Polistiro Posted March 16, 2018 Author Posted March 16, 2018 When i encountered this error it's when i chosen a normal map (mark_x_n.dds) instead of diffuse one (mark_x.dds) I made this mod several times and it worked every time. In the order dds files are: Mark_x.dds Mark_x_n.dds Gloss_s.dds If you using the extracted dds files from Facials - Textures.ba2 i don't understand what happends.
generic_name Posted March 17, 2018 Posted March 17, 2018 Any chance of releasing a 2k version so that it's compatible with HD dlc?
SweetBunnyDemon Posted March 17, 2018 Posted March 17, 2018 I got it to work. I had to do a manual install of looksmenu compendium instead of using mod orginizer and run creation kit out of the fallout 4 folder and not mod orginizer. I think the problem may have been that I had the Real HD Face texture patch installed for looksmenu in MO and that is where the conflicting textures were coming from. Thanks for the amazing mod and the tutorial for looksmenu.
Polistiro Posted March 17, 2018 Author Posted March 17, 2018 Edit: here is the 2K facial dds to see if it solve the HD 2K face problem mentioned above (same as 1K , just resized diffuse and normals dds) EDIT: 1024 gloss_s.dds 2k Facials - Textures.BA2 About 107MB extracted, it might be interesting to use the "Facials - Textures.ba2" file for those who follows the compendium patch tutorial. (delete extracted facials folder) Request sent to compendium creator, waiting for response... A batch file is faster and easier than manually... Edit2 repost bellow
generic_name Posted March 17, 2018 Posted March 17, 2018 1 hour ago, Polistiro said: Maybe i'll release soon a 2k .ba2 (i'll probably just resize the 1k version) I see. I don't know how to resize the normal maps properly. :\
Polistiro Posted March 17, 2018 Author Posted March 17, 2018 Too late... Done... I never had problem when open a normal map .dds and save as normal map. 7 hours ago, generic_name said: Any chance of releasing a 2k version so that it's compatible with HD dlc? I don't have 2k faces, can you tell me if these one working? Thanks
generic_name Posted March 17, 2018 Posted March 17, 2018 4 minutes ago, Polistiro said: Too late... Done... I never had problem when open a normal map .dds and save as normal map. Thanks!
generic_name Posted March 17, 2018 Posted March 17, 2018 1 hour ago, Polistiro said: Too late... Done... I never had problem when open a normal map .dds and save as normal map. I don't have 2k faces, can you tell me if these one working? Thanks Seems I need the gloss map in 1024x1024 res?
Polistiro Posted March 17, 2018 Author Posted March 17, 2018 3 hours ago, generic_name said: Seems I need the gloss map in 1024x1024 res? Ok, 1024 gloss_s file now in ba2 file. I edited my post above. If someone can confirm if it's OK.
SweetBunnyDemon Posted March 18, 2018 Posted March 18, 2018 Even though I now have a 1k face texture and everything is working fine for me I decided to test out your new 2k textures with the 2k face texture. So yeah, Mark_x and Mark_x_n are working fine and as generic said the gloss_s did need to be 1024x1024 but now a new error is recieved for gloss_s.
Polistiro Posted March 18, 2018 Author Posted March 18, 2018 I don't know where the problem came from but can you tell me what is the size of basefemale_s.dds or where this one came from?
generic_name Posted March 18, 2018 Posted March 18, 2018 I can confirm. Facing that same format related issue. basefemalehead_s.dds is 1366 KB. It's from this mod - https://www.nexusmods.com/fallout4/mods/20445
generic_name Posted March 18, 2018 Posted March 18, 2018 Nope, same error for me. FORMS: The format of face customization texture actors\character\Facials\Gloss_s.DDS (77) does not match that of other textures (83) on race 'HumanRace' (00013746). Appreciate your continued help though!
Polistiro Posted March 19, 2018 Author Posted March 19, 2018 Great news for those who want Facials menu into LooksMenu Compendium without following the tutorial (or install CK) I received Authorization from AGodComplexPikachu (Thanks too him) so now i can release scripts to generate a patched esp. Spoiler Download CompendiumPatcher.zip and extract it on your desktop or batch file may not work. (CompendiumPatcher folder must be on the desktop) Download Xdelta3 and extract exe file into CompendiumPatcher folder. (thanks to hellyou ) Naturally both mods Facials and ORIGINAL v10 LooksMenu Customization Compendium must be installed too If you installed FO4 in the default folder, you can use BOTH versions of batch patcher. The simplest is execute CompendiumPatcher.bat and following instructions. If FO4 is not installed in the default folder or if you want apply patch manually, use Manual_Patcher.bat . If you choose this patcher (or prompted to use it) you must copy the original 'LooksMenu Customization Compendium.esp' into CompendiumPatcher folder. In all cases, once generated 'LooksMenu Customization Compendium Patched.esp' must be in Data folder and activated, Facials and original compendium esp un-activated. You can easily verify that .bat files are safe to use. Sometime antivirus don't appreciate patchers and report them malicious. Here kaspersky says nothing but zemana bloc them. The MD5 of my tested patched version is 5A0AE64F895632A5366D278C96424427 , all works great. (see checksum calculator) Edit, On 18/03/2018 at 9:29 PM, generic_name said: Nope, same error for me. FORMS: The format of face customization texture actors\character\Facials\Gloss_s.DDS (77) does not match that of other textures (83) on race 'HumanRace' (00013746). Appreciate your continued help though! Gloss_s.dds should work. (Not tested) 4
generic_name Posted March 20, 2018 Posted March 20, 2018 8 hours ago, Polistiro said: Great news for those who want Facials menu into LooksMenu Compendium without following the tutorial (or install CK) I received Authorization from AGodComplexPikachu (Thanks too him) so now i can release scripts to generate a patched esp. Reveal hidden contents Download CompendiumPatcher.zip and extact it on your desktop or batch file may not work. (CompendiumPatcher folder must be on the desktop) Download Xdelta3 and extract exe file into CompendiumPatcher folder. (thanks to hellyou ) Naturally both mods Facials and LooksMenu Customization Compendium must be installed too If you installed FO4 in the default folder, you can use BOTH versions of batch patcher. The simplest is execute CompendiumPatcher.bat and following instructions. If FO4 is not installed in the default folder or if you want apply patch manually, use Manual_Patcher.bat . If you choose this patcher (or prompted to use it) you must copy the original 'LooksMenu Customization Compendium.esp' into CompendiumPatcher folder. In all cases, once generated 'LooksMenu Customization Compendium Patched.esp' must be in Data folder and activated, Facials and original compendium esp un-activated. You can easily verify that .bat files are safe to use. Sometime antivirus don't appreciate patchers and report them malicious. Here kaspersky says nothing but zemana bloc them. The MD5 of my tested patched version is 5A0AE64F895632A5366D278C96424427 , all works great. (see checksum calculator) Edit, Gloss_s.dds should work. (Not tested) Thanks! It works now.
