judarme Posted January 10, 2023 Posted January 10, 2023 hi i have a question when i instal ModCompatibilityKitsForMNCSE15 on mod organizer and when i instal the mod i need to choose which one will be the data folder and idk what i supose to do
Sup_Saw12 Posted January 10, 2023 Posted January 10, 2023 Is there a way to change the size of the schlongs of the creatures?
MadMansGun Posted January 10, 2023 Author Posted January 10, 2023 4 hours ago, rameau said: hi i have a question when i instal ModCompatibilityKitsForMNCSE15 on mod organizer and when i instal the mod i need to choose which one will be the data folder and idk what i supose to do that's not how you install it, you only extract what you need from it and repack them into a new 7zip to use in your mod manager.
MadMansGun Posted January 10, 2023 Author Posted January 10, 2023 50 minutes ago, Sup_Saw12 said: Is there a way to change the size of the schlongs of the creatures? no, or at least not under normal operation.
Sup_Saw12 Posted January 10, 2023 Posted January 10, 2023 55 minutes ago, MadMansGun said: no, or at least not under normal operation. Is there then a guide out there or something to point at to try and do it in not the normal operation way?
hk48m Posted January 10, 2023 Posted January 10, 2023 10 hours ago, MadMansGun said: it could be your antivirus/windows defender messing with FNIS. thanks, that seems to have worked, i asssumed defender was already off but apparently it'll turn back after a while
MadMansGun Posted January 10, 2023 Author Posted January 10, 2023 18 minutes ago, Sup_Saw12 said: Is there then a guide out there or something to point at to try and do it in not the normal operation way? i've seen people have stupidly large werewolf penises but i don't know the details about it, don't know if it was some sort of race menu or ASOS fuck up or what.
Sp4ceSpectre Posted January 10, 2023 Posted January 10, 2023 Having a strange issue where the meshes for rieklings and only rieklings will detach and float in place while the actual actor is animated fine. Tried testing a clean save with the same result. Have not seen any other creatures with this issue but most of them appear to be functioning as intended, it's only the rieklings. Thought it was ABC, it wasn't. I do not have ASoS. Not sure what is causing the issue other than maybe an oversight in the load order or if it's just bugged. I can live with it, but I am still trying to find a solution.
MadMansGun Posted January 10, 2023 Author Posted January 10, 2023 Just now, Frognaf said: Having a strange issue where the meshes for rieklings and only rieklings will detach and float in place while the actual actor is animated fine. Tried testing a clean save with the same result. Have not seen any other creatures with this issue but most of them appear to be functioning as intended, it's only the rieklings. Thought it was ABC, it wasn't. I do not have ASoS. Not sure what is causing the issue other than maybe an oversight in the load order or if it's just bugged. I can live with it, but I am still trying to find a solution. skeleton problem, something is overriding theirs.
judarme Posted January 10, 2023 Posted January 10, 2023 1 hour ago, MadMansGun said: that's not how you install it, you only extract what you need from it and repack them into a new 7zip to use in your mod manager. thx have a good day
Sp4ceSpectre Posted January 10, 2023 Posted January 10, 2023 36 minutes ago, MadMansGun said: skeleton problem, something is overriding theirs. found the issue. there was a conflict with Daedra SE. Mod author made some "small balance tweaks" to existing creatures and I guess rieklings were one of them. Thanks for the input, probably would have missed it on my own.
Perry_Patton Posted January 11, 2023 Posted January 11, 2023 For some reason Spriggans and Flame atronochs are not receiving the animation in creature framework. I have animation mods that include them but they will not trigger.
