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[WIP] Cum Overlays , -BETA- Facials & Body (looksmenu facials tints)


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4 hours ago, Polistiro said:

Sadly like ever said body overlays disappears in high luminosity. (you can try to place same overlays several times to opacify)

It's one of the reasons why i'm trying to make "body outfit".

 

I made one what works but it' not my nif file (zipsuit) and i'm trying to make my own nif file (won't works :confused: ).

When equipped in high luminosity overlays disappears too but under it there is a white texture on body (replace cbbe dds)

I can't release them because authorizations.

 

This Nif is made like this:

cbbe body "outfit" (for bgsm, cbbe body texture edited)

transparent zipsuit with bseffectshaderproperty (for bgem overlay released)

 

To release it i must make my own nif with two transparent layers to don't use textures and meshes from overs modders. All my attempts to do this failed...

EDIT: Success... Just needs some adjustments maybe due to mesh superimposition or materials...

 

  Reveal hidden contents

 


Awesome idea and looks good so far. 

When completed, would it be possible to assign it to a different bodyslot, possibly one that isn't often used so  that it can be used with revealing clothing mods?

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I used your textures and put them on my custom-race character follower's face texture.

 

they look nice. too bad i have to swap textures in out manually in the files to change back and forth. Still waiting to see if its possible to make an equip version :tongue:

 

5a9c179072c29_Fallout4Screenshot2018_02.24-04_48_50_72.thumb.png.611ade40162c3db9bc97a4f3718696b5.png5a9c17938037c_Fallout4Screenshot2018_02.24-05_16_37_36.thumb.png.52738dc5d7529c686435481f04226827.png5a9c17972d044_Fallout4Screenshot2018_02.24-05.17_02_23.thumb.png.799e20014d18cfe033c7cca05c688821.png5a9c179a5fe45_Fallout4Screenshot2018_02.24-05_17_09_61.thumb.png.cea7341be7a9689631eeb5fb29c541c1.png5a9c179d3ee90_Fallout4Screenshot2018_02.24-06_31_06_14.thumb.png.8bf6266db84df3dc988b10de6a3db242.png5a9c179fd14b5_Fallout4Screenshot2018_02.24-07_34_40_84.thumb.png.e97978fdd849f4df9dadc46f72499e9c.png

 

Keep in mind i applied these cum textures manually in photoshop to my character's face texture, then loading those textures in game. Looksmenu STILL does not work at all with custom race characters for totally weird reasons. It's just overalyas, i  have no idea why looksmenu cant operate like 4play and just add custom race to list.

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Looksmenu compendium edits like (this one) humanrace it's for this reason why they don't works at the same time. For that  compendium esp must be edited (i'm looking to make a .esp patcher but i don't know if it's possible).

For custom race you can edit my esp if you wish. In creation kit it's really simple.

 

Here is a new release of facials (disable the other version). Textures are the same, no new features but i think female animations are normal now. Warn me if it's not the case.

LL_Facials.7z

Facials works for both male and female. Adds "Facials" section under "Extra". You can access to looksmenu (for player) by entering in console command slm player 1

 

I'm currently working on entire CBBE body outfit with material swap. Just need time to create some combinations. The first version will looks like the body overlays version (without opacity)

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Here some news...

After few hours to try to make a compendium exe patch i abandoned (i don't know if it's authorized and / or possible)

Good news now... Here some screenshots of body cumsuits. I choosen the body slot 33.

Swap materials works great. Screenshots show the 3 body outfit swap variations i made for test.

 

Spoiler

ScreenShot3.thumb.jpg.08418d1fb13748fc218acdd7c173bb93.jpg

 

Spoiler

ScreenShot5.thumb.jpg.21b2082dffa38a87d0cb16aca5b92932.jpg

 

Spoiler

ScreenShot4.thumb.jpg.8c1abfa5a6235ddadfdc0f317796abb7.jpg

 

The problem is the number of variations. Maybe make each member separately is a best solution but we loose slots. Which slots you want use for this kind of outfit parts? (3x or 4x?)

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One thing that came to mind for the pussy, later when we get the hang of this could we make a set that looks like after-sex overflow dribble down the thighs from the pussy rather than bukakke semen spray over the pelvis? Maybe similar for the ass and mouth.

 

I really hope someone does the equivalent of Sexout Spunk soon to use this and deal with Arousal, Lust and Cum

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2 hours ago, Polistiro said:

Here some news...

After few hours to try to make a compendium exe patch i abandoned (i don't know if it's authorized and / or possible)

Good news now... Here some screenshots of body cumsuits. I choosen the body slot 33.

Swap materials works great. Screenshots show the 3 body outfit swap variations i made for test.

 

  Hide contents

ScreenShot3.thumb.jpg.08418d1fb13748fc218acdd7c173bb93.jpg

 

  Hide contents

ScreenShot5.thumb.jpg.21b2082dffa38a87d0cb16aca5b92932.jpg

 

  Hide contents

ScreenShot4.thumb.jpg.8c1abfa5a6235ddadfdc0f317796abb7.jpg

 

The problem is the number of variations. Maybe make each member separately is a best solution but we loose slots. Which slots you want use for this kind of outfit parts? (3x or 4x?)