TacomancerCat Posted March 20, 2018 Posted March 20, 2018 Spoiler 8 hours ago, Polistiro said: Great news for those who want Facials menu into LooksMenu Compendium without following the tutorial (or install CK) I received Authorization from AGodComplexPikachu (Thanks too him) so now i can release scripts to generate a patched esp. Hide contents Yay for the green light on the patch
Polistiro Posted March 20, 2018 Author Posted March 20, 2018 15 hours ago, generic_name said: Thanks! It works now. Ok, i re-post 2k textures ba2 file: Facials - Textures.BA2
Polistiro Posted March 21, 2018 Author Posted March 21, 2018 No bugs reported on patchers. They works ? (it's good too to reports when it works... ) I'm trying some tests on outfits version and i have troubles to manage combinations. Combinations are Ok with "base" outfit equipped but if i remove it 2 bodies textures appears one on the other with vertical shift... I tried to make armor addon with 1 overlay + this base outfit (body). I expect that this combination call base outfit too but it's not seems the case... Can someone help me? 1
TacomancerCat Posted March 22, 2018 Posted March 22, 2018 5 hours ago, Polistiro said: No bugs reported on patchers. They works ? (it's good too to reports when it works... ) I'm trying some tests on outfits version and i have troubles to manage combinations. Combinations are Ok with "base" outfit equipped but if i remove it 2 bodies textures appears one on the other with vertical shift... I tried to make armor addon with 1 overlay + this base outfit (body). I expect that this combination call base outfit too but it's not seems the case... Can someone help me? Hmm, not working? says it created .esp but i cant find it. nothing called "LooksMenu Customization Compendium Patched.esp" using manual
Polistiro Posted March 22, 2018 Author Posted March 22, 2018 On 19/03/2018 at 5:57 PM, Polistiro said: Download CompendiumPatcher.zip and extract it on your desktop or batch file may not work. I edited my post for you, just read. (thanks for testing)
TacomancerCat Posted March 22, 2018 Posted March 22, 2018 11 hours ago, Polistiro said: I edited my post for you, just read. (thanks for testing) Spoiler Still no go for me *Edit* Desided for the hell of it, i got a new copy of the compendium and that worked (maybe i edited it in the past :s) Spoiler
Polistiro Posted March 23, 2018 Author Posted March 23, 2018 Thanks for report. I made manual version faster than the other version i don't really remember how i made it (copy/paste...). It should works in any folder if bat/diff/exe and esp are in it but may need be in your folder in cmd (by using cd command) This script just execute this instruction after little verifications. xdelta3.exe -d -s "LooksMenu Customization Compendium.esp" Diff "LooksMenu Customization Compendium Patched.esp" I don't made a file content verification but it seems xdelta doing it for us otherwise patched esp would be created. Maybe this script just need patched esp creation verification before displayed (like this)
Polistiro Posted March 25, 2018 Author Posted March 25, 2018 Outfits Preview 2: CumSuit preview2.7z You MUST build CumSuit / CumSuitM with bodyslide before use. Female version is CBBE / male is EVB "Cumsuit Body [33]" must be equipped when nude otherwise body will appear messed up... Added female bukkake (some new dds) Added male Added slots 30'/40'/50' for each Each outfit is named with it's slot number Like overlays all outfits can be stacked for combination or more visibility in high luminosity Almost visible on thin outfits like jumpsuit, i can't do better for the moment (you can teach me on this) You can found all outfits in a tool box in sanctuary near armor workbench Spoiler 1
Guest O.Cobblepot Posted March 26, 2018 Posted March 26, 2018 Just tried,but facials not working me.. LCC V10,extracted on desktop,manual patcher created new patched .esp which was put into Data folder,activated,facials and original LCC .esp unactivated,went into game,"slm player 1",i can see new "facials" section with 10 facial options but when i try to apply,nothing gets applied..
Polistiro Posted March 26, 2018 Author Posted March 26, 2018 If you can see compendium + facials, the patch worked. Can you see textures overlays on face when navigate into list? If yes you forgot to apply them. If not, you can try to close / reopen looksmenu (sometime that happens) You can verify md5 hash too but i never got any error along my tests. (see info post #140)
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