MadMansGun Posted January 11, 2023 Author Posted January 11, 2023 3 hours ago, Perry_Patton said: For some reason Spriggans and Flame atronochs are not receiving the animation in creature framework. I have animation mods that include them but they will not trigger. (creature framework has noting to do with running animations, it just does meshes) make sure "Match Creature Gender" is turned off in sexlab's MCM settings. make sure your not going over Sexlab's creature animation limit (look at the count in sexlabs debug menu). look at your mods with xedit or zedit to see if anything is changing the race's editor id name.
bloopyguy Posted January 11, 2023 Posted January 11, 2023 (edited) I'm having an issue since updating. Whenever I initiate sex with a male werewolf, it turns into a female werewolf shortly after the scene starts. Not sure what exactly is causing it. I've only updated HCOS and MNC and I've run FNIS (obviously). Not running ABC or TWO either. Edit: Got the issue fixed by reinitialising CF (I think). But now werewolves have two dicks. Anyone got any ideas, lol? Here's my load order. Sorted by LOOT. Edit 2: It doesn't look like a multiple penis issue. It's that there's both an erect penis and a flaccid/sheathed penis during the animations. I've disabled all the penises for werewolves in SOS, but it doesn't seem to fix the issue. # Automatically generated by Vortex Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm ccasvsse001-almsivi.esm ccbgssse001-fish.esm ccbgssse002-exoticarrows.esl ccbgssse003-zombies.esl ccbgssse004-ruinsedge.esl ccbgssse005-goldbrand.esl ccbgssse006-stendarshammer.esl ccbgssse007-chrysamere.esl ccbgssse010-petdwarvenarmoredmudcrab.esl ccbgssse011-hrsarmrelvn.esl ccbgssse012-hrsarmrstl.esl ccbgssse014-spellpack01.esl ccbgssse019-staffofsheogorath.esl ccbgssse020-graycowl.esl ccbgssse021-lordsmail.esl ccmtysse001-knightsofthenine.esl ccqdrsse001-survivalmode.esl cctwbsse001-puzzledungeon.esm cceejsse001-hstead.esm ccqdrsse002-firewood.esl ccbgssse018-shadowrend.esl ccbgssse035-petnhound.esl ccfsvsse001-backpacks.esl cceejsse002-tower.esl ccedhsse001-norjewel.esl ccvsvsse002-pets.esl ccbgssse037-curios.esl ccbgssse034-mntuni.esl ccbgssse045-hasedoki.esl ccbgssse008-wraithguard.esl ccbgssse036-petbwolf.esl ccffbsse001-imperialdragon.esl ccmtysse002-ve.esl ccbgssse043-crosselv.esl ccvsvsse001-winter.esl cceejsse003-hollow.esl ccbgssse016-umbra.esm ccbgssse031-advcyrus.esm ccbgssse038-bowofshadows.esl ccbgssse040-advobgobs.esl ccbgssse050-ba_daedric.esl ccbgssse052-ba_iron.esl ccbgssse054-ba_orcish.esl ccbgssse058-ba_steel.esl ccbgssse059-ba_dragonplate.esl ccbgssse061-ba_dwarven.esl ccpewsse002-armsofchaos.esl ccbgssse041-netchleather.esl ccedhsse002-splkntset.esl ccbgssse064-ba_elven.esl ccbgssse063-ba_ebony.esl ccbgssse062-ba_dwarvenmail.esl ccbgssse060-ba_dragonscale.esl ccbgssse056-ba_silver.esl ccbgssse055-ba_orcishscaled.esl ccbgssse053-ba_leather.esl ccbgssse051-ba_daedricmail.esl ccbgssse057-ba_stalhrim.esl ccbgssse066-staves.esl ccbgssse067-daedinv.esm ccbgssse068-bloodfall.esl ccbgssse069-contest.esl ccvsvsse003-necroarts.esl ccvsvsse004-beafarmer.esl ccbgssse025-advdsgs.esm ccffbsse002-crossbowpack.esl ccbgssse013-dawnfang.esl ccrmssse001-necrohouse.esl ccedhsse003-redguard.esl cceejsse004-hall.esl cceejsse005-cave.esm cckrtsse001_altar.esl cccbhsse001-gaunt.esl ccafdsse001-dwesanctuary.esm RSkyrimChildren.esm Unofficial Skyrim Special Edition Patch.esp SexLab.esm SexLabAroused.esm CreatureFramework.esm Devious Devices - Assets.