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More Nasty Critters Special/Anniversary Edition


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Posted (edited)

Is there a way to get CF to stop pausing itself for the "unbound" quest fix? I used the console command to complete the quest but CF still pauses itself at each start up and I think this is whats stopping arousal increase (even when using puppet master) and stopping aroused creatures from working at all.

Edited by BonitaMussolini
Posted
38 minutes ago, BonitaMussolini said:

Is there a way to get CF to stop pausing itself for the "unbound" quest fix? I used the console command to complete the quest but CF still pauses itself at each start up and I think this is whats stopping arousal increase (even when using puppet master) and stopping aroused creatures from working at all.

v4 does not have that check.

Posted (edited)
1 hour ago, MadMansGun said:

v4 does not have that check.

aighty ill try going back to that one. I was on the experimental version because for some reason v4 doesn't give me the mcm like the old 3.2 and the experimental v4 do.

 

Edit: yea no idea why but with v4 the MCM just disappears but the esm is clearly still active because animations work. Only my old copy of 3.2 is still giving the MCM

Edited by BonitaMussolini
Posted
2 hours ago, BonitaMussolini said:

aighty ill try going back to that one. I was on the experimental version because for some reason v4 doesn't give me the mcm like the old 3.2 and the experimental v4 do.

 

Edit: yea no idea why but with v4 the MCM just disappears but the esm is clearly still active because animations work. Only my old copy of 3.2 is still giving the MCM

i also had that problem for a bit when i was making/testing it, for me it randomly fixed itself after waiting for a bit and then opening/closing a few mcms, then unpausing and waiting some more, then opening/closing a few mcms and exiting and waiting again. eventually sky-ui woke the fuck up and re-added it

 

people say that this console command will force sky-ui to reload, but personally i found it only caused more problems when i tried it:

setstage ski_configmanagerinstance 1

 

 

(but note that i was using sky-ui5, i don't know how things are going with the sky-ui6 shit show).

Posted
24 minutes ago, MadMansGun said:

i also had that problem for a bit when i was making/testing it, for me it randomly fixed itself after waiting for a bit and then opening/closing a few mcms, then unpausing and waiting some more, then opening/closing a few mcms and exiting and waiting again. eventually sky-ui woke the fuck up and re-added it

 

people say that this console command will force sky-ui to reload, but personally i found it only caused more problems when i tried it:

setstage ski_configmanagerinstance 1

 

 

(but note that i was using sky-ui5, i don't know how things are going with the sky-ui6 shit show).

yea skyui6 can eat a dick lol thanks for the heads up ill try v4 again tomorrow and try the command if the other steps dont work

Posted (edited)
13 hours ago, BonitaMussolini said:

yea skyui6 can eat a dick lol thanks for the heads up ill try v4 again tomorrow and try the command if the other steps dont work

 

Try Menu Maid 2 - MCM manager for better mod registration.  SKYUI 5.2 only. 

Read Description in Nexus.

 

Edited by safado
Posted

On the Github site could anyone tell me which one is the newest for AE as the one on the nexus when it's installed for a random amount of time it will cause my game to lag then crash, then when i try to load before it crash i crash on load, and if i try to start a new game it crashes it the character creation menu. While it doesn't cause a crashlog the second i deactivate it my game loads fine 

Posted (edited)
1 hour ago, Kronos968 said:

On the Github site could anyone tell me which one is the newest for AE as the one on the nexus when it's installed for a random amount of time it will cause my game to lag then crash, then when i try to load before it crash i crash on load, and if i try to start a new game it crashes it the character creation menu. While it doesn't cause a crashlog the second i deactivate it my game loads fine 

 

What are you talking about, Willys?

MNC? 

 Creature Framework?

  an Add-On from somebody else?

 

  Maybe JContainers?  Steam-SkyrimAE 1.6.1170 compatibility version is 4.2.9, in GIThub is tagged with "green latest" too. Anything higher is for GOG\VR as pre-release versions.

 

MNC - Creature Framework, Support acknowledgement for AE is in the fricking forum\post tittle.

 

Could you please share what recreational drugs are you using, I bet they make you forget your name too, good stuff.  😜

 

Edited by safado
Posted
15 hours ago, safado said:

Try Menu Maid 2 - MCM manager for better mod registration. (...)

 

With all due respect - worst advice one could give anyone - amount of anomalies MM will rise (papyrus wise - MCM unrelated, manifesting in logs as well as MCM in itself - disappearing sections/controls, in a bit longer that 1 hour test run) is so significant that staying away of it would be better advice instead. I've started writing down list of issues some time ago but (as usual in my case) showed them in the drawer instead of publishing. Bottom line is that (what is rare) the only solution to regain stability on papyrus level (incl. some quests fuckups) in my game was to apply brute force and revert back to save from before MM disease has been introduced to my eco/fucko-system.

Posted (edited)

i can't speak on the subject since i've never seen/used that mod before.

 

also the inner workings of skse/dll files is far beyond my skill level.

Edited by MadMansGun
Posted
On 5/28/2026 at 8:30 AM, PippinTom said:

 

With all due respect - worst advice one could give anyone - amount of anomalies MM will rise (papyrus wise - MCM unrelated, manifesting in logs as well as MCM in itself - disappearing sections/controls, in a bit longer that 1 hour test run) is so significant that staying away of it would be better advice instead. I've started writing down list of issues some time ago but (as usual in my case) showed them in the drawer instead of publishing. Bottom line is that (what is rare) the only solution to regain stability on papyrus level (incl. some quests fuckups) in my game was to apply brute force and revert back to save from before MM disease has been introduced to my eco/fucko-system.

