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Bane Master

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  1. Afraid I can't - I have no idea how to make that conversion
  2. Not from FSM since it doesn't handle player defeat! 🙂 I'm guessing you are thinking about Defeat but I'm not really in the market for adding content - I always intended to just fix what bugs I could In theory FMEA might link to Captive Player for KO's etc. but since it sends the player to SS already that outcome is available via the SS route
  3. I think that what you are describing is an entirely new mod given the scale of work required to achieve your goals. I'm afraid I don't think this is within the scope of FSM.
  4. No - however some failure mode outcomes triggered by the Player may affect nearby Followers as well
  5. It requires The Creation Kit and to add one slot requires 22 discreet steps many of which contain multiple actions
  6. It's possible if DoM has a dependency free way to add submission (usually a ModEvent)?
  7. I'll give it some thought - maybe just catch < 0 and force delivery
  8. I feel it's pretty complete as is but always happy to hear suggestions
  9. Here is the FSM eligibility code - if you edit Serena to comply with the requirements she will be eligible for enslavement - in addition, for MCM Enslavement she will also need to be recruited as a Follower to appear in the List.
  10. She does not appear because she does not have the ActorTypeNPC keyword - not having this makes her ineligible for FSM slavery
  11. It looks like you have Follower Goes On a Trip FSM compatibility patch SE/LE installed and this is throwing multiple errors. I did not make the patch and can't offer support for it - the patch was last updated in August 2024 so is almost certainly not compatible with the current version of FSM.
  12. Item Buyback is working fine in my testing and I have seen no other reports of this so I suspect there is an issue with your game setup. Post a papyrus log that covers a buyback attempt and I'll see if I can spot anything.
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