VenusTrifecta Posted September 30, 2024 Posted September 30, 2024 18 hours ago, MadMansGun said: 1. that mod is a bit out of date, HCOS's werewolf meshes have been moved into MNC (almost 2 years ago) 2. i don't know what "werewolveshcos.esp" is, whatever it is it's not one of my files. I was able to get the HCOS version of TWO to work on 1.6.1170, but it has issues with the HDT bones on the skeleton of the werewolf body (either they stretch to the ground or to infinity). I was trying to get the SOS version to work, and while the HDT bones are fine, it requires a werewolveshcos.esp and I have no clue where it could be at. I also have the issue of the male genitals not appearing except for the shaft on both versions, but I'm 100% sure that's something wrong that I'm doing and not an incompatibility issue.
VenusTrifecta Posted October 17, 2024 Posted October 17, 2024 On 9/30/2024 at 12:56 AM, MadMansGun said: 1. that mod is a bit out of date, HCOS's werewolf meshes have been moved into MNC (almost 2 years ago) 2. i don't know what "werewolveshcos.esp" is, whatever it is it's not one of my files. I found out that WerewolvesHCOS.esp comes with TWO. I am very stupid.
adude1 Posted October 26, 2024 Posted October 26, 2024 Hello, I'm wondering how could I make HCOS compatible with this reskin mod for dragons. If HCOS is being overwritten by the other mod, I could see the new models correctly, except during sex animations which made the dragons revert to the the vanilla Skyrim skin until the animation ended. And if HCOS overwrites it, it just shows the vanilla skins. How could I make the dragon genitals show with the new skins? Is it too complicated? Thanks!
MadMansGun Posted October 27, 2024 Author Posted October 27, 2024 2 hours ago, adude1 said: Hello, I'm wondering how could I make HCOS compatible with this reskin mod for dragons. If HCOS is being overwritten by the other mod, I could see the new models correctly, except during sex animations which made the dragons revert to the the vanilla Skyrim skin until the animation ended. And if HCOS overwrites it, it just shows the vanilla skins. How could I make the dragon genitals show with the new skins? Is it too complicated? Thanks! change the penis setting in the CF MCM, the other ones are applied in a different way.....also it sounds like your mods are out of date. 1
adude1 Posted October 30, 2024 Posted October 30, 2024 On 10/26/2024 at 9:08 PM, MadMansGun said: change the penis setting in the CF MCM, the other ones are applied in a different way.....also it sounds like your mods are out of date. Â Oh that worked, thought it was something else. And yeah my mods were pretty outdated lmao Thanks!
Dusk___ Posted October 31, 2024 Posted October 31, 2024 (edited) Hello i'm having an issue where i try to play an animations with a Werewolf, he/her just start masturbate himself idk how to explain but my PC do the animations correctly tho he/her just stand her during the whole animations maybee this happening because i have TWO ? Also some other animations doesn't work too like fox, wolf.... Edited October 31, 2024 by Dusk___ forgot screenshot
MadMansGun Posted November 1, 2024 Author Posted November 1, 2024 5 hours ago, Dusk___ said: Hello i'm having an issue where i try to play an animations with a Werewolf, he/her just start masturbate himself idk how to explain but my PC do the animations correctly tho he/her just stand her during the whole animations maybee this happening because i have TWO ? Also some other animations doesn't work too like fox, wolf.... turn on the hkx compatibly check in fnis, and..... Quote  5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings.  6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play, its because most creatures don't have female counterparts in skyrim by default.  7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8 NOTE1: if you do have the Creature Pack but some creatures are just playing idle animations during sex or not moving try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior" (doing this will delete all the creature behavior files generated by FNIS and remake new ones...that is assuming you DO have the FNIS Creature Pack installed) NOTE2: try turning on the "hkx file compatibly check" in FNIS to see if you installed the wrong version/s of any animation packs.  8. you may need to reload the animations, go to the Animation Loader's MCM and then: 8.1. click on the "Disable All" button. 8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*. 8.3. click on "Reload JSON". 8.4. click on "Enable All". 8.5. click on "Count Animations" and make sure nothing is over 500 (the stock SexLab v1.62 animation limit), turn off some animations if they are. 8.6. click on "Register Animations", then Wait for the message to pop up*. *if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.  Â
Dusk___ Posted November 1, 2024 Posted November 1, 2024 (edited) On 11/1/2024 at 5:04 AM, MadMansGun said: turn on the hkx compatibly check in fnis, and.....  I have a ton of error saying that is not compatible with Skyrim SE (around 143 error) so what should i do ? Edit : nvm found why i didn't disable Ostim and i enabled FNIS and i did everything you did and still do the same thing 2nd EDIT : Found out why it didn't work because i had nemesis creature behaviour that was breaking the mod so i'm good to go  Edited November 2, 2024 by Dusk___
asquas Posted November 16, 2024 Posted November 16, 2024 (edited) I need some help with troubleshoting something. I have installed the billys and funnybiznez animation packs but when starting an animation with the match maker spells it only allows me to use the horse fucker or horse job the same happens with dogs yet i still have the packs installed and enabled. https://imgur.com/gKyfaPI Edited November 16, 2024 by asquas image looks werid, added imgur link
MadMansGun Posted November 16, 2024 Author Posted November 16, 2024 49 minutes ago, asquas said: I need some help with troubleshoting something. I have installed the billys and funnybiznez animation packs but when starting an animation with the match maker spells it only allows me to use the horse fucker or horse job the same happens with dogs yet i still have the packs installed and enabled. Â Quote 6. turn off "Match Creature Gender" in sexlab's MCM settings, Â
asquas Posted November 16, 2024 Posted November 16, 2024 (edited)   2 hours ago, MadMansGun said: 6. turn off "Match Creature Gender" in sexlab's MCM settings,  that´s the configuration I have. Sollowing the quote you made i must add that I even appplied the step 8 Edited November 16, 2024 by asquas
keaton448 Posted November 19, 2024 Posted November 19, 2024 Does anyone have like a comprehensive guide for beginners? im so absolutely stuck with all this.
