Jump to content

Recommended Posts

Hello,

i tried to solve my little problem alone but i just can't figure out how. I think... there might be something for bodyslide, that would fill the holes in my legs, like for cbbe hdt - cuffs/armbinder and such to fit properly. But i can''t find where i have those from. Anyway on this screen is what im trying to deal with. Any idea welcomed, thanks smile.png

 

20170615181743_1.jpg

Also might be good to know The Stilleto Heels i have from cursed loot are causing this.... Now i might have said everything.. right ?

Looks like those heels aren't really set up for cbbe, I checked and the same issue is happening for me as well.
Link to comment

 

Hello,

i tried to solve my little problem alone but i just can't figure out how. I think... there might be something for bodyslide, that would fill the holes in my legs, like for cbbe hdt - cuffs/armbinder and such to fit properly. But i can''t find where i have those from. Anyway on this screen is what im trying to deal with. Any idea welcomed, thanks smile.png

 

20170615181743_1.jpg

Also might be good to know The Stilleto Heels i have from cursed loot are causing this.... Now i might have said everything.. right ?

Looks like those heels aren't really set up for cbbe, I checked and the same issue is happening for me as well.

 

 

What a pitty! I guess we're helpless there arent we ?

 

Link to comment

 

 

 

Hello,
i tried to solve my little problem alone but i just can't figure out how. I think... there might be something for bodyslide, that would fill the holes in my legs, like for cbbe hdt - cuffs/armbinder and such to fit properly. But i can''t find where i have those from. Anyway on this screen is what im trying to deal with. Any idea welcomed, thanks :)

20170615181743_1.jpg


Hello,
i tried to solve my little problem alone but i just can't figure out how. I think... there might be something for bodyslide, that would fill the holes in my legs, like for cbbe hdt - cuffs/armbinder and such to fit properly. But i can''t find where i have those from. Anyway on this screen is what im trying to deal with. Any idea welcomed, thanks :)

20170615181743_1.jpg

 

Also might be good to know The Stilleto Heels i have from cursed loot are causing this.... Now i might have said everything.. right ?
 

 

 

 

 

CBBE have hidden slider SmallSeam, 100 for _0 model and 0 for _1 model

And most forget about it when converting non-cbbe models, or when using a common _1 model for shoes.

Link to comment

I'm having an issue with this mod. I only get vanilla sexlab animations when my character has an armbinder on, even if "preserve scene aggressiveness" is enabled and "use bound animations" is disabled. I have around 300 animations from SLAL but it doesn't pick any of those. Bringing up the list of available animations with the 0 key(a defeat feature) confirms that it doesn't accept any of the SLAL animations.

Link to comment

Hello,
 having similiar issue like with the shoes, this time its about rubber gloves.
I guess screenshot is not necesary, they just dont fit the hands.
i thought this mod (*http://www.loverslab.com/files/file/1747-ddddx-bodyslide-22d-cbbe-hdt-body-updated-20150228/*)is solving that but it doesnt.
(BODYSLIDE
body:cbbe -hdt, preset:Goddes, Build morphs-active, i did build the body, activated all items in Batch Build... and everything except gloves fits!
any idea how to fit the gloves too ? :-/)
thank you :)

Link to comment

Hello,

 having similiar issue like with the shoes, this time its about rubber gloves.

I guess screenshot is not necesary, they just dont fit the hands.

i thought this mod (*http://www.loverslab.com/files/file/1747-ddddx-bodyslide-22d-cbbe-hdt-body-updated-20150228/*)is solving that but it doesnt.

(BODYSLIDE

body:cbbe -hdt, preset:Goddes, Build morphs-active, i did build the body, activated all items in Batch Build... and everything except gloves fits!

any idea how to fit the gloves too ? undecided.gif)

thank you smile.png

Those bodyslide files are probably outdated, you should use the ones that's included in the DDa and DDx downloads instead.

Link to comment

 

Hello,

 having similiar issue like with the shoes, this time its about rubber gloves.

I guess screenshot is not necesary, they just dont fit the hands.

i thought this mod (*http://www.loverslab.com/files/file/1747-ddddx-bodyslide-22d-cbbe-hdt-body-updated-20150228/*)is solving that but it doesnt.

