Cicro72 Posted May 13, 2020 Posted May 13, 2020 I also uninstalled V12 SE because the aroused mesh was not applying. Tried some of the suggestions here but no luck. I installed V11 instead. So far no issues but limited testing. V12 for LE worked fine for me. If V12 SE works for others, my best uneducated guess is a mod conflict or bad deployment.
Charlves Posted May 13, 2020 Posted May 13, 2020 I'm missing textures from this. All the creatures have the error sign on them <!> how to fix? ty
MadMansGun Posted May 13, 2020 Author Posted May 13, 2020 28 minutes ago, Charlves said: I'm missing textures from this. All the creatures have the error sign on them <!> how to fix? ty that's missing meshes, not textures. reinstall the mod.
Cybermann Posted May 14, 2020 Posted May 14, 2020 I am having a crash whenever a dog is aroused, I am using ABC and was one that had to revert to CF 11 to get arousal to stick. Any ideas how to solve this ? Any help appreciated as I have an otherwise very stable game
MadMansGun Posted May 14, 2020 Author Posted May 14, 2020 57 minutes ago, Cybermann said: Any ideas how to solve this ? tell factoryclose to stop breaking shit? ?
Not a prisoner Posted May 14, 2020 Posted May 14, 2020 On 5/12/2020 at 3:57 PM, Juau said: Thats unfortunate. Thank you regardless. If you have no luck, all you can do is start a new game with all mods disabled and then re-enable them one at a time until the problem reappears. I think there are a couple there - Enhanced Blood and I think I see an esp from Immersive Armours - which have been known for giving people problems. New game is essential for testing it out to avoid CTDs from broken savegames. Ah, the joys of getting laid in Skyrim : -D
zelurker Posted May 14, 2020 Posted May 14, 2020 Just a doubt : the train function is just like a matchmaker, just something to test the animations without any consequence, nothing to do with real training, the stats don't seem to evolve at all ?
MadMansGun Posted May 14, 2020 Author Posted May 14, 2020 53 minutes ago, zelurker said: Just a doubt : the train function is just like a matchmaker, just something to test the animations without any consequence, nothing to do with real training, the stats don't seem to evolve at all ? seems that way, i don't see anything in the scripts that would suggest otherwise.
TesteBRBR Posted May 14, 2020 Posted May 14, 2020 8 hours ago, Not a prisoner said: If you have no luck, all you can do is start a new game with all mods disabled and then re-enable them one at a time until the problem reappears. I think there are a couple there - Enhanced Blood and I think I see an esp from Immersive Armours - which have been known for giving people problems. New game is essential for testing it out to avoid CTDs from broken savegames. Ah, the joys of getting laid in Skyrim : -D I ended up downgrading to v11 and now works fine.
Not a prisoner Posted May 15, 2020 Posted May 15, 2020 20 hours ago, TesteBRBR said: I ended up downgrading to v11 and now works fine. I did the same ages ago. Couldn't get 12 to work reliably at all. No doubt some element of RTFM/user error on my part but I'm happy with 11 anyway, it does everything I want it to.
Not a prisoner Posted May 15, 2020 Posted May 15, 2020 On 5/14/2020 at 9:28 AM, MadMansGun said: seems that way, i don't see anything in the scripts that would suggest otherwise. Btw, I was looking for an MNC changelog? Page One here says to look on your site but I'm not sure what that means. Had a look at your LL page but didn't see anything. Am possibly just being dim ...
MadMansGun Posted May 15, 2020 Author Posted May 15, 2020 9 minutes ago, Not a prisoner said: Btw, I was looking for an MNC changelog? Page One here says to look on your site but I'm not sure what that means. Had a look at your LL page but didn't see anything. Am possibly just being dim ... the SLE/32Bit page: https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/
Not a prisoner Posted May 15, 2020 Posted May 15, 2020 1 hour ago, MadMansGun said: the SLE/32Bit page: https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/ Cheers : ) Was trying to find out if Hircine's guard dog was part of MNC 12 as I gave it another try today and this huge dog kept appearing from nowhere and attacking me. Tried to console click it to find out but was in Helgen caves at the time so was only clicking mist and fog lol. Also new game/Level 0 PC so couldn't stay alive long enough to investigate properly : )
LeoW Posted May 15, 2020 Posted May 15, 2020 Hey! I just found this "Zombie Dogs and Skinned Hounds- Mihail Monsters" has been ported recently at 6 April. I'am installed it and found that MNC (SE) is not support it yet. I remember that MNC (LE ) do support this mod. So, do you have a plan for support Mihail monster's mod?
MadMansGun Posted May 15, 2020 Author Posted May 15, 2020 2 hours ago, LeoW said: Hey! I just found this "Zombie Dogs and Skinned Hounds- Mihail Monsters" has been ported recently at 6 April. I'am installed it and found that MNC (SE) is not support it yet. I remember that MNC (LE ) do support this mod. So, do you have a plan for support Mihail monster's mod? the LE patch should still work if you convert the meshes with NIF Optimizer v3.0.7. 3 hours ago, Not a prisoner said: Was trying to find out if Hircine's guard dog was part of MNC 12 as I gave it another try today and this huge dog kept appearing from nowhere and attacking me. no, MNC does not add any new NPCs.
afshin76 Posted May 16, 2020 Posted May 16, 2020 Hi. I just finished modding sse and am looking to see if there is any problem. I downloaded "Check for old form version" script to see if I accidentally have any old from version esp. It gave me this mod's name. Has this been resaved in CK or should I do it myself? Is it safe to use? Also it gave me a few more names: Old version plugin: CreatureFramework.esm Old version plugin: MoreNastyCritters.esp Old version plugin: AF_Ancient_FortressPort.esp Old version plugin: AMB Glass Variants Lore.esp Old version plugin: aMidianborn_Skyforge_Weapons.esp Old version plugin: Differently Ebony.esp Old version plugin: SOSRaceMenu.esp Old version plugin: _GSPoses.esp Old version plugin: Freya.esp Old version plugin: Volrina.esp Old version plugin: IcePenguinWorldMap.esp Old version plugin: SexLabTools.esp Old version plugin: SLAL_GSAnimObjects.esp Old version plugin: Apropos2.esp Old version plugin: SexLabDefeat.esp Old version plugin: Dual Sheath Redux Patch.esp
MadMansGun Posted May 16, 2020 Author Posted May 16, 2020 the form version makes no difference to anything. 1
Not a prisoner Posted May 16, 2020 Posted May 16, 2020 16 hours ago, MadMansGun said: no, MNC does not add any new NPCs. I thought not, but I was test-running a v minimal modlist with nothing new except Crime Overhaul. Curious. Never seen the creature before or since : )
afshin76 Posted May 16, 2020 Posted May 16, 2020 13 hours ago, MadMansGun said: the form version makes no difference to anything. Thanks for the reply. Is it okay if I run them through CK and save them anyway?
MadMansGun Posted May 16, 2020 Author Posted May 16, 2020 1 hour ago, afshin76 said: Is it okay if I run them through CK and save them anyway? should be.
Jyratx Posted May 17, 2020 Posted May 17, 2020 Does this file have a SLAL edition like it does for oldrim?
MadMansGun Posted May 17, 2020 Author Posted May 17, 2020 3 hours ago, Jyratx said: Does this file have a SLAL edition like it does for oldrim? ......your looking at it.
Inanna17 Posted May 17, 2020 Posted May 17, 2020 Does this go before or after the mod " One with Nature "? Looking through SSEEdit almost everything is a conflict ranging from height, weight, gender, etc. I've included a couple screen snips showing what I'm referring to.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now