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Xaqq

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About Xaqq

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  1. Im having constant issues with some of the eve breast clothes and eve default breasts in general, as u can see here, i cannot get them to look "round" they all looks saggy/pointy. except for a few select items. I currently have better body installed as well, is that why? the new Eve v5 breast seems to be horrible at larger sizes, cuz it seems to be built for a more natural smaller shape. the breasts slope upwards so much you can literally skate off of it like a ramp and do a 360 flip lol.
  2. WE AS A COMMUNITY HAVE BEEN REQUESTING A MOD LIKE THIS FOR A THOUSAND SKYRIM YEARS NOW. NOW IT HAS APPEARED AND NO ONE KNOWS WHAT MOD THIS IS? COME ON GUYS. SHARE THIS GODDAMN MOD.
  3. yo clone real, where the hell do we download ur version of SMP body with the anus collisions attached to it????? is it in LaoSiJi's patreon page or what?
  4. yo just curious, did you rip your character's head mesh from another game or is it actually a preset made in racemenu/ECE

    1. RoboLumps

      RoboLumps

      its a racemenu preset I made but there is a bit of customized normals that I blended from some other mods to change how shadows fall.

    2. Xaqq

      Xaqq

      woah nice job man. do u just use the DDS plugin for photoshop to do it? i know how to edit diffuse and spec textures but the whole blue and yellow normals confuses the heck out of me.

    3. RoboLumps

      RoboLumps

      yes I use the plugin but I didn't create any new normals I just blend parts from normals that I like try googling for Adorable face and Pretty face and Graphine Block I can't remember if I used any others. and as far as editing normals this vid is pretty helpful

  5. hey zarzil do u happen to also have that water shading/DOF issue when using ENB with SMP?
  6. I initially thought this was a SKGE issue or a ENB specific issue at first, but after both uninstalling SKGE and completely uninstalling enb/ installing a new enb, this issue persisted. I've had this issue for ages now, as you can see here its the water: Basically this only happens in outdoor cells, where my water will be in complete out of focus and blurred if my crosshair is not pointed towards it, but if my crosshair is pointed at the water everything else goes out of focus except for the water. well some people say, "just turn off dof"----------------------------- well this is not the only issue. when my character/camera is under a shadow, all bodies of water goes into shadow: This is with DOF turned off, as you can see when i go under the shadow of the bridge, the water turns completely black. this happens no matter what, if im under a tree shadow, rock shadow, watever area that is shaded this bug happens, But this only happens in outdoor cells. the only thing i can think of that can cause this is SMP since i heard people casually mentioning this issue before in the SMP forums but im not completely sure.
  7. please dont bother responding to that guy. just ignore him.
  8. guys check out this mod: https://www.nexusmods.com/skyrim/mods/91353?tab=description this is a hi poly feet mod that gives feet physics, basically it just makes the character feet hang down and move accordingly to physics in animations. its probably only best used for sexlab and nothing else. but very very interesting use of physics. this mod cant see use outside of sexlab anims simply cuz it doesnt collide with the ground for obvious reasons and looks like shit in standing positions.
  9. can anyone do a conversion of thise CBBE HDT cloth outfit? https://www.youtube.com/watch?v=CL8f6b7bw8M this is the only outfit that has MOVING HDT FUR in skyrim. [Dint] BDO_Sor_Cartian_ v1.1 (CBBE) eng.7z
  10. wrong. there is a memory leak for SMP thats not fixable. And there is an ENB water bug with teh DOF/enable prepass effect.
  11. thanks zarzil, i have another issue, I'm trying to get Halo's high poly feet and hands to work with SMP, but i cant seem to do it. I went into bodyslide and found out their baseshape names and added their baseshapes to "defaultbbps.xml" under: <map shape="feet_1.000" file="SKSE\Plugins\hdtSkinnedMeshConfigs\Feet.xml"/> and <map shape="Hands.001" file="SKSE\Plugins\hdtSkinnedMeshConfigs\Hands.xml"/> (those are their baseshape names i found when i opened the hands and feet in outfit studio) but when i open it up in game their is no hand collisions :/, is there somethign i'm missing?
  12. hey realclone, nice work, where can i find a link to download this?
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