(BODYSLIDE

body:cbbe -hdt, preset:Goddes, Build morphs-active, i did build the body, activated all items in Batch Build... and everything except gloves fits!

any idea how to fit the gloves too ? undecided.gif)

thank you smile.png

Those bodyslide files are probably outdated, you should use the ones that's included in the DDa and DDx downloads instead.

 

 

oh... alright thank you i check it out :)

Link to comment

Ok i have a little technical problem.

Recently i updated sexlab from 161 to 162 and also updated devious devices from older version( i believe version 2? dont remember exactly.)

And after that several classes of item just stopped working. I speak mostly about bras,belts. They appear in inventory and are counted as equipped BUT they are not seen on character.

There is also a second issue: gloves make hands dissapear (((. I use quite standart CBBE body.

What can be the source of such problems?

Before update everything was perfectly fine.

Link to comment

Ok i have a little technical problem.

Recently i updated sexlab from 161 to 162 and also updated devious devices from older version( i believe version 2? dont remember exactly.)

And after that several classes of item just stopped working. I speak mostly about bras,belts. They appear in inventory and are counted as equipped BUT they are not seen on character.

There is also a second issue: gloves make hands dissapear (((

What can be the source of such problems?

Before update everything was perfectly fine.

did you build the meshes in bodyslide its required now

Link to comment

 

Ok i have a little technical problem.

Recently i updated sexlab from 161 to 162 and also updated devious devices from older version( i believe version 2? dont remember exactly.)

And after that several classes of item just stopped working. I speak mostly about bras,belts. They appear in inventory and are counted as equipped BUT they are not seen on character.

There is also a second issue: gloves make hands dissapear (((

What can be the source of such problems?

Before update everything was perfectly fine.

did you build the meshes in bodyslide its required now

 

 

No.

Can you please point me to the guide how to do it?

 

Ok nvm problem solved. I have installed captured dreams with pre-built meshes.

But i still dont understand how bodyslide works :(

 

Link to comment

I have an issue with the list of available animations loaded when raped with bound hands. I have around 300 animations from several SLAL packs but the same animation is loaded several times, and sometimes I'm getting consensual animations when they should be aggressive. I have "preserve aggressiveness" enabled and "use bound animations" disabled. Nothing is enabled in ZAZ. What is causing this?

 

See screenshot:

 

 

6QOAvAp.jpg

 

Link to comment

So when in combat any plugs that are triggered by magic don't seem to be triggering.

 

They work just fine out of combat it is just in combat that they don't ever vibrate.

 

Did I just miss a setting or is this another mod messing with the trigger.

 

Sorry if this has been asked before I tried looking through the support topic but could not find anything.

Link to comment

So when in combat any plugs that are triggered by magic don't seem to be triggering.

 

They work just fine out of combat it is just in combat that they don't ever vibrate.

 

Did I just miss a setting or is this another mod messing with the trigger.

 

Sorry if this has been asked before I tried looking through the support topic but could not find anything.

Based on the comments in the script, that is intentional (and there's no option to change it)

 

 

don't execute this function if the character is in combat. Nobody in their right mind starts playing with herself if there are people trying to kill her.

Events that otherwise would call this function are responsible for providing alternatives as desired.

Link to comment

 

So when in combat any plugs that are triggered by magic don't seem to be triggering.

 

They work just fine out of combat it is just in combat that they don't ever vibrate.

 

Did I just miss a setting or is this another mod messing with the trigger.

 

Sorry if this has been asked before I tried looking through the support topic but could not find anything.

Based on the comments in the script, that is intentional (and there's no option to change it)

 

 

don't execute this function if the character is in combat. Nobody in their right mind starts playing with herself if there are people trying to kill her.

Events that otherwise would call this function are responsible for providing alternatives as desired.

 

 

I could understand not wanting to have the charter touch herself during fights but what is idea behind magic activated plugs

if the only time I use magic is in combat. Maybe they could add an option.

 

Thanks for the reply.

 

Link to comment

 

I could understand not wanting to have the charter touch herself during fights but what is idea behind magic activated plugs

if the only time I use magic is in combat. Maybe they could add an option.