 

No issues on my side, and I'm using it.  The only times I have seen an MCM glitch with MM is if I start an alternate start-game without waiting for proper mod inits. If I wait and save\reload and wait again, then config all the mods, I do not see glitches.  I can track the glitches being induced by excessive papyrus spamming from mods inits causing a lot of scripts to be suspended, that causes "glitches" of incomplete MCM and broken mods. 

 

What mod do you use to support SkyUI 5.x? 

 

Posted
On 5/31/2026 at 2:45 AM, safado said:

 

No issues on my side, and I'm using it.  The only times I have seen an MCM glitch with MM is if I start an alternate start-game without waiting for proper mod inits. If I wait and save\reload and wait again, then config all the mods, I do not see glitches.  I can track the glitches being induced by excessive papyrus spamming from mods inits causing a lot of scripts to be suspended, that causes "glitches" of incomplete MCM and broken mods.

 

 

I expect that in my case it may be some sort of collision (not necessarilly "conflict") - so I can easily believe that for others/some folks MM may even work flawlessly... like shit-coded-calculator which works flawlessly until someone tries to divide by zero. Yest still, solely because of that, I wouldn't encourage anyone to use it without warning - because, excuse me stating obvious - programming is not limited to coding for the best case scenario, in contrary proverbial 80% of erffort(and costs) in responsible programming is invested in handling worst cases, even if least probable simply because not probability but rather a severity should be considered as conclusive when in doubt.

 

On 5/31/2026 at 2:45 AM, safado said:

What mod do you use to support SkyUI 5.x? 

 

I'm not sure I understand the question. Could you please rephrase?

 

BTW:

Surprisingly to me your last question triggered something in my bio-brain (funny is how that shit works). I realized that mine SkyUI have some patches, some from nexus, some from LL and some mine own. All on their own doing what as expected and working well enough for years. But... I can imagine that this may actually make my SkyUI non-cosher from MM point of view (...).

 

If I understand it right - I'm ignorant, I admit, but not an complete idiot - SKSE plugins are supposed to be a complementary to papyrus - not a papyrus replacement. So if plugin injects papyrus equivalent/papyrus blocks in the engine - all kinds of critical shits can happen when "head" and "tail" of injections does not fit with regular pieces existing in the environment/data flow. And looks like MM does exactly that, without tiniest consideration to possible incompatibilities - basing on dangerous assumptions that end user has a pristine copy of SkyUi (and maybe something else - no way to be sure for me).

Yet again - I'm guessing - I have no means to verify what MM actually does.

 

Posted

So I've tried to follow the install guide and I'm hitting a wall; 

The MNC mod installs just fine but the Creature Framework is causing a crash to desktop on start for me. Do you have any advice on how I can fix that?

Posted (edited)
19 hours ago, TBCat said:

So I've tried to follow the install guide and I'm hitting a wall; 

The MNC mod installs just fine but the Creature Framework is causing a crash to desktop on start for me. Do you have any advice on how I can fix that?

 

What install guide?  SexLab & More Nasty Critters Install Guide V6.4? 

In the MNC's front page there is a note for that guide: (that guide is mostly not suitable for SE/AE anymore due to all the updates/game versions, but the list of slal packs is mostly still valid. )

 

Creature Framework has versions numbers, what version? In SkyrimSE 1.5.x or AE1.6.x, If it is not version 3 or 4, you are installing wrong version.

Did you install JContainers SE, I used to fail installing it when I was in noob experience level. It is important for many mods.  Pay attention to your Skyrim and SKSE64 version to select proper version to install, higher version number are targeting VR and GOG, not STEAM Skyrim.  It is like the author is trolling those that do not pay attention.  Game will glitch with wrong version, sometimes it warns if you are lucky.

 

Edited by safado
Posted

Hey thank you for this mod! The tentacles in spriggan and seeker animations don't appear for me. Nothing is overriding mnc except a few werewolf texture mods. Are they added by animobj? If so my other animobj files work fine too.

Posted
8 hours ago, zmcrow said:

Hey thank you for this mod! The tentacles in spriggan and seeker animations don't appear for me. Nothing is overriding mnc except a few werewolf texture mods. Are they added by animobj? If so my other animobj files work fine too.

those extra bits are added by ABC.

Posted (edited)
1 hour ago, MadMansGun said:

i don't support p- and whatever fuckery it's doing.

 

Can you suggest me, what do you advice as death alternative? 

 

And for now, I try to setup sexlab without P+. My mods looks like this. Oh I feel that I do PhD in modding :)

 

SexLab FrameworkAE 1.66b
SexLab Tools Updated Patched SE
SexLab Animation Loader SSE
SexLab MatchMaker Rev 7
SexLab Utility Plus v20240407
SexLab Aroused SSE Loose-29
-- CrosshairRefEvents Fix

 

 

And this for Creatures:

 

SexLab CreatureFramework 4
SexLab Aroused Creatures SE v04.17.1
SexLab More Creatures SE v1.02 - Non-Essential Respawning No GSD
Creature Overhaul More Creatures 1.8.2
MoreNastyCrittersSE&AE_v16_1F
BakaFactory Animated Beasts Cocks
CreatureSummoner_MNCSE&AEv16_1
Experimental_SexLabCreaturesV1-66bToSLALConversion_v2
Simple No More Stupid Dog ESL v01.0


And I tried to install different Defeat addons, and even different Death Alternative ones. But it were always a lot of papyrus errors. May be for now we should use Acheron? And may be you see some global errors in my sexlab/creatures small lists?

