Fisonna Posted April 24, 2019 Posted April 24, 2019 Is there a merchant that will buy/sell devious devices exclusively because I can't seem to just sell them off to just any old person, and one of the people I'd imagine who WOULD want stuff like this, the blacksmith, isn't interested at all. (I even have the bondage lover feature turned off so I can drop and put them into containers)
Fisonna Posted April 25, 2019 Posted April 25, 2019 4 hours ago, Zagzaguel said: The Dollmaker in Dawn..Dawn.. Dawnguard¿ Buys sets of bondage .. but only sets. We dont want you to have no bondage in your inventory when the selfbondage trap triggers now would we? The elf NPC in Captured Dreams also buys bondage stuff Provided you have Captured Dreams. Thanks for letting me know about the Dollmaker. You sure it's The Dawnguard Outpost and not Dawnstar the Hold?
Fisonna Posted April 25, 2019 Posted April 25, 2019 11 minutes ago, Zagzaguel said: yea its Dawnstar. This city in the north with them sweet dreams Im terrible at remembering names my pardon No problem, there's so many things in this game that it's easy to get confused like with Markarth and Morkel or however it's spelt, they're Holds but like so rarely used who the hell remembers them or their locations anyway, right? 1
LadyMikoto Posted April 25, 2019 Posted April 25, 2019 Not sure if this helps the few comments above, but here: Whiterun - Whiterun Hold Winterhold - Winterhold Hold (sounds weird) Falkreath - Falkreath Hold Riften - The Rift Hold Markarth - The Reach Hold Solitude - Haafingar Hold Morthal - Hjaalmarch Hold Windhelm - Eastmarch Hold Dawnstar - The Pale Hold 1
AnnaShapard Posted April 25, 2019 Posted April 25, 2019 On 4/17/2019 at 8:11 AM, Pfiffy said: make sure you have the DD hotfix installed and not overwritten by BS or you will crash every time that the prisoner chains get equipped. what do you mean with "BS"?
forsaken7509 Posted April 25, 2019 Posted April 25, 2019 Can't find the Expansion.ESM download on the download link on the main post. Looked around a few pages and still can't find it.
LadyMikoto Posted April 25, 2019 Posted April 25, 2019 4 minutes ago, forsaken7509 said: Can't find the Expansion.ESM download on the download link on the main post. Looked around a few pages and still can't find it. The Devious Devices for SSE thread has 3 files to download. One of them doesn't have a name at all - that's the Expansion one.
forsaken7509 Posted April 25, 2019 Posted April 25, 2019 Just now, LadyMikoto said: The Devious Devices for SSE thread has 3 files to download. One of them doesn't have a name at all - that's the Expansion one. Ah ok, it's in the thread? I didn't think of that. My bad lol
LadyMikoto Posted April 25, 2019 Posted April 25, 2019 8 minutes ago, forsaken7509 said: Ah ok, it's in the thread? I didn't think of that. My bad lol The downloads section, I mean. When you click "View File". 1
forsaken7509 Posted April 25, 2019 Posted April 25, 2019 1 minute ago, LadyMikoto said: The downloads section, I mean. When you click "View File". I found it after I was sent on the adventure lol. Took it a minute to register in my brain. Thank you.
