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SexoutBreeder [v5.9.3] New Data Pack [v12] and experimental plugin


Guest user29

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Posted

i'm experianceing a werid bug as "Hugh Breasts" are force equiped and can't be taken off. how do i know since the "Huge Breasts" are clipping through my clothing ingame and i can see it in my inventory and i can't remove it or take it off

 

Then use your Milkatron a few times, should clear that right up.

Posted

and toggle lactation off.

Posted

Thank you very mcuh for this mod User29

 

I'm playing through the entire Deathclaw Story and so far it has been glorious. The corruption, the mutation, the murdering of legionaires, it's like a visual Corruption Of Champions!

Though I seem to be stuck, I've bred Titus both Light and Dark Offspring for him and both are adult, do I keep on trying to breed until I get a few more offspring or has something gone wrong?

Posted

Thank you very mcuh for this mod User29

 

I'm playing through the entire Deathclaw Story and so far it has been glorious. The corruption, the mutation, the murdering of legionaires, it's like a visual Corruption Of Champions!

 

Though I seem to be stuck, I've bred Titus both Light and Dark Offspring for him and both are adult, do I keep on trying to breed until I get a few more offspring or has something gone wrong?

 

If you're using the latest pregnancy update, it's likely broken my quest. I'll need to update it. And yes, I get a lot of the overall ideas from Corruption of Champions.

Posted

Having a problem with both the coyote quest and the new Super Mutant one.

 

For the coyote quest I get as far as the gang finishing with the character, than the screen flickers black, and the character gains a leg injury and falls down.  After that nothing happens.  The Coyote doesn't show up.  If I try to wait, the timer counts down however many hours I set and than catapults me in the direction the screen is looking.

 

For the Super Mutant quest, I go to the fort, join in the party, than return the following day, and end up in the pen.  The shovel just says something like  'your too exhausted to use this yet' even after I rest.  And nothing else seems to happen when I'm in the pen, I've talked to all the girls, but only seem to get a default message from them (thought the first time I talked to the named girl she told me something about schedules).  No supermutants turn up,  I've tried sleeping but all that happened than, is all the girls vanish.

 

Anyone know what I've done wrong?

 

Posted

 

 

Having a problem with both the coyote quest and the new Super Mutant one.

 

For the coyote quest I get as far as the gang finishing with the character, than the screen flickers black, and the character gains a leg injury and falls down.  After that nothing happens.  The Coyote doesn't show up.  If I try to wait, the timer counts down however many hours I set and than catapults me in the direction the screen is looking.

 

Anyone know what I've done wrong?

 

Do you have any followers nearby? I seem to recall at one point someone had a follower and the follower was killing the Coyote offscreen. The Two critters should show up damn near immediately into view.

Posted

i must be blind and dumb but i cant seem to find the supermutant fort  anywhere. Can anybody provide me with directions to another sinful adventure?

 

Edit - Nevermind, re installing all fixed it, can find it now. Sorry for the dumb dumb

Posted

Do you have any followers nearby? I seem to recall at one point someone had a follower and the follower was killing the Coyote offscreen. The Two critters should show up damn near immediately into view.

 

 

I don't have any companions when I'm doing either quest.  I've also now run into a problem with the Deathclaws.  When I'm captured, and make the arrangements to distract the guard so I can seak past to find the healing I need, the slave girl walks up to the deathclaw and than just stands there, the 'distraction' doesn't trigger (it used to trigger before I updated to the latest version of the download).  Looks like I may have to do a wipe and re-install of the mods.

Posted

Hi, i have run into a problem on the deathclaw quest. After the second caravan the game loads and then crashes. I updated all relevant packs and started a new character and just now ran into the same problem, had no problems with the other quests so far, maybe someone here can make sense of it.

Posted

Nevermind it seems to have been a loading issue. I saved while my screen was black after the explosion from the caravan for a more conveniant reloading after a crash, it seems to have circumvented the problem, still i don't know what it was.

