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SexoutBreeder [v5.9.3] New Data Pack [v12] and experimental plugin


Guest user29

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Posted

I've added night vision to the deathclaw mutation O_o

Posted

All I found so far are a few spelling errors in riverside. I have not finished the takeover yet.

 

Whoa. Same avatar. :) Just when you think you're being original... heh.

Posted

Can you please point out where supermutant episode starts?

 

It's in the update notes.

Posted

Found a minor bug caused by Vurts WFO that's not fixed by the SOB patch (actually, more of an engine bug). Vurts puts a tree right in front of Riverside - no problem until Sara heads back to town after the second gecko event, runs smack into the tree, and gets stuck there. You can push her around it and continue on normally, but she does look a bit silly trying to run through a tree.

Posted

Hmmn... weird, seems like there are a few typos I was sure I took care of. A lot of mojave's as opposed to Mojave, the odd apostrophe out of place, and quite a few missing full stops which I am sure I took care with in the promontory.

 

User, I noticed for some reason after getting the mutation and getting knocked up, that for some reason I had six eggs. After putting them in the nest in Riverside and leaving, they disappeared and now they hatched but there are no deathclaws.

 

Also, Sara goes to her spot in the wilderness and nothing happens. Can't seem to progress from there.

Posted

Until the deathclaws have grown up nothing will happen with sara. And even then you need to talk to lucy first. That was a loophole I fixed.

 

When you say the deathclaws hatched, did lucy then talk to you?

Posted

She did, but they had by then vanished.

 

I suspected that much regarding Sara, but seeing as my quest objective said "look for leads" I thought I could already go out and watch her get fucked.

 

EDIT: Also, this is why NCR soldiers going on a recon mission need guns:

 

2drdshs.jpg

 

:P

 

EDIT 2: Also, before I have another crack at this, I need to know:

 

Have you been deleting full stops within brackets? like [Present yourself to the stud] as opposed to [Present yourself to the stud.] - I need to know for consistency's sake.

 

I also noticed in A4SamAlt in the promontory quest, that rather than have these lines included:

 

It was terrible... these monsters knocked me to the ground and tore off my clothing, all of it! At first I thought they were going to devour me...

 

... but they didn't, they didn't even scratch me! Then they picked me up and... and... raped me! They held me in place... and bent me... and...

 

... it was horrible! Four or five of them all had their turn... strangely enough, I didn't die, it didn't even hurt... it was just... disgusting!

 

When they were finished, they brought us here. Very, very gently. I think they saved you as a snack for later. I'm surprised you're still alive!

 

Something along the lines of

"They took turns on me and raped me."
was there instead, which I edited to the above. Not sure if this didn't get added by design or accident, but if the former, let me explain my reasoning. Part of the reason for dialogue like this isn't just explaining what happened, it is exposition and setting the scene. It adds depth to the story.

 

Similarly, in A4RSMirandaRecruit, I edited the dialogue to make more sense and be a little more believable. So rather than trick Miranda to come over yours with this:

 

Mistress, my sister was saying terrible things about you. (lure her to your house)

 

-

What? And you didn't do anything about it? We're headed over there right now to take care of this.

 

I changed it to this:

 

Mistress, mistress, quick! I've found gold in my basement, and I need you to help me carry it!

 

- Gold? Fuck saving up money to get outta here, I'll just take that...

 

- ... er, I mean, I'll help you carry it, sure. Well done on telling me Big Ass. I'll be sure you get a share. Right. Lead on, lead on!

 

Why? Well, because why would you rat on your own sister? It just doesn't make sense. Plus, I've tried to add a little bit of humour to it too, not to mention make it slightly more believable. It's funny because Miranda would be dumb enough to fall for such an obvious lie (Gold in the basement? Come on!) and makes the outcome all the more deserving.

 

The reason I'm bringing examples like these up is because, I've noticed there is also a lot of stuff I fixed which has been kept in its original format. There is a lot of punctuation missing in a lot of topics. Considering I went through these one by one, I really don't want to have to fix the same thing twice.

 

While I really want to get involved in the new Super Mutants episode, I don't want to waste hours on end adding and fixing stuff that may never see the light of day.

Posted

Just played through the deathclaw campaign to the invasion of Novac. The updated mod with quest markers are a real help!