lax4ever Posted April 26, 2019 Posted April 26, 2019 Hi Everyone, First off, let me say that I really enjoy this mod, and appreciate all the work you all have put in. I have been running in to an issue with a CTD when I try to enter one of the larger cities open cells by any means. First, it started with Dawnstar, and so I backed off to my save just before I had installed DCL, and the issue was fixed for about half an hour until it started happening in Whiterun. I use Vortex, so it doesn't appear to be a load order issue, and it wasn't happening prior to the installation of DCL. I enabled Papyrus Logging, but the results are rather inconclusive as far as the crash. I get the following or similar prior to every CTD. Spoiler [04/25/2019 - 08:30:55PM] ERROR: Failed to setup moving reference because it has no parent cell or no 3D stack: [ (22002DB6)].FNISflGuideScript.TranslateTo() - "<native>" Line ? [ (22002DB6)].FNISflGuideScript.DoGuide() - "FNISflGuideScript.psc" Line 69 [ (22002DB6)].FNISflGuideScript.OnUpdate() - "FNISflGuideScript.psc" Line 36 [04/25/2019 - 08:30:56PM] [DCUR] Opened a door. [04/25/2019 - 08:30:56PM] [DCUR] Door is not locked as required, aborting. My Papyrus logs in full: Papyrus.1.logPapyrus.0.logPapyrus.3.logPapyrus.2.log So, I went to TESVEdit and tried a quick fix for DCL. There appears to be some red items: Spoiler Spoiler The second one is just the start of the page, but it has red lines going all the way down the scroll that seem to be triggered primarily because Skyrim and DCL values don't match to the Update.esm. I am a little out of my league here, but any assistance would be greatly appreciated. EDIT: I realized that I forgot to add some mod information. I am using: DCa 3.0 DCi 4.2 DCx 4.2 Racemenu CBBE XPMSE ZAP 8 (CBBE) FNIS DCL 8.2 Full list of mods and their load order is here: Spoiler # Automatically generated by Vortex Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Special Edition Patch.esp Schlongs of Skyrim - Core.esm Sneak Tools.esp SexLab.esm SexLabAroused.esm ZaZAnimationPack.esm Devious Devices - Assets.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm SkyUI_SE.esp SOS - VectorPlexus Regular Addon.esp Schlongs of Skyrim.esp RaceMenuMorphsCBBE.esp CBBE.esp RaceMenu.esp RaceMenuPlugin.esp SOSRaceMenu.esp FNIS.esp XPMSE.esp FemaleOutfitReplacer.esp KS Hairdo's.esp AcquisitiveSoulGemMultithreaded.esp MagicalCollegeofWinterhold.esp SkyrimRecycling.esp Unlimited Training.esp Deviously Cursed Loot.esp True Master Trainers (Unofficial Skyrim Special Edition Patch).esp Phenderix Magic Evolved.esp FNISspells.esp FNISFlyer.esp Immersive Patrols II.esp SlaversKeep.esp LADX_SSE.esp JS Armored Circlets SE.esp SkyrimRecycling_JSAC.esp Elsa.esp Apocalypse - Magic of Skyrim.esp BarenziahQuestMarkers.esp UnreadBooksGlow.esp Sneak Tools Vanilla Hoods.esp Sneak Tools Vanilla Masks.esp AP Skyrim SE.esp FNISSexyMove.esp IcePenguinWorldMap.esp MBWSFollowersReplacer.esp EDIT 2: This is what I get from the NifScan: Spoiler NifScan 0.3.2, starting to scan... Error reading file bodyslide and outfit studio - v4.7.1-201-4-7-1-1551298506\calientetools\bodyslide\res\skeleton_fo4.nif ddx-4.2se\meshes\devious\heretic\gags\ironbitgag.nif Block [0]: Name NPC Head [Head] is used more than once in children nodes ddx-4.2se\meshes\devious\heretic\gags\ironbitgagwithwood.nif Block [0]: Name NPC Head [Head] is used more than once in children nodes ddx-4.2se\meshes\devious\heretic\gags\ironpullgag.nif Block [0]: Name NPC Head [Head] is used more than once in children nodes ddx-4.2se\meshes\devious\heretic\gags\peargag.nif Block [0]: Name NPC Head [Head] is used more than once in children nodes ddx-4.2se\meshes\devious\heretic\pear\peargag.nif Block [0]: Name NPC Head [Head] is used more than once in children nodes legendary armors - deserterx sse v1.2-2314-1-2\meshes\dx\ancientdraugr\dx_ad_armor_gnd.nif Block [0]: Name DraugrHelmetGO is used more than once in children nodes legendary armors - deserterx sse v1.2-2314-1-2\meshes\dx\ancientdraugr\dx_ad_underwear_gnd.nif Block [0]: NiTriStrip is not supported by SSE legendary armors - deserterx sse v1.2-2314-1-2\meshes\dx\miniarmorscollection\saddles\emfycleric\dx_mac_emfy.nif Block [0]: Name HorseFrontRLegPhalangesManus is used more than once in children nodes schlongs_of_skyrim_se - v1.1.1\meshes\actors\werewolfbeast\character assets\skeleton.nif Block [4]: Name NPC L FootBox is used more than once in children nodes zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - accessories\fiddle\fiddle.nif Block [0]: Name Irons is used more than once in children nodes zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - accessories\fiddle\ironfiddle.nif Block [0]: Name Irons is used more than once in children nodes zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - accessories\fiddle\ironfiddle02.nif Block [0]: Name Irons is used more than once in children nodes zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - animated equips\zaz fluidity\zaztinkleyellowf i.