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm Devious Devices - Contraptions.esm ZaZAnimationPack.esm SexLab - Sexual Fame [SLSF].esm Schlongs of Skyrim - Core.esm SexLab sslAnimationSlots 2000 SE.esl SkyUI_SE.esp SexLab Aroused Creatures.esp SexLabDefeat.esp tpos_ultimate_esm.esp EnhancedLightsandFX.esp ELFX - Exteriors.esp Weapons Armor Clothing & Clutter Fixes.esp Relationship Dialogue Overhaul.esp RDO Updated.esp ELFX Fixes.esp Cutting Room Floor.esp Skyrim Immersive Creatures Special Edition.esp MoreNastyCritters.esp Diversity - A Character Overhaul.esp KS Hairdo's.esp Cocksmen Village.esp zThingsInDark.esp BDIC.esp HentaiCreatures.esp BDICHentaiCreatures.esp 3jiouAnimSLAL.esp KomAnimObjectsSBT.esp SLALAnimObjBillyy.esp SLAL_AnimationByBakaFactory.esp AnubAnimObj.esp BDICCFPatch.esp BDArousalSpells.esp DIS_Authentic_Legion.esp BlendedRoads.esp ELFX - Weathers.esp WACCF_Armor and Clothing Extension.esp Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp SexLab More Creatures.esp animal_mansion.esp SorlisBalarnTreasure.esp Guards_Armor_Replacer.esp Misc Dialogue Edits.esp Run For Your Lives.esp SLSFFameComments.esp ZaFromTheDeepsV2.esp Public Whore.esp HornyCreatures.esp SLPrivacy.esp BesEss.esp VVE.esp RDO - CRF + USSEP Patch.esp Schlongs of Skyrim.esp SOS - Shop.esp ajd_moreargonians_sse_pc.esp Skat the Rat.esp Tirk the Horny Riekling.esp MCSESL.esp Phillip the Horse.esp MASSEESL.esp CBBE.esp CrittersAintSnitches.esp DW.esp DogmaAnimSLAL.esp Devious Devices For Him.esp Devious Devices SE patch.esp SLALAnimObj.esp FNIS.esp Beards.esp SLAL_K4Anims.esp M2M_Animations_SE_ATS.esp NCK30Obj.esp SexLabTools.esp PsycheAnimationObjects.esp Qw_ACE_CRF Patch.esp Qw_ACE_SkyrimImmersiveCreatures Patch.esp RDO - USSEP Patch.esp RSChildren.esp RSC CRF Patch.esp RohZima_AnimObjects.esp RandomVampireAttacksDisabledSE.esp RaceMenu.esp RaceMenuPlugin.esp RealNames - SSE Edition.esp SLAL_ProxyAnimObjects.esp SLAL_SHanimAnimObj.esp SLAL_AnimationsByLeito.esp SLAnimLoader.esp SOS - Leito Addon SE.esp SexLabAutoVoices.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Regular Addon.esp SexLabMatchMaker.esp SexLabDirtyTalk.esp MF_SpectatorCrowds.esp UIExtensions.esp aMidianBorn_Book of Silence.esp SOSRaceMenu.esp Butthesda.esp SkyrimToyInterface.esp ELFXEnhancer.esp DungeonsRevisited.esp ELFX Fixes Ragged Flagon Fix.esp XPMSE.esp Edited January 11, 2023 by bloopyguy
chasidrill Posted January 11, 2023 Posted January 11, 2023 On 1/4/2023 at 12:42 AM, Bot-9 said: I understand what is going on, it is a SkyUI problem. "Installed contents" is for bethesda's CC mods, not for regular mod such as LL or nexus or whatever modlist you can find on the net. the proper MCM list is "Mods"
OsmelMC Posted January 11, 2023 Posted January 11, 2023 23 hours ago, Sup_Saw12 said: Is there a way to change the size of the schlongs of the creatures? Yes, the same way used to change the size of the human SOS. But for creatures have to be specific for each race since the method is changing the scale of one of the penis bones and each creature type have his own bones names, plus the two types of skeleton supported. I think you can try with the "SexLab Inflation Framework"