UsernameTaken666 Posted November 19, 2024 Posted November 19, 2024 1 hour ago, keaton448 said: Does anyone have like a comprehensive guide for beginners? im so absolutely stuck with all this. Â
panaku Posted November 20, 2024 Posted November 20, 2024 (edited) is this the new skin with the last update or something is wrong ? all werewolf are like this and are set to male for sexlab. even me im set to male wild im a female  Edited November 20, 2024 by panaku
blazeblades Posted November 21, 2024 Posted November 21, 2024 On 5/19/2024 at 6:07 AM, MadMansGun said: go to "load screen" in HornyCreatures.esp, you can edit there conditions to a higher number, by default it's only 1% (comparison value - float 1.000000) like the rest of skyrim's loadscreens, setting it to 10 will make them show up a lot more (or set to 100 and get them non-stop) I'm trying to edit the percentages, but I'm still new to using xedit and such. I am not finding anything names "load screen" using xedit. Would I need to use the creation kit to change the conditions?
MadMansGun Posted November 21, 2024 Author Posted November 21, 2024 7 hours ago, blazeblades said: I am not finding anything names "load screen" using xedit. put "HCOS_Snu-snu" or "HCOS_ChokingHazard" in the Editor ID search box at the top left.
Flagvanus00773 Posted November 21, 2024 Posted November 21, 2024 Hi, im just wonder how can i make same cum effect on my PC and creatures like on imagines? I mean on screenshots 2 dragon kisses and when dragon cum on you. Im newbie in skyrim moding
MadMansGun Posted November 21, 2024 Author Posted November 21, 2024 1 hour ago, Flagvanus00773 said: Hi, im just wonder how can i make same cum effect on my PC and creatures like on imagines? I mean on screenshots 2 dragon kisses and when dragon cum on you. Im newbie in skyrim moding unfortunately creating them is a massive pain in the ass and no tutorial exists.  they are applied the same way as other animated objects (eg; the bottles, tables & other things you see in some animations), but unlike normal animobjects theses ones are partial effect nifs, all/most of the work to create them is done in NifSkope and the work has to be done blind because that program was not made to render particle emitters.  NiStringExtraData tells what node the nif should be attached to. testmitGeo:0 is the (invisible/hidden) mesh that the particles are emitted from (good luck placing this in the right spot). Gravity02 is the node the particles try to bend towards. (Note: down may not be "down" depending on what node you attach the nif to) NiParticleSystem holds the settings for everything....and is the source of many headaches (note: it's node should be placed in the same spot as testmitGeo:0) Â
Flagvanus00773 Posted November 22, 2024 Posted November 22, 2024 6 hours ago, MadMansGun said: unfortunately creating them is a massive pain in the ass and no tutorial exists.  they are applied the same way as other animated objects (eg; the bottles, tables & other things you see in some animations), but unlike normal animobjects theses ones are partial effect nifs, all/most of the work to create them is done in NifSkope and the work has to be done blind because that program was not made to render particle emitters.  NiStringExtraData tells what node the nif should be attached to. testmitGeo:0 is the (invisible/hidden) mesh that the particles are emitted from (good luck placing this in the right spot). Gravity02 is the node the particles try to bend towards. (Note: down may not be "down" depending on what node you attach the nif to) NiParticleSystem holds the settings for everything....and is the source of many headaches (note: it's node should be placed in the same spot as testmitGeo:0)  Wow, i see i guess 😄. Thanks for help, i will check Nifskope later, may be this will be easer then i expect it
panaku Posted November 23, 2024 Posted November 23, 2024 On 9/27/2024 at 7:18 PM, Owan1 said: i tried it and it didn't work, but i did find the cause of the issue, and fixed it What was your issue ? Im teying to find out why all werewolf use male model even female use male body ... cant i Find out why ..Â
MadMansGun Posted November 23, 2024 Author Posted November 23, 2024 (edited) 1 hour ago, panaku said: . stop spamming, i already gave you an answer: https://www.loverslab.com/topic/95985-more-nasty-critters-specialanniversary-edition/page/226/#findComment-6875679 Â Edited November 23, 2024 by MadMansGun
panaku Posted November 23, 2024 Posted November 23, 2024 (edited) 4 minutes ago, MadMansGun said: stop spamming, i already gave you an answer: https://www.loverslab.com/topic/95985-more-nasty-critters-specialanniversary-edition/page/226/#findComment-6875679  Yeah but did not work . Werewolf stay males and when i transform or load back to aela where she is a werewolf she is a male model Edited November 23, 2024 by panaku
MadMansGun Posted November 23, 2024 Author Posted November 23, 2024 then your problem is with another mod, not mine.
TheRealValhalla Posted November 24, 2024 Posted November 24, 2024 (edited) Hey so I've been looking at the main menu thingies in the HCOS__Bonus&Extras folder and it seems like these 6 don't work? It shows this weird question mark thing. Im guessing there's a missing texture or something? I always had issues with werewolves but I have no clue what could be causing the dragon ones to not work. Edited November 24, 2024 by TheRealValhalla
LucidOblivion Posted December 8, 2024 Posted December 8, 2024 For the loading screen packs, when I try to install with MO2 it makes me choose a single data directory or else it says it looks invalid. Is there a way to select more than one, or just an alternate way to install the load screens?
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