Posted

I tried the newest version to see how the Super Mutant stuff works and I have run into a strange problem. The drug seems to work and Bert speaks to my character, but after he says: "Let me return the favor." nothing happens. I can a lot "drunker" until I can see nothing but a black screen and I can call some of the mutants "kinda cute" and dance for a short while. Nothing else seems to happen though.

 

Do I have to wait, get blackout drunk or am I missing some components for the mod to work properly?

 

EDIT: Okay, after updating all those files, none of the animations seem to work anymore. Tried the coyote and nothing happens.

Posted

Hey user29 I don't know if anyone has pointed out this or if its just me but I think I may have found a bug. During the takeover Riverside quest. I didn't use the cheat an played through the promontory before hitting Riverside. I've hit a snag with Sara, After the second scene when you tell her about the Deathclaws in the basement she runs off presumably to the house but she damn thing is she just stops right outside of Riverside and nothing will budge her from that spot. Sending you a screenshot of the scene. I did find a way to avoid this after some experimentation and that was not to follow Sara and simply hit the wait key for an hour and then meet her at the basement. Still might be something you might want to look into though.

Posted

I am wondering about the plant that you put behind Doc Mitchels house. 

 

First of all I am assuming this comes from your mod, and not pregnancy.

 

After the second masturbation scene. It gives you some kind of message about feeling safe in the presence of your plant (something like that). Is that the end of what happens with the plant?

 

Second Dose that plant increase your skills, or attributes in anyway after that scene?

If so I think it might be broken. My skills are rapidly raising. I'm level 10, and all my skills are real close to 100 if not all ready there.

Posted

link is down ?

If you are refering to the files in the OP then.. no, can be downloaded.

Posted (edited)

Sorry guys, was crazy busy the last couple weeks. I promise I'll do some serious work on this over the weekend.

 

What's some high priority stuff you guys want to see done? I sorta forgot where I left off.

Edited by user29
Posted

Sorry guys, was crazy busy the last couple weeks. I promise I'll do some serious work on this over the weekend.

 

What's some high priority stuff you guys want to see done? I sorta forgot where I left off.

 i wanna see either more breeding/relationship with titus or the super mutants

Posted

 

Sorry guys, was crazy busy the last couple weeks. I promise I'll do some serious work on this over the weekend.

 

What's some high priority stuff you guys want to see done? I sorta forgot where I left off.

 i wanna see either more breeding/relationship with titus or the super mutants

 

As cool as the breeding with the super mutants is aren't all Super Mutants Sterile?

Posted

Hello User29.


As I have played the Deathclaw Part with V5.9.3 again I wan't to make my remarks and sugestions. I hope something of it is a little helpfull.

Please be gentle, my „active“ English isn't as good, as it should be.

 

At first: You've made a great Job. Was plenty of Fun, playing it. Weird … but great, great, great fun.


As I am spoiling, I use spoiler-tags:

 

 

[spoiler=The Deathclaw-Promotory]
 

There where no big changes inside the cave, till the last times I made a playthough.

I like it. No special sugestions. But maybe some day we will get this part of the story as „quest“, too.


 

One small issue, I had all the time, I played older versions of breeder. And still it seems to remain in my game:

When the PC is leaving the cave, neither the deathclaw at the exit nor the deathclaws outside are attacking. So I had to kill the DC-Alpha by myself (Neither the other DCs nor the men are interfere the fight).

 

Sam still is pregnant till we are back at fort forlon hope.

In V5.9.3 now I get the message, that this issue wascaused because I would have started the quest with an old version of Breeder.

I am realy, realy sure that I made a cleansave and played F:NV quiet a while without Breeder and then installed 5.9.3 bevor starting the deathclaw-promotory.

Maybe there is somthing remaining in my savegames that isn't cleaned out by a cleansave?

 

 

 

 

[spoiler=Riveside Overrun]

 

Realy, realy great fun!

Even better then before.

 

Especially the new dialogues of the girls are great.

Even the „suspicion“ part (I think, I have seen only a little part of it).

Great is to hunt for food, too. So I don't have to play the breeder the whole time. ;)

But the biggest thing: Mirandas Fate!
Oh, I thank you so much for it!