Edited by Strateg
Posted
Spoiler

CRASH TIME: 2026-06-08 00:06:23
Skyrim SSE v1.6.1170
CrashLoggerSSE v1-20-1-0 Feb 11 2026 05:26:32

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6D41574A0 SkyrimSE.exe+01D74A0    mov rax, [rcx+0x30]
Exception Flags: 0x00000000 (Continuable)
Number of Parameters: 2
Exception Thread ID: 23016
Access Violation: Tried to read memory at 0x000000000060
ACCESS VIOLATION ANALYSIS:
    Instruction: mov rax, [rcx+0x30]
    Memory Operand: [base=rcx, index=none, scale=0, disp=+0x30]
    Base Register: rcx = 0x0000000000000030 (likely invalid)
    Computed Address: 0x0000000000000060

POSSIBLE RELEVANT OBJECTS:
    RSI: (PlayerCharacter*) [0x00000014] [0x00000014]
    RSP+1A8: (Sky*)
    RSP+1B0: (LoadedAreaBound*)
    RSP+1C8: (SettingT<INISettingCollection>*)
    RSP+1D0: (SettingT<INISettingCollection>*)
    RSP+1D8: (SettingT<INISettingCollection>*)
    RSP+1E0: (SettingT<INISettingCollection>*)
    RSP+1E8: (SettingT<INISettingCollection>*)
    RSP+1F0: (SettingT<INISettingCollection>*)
    RSP+1F8: (SettingT<INISettingCollection>*)
    RSP+200: (SettingT<INISettingCollection>*)
    RSP+208: (SettingT<INISettingCollection>*)
    RSP+210: (SettingT<INISettingCollection>*)
    RSP+248: (InitTESThread*)

PROCESS INFO:
    Process ID: 5496
    Crash Thread ID: 23016
    Process Uptime: 00:00:11 (11131ms)
    Working Directory: D:\Steam\steamapps\common\Skyrim Special Edition
    Command Line: "D:\Steam\steamapps\common\Skyrim Special Edition\\SkyrimSE.exe"
    Executable MD5: 7a44a52dfc92d78f934c4d12ed92f494
    Executable Size: 37157144 bytes
    Executable Modified: 2025-06-15 04:15:28
    Elevated: No

THREAD CONTEXT (HEURISTIC):
    Thread Priority: -1
    Likely Role: Unknown (main or worker thread)

SYSTEM SPECS:
    OS: Microsoft Windows 11 Pro v10.0.26200
    CPU: AuthenticAMD AMD Ryzen 5 5600G with Radeon Graphics         
    CPU Cores: 12 logical, 6 physical, 1 packages
    GPU #1: AMD Cezanne [Radeon Vega Series / Radeon Vega Mobile Series]
    GPU #2: Microsoft Basic Render Driver
    PHYSICAL MEMORY: 12.93 GB/15.30 GB
    VIRTUAL MEMORY: 6.44 GB/131072.00 GB
    PROCESS MEMORY: Working Set: 1040.12 MB, Private: 1852.95 MB, Peak: 1203.95 MB
    PAGE FAULTS: 544307 (Peak: 1262432256)
    GPU MEMORY: 0.10/7.48 GB

CALL STACK ([P]robable / tack scan):
    [ 0][P] 0x7FF6D41574A0   SkyrimSE.exe+01D74A0 -> 14371+0x10    mov rax, [rcx+0x30]
    [ 1][P] 0x7FF6D4258CD0   SkyrimSE.exe+02D8CD0 -> 19507+0x5A0    test al, al
    [ 2][P] 0x7FF6D4612585   SkyrimSE.exe+0692585 -> 37791+0x25    mov rax, [rbx]
    [ 3][P] 0x7FF6D45CABF7   SkyrimSE.exe+064ABF7 -> 36630+0xD7    mov rax, [0x00007FF6D71074F8]
    [ 4][P] 0x7FF6D45C2FC0   SkyrimSE.exe+0642FC0 -> 36553+0x3F0    mov rcx, [0x00007FF6D6076320]
    [ 5][P] 0x7FF6D45CC5BC   SkyrimSE.exe+064C5BC -> 36644+0x1C    xor eax, eax
    [ 6][P] 0x7FF6D4C50DBD   SkyrimSE.exe+0CD0DBD -> 68445+0x3D    mov rcx, [0x00007FF6D714C318]
    [ 7][P] 0x7FFA9E16E957   KERNEL32.DLL+002E957
    [ 8][P] 0x7FFA9F4A427C      ntdll.dll+000427C
    [ 9] 0x7FF6D414DD59   SkyrimSE.exe+01CDD59 -> 14150+0x9    test rax, rax
    [10] 0x7FF6D4429B8F   SkyrimSE.exe+04A9B8F -> 30102+0x8F    nop
    [11] 0x7FFA9CF014E0 KERNELBASE.dll+01114E0

REGISTERS:
    RAX 0x2104             (size_t) [8452]
    RCX 0x30               (size_t) [48]
    RDX 0x0                (size_t) [0]
    RBX 0x0                (size_t) [0]
    RSP 0x3A360FF698       (void*)
    RBP 0x3A360FF719       (void*)
    RSI 0x19549982080      (PlayerCharacter*) [0x00000014]
        Flags: 0x00200400 
        FormID: 0x00000014
        FormType: ActorCharacter (62)
        Flags: 0x00200400 
        FormID: 0x00000014
        FormType: ActorCharacter (62)
        Object Reference: None
        ParentCell: None
    RDI 0x19549982080      (PlayerCharacter*) See RSI
    R8  0x2104             (size_t) [8452]
    R9  0x0                (size_t) [0]
    R10 0x3A360FF638       (void*)
    R11 0x3A360FF780       (void*)
    R12 0x0                (size_t) [0]
    R13 0x0                (size_t) [0]
    R14 0x0                (size_t) [0]
    R15 0x19562C08510      (void*)

