML files should be coming from it, including for prisoner chains. Â I also have confirmation from Google, OAR (Open Animation Replacer) is good to have but you are also required to have FNIS or Nemesis. Many mods have animation generation files for them including in Loverslab. Edited August 10, 2024 by Zaflis 1
Bahmont Posted August 10, 2024 Posted August 10, 2024 17 hours ago, YellowBeard007 said: I can't get this mod or devious devices to work since I switched to Skyrim GOG se. Every time I equip DD on the player, I get just a head, and the rese of the body is not there. It also seems to conflict with some of the physics mods. Is DD or this mod going to be up-graded to work with the latest physics and physics hair mods, and the newest GOG se, and script extender? I am not the best to answer your question.  I think you need to upload the DD items into bodyslide for whatever body you use for your PC. Someone else can elaborate or confirm my thinking.Â
Bahmont Posted August 10, 2024 Posted August 10, 2024 Jack the belter quest help please!  So, I found Jack, he is in Whiterun.  Cursed loot set to 100% with attacks in cities on.  I sleep at inn for multiple sets of 8 to 24 hours with or without Chloe and nothing happens. Pc is currently wearing no Cursed loot items.  What am I missing? Or is it just a low base chance?
Elsidia Posted August 11, 2024 Posted August 11, 2024 19 hours ago, Bahmont said: What am I missing? maybe this: Spoiler or this: (must be false) Spoiler Â
Bahmont Posted August 11, 2024 Posted August 11, 2024 8 hours ago, Elsidia said: maybe this:  Reveal hidden contents or this: (must be false)  Reveal hidden contents  Got it working thanks.  Not sure if it is working right though.  What inn keepers do I need to talk to? Is it specific or random? I am not going to run all over skyrim without knowing that I can access the innkeeper dialogue first. I have been to every city and a few towns.  no dialogue from inn keepers about (the belter)  Glitch or am I missing something again?  Sorry to bother you! I would appreciate the help!Â
OthelFermayan Posted August 11, 2024 Posted August 11, 2024 I have had an issue now in my games wich I am not sure is related specifically to cursed loot, but it is what's currently affected. The first time it happened it was actually deviously helpless that had an iussue. Firstly, the MCM menu for DH was unresponsive when I opened it, and opening it cased the entire MCM for all mods to turn blank. I dealt with this by simply not opening the DH menu and I thought it was solved. However, later in the game I started to get obscene script lag. It was particularly bad right after a save loaded where it would take several minutes for my widgets to appear. Sexlab scenes also took several minutes to start. I checked my save with ReSaver, and it identified an absurd amount of "Stacks" (dont know what that is) from some scripts which I managed to identify as belonging to DH. On that save, I had never opened the MCM for DH, but I imagine the two problems are related. I removed DH from my game and started a new save and everything was good. Â Except that now, certain tabs in the MCM menu for cursed loot causes the MCM menu to break. In particular, the "rape" and "debug" tabs cause the issue. Additionally, after perhaps ~20 hours playtime I am starting to get scipt lag again. So I checked the save with ReSaver again and this time it has identified a cursed loot script with a huge number of stacks. Screenshot attached. Does anyone have any idea what is causing this? Are these "stacks" a sign of some runaway script, and if so how can this be fixed?
Zaflis Posted August 12, 2024 Posted August 12, 2024 (edited) 6 hours ago, Bahmont said: no dialogue from inn keepers about (the belter)Â Â Glitch or am I missing something again? There will not be any special dialog, you just ask for a room and go to sleep. In the morning you may have a belt or not. Â Just to be clear, the MCM chance 1.0 means 1% chance, that's 1 time out of 100 attempts. So you may want to put it higher. Â (Other than that i don't really like the quest myself, it could take very long time until you find a way to get out of the belt. Make a manual save while you are still free.) Also check if you have other mods changing how inn sleeping works, potential for conflict. Edited August 12, 2024 by Zaflis
Bahmont Posted August 12, 2024 Posted August 12, 2024 1 hour ago, Zaflis said: There will not be any special dialog, you just ask for a room and go to sleep. In the morning you may have a belt or not.  Just to be clear, the MCM chance 1.0 means 1% chance, that's 1 time out of 100 attempts. So you may want to put it higher.  (Other than that i don't really like the quest myself, it could take very long time until you find a way to get out of the belt. Make a manual save while you are still free.) Also check if you have other mods changing how inn sleeping works, potential for conflict. I set it to 100% and got success. Trouble was getting any kind of dialogue about the creep from any innkeeper I talked to.  I know there is dialogue because I saw it in the console commands list.  I cheated and used command player.placeat me with his code I found with help jack 0. Would rather have found him grom talking to innkeeper's but it didn't seem like that was going to happen.  I might try again later if I want to without codes.  Thanks for help though!Â