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - animated equips\zaz fluidity\zaztinkleyellowf ii.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - animated equips\zaz fluidity\zaztinkleyellowm i.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - animated equips\zaz fluidity\zaztinkleyellowm ii.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - animated equips\zaz fuidity 2.0\01 equipable pee&puddles\zazf20peeyellow fi.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - animated equips\zaz fuidity 2.0\01 equipable pee&puddles\zazf20peeyellow fii.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - animated equips\zaz fuidity 2.0\01 equipable pee&puddles\zazf20peeyellow mi.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - animated equips\zaz fuidity 2.0\01 equipable pee&puddles\zazf20peeyellow mii.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - animated equips\zaz fuidity 2.0\01 equipable pee&puddles\zazf20peeyellow puddle large.nif Block [0]: Mesh uses SLSF1_External_Emittance but BSXFlags with set bit 9 is missing. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - animated equips\zaz fuidity 2.0\02 equipable fluids\01aleakypussydrops.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - animated equips\zaz fuidity 2.0\02 equipable fluids\01bleakypussydrops.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - animated equips\zaz fuidity 2.0\02 equipable fluids\04asquirtingpussy.nif Block [0]: Name Emitter is used more than once in children nodes Block [3]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - animated equips\zaz fuidity 2.0\02 equipable fluids\04bsquirtingpussy.nif Block [0]: Name Emitter is used more than once in children nodes Block [3]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - furniture\stocks\theedgingstocks.nif Block [0]: Name Hardware is used more than once in children nodes zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - furniture\torturemaschine\whippingirlfuckingmachinemkii.nif Block [2]: Mesh doesn't use SLSF1_External_Emittance but has BSXFlags with bit 9 set. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - furniture\torturemaschine\wncfuckingmachine.nif Block [2]: Mesh doesn't use SLSF1_External_Emittance but has BSXFlags with bit 9 set. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - milk-o-matic\common\leakypussy01.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - milk-o-matic\common\milkleft.nif Block [0]: Name Emitter is used more than once in children nodes Block [3]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - milk-o-matic\common\milkright.nif Block [0]: Name Emitter is used more than once in children nodes Block [3]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - milk-o-matic\common\squirtingpussy02.nif Block [0]: Name Emitter is used more than once in children nodes Block [3]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts static\crux\crux05-static.nif Block [0]: Name FarmBannerPost01:22.00 is used more than once in children nodes zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\fluidity\animobjectzazapcao101.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\fluidity\animobjectzazapcao102.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\fluidity\animobjectzazapcao103.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\fluidity\animobjectzazapcao104.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\fluidity\animobjectzazapcao105.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\fluidity\animobjectzazapcao106.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\fluidity\animobjectzazapcao107.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\fluidity\animobjectzazapcao108.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\fluidity\animobjectzazapcao109.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\fluidity\animobjectzazapcao110.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\fluidity\animobjectzazapcao111.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\fluidity\animobjectzazapcao112.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\fluidity 2.0\01 pee\aozazf20peeyellowfi.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\fluidity 2.0\01 pee\aozazf20peeyellowfii.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\fluidity 2.0\01 pee\aozazf20peeyellowmi.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\fluidity 2.0\01 pee\aozazf20peeyellowmii.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\milkz\aozaztmal.nif Block [0]: Name Emitter is used more than once in children nodes Block [3]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\milkz\aozaztmalx.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\milkz\aozaztmalxx.nif Block [0]: Name Emitter is used more than once in children nodes Block [3]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\milkz\aozaztmar.nif Block [0]: Name Emitter is used more than once in children nodes Block [3]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\milkz\aozaztmarx.