STACK:
    [RSP+0  ] 0x7FF6D4258CD0     (void* -> SkyrimSE.exe+02D8CD0    test al, al)
    [RSP+8  ] 0x0                (size_t) [0]
    [RSP+10 ] 0x19549982080      (PlayerCharacter*) See RSI
    [RSP+18 ] 0x3A360FF719       (void*)
    [RSP+20 ] 0x37D83BF040DF0B66 (size_t) [4024032170122087270]
    [RSP+28 ] 0xDEBB9EC5A9BCAE53 (size_t) [uint: 16049596268858355283 int: -2397147804851196333]
    [RSP+30 ] 0x30B5FFE947B2CF7F (size_t) [3509992862000533375]
    [RSP+38 ] 0xCABAC28ABDBDF21C (size_t) [uint: 14608202242474242588 int: -3838541831235309028]
    [RSP+40 ] 0x24B4A3A653B39330 (size_t) [2644918815937499952]
    [RSP+48 ] 0x0                (size_t) [0]
    [RSP+50 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
    [RSP+58 ] 0xC4614AB8B3667A2E (size_t) [uint: 14150673661319084590 int: -4296070412390467026]
    [RSP+60 ] 0x2A6F2B945D681B02 (size_t) [3057710588230114050]
    [RSP+68 ] 0xC30C8EA1B40BBE37 (size_t) [uint: 14054765362278022711 int: -4391978711431528905]
    [RSP+70 ] 0x2D02EF8D5A05DF1B (size_t) [3243418072039939867]
    [RSP+78 ] 0x7FFA00000007     (size_t) [140711718551559]
    [RSP+80 ] 0x7FF6D414DD59     (void* -> SkyrimSE.exe+01CDD59    test rax, rax)
    [RSP+88 ] 0x0                (size_t) [0]
    [RSP+90 ] 0x0                (size_t) [0]
    [RSP+98 ] 0x19549982080      (PlayerCharacter*) See RSI
    [RSP+A0 ] 0x768              (size_t) [1896]
    [RSP+A8 ] 0x1956121A001      (void*)
    [RSP+B0 ] 0x0                (size_t) [0]
    [RSP+B8 ] 0x0                (size_t) [0]
    [RSP+C0 ] 0x19562C08510      (void*)
    [RSP+C8 ] 0x0                (size_t) [0]
    [RSP+D0 ] 0x19549982080      (PlayerCharacter*) See RSI
    [RSP+D8 ] 0x768              (size_t) [1896]
    [RSP+E0 ] 0x7FF6D4612585     (void* -> SkyrimSE.exe+0692585    mov rax, [rbx])
    [RSP+E8 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
    [RSP+F0 ] 0x1956121A001      (void*)
    [RSP+F8 ] 0x768              (size_t) [1896]
    [RSP+100] 0x19500000000      (void*)
    [RSP+108] 0x2                (size_t) [2]
    [RSP+110] 0x7FF6D45CABF7     (void* -> SkyrimSE.exe+064ABF7    mov rax, [0x00007FF6D71074F8])
    [RSP+118] 0x19562C08510      (void*)
    [RSP+120] 0x768              (size_t) [1896]
    [RSP+128] 0x19500000069      (void*)
    [RSP+130] 0x0                (size_t) [0]
    [RSP+138] 0x19500000000      (void*)
    [RSP+140] 0x7FF6D4429B8F     (void* -> SkyrimSE.exe+04A9B8F    nop)
    [RSP+148] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
    [RSP+150] 0x4500000045000000 (size_t) [4971973989774655488]
    [RSP+158] 0x0                (size_t) [0]
    [RSP+160] 0x1956121A001      (void*)
    [RSP+168] 0x0                (size_t) [0]
    [RSP+170] 0x0                (size_t) [0]
    [RSP+178] 0x7FF6D57B0288     (char*) "Controller disconnected."
    [RSP+180] 0x7FF6D45C2FC0     (void* -> SkyrimSE.exe+0642FC0    mov rcx, [0x00007FF6D6076320])
    [RSP+188] 0x2                (size_t) [2]
    [RSP+190] 0x2                (size_t) [2]
    [RSP+198] 0x0                (size_t) [0]
    [RSP+1A0] 0x19562C08510      (void*)
    [RSP+1A8] 0x19549A37D00      (Sky*)
    [RSP+1B0] 0x19549A134C0      (LoadedAreaBound*)
    [RSP+1B8] 0x0                (size_t) [0]
    [RSP+1C0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
    [RSP+1C8] 0x7FF6D5F92620     (SettingT<INISettingCollection>*)
    [RSP+1D0] 0x7FF6D5F92638     (SettingT<INISettingCollection>*)
    [RSP+1D8] 0x7FF6D5F92650     (SettingT<INISettingCollection>*)
    [RSP+1E0] 0x7FF6D5F92668     (SettingT<INISettingCollection>*)
    [RSP+1E8] 0x7FF6D5F92680     (SettingT<INISettingCollection>*)
    [RSP+1F0] 0x7FF6D5F92698     (SettingT<INISettingCollection>*)
    [RSP+1F8] 0x7FF6D5F926B0     (SettingT<INISettingCollection>*)
    [RSP+200] 0x7FF6D5F926C8     (SettingT<INISettingCollection>*)
    [RSP+208] 0x7FF6D5F926E0     (SettingT<INISettingCollection>*)
    [RSP+210] 0x7FF6D5F926F8     (SettingT<INISettingCollection>*)
    [RSP+218] 0x0                (size_t) [0]
    [RSP+220] 0x0                (size_t) [0]
    [RSP+228] 0x0                (size_t) [0]
    [RSP+230] 0x0                (size_t) [0]
    [RSP+238] 0x0                (size_t) [0]
    [RSP+240] 0x7FF6D45CC5BC     (void* -> SkyrimSE.exe+064C5BC    xor eax, eax)
    [RSP+248] 0x3A32AFFA80       (InitTESThread*)
    [RSP+250] 0x0                (size_t) [0]
    [RSP+258] 0x2                (size_t) [2]
    [RSP+260] 0x19500000002      (void*)
    [RSP+268] 0x3A32AFFA80       (InitTESThread*) See RSP+248
    [RSP+270] 0x7FF6D4C50DBD     (void* -> SkyrimSE.exe+0CD0DBD    mov rcx, [0x00007FF6D714C318])
    [RSP+278] 0x7FF6D714C370     (void* -> SkyrimSE.exe+31CC370    add [rax], al)
    [RSP+280] 0x3A32AFFA80       (InitTESThread*) See RSP+248
    [RSP+288] 0x0                (size_t) [0]
    [RSP+290] 0x0                (size_t) [0]
    [RSP+298] 0x3A32AFFA80       (InitTESThread*) See RSP+248
    [RSP+2A0] 0x0                (size_t) [0]
    [RSP+2A8] 0x0                (size_t) [0]
