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SexLab Skooma Whore

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Hey, psst, psst. Hey you! Yes, you! You look weary looking for mods. I have something to help you relax while playing Skyrim, if you are intrested.

 

 

Short Description:

 

Skooma Whore add 18 drugs to Skyrim. All drugs work like potions, but will make you addicted eventually. Once addicted you will suffer from withdrawal effects. These effects can be suppressed for some time by taking another dose of any drug, but that will only increase your addiction. The drugs are for sale at one dealer in every major city. Also the drugs can occure at any alchemist or as loot from enemies and chests.

 

Features:

 

+ all drugs have individual textures and bottles
+ extreme and long visual effects
+ loot the drugs from dead enemies and chests
+ three diffrent kinds of withdrawal effects depending on the drugs you take
+ get force to dink a random drug when raped
+ risk of blacking when taking too much
+ Addicting H/M/S Potions, called "Brews"
+ Player get treated as scum when highly addicted
+ All drugs are craftable with the right recipe

 

Detailed Description:

 

The addiction system:
All drugs follow the same basic scheme. The addiction is seperated into three aspects: Mental Decay, Physical Decay and Magical Decay. Each aspect has it's own respective withdrawal effects. Every drug adds a certain value to the Drug Pool of one or more aspects. This value varies by a small amount every time. Every aspect has five stages with more and worse withdrawal effects the higher the stage is. Once a Drug Pool exceeds a threshold the stage inceases. The thresholds can be adjusted in the MCM.
Each drug is assigned to one aspect. The effects of a drug decrease the higher the value of the assinged Drug Pool is, meaning the more addicted one is the less high he gets. In addition to the drug effects the Withdrawal Suppression effect is applied. This effect cancels every active withdrawal effect for a couple of in-game hours. After the Withdrawal Suppression effect wears off withdrawal effects are again applied according to the current value of the Drug Pools. The time the Withdrawal Supression effect lasts gets shorter the higher the addiction, only counting the highest Drug Pool.
Every 24 in-game hours the Drug Pools are reduced by a certain amount. This amount can be set in the MCM. To make this reduction more smoothly the relative fraction of this value is used every three in-game hours. To get rid of the addiction one just have to wait (for a long time...). The cures "Herb Tea" or "Purifying Solution" reduce the Drug Pools actively and accelerate recovery.

 

Acquireing Drugs:
All drugs occure as loot of slain enemies and in chests. Also random drugs are sold by alchemists among the normal potions. The drug dealer met on the road sell all drugs and have a dialouge option to pay for Skooma with sex.
In all of the 5 major cities is one skooma den. They can be found in locations where scum and drug dealers can be expected. Just look carefully around.

 

Overdose:
When the amount of drugs taken within one in-game our exceeds a certain threshold one risks to black out. For every durg exceeding the threshold there is a cumulative 10%-chance of blacking out. Example: With a Blackout Threshold of 5, the sixth dose has a 10% chance of causing a blackout. The Seventh 20%, the eighth 30% and so on. With the 15th dose the blackout will happen automatcally because the chance would be 100%.
When blacking out in a city or town (all with mapmarkers) you'll wake up in jail. But you are not actually imprisoned. You just got yourself a night in the sobering cell.
But when having a blackout in the wilderness there is now a chance to get raped while unconcious. The next version of the Non-SexLab Animation Pack will have some fitting animations with a motionless female (two were made by myself for this purpose), which are used by SW.

 

High Risk:
There is a 1% chance by default that any drug has a lot higher strenght than usual (+100 in most cases) when the player is on Decay Stage 0 or 1. This throws him direcly into a high addiction and simluates that one can get addicted at the first time.

 

Active Withdrawal Effects:
Every 3 IN-GAME hours, by default, the player may trip and fall down or drink a random drug from the inventory when on Decay Stage 3 or higher and no Withdrawal Supression effect active.

 

Brews:
Now various kinds of Brews can be dropped by enemies. These are basically the same as normal Health-, Magicka-, and Stamina-Potions, but increase addiction. Also the drop rate of the normal Potions it a bit lower so the Brews might occure slightly more often. I want to show that its eays to make a effective substance, but its the high art to make one without side effects and non-addicting. Every medicine is also a drug. The Brew are impure potions made from poor ingredients or by an unskilled alchemist.

 

Junky treatment:
When on Decay Stage 4 or higher the player starts to feel the comtempt of the people around him. 1. NPC will comment the player in humiliating manner. 2. A Guard might approach and tell the player to leave the town. 3. Inn Keeper will demant Gold or Firewood from the player only to stay inside.