 

Thanks for the reply.

 

 

 

I vaguely remember some discussions about this a few years back, from memory it was implemented so that a Mage pc wouldn't be completely gimped if fitted with plugs

 

Link to comment

I have a little problem and I am not sure if this is the right place to ask. Whenever I am equipping a belt and a corset I don't get the combined version. Instead the corset completely hides the belt (I checked the device hider and set everything to none so it shouldn't be responsible).

The asset for the combined version is available. I can add it to my inventory via the console but it is only the a piece of clothing without the locking effect (it's not a belt nor a corset) so it's kinda useless since it is unequipped as soon as I equip an actual corset.

Currently trying to deactivate any mods that might cause the problem but I have been unsuccessful so far.

 

Does anyone have a solution for it?

Link to comment

I have a little problem and I am not sure if this is the right place to ask. Whenever I am equipping a belt and a corset I don't get the combined version. Instead the corset completely hides the belt (I checked the device hider and set everything to none so it shouldn't be responsible).

The asset for the combined version is available. I can add it to my inventory via the console but it is only the a piece of clothing without the locking effect (it's not a belt nor a corset) so it's kinda useless since it is unequipped as soon as I equip an actual corset.

Currently trying to deactivate any mods that might cause the problem but I have been unsuccessful so far.

 

Does anyone have a solution for it?

 

Are you using the Cock Cages for Devious Devices mod I made? If so it disables the combining of the belt and corset (it is in the mod description) but the mod does not affect the regular belts other than it would be the normal belt you would see on the character along with the normal corset not the combined item. The only reason the belt would not show on the character would be a combination of DD for Him and SOS and how everything is set to hide or display things.

Link to comment

Hello, found 2 bugs.

 

First, you can not take out anal plug or insert one if you are wearing open back belt, which should be allowed in my opinion. 

 

Second, if the plug is deflated (just inserted), and you try to deflate it, it mentions that due to inflated state of plug you cant attempt to deflate it by yourself.

 

Link to comment

Hello, found 2 bugs.

 

First, you can not take out anal plug or insert one if you are wearing open back belt, which should be allowed in my opinion. 

 

Second, if the plug is deflated (just inserted), and you try to deflate it, it mentions that due to inflated state of plug you cant attempt to deflate it by yourself.

 

I have seen the same issues. The anal plug issue has been there for quite some time and with the pump plug it keeps saying I don't have the correct key but it is the only thing I have active from DD and even if I do remove it I still get the plug bump / inflate messages.

Link to comment

Hello, found 2 bugs.

 

First, you can not take out anal plug or insert one if you are wearing open back belt, which should be allowed in my opinion. 

 

Second, if the plug is deflated (just inserted), and you try to deflate it, it mentions that due to inflated state of plug you cant attempt to deflate it by yourself.

 

It's not technically a bug, as the code is just doing what it's told to do. And it just doesn't distinguish between open and not open belts. I have to admit that open belts aren't terribly high on my list of priorities (honestly, they are not something I'd have implemented to begin with), but if I get to it I might teach to code how to properly handle that.

Link to comment

 

Hello, found 2 bugs.

 

First, you can not take out anal plug or insert one if you are wearing open back belt, which should be allowed in my opinion. 

 

Second, if the plug is deflated (just inserted), and you try to deflate it, it mentions that due to inflated state of plug you cant attempt to deflate it by yourself.

 

It's not technically a bug, as the code is just doing what it's told to do. And it just doesn't distinguish between open and not open belts. I have to admit that open belts aren't terribly high on my list of priorities (honestly, they are not something I'd have implemented to begin with), but if I get to it I might teach to code how to properly handle that.

 

 

I was able to change the plug script in about 15 minutes including testing with open and closed back belts, wasn't very difficult.

Link to comment

 

 

 

 

 

 

 

 

 

Nice to hear that guys, keep up the good work)

 

 

Here is the script, put it in the scripts folder and overwrite the one there.

 

attachicon.gifzadPlugScript.pex

 

 

If you give me the source code, I will merge it (provided it patches against the current dev build, not DD3.x)...

 

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use