 

Suggestions:

 

Maybe we can see more of the „suspicion“-part later, because it ends with giving birth. Noone asks, where the babys are.

Maybe the other „named“ girls will get their part in the game.

Maybe after the first birthing-party another breeding party should be possible.

Maybe the Sheriff should look, who made his daughter pregnant. Maybe he could sneak in the PCs House, while his Daughter has fun wich the Deathclaws. Now the PC has to decide, what to do with the Sheriff. I think, he will be killed by the deathclaw. Maybe fucked before.


One big whish: Pleas involve Sam in the game! Why can't she be breed too? Why has she no propper dialogue at this part of the game? And maybe you could make her a companion like Miranda is now possible.

At the end of the promotory she says, that she is interested in beeing breed by other species. Especially geckos. She could be invided in the Recruiting-Sara-Part and her whish could be fullfilled.

 

One last suggestion: The end of the Riverside overrun is the last change to return to vanilla game without breaking anything of it. But now the PC is mutated very much. It's no fun to run through New-Vegas and nobody recognizes my Deathclaw-Tail! ;)

Maybe at this point it would be nice to ged rid of the mutation (maybe it disapers in this stage, if the PC isn't breed by the PC for a while, like the Bloatfly-Queen).
Returning to the deathclaws would get the mutation back.

 

 

 

[spoiler=Further Expasion and Novac]

Great. Everything worked fine.

Especialy involving Molly and the bighorner was fine.

I am looking forward zu see more experiments inside the fire-house.

 

 

 

[spoiler=Just fantasizing about the further progress of breeder]

 

Maybe some day there could be more „crossover“ of the different Parts of Breeder.
As sayed: at the end of the promotory Sam talks about beeing breed by diferent creatures. This could be a little quest, which could be played while returning to the vanilla-game. Some places around the mojave-wasteland, where sam (and the PC) get breed by diferent creatures.

The other Parts of Breeder (Bloatfly, Cojote, Bighorn) could be involved in the Quest. If the PC has made this Parts bevore, she can lead Sam to these places to give her these experiences.
If the PC hasn't discoverd them, Sam could be joining in.

The Bighorner Farm needs (;)) to be integrated in the Deathclaw Part: If the player has worked for Farmer McDonald before, she could make a deal with him, to bring him girls and get some food in return. If PC was enslaved by the Farmer, she could make the same deal with his daughter. If the player hasn't discovered the farm, she has to search for it. OK: The Bighorner-Quest must be rewritten to get a propper ending. ;)

 

 

OK, thats all for now.

I hope you've found something usefull, at last my big, big thanks

 

Greetings

 

Swyke

Posted

NPC Navmeshes for Riverside still bugged.  Half the town stands in one spot outside the front entrance.  Also Sara tends to disappear completely (even before you begin her "quest").  Can't bring her back with playerID either.

Posted

Hey user29 I don't know if anyone has pointed out this or if its just me but I think I may have found a bug. During the takeover Riverside quest. I didn't use the cheat an played through the promontory before hitting Riverside. I've hit a snag with Sara, After the second scene when you tell her about the Deathclaws in the basement she runs off presumably to the house but she damn thing is she just stops right outside of Riverside and nothing will budge her from that spot. Sending you a screenshot of the scene. I did find a way to avoid this after some experimentation and that was not to follow Sara and simply hit the wait key for an hour and then meet her at the basement. Still might be something you might want to look into though.

Had this happen to me with an eariler version. I got around it by raping her a few times then once she's broken just asking her to have sex somewhere more private.

 

Seems to be working fine with the current version except npcs are still falling though the floor after sex except this time not in Deathclaw Promontory like my last playthourgh but in only in Riverside so far.

Posted

Maybe someone allready asked this question but I couldn't find it,

how do I escape from the new super mutant tribe?

 

edit: Well, I think I solved it because of a bug, at night the "I'm back" or what ever it says, dialoge apeared und after I selected "sure" the door was unlocked.

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