 

Recipes:
All drugs can be crafted at the cooking pot if the player carries the recipe. The recipes have a very smal drop chance, but can also be aquired through the starter kit option in the mcm.

 

Requirements:

 

SexLab Framework
Fus Ro Do-h http://www.nexusmods.com/skyrim/mods/14884/?

 

Important: When updating from version 0.9.8 or earlier, make a clean save! There have been huge changes!
1. make a save
2. deinstall Skooma Whore
3. load previous save, wait a minute, save again
4. install new version and load the save from 3.

 

Don't confuse the version numbers, the latest version is 1.0 we left the beta.
The older versions began with 0.9.x to show that the mod was still beta.

 

I now consider Skooma Whore finished and have no further updates planned.
Credits:

 

Ashal for SexLab Framework
ContentConsumer for providing the basic ideas and names of the new drugs
vito740 for allowing me to use his textures for the drug bottles
Grine for making me these awesome drug dens and sharing a lot of other ideas with me :)


  • Submitter
  • Submitted
    09/14/2014
  • Category
  • Requires
    SKSE, SkyUI, FNIS, SexLabFramework, Fus Ro Do-h
  • Special Edition Compatible

 

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Always been wondering why something like this didn't show up earlier, thank you. This only affects the vanilla dealers on Roads though?

Mods like Inconsequential NPCs or Skooma Overhaul add Skooma Dealers into cities. Would love to make them compatible with this.

 

If anybody could give me a short rundown how to do that i would be gratefull...

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where can you find the dealers?

there are no fix dealers, they appear randomly on the streets looking like prisoners.

 

...I really shloud have added some  :angel:

 

 

Yeah, Vanilla Dealers are so hard to come by tbh. Like i said, Incosiquential NPCs adds one to every city but more couldnt hurt i guess :D

 

so just wander along the road and you might bump into one?

 

http://www.uesp.net/wiki/Skyrim:Skooma_Dealer_(NPC)

Link to comment

Is the MCM functional? None of the buttons are working.

 

post-191231-0-70038000-1410736540_thumb.jpg

 

EDIT: The problem is that NMM does not install this mod correctly. Was installation by NMM supposed to be supported? Also, is Dawnguard a requirement? I'm looking at installing this thing manually and found a script called DLC1dunRedwaterSkoomaEffectScript.

 

(I don't wanna hear anything about what a piece of crap NMM is. It works for me. :P )

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i just told it in the Solutions thread that the skooma dealer are made very good in that mod and i need skooma for direct sex efects for the whole Story.

 

well, your mod seems to pass this goal a bit , so you may care that your skooma effects should be connected with sex effects in priority.

i tell you what i mean.

 

1.  the best would be to connect skooma with the arousal mod, so taking skooma boosts your arousal like a rocket.  you should place more time to let your skooma effects  happen, but therefore , as said before, boost arousal with the need of sex in short time., if no sex in short time, then fast and hard effects come.  If she gets sex in short time, no negative effects of skooma appear. probably positive effects appear. but after a while,  a day or two,(getting shorter periods the more it is used ), symptoms as you described appear to force her to take skooma again.

 

2. taking skooma makes the victim without any will , so that all People around can use her.  thats like the mod random sex with player only activated. everybody around takes his turn. including animals and perverted bdsm guys. that would top it.

 

i hope you understood what i mean. making the drug effect alone is simply ...unattractive and annoying to play.  cionnect it directly to sex. thats the way to go.

 

one question : is the brothel already working ?

 

 

edit : a year ago or so i had big big Trouble with gameplay effects of hungry, thirst, tired mods like slow down movement Speed, lower mana Regeneration etc. i will never install and use any mod that does that. it is a game destroyer. unthinkable destructive effects in the game will happen. you will never get that under control. it is a waste of zime. spare that and use your energy for the most effective  and fun way.

take my advice serious and connect skooma with sex and thats it.

Link to comment

Is the MCM functional? None of the buttons are working.

 

attachicon.gifSkoomaWhoreMCM.jpg

 

EDIT: The problem is that NMM does not install this mod correctly. Was installation by NMM supposed to be supported?

 

(I don't wanna hear anything about what a piece of crap NMM is. It works for me. :P )

Holy Moly! How could that happen? You mean it is fine with you now? I will look at it directly.

 

Do you have any plans to add in a way to cure the addiction?

The addiction cures itself over time, but yes I want to add some kind of "medicine" to help dull the withdrawals and accelerate curing.