Just a suggestion, something I'd love to see -

Of course, a bodyslot - possibly one using the Ring slot (or maybe something in the 50's) would be great for those of us who use armor mashups with several different pieces.

Secondly, I personally would like to see different variations that could be crafted (a light version, a heavy version, a full on bukkake version) and then equipped, not all at the same time.

 

And Lastly, while other's may find this annoying, I think it would be interesting to have each "piece" equipped to a different bodyslot kinda like what you mentioned. Now this could get really annoying for those of us (myself included) who want to keep our outfits intact when wearing the cum bodysuit, but having like a "cum armor" where the left leg armor is left leg cum, and chest piece armor is torso cum would be kinda neat. 


Again, these are just suggestions so I don't mind if they are ignored/denied. I'd also like to add that I'm super excited that you're even attempting to mod something like this. Keep up the great work!

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3 hours ago, Halstrom said:

One thing that came to mind for the pussy, later when we get the hang of this could we make a set that looks like after-sex overflow dribble down the thighs from the pussy rather than bukakke semen spray over the pelvis? Maybe similar for the ass and mouth.

 

I really hope someone does the equivalent of Sexout Spunk soon to use this and deal with Arousal, Lust and Cum

Just casting my vote for more after-sex dribble....

1 hour ago, Arrow and the Knee said:



Just a suggestion, something I'd love to see -

Of course, a bodyslot - possibly one using the Ring slot (or maybe something in the 50's) would be great for those of us who use armor mashups with several different pieces.

Secondly, I personally would like to see different variations that could be crafted (a light version, a heavy version, a full on bukkake version) and then equipped, not all at the same time.

 

And Lastly, while other's may find this annoying, I think it would be interesting to have each "piece" equipped to a different bodyslot kinda like what you mentioned. Now this could get really annoying for those of us (myself included) who want to keep our outfits intact when wearing the cum bodysuit, but having like a "cum armor" where the left leg armor is left leg cum, and chest piece armor is torso cum would be kinda neat. 


Again, these are just suggestions so I don't mind if they are ignored/denied. I'd also like to add that I'm super excited that you're even attempting to mod something like this. Keep up the great work!

but then this idea would satisfy both ends of the spectrum.

 

I strongly agree with utilizing one of the 5x slots available to us, preferably one of the 54+ since we have so many mods that already use 50-53. So maybe along with or instead of the Light, Med, Heavy variants, we could have material swaps for different variations or locations. You would just need to create the attach points I would think, yea? I'm thinking something like Escobar's piercings.

 

Anyways, I haven't checked in on this thread in a while, and I just want to say that your splatters are coming along nicely. Great job!

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43 minutes ago, Polistiro said:

This is a preview of the CBBE outfit version for test and / or advices. There is also bodyslide tools to build it.

Cumsuit preview.7z


I like it, turned out well in game. But after trying it I now stand behind using a) multiple slots for applying cum to different areas or b) having a combined version or different amounts of cum or a modular workbench version so it can be changed in game.

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Guest O.Cobblepot
On 3/12/2018 at 3:42 PM, TacomancerCat said:

cant seem to get this and "looksmenu customisation compendium"(facial is not working), (body overlay is working fine) to play nicely with each other, its either one or the other.

 

Yes,this incompatibility makes me sad also:/:) lots of people use looksmenu compendium

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I'm using compendium too...

I made a patch file but it's seems i can't release it. This file only contain binary differences between two mod and unusable alone but modify compendium.esp

You can easily patch compendium if you had creation kit. I will make a short tutorial.

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4 hours ago, Polistiro said:

I'm using compendium too...

I made a patch file but it's seems i can't release it. This file only contain binary differences between two mod and unusable alone but modify compendium.esp

You can easily patch compendium if you had creation kit. I will make a short tutorial.

i do have CK, been playing with it lately making my own little things

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Watching and hoping for 4play intergration. Cum textures sorely need replacing, these look great, but from what im reading i cant just slap them onto my game.

 

Edit- sounds like some part of 4play is going to have to adapt, the method of application. Good luck, wish i had the knowledge to help.

 

Compendium patch or that tutorial would be great also (Being a pretty popular and imo essential mod), for your finished mod.

 

The functionality is somewhat confusing after reading this thread. It seems clear it is not a simple replacement of the base 4play cum which is applied from sex etc, or am i wrong? Is it some overlays i slap on through a menu or an outfit that is worn? Have you considered refining that existing system to apply it only to appropriate areas? (I know these are not easy tasks im just trying to gauge where you are at, and where this is going, and more importantly, exactly what it does.) Sorry I may be stupid or just missing the point

 

Great work anyway I look forward to trying it out at some point

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Tutorial for manually adds facials to compendium... A patch program can be found here.

