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tengma

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About tengma

  • Birthday 11/30/1993

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  1. The mod's archives don't work. The author did something incomprehensible

  2. I can't get it to work. I have all the requirements, the slavetats in MCM menu is blank, it does shows the text"please wait while slavetats work onXX"and slavetats is done on XXX after I close MCM menu though.
  3. both work now! <3 Great work! I intend to create a little mod to populate Skyrim with these corpses, as in the ZDD addon. Do you think you could have a look at the women meshes in Bravil Underground Addon? http://www.loverslab.com/files/file/146-bravilunderground-add-on-v23/ It would give us much wider variety to make our Skyrim "merrier", Cheers, pchs Thank you for your work!
  4. Help after initial slave training quest, when I talk to zaid, the only option is "master why are you looking so angry at me". (although shaving was not clicked)With no other option, and even after shaving the same option will still appear, no new quests are given by Zaid I am using version 1.03, not beta version It seems to be a "update from old version" thing..a clean save solve the problem (I think, I advanced the quest though console command). I will test more.
  5. no quest, just being a cannibal, butchering women and making lovely food from the body parts. and its a dead mod sadly.. still playable though. its...not dead............yet... its just i had been working with other modder (and playing other games) for a while and i just graduate from college but both Zakuran and me are working on update....like right now.
  6. tengma

    error

    I found the solution already....I was using a outdated mod. I downloaded a update and it fixed it. but thanks
  7. They are right, you just don't have your machine set up right to compile them and of course the source isn't going to be the same size as the compiled pex file. I see.. is there a tutorial of how to set up my machine? No. There are instructions to cover common problems but since the requirements to compile any mod vary according to what resources the mod uses... The key item to remember is that unlike every other language scripting or otherwise that I have heard of Papyrus requires the SOURCE files (PSC) for any resources a mod uses instead of using the already compiled PEX files. To compile a script for the Sexlab Framework you may find yourself having to load the source files for several other mods but all the sources needed to compile are readily available and if you don't know what mod a missing source is from you can ask us and we will tell you what you need. I see...thank you very much!
  8. They are right, you just don't have your machine set up right to compile them and of course the source isn't going to be the same size as the compiled pex file. I see.. is there a tutorial of how to set up my machine?
  9. I try to see the sourcecode of v1.61 but I don't think they are right.. those don't correctly compile and they have different size from the .pex files.
  10. Yea, I use that either, cool for atmosphere, already have it in my game, but it's just a decor. What I want is spit roasting an NPC and cook. It would be really cool if this mod had it. working on mesh for whole person meal
  11. but decapitation is not a script but an animation. I don't really know how this animation make a part of body falls off.
  12. we thought about it during development but Deadly Mutilation have a lots of issues in term of compatibility with other mods. So we decide to drop this idea.
  13. RND dependency now removed... I decided to not add iNeed dependency, at least not to the main esp.. current goals: MCM memu: add a option to only decap enemy with a % health Other: a way to carry a body fix some translation bug fix: make it not work on essential NPC
  14. Sorry for slow response..College summer school, taking a test tomorrow, will work on improvement after the test.
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