 

i just told it in the Solutions thread that the skooma dealer are made very good in that mod and i need skooma for direct sex efects for the whole Story.

 

well, your mod seems to pass this goal a bit , so you may care that your skooma effects should be connected with sex effects in priority.

i tell you what i mean.

 

1.  the best would be to connect skooma with the arousal mod, so taking skooma boosts your arousal like a rocket.  you should place more time to let your skooma effects  happen, but therefore , as said before, boost arousal with the need of sex in short time., if no sex in short time, then fast and hard effects come.  If she gets sex in short time, no negative effects of skooma appear. but after a while,  a day or two,(getting shorter periods the more it is used ), symptoms as you described appear to force her to take skooma again.

 

2. taking skooma makes the victim without any will , so that all People around can use her.  thats like the mod random sex with player only activated. everybody around takes his turn. including animals and perverted bdsm guys. that would top it.

 

i hope you understood what i mean. making the drug effect alone is simply ...unattractive and annoying to play.  cionnect it directly to sex. thats the way to go.

 

one question : is the brothel already working ?

I already played with the thought of increasing arousal when taking Skooma. But making the player into a sex doll? No, I don´t think so. That is no realistic drug effect and why would any character realisticly want take it? That sounds more like what the player before the computer wants to see :P

Maybe I will add an arousal effect, that would be realistc as I know that cocaine has such an effect, but I won´t add to much sex to the drug itself. I pictured this mod to give a reason to earn money to buy drugs therefore the  "Skooma Whore". 

 

And yes the brothel works, but you have to activate it at a random dealer when on addiction stage 5.

Link to comment

 

Is the MCM functional? None of the buttons are working.

 

attachicon.gifSkoomaWhoreMCM.jpg

 

EDIT: The problem is that NMM does not install this mod correctly. Was installation by NMM supposed to be supported?

 

(I don't wanna hear anything about what a piece of crap NMM is. It works for me. :P )

Holy Moly! How could that happen? You mean it is fine with you now? I will look at it directly.

 

No the MCM is not working, or the dialogue, or anything else.

 

I just meant that I have been using NMM for a long time without any serious problems. Hence my questions about the MCM, Dawnguard, etc.

Link to comment

Found a few typos:

 - I let you fuck me and you give me to bottles? ("to" should be "two")

 - No way! I rather pay the normal price. ("I" should be "I'd")

 

Haven't gotten too far yet, but I'll go through the mod and see if I can find anything else.

 

Also, adding permanent dealers is a good idea.

Link to comment

 

 

Is the MCM functional? None of the buttons are working.

 

attachicon.gifSkoomaWhoreMCM.jpg

 

EDIT: The problem is that NMM does not install this mod correctly. Was installation by NMM supposed to be supported?

 

(I don't wanna hear anything about what a piece of crap NMM is. It works for me. :P )

Holy Moly! How could that happen? You mean it is fine with you now? I will look at it directly.

 

No the MCM is not working, or the dialogue, or anything else.

 

I just meant that I have been using NMM for a long time without any serious problems. Hence my questions about the MCM, Dawnguard, etc.

 

 

Was just going to say that MCM has no workable options. I triggered the Skoomawhore-quest manually via concole and all dialogues in Mixwater worked for me just fine. I had a random CTD when one of the customers in the Workers House wanted to sex me but i don't think that was caused by this Mod.

 

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As a bonus feature on the highest addiction stage the player can trigger a quest at any of the dealer which gives him the opportunity to work in a special brothel and get paid in Skooma.

 

Explain the quest plsplspslpslspls :o

 

 

"The brothel quest can only be activated when on addction stage 5 but once activated the player can go back there every time. The brothel is located in the Mixwater Mill Workers House, which is unused by the vanilla game and has a fitting run-down atmosphere."

 

 

You enter the small hut where two other addicted Girls are working. As far as i got into it, the quest spawns random strangers that enter the Hut to sex you up and every three customers you get a skooma-bottle.

 

 

Edit: Spoilers

 

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As a bonus feature on the highest addiction stage the player can trigger a quest at any of the dealer which gives him the opportunity to work in a special brothel and get paid in Skooma.

 

Explain the quest plsplspslpslspls :o

 

To not ruin anybodies suprise

 

The brothel is pretty self explaining. When you had enough Skooma and are on stage 5 "Addicted" and then talk to an dealer you have one option to that you want to pay him with sex. This leads directly to the quest. Now you can go to mixwater mill and talk to Gilfre. Then go into the workers house and men will come and fuck you. After every three you get one Skooma. Thats it. You can leave or return as you like.

 

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