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Horny creatures of Skyrim Special Edition


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Posted (edited)

i have not encountered that, so i'll assume a enb setting is messing up the menu mesh.

that or your missing a mod/have a bad load order.

Edited by MadMansGun
  • 3 weeks later...
Posted (edited)

So, ive been struggling with an issue for the past couple of days. I have the Licentia - Black modpack, which comes with Growl and various Growl required files. I've tried various mods to get dicks to show on my male werewolf character and it either does not show at all, or, when moving the files around and removing files, shows a Herm wolf with a sheath correctly....but im not looking for a Herm wolf. I installed a mod called  BakaFactory Animated Beasts Cocks but i don't want a red rocket constantly. That does fix the tit issue though...just not in the way I'd like. What am I doing wrong? Thanks for your work in the mod community!

Edited by VonTherodere
Posted

Ive been trying to figure this out for a while. I have this mod, hentai creatures and all the creatures mod but I cant get male PC and female animal to work. The female animal always uses the male animation no matter what creature it is like horse or werewolf. I looked at the FAQ but cant get the right animations to play. 

  • 2 weeks later...
Posted

Now matter how much time i redownload , delete or even try with only the recommended mods , i get  1 or 2 warning in fnis and once in game everyone is stuck in T-Pose

  • 2 weeks later...
Posted
On 3/19/2024 at 7:15 PM, VonTherodere said:

So, ive been struggling with an issue for the past couple of days. I have the Licentia - Black modpack, which comes with Growl and various Growl required files. I've tried various mods to get dicks to show on my male werewolf character and it either does not show at all, or, when moving the files around and removing files, shows a Herm wolf with a sheath correctly....but im not looking for a Herm wolf. I installed a mod called  BakaFactory Animated Beasts Cocks but i don't want a red rocket constantly. That does fix the tit issue though...just not in the way I'd like. What am I doing wrong? Thanks for your work in the mod community!

You can set which cock is used for the Werewolf in Creature Framework: Creatures (Usually around page 8 ) to be Red or Black. Your arousal also has to be above the arousal setting in Creature Framework for the cock to be equipped. 

Posted

I get it to load to the menu, when i try to load into the game, it crashes, This is the only mod making my game crash, i've used this in the past and it worked flawlessly, No matter what i did, it crashed

Posted
3 hours ago, Dransvitry Medici said:

What's new?

a Dragoness vore animation, and copied the internal meshes from the vore killmove mod to make SLDragons v6 work correctly without said mod.

Posted

I still need to find a suitable replacement first person camera mod since IFPV was lost to time due to the the .net framework not being updated to AE

 

so I have been missing out on the internal meshs for for a while now...aside from the killmove content...those work as intended...it's just the HCOS animations I can no longer get first person views for due to Sexlab's camera weirdness

Posted (edited)
2 hours ago, Dravus said:

I still need to find a suitable replacement first person camera mod since IFPV was lost to time due to the the .net framework not being updated to AE

 

so I have been missing out on the internal meshs for for a while now...aside from the killmove content...those work as intended...it's just the HCOS animations I can no longer get first person views for due to Sexlab's camera weirdness

maybe i fucked up/forgot something again. check the file path in the SLDragons esp

aaaFXVoreDeathObject [ARTO:xx4C0ECF] should be pointing to AnimObjects\DragonVoreKillmove\VoreInside_Digested.nif

 

( and VoreInside_Digested.nif should be inside AnimObjects\DragonVoreKillmove\ and be in se/ae format)

Edited by MadMansGun
Posted
8 hours ago, MadMansGun said:

maybe i fucked up/forgot something again. check the file path in the SLDragons esp

aaaFXVoreDeathObject [ARTO:xx4C0ECF] should be pointing to AnimObjects\DragonVoreKillmove\VoreInside_Digested.nif

 

( and VoreInside_Digested.nif should be inside AnimObjects\DragonVoreKillmove\ and be in se/ae format)

oh sorry no that's not what I was referring to XD....sorry

 

I was referring to Sexlab problems not this mods problems

 

Sexlab forces third person during animations...so I can't view the internal meshs in HCOS

Posted
14 hours ago, Dravus said:

I still need to find a suitable replacement first person camera mod since IFPV was lost to time due to the the .net framework not being updated to AE

 

so I have been missing out on the internal meshs for for a while now...aside from the killmove content...those work as intended...it's just the HCOS animations I can no longer get first person views for due to Sexlab's camera weirdness

I've been using Improved Camera SE for some time, it's been working great so far, https://www.nexusmods.com/skyrimspecialedition/mods/93962?tab=description, their is also  https://www.nexusmods.com/skyrimspecialedition/mods/18515, and https://www.nexusmods.com/skyrimspecialedition/mods/51614,that work well for making moving around a bit more fun in game, originally I got them for my archery mods, but had more fun using them in melee.

Posted
2 hours ago, XaldonAjide said:

just curious if their is any mods that affect the Reindeer from the Saturalia CC mod, and if not, are their any plans for it in the future.

cc stuff does not exist in LE so i don't work on it.

  • 2 weeks later...
Posted
1 hour ago, Vitalie said:

For some reason dragoness's lose their texture when I get close to them, any ideas on how to fix that?

define "lose texture"

turns pink.

turns into another dragon.

turns invisible.

 

also make sure your NOT using ASOS

 

Posted (edited)

I appreciate your work and have had fun in different playthroughs. Am now trying one with the theme "Life as a Werewolf". As much as I enjoy the entire work, I think I'm pushing the number of animations limit (yes, I think I have all the expansions to increase it). My question is, is it possible for myself to just repack only the werewolf animations and install it with the other main files? I'm culling the other animations to just include the ones for werewolves, particularly the werewolf on werewolf ones.

 

I've managed to repack anubs, billy, etc's works to just include the ones I prefer as they're "animation dumps". But HCOS is more than that so I'm just worried I'd be breaking things. Thanks in advance for any help.

Edited by egdethor111
Posted
14 minutes ago, egdethor111 said:

I appreciate your work and have had fun in different playthroughs. Am now trying one with the theme "Life as a Werewolf". As much as I enjoy the entire work, I think I'm pushing the number of animations limit (yes, I think I have all the expansions to increase it). My question is, is it possible for myself to just repack only the werewolf animations and install it with the other main files? I'm culling the other animations to just include the ones for werewolves, particularly the werewolf on werewolf ones.

 

I've managed to repack anubs, billy, etc's works to just include the ones I prefer as they're "animation dumps". But HCOS is more than that so I'm just worried I'd be breaking things. Thanks in advance for any help.

theses days HCOS is mostly just a SLAL pack now, most of the other files have been moved into MNC, so what you can remove just depends on what else your using,

Eg: if your NOT using SLDragons then you can safely delete the vore animations from the mod by deleting all files/folders called "HCOSVore", then mod the other 2 parts to remove whatever you want...but if you ARE using SLDragons then anything that's not a dragon or werewolf animation should still be safe to mod out.

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