Jump to content

meme supreme

Members
  • Posts

    496
  • Joined

  • Last visited

Profile Information

  • Memetic Frenzy
  • Gender
    They/Them
  • Location
    at once
  • Interests
    The Memetic Frenzy has claimed me
  • Bio
    I'm the Elite Gamer

    I flawlessed Sir Alonne

    Renember THEY don't want you to win

Recent Profile Visitors

8,318 profile views
  1. damn bro, nice, it isn't easy to turn mordhau stuff into female. this is what i did too when the game first came out, though i only got a full project done by the time team tal put out their pack. i love this one, gj this is the one i'd done a long while ago https://staticdelivery.nexusmods.com/images/110/19496809-1565894672.png
  2. you thought i wouldn't post werewolf dicks again, but you were wrong. again by request, this time its a daz port because im apparently doing those now, got a huge backlog of stuff to do for my dudes still an unofficial release and i have no idea what this is rigged to since i didn't do it this time, but im 99% sure its abc Data.7z
  3. my friend wanted me to do these and as practice i said Hell yea. they work. they look ok ingame but there are some base issues with the mesh that i haven't been able to figure out. stuff is weird by design and skyrim doesn't like merged vertices with different uv maps. i am also not great blender man. anyways try em out, i will release them officially at some point since right now they are completely baseline, no support for weight sliders, no immersive creatures support, no abc rigging, etc etc overwrite your meshes\MoreNastyCritters\werewolf directory with these: werewolf.7z and this is for the vanilla directory at meshes\actors\werewolfbeast\character assets malebodywerewolf_1.7z these are experimental for now, but look ok and align properly since they're on the same proportions. without better textures this is slightly pointless, but shading looks a bit nicer and clipping is also less weird. noticeable issues are only on the canine mesh, on its underside, and the back of the balls shape. these are unnoticeable in my game but are nonetheless weird and idk how to fix.
  4. oh forgot to mention you need tiwa's minidresses mod for that one to work. you can also just go to the nif and replace the texture path with the regular vanilla ones but it might look odd.
  5. oh fuck, our bro dying. actually surprisingly similar situation for me since i've been reinstalling skyrim and trying to mod it while i have crippling stomach pain from food poisoning. i guess this is the life. if you want i could try to create assets for the creatures to make implementation easier. i couldn't ever figure out how to add new creatures to the json or creatures.d files, but i have made working asset edits and new parts for new creatures before.
  6. so based off of your support for darkend, would you consider supporting vigilant? it's a similarly dark themed adventure mod and it has more than a few creatures in it that could be cool for sl implementation, such as its long ass dungeon full of feral vampires on the troll, falmer and dragon priest rigs, and latter daedric enemies like the daedroth and scamp on ww and falmer rigs respectively. great mod, implementation is excellent, and hype for the future
  7. ah yeah that was my bad. i also have a big merged esp so i make all my changes there then copy them over to a standalone esp that i rename so i don't get it mixed up. i will try to match the source name so it can be overwritten from the 7z without having to do anything weird for the next conversion (bloodborne knight apparently)
  8. here the dancer by team tal. https://www.patreon.com/posts/14876513 including one version that is lewd that is decently customizable with zap sliders. also fixed weight sliders on a few things. lemme know if there are any issues. i wanted to do some more variant pieces around the veil but damn that's hard to do stuff with. dl here and make sure to overwrite the esp with the one included for the stuff. https://mega.nz/#!e0Y3HT6B!6VCpnx7JZgtk9vJzTW4d2FTn7dRcIVrVsEd6atNUfug
  9. i should've clarified but they are female only, so they won't work on male characters (save for some helms and isran's parts). check out where bodyslide is exporting to, all my meshes should be contained in Data\meshes\dlc01\armor\dawnguard\mashup so make sure it's all there. it's weird that you're not the first to have this issue, i'll see if i fucked up the esp i uploaded somehow. does anyone else have this problem?
  10. i gave up, but i am indeed working on it now, for now i've done this: bloodborne foreign by team tal https://www.patreon.com/posts/bloodborne-set-17331156 in uunp with: one variant without cloak, a standalone cloak, and fixed weight sliders for the hood there are two zap sliders for the body in each armor and you must always have atleast one ticked. clippy makes it so that the body fits and has no legs to fit the shoes. clippy selective includes the legs so you can look at butts or put on other pants and boots. suspenders can also be zapped note that you still can't wear the 'shoes' with anything else, they're too low poly to fit on UUNP. note note that the armor is relatively low poly and will not take extreme sliders very well, the center parts will likely always deform atleast a little bit. i have shaped a few sliders by hand to prevent that, but its kinda pain in the ass to do in bodyslide 3.2 so be careful let me know if there any issues. you need the original mod and to overwrite the original esp with the one included for the stuff. download here: https://mega.nz/#!roRyiZoI!jAfxI7tTBhxWGg2DI2qrI1jqqHsglTigcWRdIghequ8
  11. I dropped this because the other armors that weren't specifically these 4 were pretty hard to work with and I didn't really wanna upload an unfinished mod, but sure. I'll get these out as soon as I can
  12. Probably a dumb question, but did you build stuff in Bodyslide? The helmet models are the only ones that work out of the box, everything else requires you to build it in Bodyslide with your preset.
  13. hello friends and comrades here is the jimmy outfit by Q-TA for uunp (full so you don't need the source but still check it out http://dragonporn.ldblog.jp/archives/6491023.html ) jimmy.7z a dude told me that there's issues with the .esp since i had to edit it to add the pantless version and weight slider support for the backpack, but i wasn't able to find those issues myself. pls report any troubles
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use