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. zaz 8.0 cbbe se rev2\meshes\zaz-ultimatedatapack\zaz - obejcts animated\punishmentpillory\zazcandlewaxa.nif Block [2]: Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags. Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\bretonfemale\femalehead_msn.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\darkelffemale\femalehead_msn.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\female\astridbody.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\female\astridbody_msn.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\female\femalebodyafflicted.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\female\femalebody_1.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\female\femalebody_1_msn.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\female\femalebody_1_s.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\female\femalebody_1_sk.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\female\femalehands_1.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\female\femalehands_1_msn.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\female\femalehands_1_s.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\female\femalehands_1_sk.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\female\femalehead.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\female\femaleheadvampire.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\female\femaleheadvampire_msn.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\female\femalehead_msn.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\female\femalehead_s.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\female\femalehead_sk.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\femaleold\femalebody_1_msn.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\femaleold\femalehead_msn.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\femaleorc\femaleheadorc_msn.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\highelffemale\femalehead_msn.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\imperialfemale\femalehead_msn.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\khajiitfemale\femalebody.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\khajiitfemale\femalebody_msn.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\khajiitfemale\femalebody_s.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\khajiitfemale\femalehands_msn.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\male\blankdetailmap.dds Error reading file caliente's beautiful bodies enhancer - v1.5.3-198-1-5-3-1546894253\textures\actors\character\redguardfemale\femalehead_msn.dds Error reading file deviously cursed loot 8.1se\textures\newmiller\corset\grade1alpha.dds Error reading file deviously cursed loot 8.1se\textures\newmiller\corset\grade2alpha.dds Error reading file elsa in skyrim se - cbbe special-24560-1-1-1554024258.1\textures\actors\character\elsa\femalebody_1_msn.dds Error reading file elsa in skyrim se - cbbe special-24560-1-1-1554024258.1\textures\actors\character\elsa\femalehands_1_msn.dds Error reading file elsa in skyrim se - cbbe special-24560-1-1-1554024258.1\textures\actors\character\elsa\femalehead_msn.dds [Done] Checked 10092 file(s)
Bloondie Posted April 26, 2019 Posted April 26, 2019 I'm not sure what I'm doing wrong. Every time it tries to equip the prison outfit, crash to desktop. I've tried everything in this thread, using the DDhotfix, updating to all the latest versions of things, re-installing Hotfix after BS. I even manually replaced the nif files in DDE with the ones in Hotfix, and with the HDT ones linked a page back just to see if it would change anything. Nope, everytime go to prison, crash when it tries to equip that. I'm using Mod Organizer, if that matters. I'm really stumped!
UZ2 Posted April 26, 2019 Posted April 26, 2019 Each time I run the debug and it goes to equip something on the feet, I keep getting a popup saying that NetImmerse Override is not installed, though I have RaceMenu installed. Any links that would get this fixed up? I made sure to have everything listed in the requirements and also checked the conversion topic to grab some fixes. If it helps, using MO2 and also tried seeing if installing the RaceMenu Heels mod on the Nexus would fix it, it did not.
Tron91 Posted April 26, 2019 Posted April 26, 2019 10 hours ago, Bloondie said: I'm not sure what I'm doing wrong. Every time it tries to equip the prison outfit, crash to desktop. I've tried everything in this thread, using the DDhotfix, updating to all the latest versions of things, re-installing Hotfix after BS. I even manually replaced the nif files in DDE with the ones in Hotfix, and with the HDT ones linked a page back just to see if it would change anything. Nope, everytime go to prison, crash when it tries to equip that. I'm using Mod Organizer, if that matters. I'm really stumped! Which set of BodySlide files are you using? The Older ones packed with DDx and DCL or the newer CBBE set?