 

Once I took over Novac, I started getting some interface issues. Sometimes some of my commands would work. I couldn't Wait or pull up the Pip Boy, but I could still move. I couldn't interact with anything (objects or people).

Posted

That should be fixed in 5.9.3. If you're using 5.9 it'll be broken.

Posted

I love this mod so much, the deathclaws aren't so much of deliberate sexy time as they are a truly interesting addition to the game. Also I have to say the dialogue that ChancellorKremlin wrote is amazing. Well done

Posted

Did some work on Sam companion.

 

 

you can mutate her into a deathclaw :P

 

Because I figured why the fuck not?

 

 

Posted

So, not to be (much of) a bother, but I have been running into issues with the "Restrained Victims" in the Bloatfly episode (mostly because that's the closest one to Goodsprings). I'll walk up and see a mess of goo and four extensions up what I assume to be limbs, and a floating head. Yet... there's nothing else going on.

 

As for what I installed, I have:

NVSE v3 beta2

NVSE Extender v11

BnB Body Extender FAFF NVG by Astymma v1.20

SexoutNG Core (v2.6.71) and Data (v1.3.0)

Sexout Common Resources 0127.5

Sexout Pregnancyv3 0127 beta

Sexout Breeder v5.9.3

 

If there's something glaring I'm missing, please point it out. The mod order seems to check out, but still no visual cues at that point. Using a brand new game, too, and no other mods beyond what's listed above.

Posted

I had a problem like that when I started (only seeing the goo, not the victim). At that point, I had used Nexus Mod Manager to do the installing (also led to problems in other scenarios).

 

Make sure you use FOMM to install it.

Posted

take a pic?

 

Done and done' date=' attached.

 

I had a problem like that when I started (only seeing the goo, not the victim). At that point, I had used Nexus Mod Manager to do the installing (also led to problems in other scenarios).

 

Make sure you use FOMM to install it.

 

I did use Nexus first, then ripped all that out and used FOMM. Still getting this result.

post-131070-13597883133501_thumb.jpg

Posted

Oh, you're probably missing the maternity clothes pack.

Posted

You're then clearly just beginning your adventures in the mojave. Have fun :)

 

If you aren't thrilled with the quality of the bloatfly episode, don't give up on the mod until you've tried the deathclaws.

Posted

Bump, so this doesn't get buried:

 

EDIT: Also, this is why NCR soldiers going on a recon mission need guns:

 

2drdshs.jpg

 

:P

 

EDIT 2: Also, before I have another crack at this, I need to know:

 

Have you been deleting full stops within brackets? like [Present yourself to the stud] as opposed to [Present yourself to the stud.] - I need to know for consistency's sake.

 

I also noticed in A4SamAlt in the promontory quest, that rather than have these lines included:

 

It was terrible... these monsters knocked me to the ground and tore off my clothing, all of it! At first I thought they were going to devour me...

 

... but they didn't, they didn't even scratch me! Then they picked me up and... and... raped me! They held me in place... and bent me... and...

 

... it was horrible! Four or five of them all had their turn... strangely enough, I didn't die, it didn't even hurt... it was just... disgusting!

 

When they were finished, they brought us here. Very, very gently. I think they saved you as a snack for later. I'm surprised you're still alive!

 

Something along the lines of

"They took turns on me and raped me."
was there instead, which I edited to the above. Not sure if this didn't get added by design or accident, but if the former, let me explain my reasoning. Part of the reason for dialogue like this isn't just explaining what happened, it is exposition and setting the scene. It adds depth to the story.

 

Similarly, in A4RSMirandaRecruit, I edited the dialogue to make more sense and be a little more believable. So rather than trick Miranda to come over yours with this:

 

Mistress, my sister was saying terrible things about you. (lure her to your house)

 

-

What? And you didn't do anything about it? We're headed over there right now to take care of this.

 

I changed it to this:

 

Mistress, mistress, quick! I've found gold in my basement, and I need you to help me carry it!

 

- Gold? Fuck saving up money to get outta here, I'll just take that...

 

- ... er, I mean, I'll help you carry it, sure. Well done on telling me Big Ass. I'll be sure you get a share. Right. Lead on, lead on!