    [RSP+2B0] 0x7FFA9E16E957     (void* -> KERNEL32.DLL+002E957    mov ecx, eax)
    [RSP+2B8] 0x0                (size_t) [0]
    [RSP+2C0] 0x0                (size_t) [0]
    [RSP+2C8] 0x0                (size_t) [0]
    [RSP+2D0] 0x0                (size_t) [0]
    [RSP+2D8] 0x0                (size_t) [0]
    [RSP+2E0] 0x7FFA9F4A427C     (void* -> ntdll.dll+000427C    jmp 0x00007FFA9F4A42A6)
    [RSP+2E8] 0x0                (size_t) [0]
    [RSP+2F0] 0x0                (size_t) [0]
    [RSP+2F8] 0x4F0FFFFFB30      (size_t) [5433133628208]
    [RSP+300] 0x4D0FFFFFB30      (size_t) [5295694674736]
    [RSP+308] 0x21               (size_t) [33]
    [RSP+310] 0x7FFA9CF014E0     (void* -> KERNELBASE.dll+01114E0    mov [rsp+0x10], rbx)
    [RSP+318] 0x3A360FE7C0       (void*)
    [RSP+320] 0x3A360FE7C0       (void*)
    [RSP+328] 0x0                (size_t) [0]
    [RSP+330] 0x0                (size_t) [0]
    [RSP+338] 0x0                (size_t) [0]
    [RSP+340] 0x0                (size_t) [0]
    [RSP+348] 0x0                (size_t) [0]
    [RSP+350] 0x0                (size_t) [0]
    [RSP+358] 0x0                (size_t) [0]
    [RSP+360] 0x0                (size_t) [0]
    [RSP+368] 0x0                (size_t) [0]
    [RSP+370] 0x0                (size_t) [0]
    [RSP+378] 0x0                (size_t) [0]
    [RSP+380] 0x0                (size_t) [0]
    [RSP+388] 0x0                (size_t) [0]
    [RSP+390] 0x0                (size_t) [0]
    [RSP+398] 0x0                (size_t) [0]
    [RSP+3A0] 0x0                (size_t) [0]
    [RSP+3A8] 0x0                (size_t) [0]
    [RSP+3B0] 0x0                (size_t) [0]
    [RSP+3B8] 0x0                (size_t) [0]
    [RSP+3C0] 0x0                (size_t) [0]
    [RSP+3C8] 0x0                (size_t) [0]
    [RSP+3D0] 0x0                (size_t) [0]
    [RSP+3D8] 0x0                (size_t) [0]
    [RSP+3E0] 0x0                (size_t) [0]
    [RSP+3E8] 0x0                (size_t) [0]
    [RSP+3F0] 0x0                (size_t) [0]
    [RSP+3F8] 0x0                (size_t) [0]
    [RSP+400] 0x0                (size_t) [0]
    [RSP+408] 0x0                (size_t) [0]
    [RSP+410] 0x0                (size_t) [0]
    [RSP+418] 0x0                (size_t) [0]
    [RSP+420] 0x0                (size_t) [0]
    [RSP+428] 0x0                (size_t) [0]
    [RSP+430] 0x0                (size_t) [0]
    [RSP+438] 0x0                (size_t) [0]
    [RSP+440] 0x0                (size_t) [0]
    [RSP+448] 0x0                (size_t) [0]
    [RSP+450] 0x0                (size_t) [0]
    [RSP+458] 0x0                (size_t) [0]
    [RSP+460] 0x0                (size_t) [0]
    [RSP+468] 0x0                (size_t) [0]
    [RSP+470] 0x0                (size_t) [0]
    [RSP+478] 0x0                (size_t) [0]
    [RSP+480] 0x0                (size_t) [0]
    [RSP+488] 0x0                (size_t) [0]
    [RSP+490] 0x0                (size_t) [0]
    [RSP+498] 0x0                (size_t) [0]
    [RSP+4A0] 0x0                (size_t) [0]
    [RSP+4A8] 0x0                (size_t) [0]
    [RSP+4B0] 0x0                (size_t) [0]
    [RSP+4B8] 0x0                (size_t) [0]
    [RSP+4C0] 0x0                (size_t) [0]
    [RSP+4C8] 0x0                (size_t) [0]
    [RSP+4D0] 0x0                (size_t) [0]
    [RSP+4D8] 0x0                (size_t) [0]
    [RSP+4E0] 0x0                (size_t) [0]
    [RSP+4E8] 0x0                (size_t) [0]
    [RSP+4F0] 0x0                (size_t) [0]
    [RSP+4F8] 0x0                (size_t) [0]
    [RSP+500] 0x0                (size_t) [0]
    [RSP+508] 0x0                (size_t) [0]
    [RSP+510] 0x0                (size_t) [0]
    [RSP+518] 0x0                (size_t) [0]
    [RSP+520] 0x0                (size_t) [0]
    [RSP+528] 0x0                (size_t) [0]
    [RSP+530] 0x0                (size_t) [0]
    [RSP+538] 0x0                (size_t) [0]
    [RSP+540] 0x0                (size_t) [0]
    [RSP+548] 0x0                (size_t) [0]
    [RSP+550] 0x0                (size_t) [0]
    [RSP+558] 0x0                (size_t) [0]
    [RSP+560] 0x0                (size_t) [0]
    [RSP+568] 0x0                (size_t) [0]
    [RSP+570] 0x0                (size_t) [0]
    [RSP+578] 0x0                (size_t) [0]
    [RSP+580] 0x0                (size_t) [0]
    [RSP+588] 0x0                (size_t) [0]
    [RSP+590] 0x0                (size_t) [0]
    [RSP+598] 0x0                (size_t) [0]
    [RSP+5A0] 0x0                (size_t) [0]
    [RSP+5A8] 0x0                (size_t) [0]
    [RSP+5B0] 0x0                (size_t) [0]
    [RSP+5B8] 0x0                (size_t) [0]
    [RSP+5C0] 0x0                (size_t) [0]
    [RSP+5C8] 0x0                (size_t) [0]
    [RSP+5D0] 0x0                (size_t) [0]
    [RSP+5D8] 0x0                (size_t) [0]
    [RSP+5E0] 0x0                (size_t) [0]
    [RSP+5E8] 0x0                (size_t) [0]
    [RSP+5F0] 0x0                (size_t) [0]
    [RSP+5F8] 0x0                (size_t) [0]
