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[WIP] Cum Overlays , -BETA- Facials & Body (looksmenu facials tints)


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Posted

Looking great. the cum looks a bit oversized compared to the body though.

Posted

Yes they looks oversized in part because i chosen the biggest ones to show textures and effects but you are right, maybe i must resize down some (or maybe make realistic / unrealistic versions ?)

 

Thanks for this observation.

Posted

dude this looks awesome. keep up the good work. Maybe add multiple different splatter variations for each body part to keep things interested. i always get bored like in skyrim when its the same exact splatter each time.

Posted

At the moment, there is ten variations for the female body and six for face (in white only).

Got a problem with direct sun light: disappears. In first time this will be released with this problem. (got a solution but transparency is not perfect)

 

Each variation can be applied each on overs without any problem.

 

Just need to manipulate a bgem file for phosphorescent effect. (yellow green and blue)

I can't make phosphorescent textures for faces. I tried hard light for textures in CK but this looks like fluorescent paint, i will probably renounce.

 

I must downsize to 2048 body textures for males. Female face textures will serve for males too.

 

Some samples: (Suggestions are welcome)

Spoiler

Samples.thumb.jpg.75dfe4bc58113162028026a4fd1e4699.jpg

 

Posted

Tomorrow (Friday) I probably post  here facials screenshots for vote /  opinions.

Not easy to make them not too white or too translucent but i think ten facials are ready.

 

Ten other body textures waiting to be placed...

Posted

 

Here are 10 facials. Advices are welcome .

 

Spoiler

Face1.thumb.jpg.bedfa27337720b4637a94a5604f045c1.jpg

 

Spoiler

face2.thumb.jpg.e5c4083c2cbe306754274790ebb44d06.jpg

 

Spoiler

facial3.thumb.jpg.bd9306e8391b41809a5592ee64e96363.jpg

 

Spoiler

facial4.thumb.jpg.1e342def5b0d24261b535bde68b820cb.jpg

 

Spoiler

Facial5.thumb.jpg.933ea6b33413c9f0085e80ca4562e17e.jpg

 

Spoiler

facial6.thumb.jpg.620032cb7f7bdf20dece9d0180bd8729.jpg

 

7 need adjustments

Spoiler

facial7.thumb.jpg.b1e6545bddd32f8a8a349d8d6b33e934.jpg

 

8 too

Spoiler

facial8.thumb.jpg.e5066604e4720267c55ce4e2ea36b747.jpg

 

Spoiler

facial9.thumb.jpg.3546cb61b05b8ba00dd61c8b27db55d7.jpg

 

Spoiler

facial10.thumb.jpg.ab1861ee2534536d0cff93094a7eee09.jpg

 

And for finishing... an amount of (all 10) textures applied at the same time:

 

Spoiler

you really want to see that?

Spoiler

Ok...

Xtrem.thumb.jpg.4db77c778bc0f62c1f033df25cbea993.jpg

 

 

Posted

Hi, i release the facial version (beta) for test. Please comment.

This file can be modified and/or integrated by loverslab modders without permission. Do not repost on other website.

 

Installation with nexus manager ok, tested on female player.

 

CONTENT EDITED: Temporary (or not ) renamed CumNWealth

Beta_FacialsEdition.7z (Female animation replaced by male)

 

Prefer this one linked (female animations stay Female)

Posted

i looked into code weeks ago, i think it's in  main.esp (edited by four play vinfamy patch) who calling a spell effect. Sadly never made any script. As i ever said, i don't know if this is usable by any other mod but i hope. In all cases if someone can make a script for four play do it, what's all i wish.

Posted

Why is this mod / project named after the magazines I created for RSE months ago? Kind of poor taste to co-opt the name of something that came months ago from another author, in another mod... I would kindly ask that this project undergo a change of name since I was not asked to use the name - and since I indicated on page 1 of this thread that this name was in use already. Many thanks.

 

CC1.thumb.jpg.51a745984320442349b74f254fab365d.jpgcc2.thumb.jpg.4d10b2a5a16009f22106496b415d209b.jpgcc3.thumb.jpg.fa60dcd6be67a7a1753d5c256d6aacc0.jpgcc4.thumb.jpg.7e2d976a44371650dd9aca453100c5db.jpgcc5.thumb.jpg.05e2974eb845244983d5fd7c8d3a51f8.jpg

Posted
7 hours ago, KitKatKseniya said:

Works really well, transparency is really good and its looks very realistic :smile:

 

ScreenShot43.thumb.png.7d87b6e5ec4703ea18be63885079d2be.png

 

Would be great if implemented with four play or something :smiley:

 

what is that jumpsuit mod?

Posted
12 hours ago, Flashy (JoeR) said:

Why is this mod / project named after the magazines I created for RSE months ago? Kind of poor taste to co-opt the name of something that came months ago from another author, in another mod... I would kindly ask that this project undergo a change of name since I was not asked to use the name - and since I indicated on page 1 of this thread that this name was in use already. Many thanks.

Sorry, my fault. I 'll change this in next hours. I just wanted to release this mod for test too rapidly.

 

Renamed an re-uploaded

Posted
5 hours ago, Polistiro said:

Sorry, my fault. I 'll change this in next hours. I just wanted to release this mod for test too rapidly.

 

Renamed an re-uploaded

Thank you good sir! I do love the work you are doing, please don't doubt that! :smile: Much respect to you!

Guest O.Cobblepot
Posted

Your work is very impressive man.

Posted
3 hours ago, O.Cobblepot said:

Your work is very impressive man.

Thanks, i hope body version will be better. Maybe with some modifications (with help) i test but i'm not familiar with bgem files. Sadly, in high luminosity the texture disappears (but less glowing than bgsm format in dark)

 

Body version is almost ready now.

I need opinion for glowing colors. If i include each texture in each color, the list become a bit long... (+15 textures in 6 colors means an overlay list near 100 variation and as far as bgem files)

My idea was making normal color + default glowing in green an leting you modifying bgem file (very easy with a short tutorial)

You will be able to make your own variations. (transparency, color, glowing not and glowing force)

Guest O.Cobblepot
Posted
8 hours ago, Polistiro said:

I need opinion for glowing colors. If i include each texture in each color, the list become a bit long... (+15 textures in 6 colors means an overlay list near 100 variation and as far as bgem files)

My idea was making normal color + default glowing in green an leting you modifying bgem file (very easy with a short tutorial)

You will be able to make your own variations. (transparency, color, glowing not and glowing force)

I personaly really don't care about colors,one normal color is perfect,but it's just me:)

Posted
8 hours ago, Silk said:

So, if the body version is as good as the Facials, do you have any problem with folks replacing the textures from 4Play?

The problem is that that texture is a simple dds applied as spell, none effects allowed

 

49 minutes ago, O.Cobblepot said:

I personaly really don't care about colors,one normal color is perfect,but it's just me:)

I probably release one version without glowing effects too. Like facials it will be a beta for tests and advices.

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