Tron91 Posted April 26, 2019 Posted April 26, 2019 6 hours ago, UZ2 said: Each time I run the debug and it goes to equip something on the feet, I keep getting a popup saying that NetImmerse Override is not installed, though I have RaceMenu installed. Any links that would get this fixed up? I made sure to have everything listed in the requirements and also checked the conversion topic to grab some fixes. If it helps, using MO2 and also tried seeing if installing the RaceMenu Heels mod on the Nexus would fix it, it did not. There is something in the first page of the SSE Conversion Tracking Page where it says some specific needs for running DD and its related stuff. Check if you have all the necessities installed.
Bloondie Posted April 26, 2019 Posted April 26, 2019 57 minutes ago, Tron91 said: Which set of BodySlide files are you using? The Older ones packed with DDx and DCL or the newer CBBE set? The most recent set.
Bloondie Posted April 26, 2019 Posted April 26, 2019 3 hours ago, Tron91 said: Which set of BodySlide files are you using? The Older ones packed with DDx and DCL or the newer CBBE set? Okay, weirdly I'm not having crashes on going to prison anymore, it's just not equipping anything at all. I'm not sure if the mesh problem is fixed since i can't get it to trigger the equip event. I've updated my SKSE and all relevant files to the most recent versions, and I guess it's solved temporarily, but I worry what will happen if I go to an area where people are wearing those chains that cause the crash...
Alstier Posted April 26, 2019 Posted April 26, 2019 Hello all. I am unable to make bodyslide create accurate morphs for my character. Either it creates stupidly big stuff (like immensely big breast cups, or laces that go "floating" over the body), or either it creates small ones that clip with the skin. I believe the problem is that the DCL models I have in bodyslide are either for CBBE or UNNP's presets, so no matter what I do, some stuff works and other don't. I'm pretty certain someone must have found this before and fixed it. Can anyone point me how to do it?
wildtangent Posted April 27, 2019 Posted April 27, 2019 Can anybody post their Deviously Cursed Loot setting, where you are not totally inundated with the devices. I uninstalled the mod, because I was spending more time getting out of the things than actually playing the game. Saying that there are some things that I do miss in my current game.
DragoKin Posted April 27, 2019 Posted April 27, 2019 I play a male character and when I try to have sex with Sasha she puts a strapon on and my character plays the female animation and Sasha plays the male. I want my character to play the male (since he is male) and Sasha to play the female. Is there any way I can fix this?
UZ2 Posted April 27, 2019 Posted April 27, 2019 14 hours ago, Tron91 said: There is something in the first page of the SSE Conversion Tracking Page where it says some specific needs for running DD and its related stuff. Check if you have all the necessities installed. I tore apart my entire skyrim mod install to troubleshoot this, though since using Mod Organizer, I just backed up what I had. Down to just this for troubleshooting: Unofficial Patch SkyUI CBBE XP32 Skeleton HDT Body JContainer SSE Engine fixes PapyrusUtil SE Mfg Fix FNIS XXL FNIS Spells FNIS PCEA RaceMenu 0.3.4 SexLab v163 SexLabArousedSSELoose Redux ZAZ v7 Devious Devices Integration Devious Devices Expansion Devious Devices Assets DDHOTFIX Devious SKSE DLL for 1.5.73 Cursed Loot Still getting the 'NetImmerse not being installed' popup, is there something else that is missing or is it an issue with RaceMenu? Part of the PapyrusLog: Spoiler [04/26/2019 - 10:01:48PM] [Zad]: OnContainerChanged() [04/26/2019 - 10:01:48PM] [Zad]: OnEquipped(test: Rubber Suit) [04/26/2019 - 10:01:48PM] [Zad]: No menus are open. Equipping silently. [04/26/2019 - 10:01:49PM] [Zad]: Sending device event DeviceEquippedRubber Suit(test:1) [04/26/2019 - 10:01:49PM] [Zad]: SyncInventory(): Equipping