    [RSP+600] 0x0                (size_t) [0]
    [RSP+608] 0x0                (size_t) [0]
    [RSP+610] 0x0                (size_t) [0]
    [RSP+618] 0x0                (size_t) [0]
    [RSP+620] 0x0                (size_t) [0]
    [RSP+628] 0x0                (size_t) [0]
    [RSP+630] 0x0                (size_t) [0]
    [RSP+638] 0x0                (size_t) [0]
    [RSP+640] 0x0                (size_t) [0]
    [RSP+648] 0x0                (size_t) [0]
    [RSP+650] 0x0                (size_t) [0]
    [RSP+658] 0x0                (size_t) [0]
    [RSP+660] 0x0                (size_t) [0]
    [RSP+668] 0x0                (size_t) [0]
    [RSP+670] 0x0                (size_t) [0]
    [RSP+678] 0x0                (size_t) [0]
    [RSP+680] 0x0                (size_t) [0]
    [RSP+688] 0x0                (size_t) [0]
    [RSP+690] 0x0                (size_t) [0]
    [RSP+698] 0x0                (size_t) [0]
    [RSP+6A0] 0x0                (size_t) [0]
    [RSP+6A8] 0x0                (size_t) [0]
    [RSP+6B0] 0x0                (size_t) [0]
    [RSP+6B8] 0x0                (size_t) [0]
    [RSP+6C0] 0x0                (size_t) [0]
    [RSP+6C8] 0x0                (size_t) [0]
    [RSP+6D0] 0x0                (size_t) [0]
    [RSP+6D8] 0x0                (size_t) [0]
    [RSP+6E0] 0x0                (size_t) [0]
    [RSP+6E8] 0x0                (size_t) [0]
    [RSP+6F0] 0x0                (size_t) [0]
    [RSP+6F8] 0x0                (size_t) [0]
    [RSP+700] 0x0                (size_t) [0]
    [RSP+708] 0x0                (size_t) [0]
    [RSP+710] 0x0                (size_t) [0]
    [RSP+718] 0x0                (size_t) [0]
    [RSP+720] 0x0                (size_t) [0]
    [RSP+728] 0x0                (size_t) [0]
    [RSP+730] 0x0                (size_t) [0]
    [RSP+738] 0x0                (size_t) [0]
    [RSP+740] 0x0                (size_t) [0]
    [RSP+748] 0x0                (size_t) [0]
    [RSP+750] 0x0                (size_t) [0]
    [RSP+758] 0x0                (size_t) [0]
    [RSP+760] 0x0                (size_t) [0]
    [RSP+768] 0x0                (size_t) [0]
    [RSP+770] 0x0                (size_t) [0]
    [RSP+778] 0x0                (size_t) [0]
    [RSP+780] 0x0                (size_t) [0]
    [RSP+788] 0x0                (size_t) [0]
    [RSP+790] 0x0                (size_t) [0]
    [RSP+798] 0x0                (size_t) [0]
    [RSP+7A0] 0x0                (size_t) [0]
    [RSP+7A8] 0x0                (size_t) [0]
    [RSP+7B0] 0x0                (size_t) [0]
    [RSP+7B8] 0x0                (size_t) [0]
    [RSP+7C0] 0x0                (size_t) [0]
    [RSP+7C8] 0x0                (size_t) [0]
    [RSP+7D0] 0x0                (size_t) [0]
    [RSP+7D8] 0x0                (size_t) [0]
    [RSP+7E0] 0x0                (size_t) [0]
    [RSP+7E8] 0x0                (size_t) [0]
    [RSP+7F0] 0x0                (size_t) [0]
    [RSP+7F8] 0x0                (size_t) [0]
    [RSP+800] 0x0                (size_t) [0]
    [RSP+808] 0x0                (size_t) [0]
    [RSP+810] 0x0                (size_t) [0]
    [RSP+818] 0x0                (size_t) [0]
    [RSP+820] 0x0                (size_t) [0]
    [RSP+828] 0x0                (size_t) [0]
    [RSP+830] 0x0                (size_t) [0]
    [RSP+838] 0x0                (size_t) [0]
    [RSP+840] 0x0                (size_t) [0]
    [RSP+848] 0x0                (size_t) [0]
    [RSP+850] 0x0                (size_t) [0]
    [RSP+858] 0x0                (size_t) [0]
    [RSP+860] 0x0                (size_t) [0]
    [RSP+868] 0x0                (size_t) [0]
    [RSP+870] 0x0                (size_t) [0]
    [RSP+878] 0x0                (size_t) [0]
    [RSP+880] 0x0                (size_t) [0]
    [RSP+888] 0x0                (size_t) [0]
    [RSP+890] 0x0                (size_t) [0]
    [RSP+898] 0x0                (size_t) [0]
    [RSP+8A0] 0x0                (size_t) [0]
    [RSP+8A8] 0x0                (size_t) [0]
    [RSP+8B0] 0x0                (size_t) [0]
    [RSP+8B8] 0x0                (size_t) [0]
    [RSP+8C0] 0x0                (size_t) [0]
    [RSP+8C8] 0x0                (size_t) [0]
    [RSP+8D0] 0x0                (size_t) [0]
    [RSP+8D8] 0x0                (size_t) [0]
    [RSP+8E0] 0x0                (size_t) [0]
    [RSP+8E8] 0x0                (size_t) [0]
    [RSP+8F0] 0x0                (size_t) [0]
    [RSP+8F8] 0x0                (size_t) [0]
    [RSP+900] 0x0                (size_t) [0]
    [RSP+908] 0x0                (size_t) [0]
    [RSP+910] 0x0                (size_t) [0]
    [RSP+918] 0x0                (size_t) [0]
    [RSP+920] 0x0                (size_t) [0]
    [RSP+928] 0x0                (size_t) [0]
    [RSP+930] 0x0                (size_t) [0]
    [RSP+938] 0x0                (size_t) [0]
    [RSP+940] 0x0                (size_t) [0]
    [RSP+948] 0x0                (size_t) [0]
    [RSP+950] 0x0                (size_t) [0]
    [RSP+958] 0x0                (size_t) [0]
    [RSP+960] 0x0                (size_t) [0]