MadMansGun Posted January 11, 2023 Author Posted January 11, 2023 2 hours ago, bloopyguy said: I'm having an issue since updating. Whenever I initiate sex with a male werewolf, it turns into a female werewolf shortly after the scene starts. Not sure what exactly is causing it. I've only updated HCOS and MNC and I've run FNIS (obviously) i think the old MNC.json data was still in your SKSE cosave file, so just hitting the "Reload" button in CF's MCM should indeed fix that. 2 hours ago, bloopyguy said: It doesn't look like a multiple penis issue. It's that there's both an erect penis and a flaccid/sheathed penis during the animations. I've disabled all the penises for werewolves in SOS, but it doesn't seem to fix the issue. this on the other hand could be a vortex problem or a SOS Problem: vortex problem: the old versions of MNC or HCOS did not get uninstalled properly and the old body mesh files and/or esp files got left behind. SOS Problem: there is a fix for that in the mod compatibility kit ( ModCompatibilityKitsForMNCv15_0.7z\MNC Werewolf extras\Remove Werewolves from SOS\ )...but however that was based on the LE version of SOS, so you should probably avoid replacing the "Schlongs of Skyrim.esp", but i think the other 3 files should be safe to use.
DadPrefersDads Posted January 11, 2023 Posted January 11, 2023 I'm using Meeko Reborn and successfully installed the patch. He has his equipment but it never becomes erect, not when he's aroused, and not during sex. Creature Framework says his model is using "Meeko Reborn", which I can only assume is the patch. Any idea how to get his erections to work?
MadMansGun Posted January 11, 2023 Author Posted January 11, 2023 1 hour ago, DadPrefersDads said: I'm using Meeko Reborn and successfully installed the patch. He has his equipment but it never becomes erect, not when he's aroused, and not during sex. Creature Framework says his model is using "Meeko Reborn", which I can only assume is the patch. Any idea how to get his erections to work? there are 6 of him, what theme are you using? and did you do anything dumb like rename the esp or convert it into a esl?
DadPrefersDads Posted January 12, 2023 Posted January 12, 2023 2 hours ago, MadMansGun said: there are 6 of him, what theme are you using? and did you do anything dumb like rename the esp or convert it into a esl? I'm using Stark, which matches the Meeko I chose in the original installation of the mod. The ESP is named MeekoReborn.esp, I didn't change its name or its file extension. I may be dumb, but I'm not stupid.
MadMansGun Posted January 12, 2023 Author Posted January 12, 2023 22 minutes ago, DadPrefersDads said: . i can't find anything wrong with the patch's json or esp file on my end, are you sure the original esp got replaced? it's the only thing i can think of right now....apart from maybe sexlab's freecam messing with it.
AManNamedNorville Posted January 12, 2023 Posted January 12, 2023 No idea if this is happening to anyone else, but the Split Volume .7z archives are corrupt.
MadMansGun Posted January 12, 2023 Author Posted January 12, 2023 16 minutes ago, MythicalTwinkie said: No idea if this is happening to anyone else, but the Split Volume .7z archives are corrupt. see red text at bottom of screen. 1
AManNamedNorville Posted January 12, 2023 Posted January 12, 2023 30 minutes ago, MadMansGun said: see red text at bottom of screen. Ah, I see. was about to say you should put it at the top of the page as well, but its there as well. no idea how I missed the one at the top of the page though. May I suggest doing what ABC did and having a .txt file with a direct link to a MEGA download. makes it harder for smooth brains like my self to miss it lmao. Either way, thanks for pointing that out.
Newka Posted January 12, 2023 Posted January 12, 2023 (edited) Hi guys, i was wondering if you had some suggestions of SL Mods wich add gameplay/quest wich involve creature a bit like the SLab Beastess (a little buggy it seems). I saw SL Defeat but it's a bit too deep. I'm playing en AE atm. Edited January 12, 2023 by Newka
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