 

Why? Well, because why would you rat on your own sister? It just doesn't make sense. Plus, I've tried to add a little bit of humour to it too, not to mention make it slightly more believable. It's funny because Miranda would be dumb enough to fall for such an obvious lie (Gold in the basement? Come on!) and makes the outcome all the more deserving.

 

The reason I'm bringing examples like these up is because, I've noticed there is also a lot of stuff I fixed which has been kept in its original format. There is a lot of punctuation missing in a lot of topics. Considering I went through these one by one, I really don't want to have to fix the same thing twice.

 

While I really want to get involved in the new Super Mutants episode, I don't want to waste hours on end adding and fixing stuff that may never see the light of day.

Posted

A4SamAlt was part of the male PC alternate dialogue and I didn't change any of that stuff. I'm not sure anyone uses it or if it even works.

 

I did get a good laugh from your gold dialogue but I thought it was even too stupid for miranda. Having the PC fake complete submission to Miranda by ratting out her own sister, and then having Miranda acting like a complete bitch again, I thought was more in character.

Posted

You're then clearly just beginning your adventures in the mojave. Have fun :)

 

If you aren't thrilled with the quality of the bloatfly episode' date=' don't give up on the mod until you've tried the deathclaws.

[/quote']

 

I wasn't complaining about the quality of the mod, mind you, merely wondering what I was doing wrong!

Posted

Hello. Huge fan of the mod so far and i hope you keep up the great work for a while longer!

 

Due to being forced into making a clean save because of today's update I found myself having to redo everything in the breeder plugin (well atleast i can skip some deathclaw stuff due to user29 cheathaxofdoom option outside riverside).

 

As i'm not too fond of re-doing exactly everything i had worked so hard to achieve in the previous version (5.8.something) i tried, and failed, to get myself to the point where i used to be. Trying to complete or debug the quests via console just returned me with:

 

 

SCRIPTS: Script 'SysWindowCompileAndRun', line 1:

Item 'a4rsfq' not found for parameter Quest. (the riverside takeover quest ID)

Compiled script not saved!

 

 

ShowQuest gave me:

 

A4RSFQ (On) -- Stage 15

 

However every attempt to either completequest, setstage or anything of the like left me with the same error stated above.

(attempts to adding load order hex-number prio quest ID also fails, moving the breeder.esp and adding new hex-number prio quest ID also fails.)

 

So question: What the heck do i do now? Why am i not getting anywhere with this? =(

 

alternatively request: Please make it so that you can choose and complete episodes you already have finished.

 

Now it's late, i'm frustrated so i'll check by tomorrow morning, hope i'm not too much of a bother

Posted

Just a quick note - things seem to finally be working right, thanks again for the help!

 

Now where are my clean rags...

 

EDIT: Now she's stuck giving birth - I set the pregnancy length to 7% at this point, was there something I overlooked?

Posted

Hello. Huge fan of the mod so far and i hope you keep up the great work for a while longer!

 

Due to being forced into making a clean save because of today's update I found myself having to redo everything in the breeder plugin (well atleast i can skip some deathclaw stuff due to user29 cheathaxofdoom option outside riverside).

 

As i'm not too fond of re-doing exactly everything i had worked so hard to achieve in the previous version (5.8.something) i tried' date=' and failed, to get myself to the point where i used to be. Trying to complete or debug the quests via console just returned me with:

 

 

SCRIPTS: Script 'SysWindowCompileAndRun', line 1:

Item 'a4rsfq' not found for parameter Quest. (the riverside takeover quest ID)

Compiled script not saved!

 

 

ShowQuest gave me:

 

A4RSFQ (On) -- Stage 15

 

However every attempt to either completequest, setstage or anything of the like left me with the same error stated above.

(attempts to adding load order hex-number prio quest ID also fails, moving the breeder.esp and adding new hex-number prio quest ID also fails.)

 

So question: What the heck do i do now? Why am i not getting anywhere with this? =(

 

alternatively request: Please make it so that you can choose and complete episodes you already have finished.

 

Now it's late, i'm frustrated so i'll check by tomorrow morning, hope i'm not too much of a bother

[/quote']

 

The only thing the quest stages do in riverside is tell you where to go. There isn't a short cut. Other than if you want to skip all the recruitment of the girls you can enter "set AAVarTest to 2" I think (it may be 3) and all the girls will be ready to breed for you.

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