MODULES:
    XINPUT1_3.dll                    0x000000400000
    X3DAudio1_7.dll                  0x0000673E0000
    SexLabUtil.dll                   0x019566770000
    PapyrusTweaks.dll                0x019566840000
    SkyrimSE.exe                     0x7FF6D3F80000
    steamclient64.dll                0x7FFA048A0000
    DINPUT8.dll                      0x7FFA08B00000
    tier0_s64.dll                    0x7FFA17830000
    vstdlib_s64.dll                  0x7FFA1AF90000
    xinput1_4.dll                    0x7FFA1B070000
    CrashLogger.dll                  0x7FFA46090000
    JContainers64.dll                0x7FFA479B0000
    gameoverlayrenderer64.dll        0x7FFA4DDB0000
    OpenAnimationReplacer.dll        0x7FFA4EB40000
    XAudio2_7.dll                    0x7FFA54340000
    ConsoleUtilSSE.dll               0x7FFA54820000
    ActorLimitFix.dll                0x7FFA752D0000
    BugFixesSSE.dll                  0x7FFA78000000
    FaceGenFixes.dll                 0x7FFA7C650000
    DynamicNPCs.dll                  0x7FFA7C6C0000
    FISS.dll                         0x7FFA7C920000
    AnimationQueueFix.dll            0x7FFA7ED50000
    MCMHelper.dll                    0x7FFA7EDC0000
    mfgfix.dll                       0x7FFA7EEA0000
    PapyrusUtil.dll                  0x7FFA7F0A0000
    po3_SpellPerkItemDistributor.dll 0x7FFA7F210000
    po3_Tweaks.dll                   0x7FFA7F3D0000
    EngineFixes.dll                  0x7FFA7F650000
    skse64_1_6_1170.dll              0x7FFA7F900000
    bink2w64.dll                     0x7FFA7FA30000
    textinputframework.dll           0x7FFA80F40000
    Fuz Ro D'oh.dll                  0x7FFA810A0000
    msdmo.dll                        0x7FFA81180000
    ResampleDmo.DLL                  0x7FFA811A0000
    winmmbase.dll                    0x7FFA81260000
    DSOUND.DLL                       0x7FFA81360000
    MSVCP140.dll                     0x7FFA82480000
    TextShaping.dll                  0x7FFA825C0000
    inputhost.dll                    0x7FFA85660000
    steam_api64.dll                  0x7FFA88290000
    OneCoreCommonProxyStub.dll       0x7FFA8A360000
    MSVCP140_ATOMIC_WAIT.dll         0x7FFA8ADE0000
    Windows.UI.dll                   0x7FFA8C990000
    MPR.dll                          0x7FFA8D660000
    dbgcore.DLL                      0x7FFA8E380000
    SrtCrashFix64.dll                0x7FFA8F330000
    d3dx9_42.dll                     0x7FFA8F340000
    D3DSCache.dll                    0x7FFA90BD0000
    AUDIOSES.DLL                     0x7FFA90E90000
    OneCoreUAPCommonProxyStub.dll    0x7FFA910D0000
    amdihk64.dll                     0x7FFA922B0000
    MMDevApi.dll                     0x7FFA922F0000
    atidxx64.dll                     0x7FFA92620000
    atiuxp64.dll                     0x7FFA94550000
    aticfx64.dll                     0x7FFA94630000
    WINMM.dll                        0x7FFA94AC0000
    CoreUIComponents.dll             0x7FFA94EC0000
    VERSION.dll                      0x7FFA95460000
    avrt.dll                         0x7FFA95550000
    directxdatabasehelper.dll        0x7FFA958A0000
    WINHTTP.dll                      0x7FFA95910000
    wevtapi.dll                      0x7FFA95A40000
    dbghelp.dll                      0x7FFA95B90000
    wintypes.dll                     0x7FFA95FA0000
    Microsoft.Internal.WarpPal.dll   0x7FFA97BD0000
    D3DCOMPILER_47.dll               0x7FFA97BF0000
    d3d11.dll                        0x7FFA98930000
    dcomp.dll                        0x7FFA98BA0000
    CoreMessaging.dll                0x7FFA98E00000
    VCRUNTIME140_1.dll               0x7FFA99690000
    SMP-NPC crash fix.dll            0x7FFA996B0000
    VCRUNTIME140.dll                 0x7FFA996C0000
    Secur32.dll                      0x7FFA99780000
    apphelp.dll                      0x7FFA99790000
    uxtheme.dll                      0x7FFA99A20000
    dxcore.dll                       0x7FFA99AF0000
    dxgi.dll                         0x7FFA99B40000
    dwmapi.dll                       0x7FFA99CB0000
    resourcepolicyclient.dll         0x7FFA9A030000
    HID.DLL                          0x7FFA9A360000
    IPHLPAPI.DLL                     0x7FFA9A670000
    kernel.appcore.dll               0x7FFA9AC60000
    ntmarta.dll                      0x7FFA9AD80000
    SSPICLI.DLL                      0x7FFA9AF00000
    MSWSOCK.dll                      0x7FFA9B1D0000
    USERENV.dll                      0x7FFA9B280000
    cryptsp.dll                      0x7FFA9B4B0000
    CRYPTBASE.DLL                    0x7FFA9B4D0000
    MSASN1.dll                       0x7FFA9B520000
    cfgmgr32.DLL                     0x7FFA9BA10000
    DEVOBJ.dll                       0x7FFA9BA70000
    UMPDC.dll                        0x7FFA9BD30000
    bcrypt.dll                       0x7FFA9BD50000
    profapi.dll                      0x7FFA9BD80000
    powrprof.dll                     0x7FFA9BDB0000
    Windows.Storage.dll              0x7FFA9BF90000
    WINTRUST.dll                     0x7FFA9C800000
    CRYPT32.dll                      0x7FFA9C890000
    bcryptPrimitives.dll             0x7FFA9CA10000
    gdi32full.dll                    0x7FFA9CAC0000
    msvcp_win.dll                    0x7FFA9CBF0000
    ucrtbase.dll                     0x7FFA9CCA0000
    KERNELBASE.dll                   0x7FFA9CDF0000
    win32u.dll                       0x7FFA9D1F0000
    GDI32.dll                        0x7FFA9D400000
    PSAPI.DLL                        0x7FFA9D430000
    USER32.dll                       0x7FFA9D440000
    clbcatq.dll                      0x7FFA9D6B0000
    msvcrt.dll                       0x7FFA9D770000
    ADVAPI32.dll                     0x7FFA9D820000
    SHELL32.dll                      0x7FFA9D8E0000
    KERNEL32.DLL                     0x7FFA9E140000
    sechost.dll                      0x7FFA9E210000
    WS2_32.dll                       0x7FFA9E2C0000
    imagehlp.dll                     0x7FFA9E350000
    MSCTF.dll                        0x7FFA9E380000
    OLEAUT32.dll                     0x7FFA9E4F0000
    combase.dll                      0x7FFA9E5D0000
    RPCRT4.dll                       0x7FFA9E9C0000
    SETUPAPI.dll                     0x7FFA9EAE0000
    SHLWAPI.dll                      0x7FFA9F070000
    IMM32.DLL                        0x7FFA9F0E0000
    ole32.dll                        0x7FFA9F1B0000
    SHCORE.dll                       0x7FFA9F350000
    ntdll.dll                        0x7FFA9F4A0000