Rubber Suit. [04/26/2019 - 10:01:49PM] Cannot open store for class "xpmselib", missing file? [04/26/2019 - 10:01:49PM] ERROR: Unable to obtain function call information - returning None stack: [zadQuest (0A00F624)].zadlibs.SetNodeHidden() - "zadLibs.psc" Line 3181 [zadQuest (0A00F624)].zadlibs.ShowBreasts() - "zadLibs.psc" Line 3158 [alias Player on quest zadQuest (0A00F624)].zadPlayerScript.OnObjectEquipped() - "zadPlayerScript.psc" Line 107 [04/26/2019 - 10:01:49PM] ERROR: Static function SetNodeScale not found on object xpmselib. Aborting call and returning None stack: [zadQuest (0A00F624)].zadlibs.SetNodeHidden() - "zadLibs.psc" Line 3181 [zadQuest (0A00F624)].zadlibs.ShowBreasts() - "zadLibs.psc" Line 3159 [alias Player on quest zadQuest (0A00F624)].zadPlayerScript.OnObjectEquipped() - "zadPlayerScript.psc" Line 107 [04/26/2019 - 10:01:49PM] ERROR: HasMagicEffectWithKeyword called with invalid Keyword stack: [ (00000014)].Actor.HasMagicEffectWithKeyword() - "<native>" Line ? [alias Player on quest zadQuest (0A00F624)].zadPlayerScript.OnObjectEquipped() - "zadPlayerScript.psc" Line 109 [04/26/2019 - 10:01:50PM] [Zad]: OnContainerChanged() [04/26/2019 - 10:01:50PM] [Zad]: OnEquipped(test: {Clothes:Hood} Black Leather Restrictive Boots) [04/26/2019 - 10:01:50PM] [Zad]: No menus are open. Equipping silently. [04/26/2019 - 10:01:50PM] [Zad]: OnUnequipped(test: {Clothes:Hood} Black Leather Restrictive Boots) The weird thing is that all of RaceMenu works perfectly fine and it is only the items from Cursed Loot that says that NIOverride is not installed.
Starphyre Posted April 27, 2019 Posted April 27, 2019 After installing 8.1 and the 8.2 patch both Leon and Leah don't have the dialog to begin player slavery. But her dark face is fixed
Alstier Posted April 27, 2019 Posted April 27, 2019 14 hours ago, wildtangent said: Can anybody post their Deviously Cursed Loot setting, where you are not totally inundated with the devices. I uninstalled the mod, because I was spending more time getting out of the things than actually playing the game. Saying that there are some things that I do miss in my current game. I always deactivate the "bondage lover" option so I can simply drop items to the ground. If you are finding too many traps, chances are that either your arousal is way too high (which tends to happen when you are restrained) or maybe you should drop the base chances a bit. Base is 5%, so maybe try to lower that to 2.5 or so. Also, while kinda funny, finding a full retrain in the middle of a quest may stop you on your tracks. So when I don't want this to happen I do activate the "progressive bondage" option. EDIT: You know about the lucky charms, right? Those small necklaces you find everywhere? They will protect you from unwanted cursed traps.
jaeos Posted April 27, 2019 Posted April 27, 2019 3 hours ago, Alstier said: I always deactivate the "bondage lover" option so I can simply drop items to the ground. If you are finding too many traps, chances are that either your arousal is way too high (which tends to happen when you are restrained) or maybe you should drop the base chances a bit. Base is 5%, so maybe try to lower that to 2.5 or so. Also, while kinda funny, finding a full retrain in the middle of a quest may stop you on your tracks. So when I don't want this to happen I do activate the "progressive bondage" option. EDIT: You know about the lucky charms, right? Those small necklaces you find everywhere? They will protect you from unwanted cursed traps. mine is actually down to 1% and with a 50% arousal i will hit 3-4 traps per dungeon. and for some reason its always a set of cuffs or armbinder/yoke when i'm about halfway through the thing. so i stop, spend an hour or more getting the armbinder off because they helpful people never take it off, i had to pump up the sharps chance to 60% just to get out of them. i miss the option to ask your followers/lovers to take just the binder off.
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