Jim55 Posted August 12, 2024 Posted August 12, 2024 Minor feedback on quests as far as I played it. Â First, excellent work, I didn't think I'd have the patience, but it was fun. Some truly excellent moments of emergent gameplay. Â Also, does this mod have a wiki? I feel like it's getting a bit big to just discover mechanics. With a bad RNG or some minor bug you can get locked into high level gear invalidating your exit methods before even familiarizing yourself with them. This may be a glitch, for me it was solved by saving and reloading, it's like the RNG was stuck at 100% for a while. Â Onwards: * In the Supply and Demand quest, the tavernkeep (I'm not good with names) never enters dialogue mode. Meaning that I stand there, trying to read subtitles and get some lore (in case I miss a clue) and the bodyguards keep walking into me and yelling NPC lines in my ear. "He doesn't like strangers" "This used to be run by thieves". Add ambient water to it and some PC sounds it's hard to read, let alone be immersed. I suggest he enters regular dialogue or somehow mute the audio around the encounter. Â * Dollmaker cottage is a shop and shops close. It is also a place where you get locked up and let out, struggles happen and generally animations play. This is also a shop that closes and when the time is bad, the dollmaker switches from a playful demeanor to a very stern "you need to leave" mid animation she had me into. Dollmaker should be non stop. Â * Dollmaker character is also a regular NPC and has regular NPC lines. After the regular quest animation stops (where she is pretending to do something) she enters NPC mode and walks around, going "huh?" "yes?" "did you need something" at a rate of 1 every 3 seconds. I don't know enough about Skyrim to know if this is easy to fix or not. Dollmaker should have no ambient NPC lines, she's much more lore friendly as the quiet, dominant type. I'd also kill some standard shopkeep animations, she's much less threatening when sweeping the floor. Â I hope feedback is ok even if not technical. There were a few times where the animations were a bit slow, so I upped it to 130%, but the times were few, and I suspect I hopped some distance I could have used carriages. Â But the best moment by far was the end of the dollmaker quest chain where she frees me from the last restraint set and starts pontificating her daughter and the inn and how I would never be able to resist blah blah and my character just looks at her with the blank expression only an NPC can do, plops her behind down and just starts flicking her bean. Furiously. She had long stopped caring, she hopped across Skyrim in plugs and high heels and while everyone was on about quests, that horny meter was just about ready to numeric overflow. Â I laughed out loud and would have been the highlight of the playthrough if the shop didn't close and the dollmaker didn't start threatening to call the city guard in a farmer's wife voice. 1
Elsidia Posted August 14, 2024 Posted August 14, 2024 (edited) On 8/12/2024 at 5:13 AM, Bahmont said: Trouble was getting any kind of dialogue about the creep from any innkeeper I talked to.  I dig a bit more into DCL mod and scripts. This dialogue happens when Jack the Belter quest is in easy mode. Digging bit more I found that easy mode never happens. In easy mode Jack not teleporting after 3 days and Innkepers have dialogue tree for help After quest start you can set easy mode manually and it will show a dialogue, but dialogue can be broken as hardcore mode is scripted in script but dialogue triggers by global variable. in theory while quest running you can change this variable in quest to easy mode (using console), possibly it will work. UPD: If you want - i can tell what is in this dialogue. (explored by xedit) Edited August 14, 2024 by Elsidia
Bahmont Posted August 14, 2024 Posted August 14, 2024 4 hours ago, Elsidia said: I dig a bit more into DCL mod and scripts. This dialogue happens when Jack the Belter quest is in easy mode. Digging bit more I found that easy mode never happens. In easy mode Jack not teleporting after 3 days and Innkepers have dialogue tree for help After quest start you can set easy mode manually and it will show a dialogue, but dialogue can be broken as hardcore mode is scripted in script but dialogue triggers by global variable. in theory while quest running you can change this variable in quest to easy mode (using console), possibly it will work. UPD: If you want - i can tell what is in this dialogue. (explored by xedit) Hmmm, I wonder if I didn't wait long enough. I never check hardcore mode on. I saw the dialogue texts when entering console command help jack 0.  I might just try it again and wait longer than 3 days and see what happens without saving it.  Thanks for the info though! Â
Elsidia Posted August 15, 2024 Posted August 15, 2024 (edited) 21 hours ago, Bahmont said: I never check hardcore mode on. This mode is "hardcored" into Jack The Belter quest and not related to any other DCL settings. So there is new unique variables for that. In Jack the belter Quest is variable hardcore, what when start set it to true. So never will be easy mode. Also this variable is used to update unique global variable for Jack the Belter quest to set it to hardcore mode. This variable is checked into Inner keepers dialogue to allow help. So if you want turn this quest to easy mode you need in console do 2 things: Spoiler setpqv dcur_jackthebelterQuest Hardcore false  Now quest is in easy mode  You need change dialogue variable set dcur_belterquest_easymode to 1  Now quest is in easy mode use it with caution as there maybe will be some breaks.  I tested it in game, it works.  Edited August 15, 2024 by Elsidia
unmog Posted August 15, 2024 Posted August 15, 2024 Not sure why, but a lot of my devices are invisible. Ive ran bodyslide, but in the preview image they have a bunch of no image textures so I think maybe thats related somehow. I just reinstalled and updated skyrim so I have been redownloading updated versions of everything, but basically the only mods Im using are DCL and Sexlab Survival and all of their requirements. Anyone know whats going on? If not I guess I should start reading the last 100 pages of DCL and DD to see what I've missed since I was gone~
Zaflis Posted August 15, 2024 Posted August 15, 2024 (edited) 2 hours ago, unmog said: Not sure why, but a lot of my devices are invisible. Ive ran bodyslide, but in the preview image they have a bunch of no image textures so I think maybe thats related somehow. Open the settings menu in Bodyslide and set data path and others. After that you can run Batch build on everything (not only the DD, but everything). Edited August 15, 2024 by Zaflis
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