SKSE PLUGINS:
    ActorLimitFix.dll
    AnimationQueueFix.dll v1.0.1
    BugFixesSSE.dll
    ConsoleUtilSSE.dll v1.5.1
    CrashLogger.dll v1.20.1
    DynamicNPCs.dll v0.3.7
    EngineFixes.dll v7.0.20
    FaceGenFixes.dll v1.0.3
    FISS.dll
    Fuz Ro D'oh.dll v2.5.8.123
    JContainers64.dll v4.2.9
    MCMHelper.dll v1.5
    mfgfix.dll v1.0.4
    OpenAnimationReplacer.dll v2.3.6
    PapyrusTweaks.dll v4.1
    PapyrusUtil.dll
    po3_SpellPerkItemDistributor.dll v7.1.3.1
    po3_Tweaks.dll v1.15.1.1
    SexLabUtil.dll
    SMP-NPC crash fix.dll
    SrtCrashFix64.dll

PLUGINS:
    Light: 0    Regular: 0    Total: 0
 

I double checked that my file versions matched my game version (AE, 1.6.x) and that I have the correct JContainers. Can someone help me read this crashlog; I'm sure that MNC is what is crashing the game from trial and error but my mod/coding skills are not able to figure out much more. 

 

Any advice is appreciated. 

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