 

Download Facial mod
With Bethesda Archive Extractor from nexus (BAE), extract the content of "Facials - Textures.BA2" in Fallout "Data" directory

Spoiler

a1.jpg.b567d6d79fdcdcfe0e7cc848cbf1b11d.jpg


Click Extract button and select "Data" directory in "Program Files (x86)/steam/steamapps/common/Fallout4/" (don't open "Data", just select it)

Spoiler

a2.jpg.58282a26058dcb32a4bbb72e4ea08152.jpg


Verification

Spoiler

a3.jpg.0dbd108b48a31322485d9c8e80b89f4f.jpg

You can choose an  other location in data/textures/ directory but remember this location below

 

Launch Creation Kit, in File menu click on "Data..."
Hightlight "LooksMenu Customization Compendium" in the list by clicking on it
Clic "Set as Active File" and press "OK" button

Spoiler

b1.jpg.7f2ca89d493e0c7d0d8ac26954762c6d.jpg


In "Object Window" (you can use View > Object Window in Menu)
In the left panel, click on "Race" in "Character" section

Spoiler

b2.jpg.cbb90f30cd5d2520d6c683e46a6e88aa.jpg


Double click on "HumanRace" in the right panel
Choose "Tinting" tab
In the new window click on "Female"

Spoiler

b3.jpg.0531a674b90f4da9e8d3d879165f8a01.jpg


Click on "Add Group" button, choose the group name (Facials) and press "OK"
Scroll down to the new group (Facials) and right click on it and choose "New Entry"

Spoiler

b4.jpg.5454077f332a2079a0f5fa2a208b6ee2.jpg


In the new window, choose "face details" in the list and press OK

Spoiler

b5.jpg.457af8afa0ad370548d0e42588d26e4d.jpg


Click on the new entry just created

Spoiler

b6.jpg.8752c6252959ee4294e1ce01c26a2911.jpg


Enter the name for this entry (facial 1) in "Entry Data" "Name"

Spoiler

b7.jpg.7155a1928f33fe91898083a575bb3bae.jpg


Tick "Chargen detail"
Choose "Soft Light" in "OP" scroll list

Spoiler

b8.jpg.81f908796173e4c7aa8a0560ae3042d1.jpg


Double click on "diffuse" line
in the new window choose "Mark_1.dds" in Program Files (x86)/steam/steamapps/common/Fallout4/Data/textures/actors/character/Facials (you can double click to go faster)
"Mark_1.dds" appear in front of diffuse

Spoiler

b9.jpg.134ed87d0113e66447c55dd4c4480bf5.jpg


Double click on "normal" line under diffuse, double click on "Mark_1_n.dds"
Double click on "Smooth Spec", double click on "Gloss_s.dds"
Check the window, it must look this this:
 

Spoiler

edit1.thumb.jpg.6a8c80c0644d97a657f19c79c526466b.jpg


You can click on OK to keep your work because if you click on cancel you can loose it. (double click on HumanRace to enter other facials)
---The longest part is done, you just need to copy, paste and modify entries now---


Right click on Facial 1 entry and chose copy.

Spoiler

b11.jpg.1e18fa1299f46cb4892ef25cda03db40.jpg


Right click on "Facial" group and choose "Paste"
If prompted, choose "No" to create a new entry

 

Spoiler

b12.jpg.345cdb260c891218adc177c7744fad9d.jpg


In "Entry Data" "Name", modify the name of the entry (Facial 2)
Double click on diffuse, in the new window double click on "Mark_2.dds"
Double click on normal, double click on "Mark_2_n.dds"
Repeat four last steps until Facial 10 (Right click on facials category / paste / modify the name to facial n+1 / double click diffuse & choose mark_n+1 / double click normal & choose mark_n+1_n.dds ---facial 3 / mark_3 >> facial 10 / mark_10--- )


Close Race window by clicking OK

If you want Facials for male too, you must tick "male" like you ticked "female" in "HumanRace", follow steps from beginning like done with female (create Facial group and Facial 1 entry, don't copy female facial entry)

 

Spoiler

b3.jpg.0531a674b90f4da9e8d3d879165f8a01.jpg

 

Save your esp, if you click save the mod works but you can loose it if you re-install the original mod.
To avoid that, you can copy the .esp in an other directory OR choose "save as..." and choose as an other name (like LooksMenu Customization Compendium 2.esp)

 

To work, this edited compendium mod must be used without facials or original compendium.

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Spoiler
13 hours ago, Polistiro said:

Tutorial for adding facials to compendium...

 

Download Facial mod
With Bethesda Archive Extractor from nexus (BAE), extract the content of "Facials - Textures.BA2" in Fallout "Data" directory

  Reveal hidden contents

a1.jpg.b567d6d79fdcdcfe0e7cc848cbf1b11d.jpg


Click Extract button and select "Data" directory in "Program Files (x86)/steam/steamapps/common/Fallout4/" (don't open "Data", just select it)

  Hide contents

a2.jpg.58282a26058dcb32a4bbb72e4ea08152.jpg


Verification

  Hide contents

a3.jpg.0dbd108b48a31322485d9c8e80b89f4f.jpg

You can choose an  other location in data/textures/ directory but remember this location below

 

Launch Creation Kit, in File menu click on "Data..."
Hightlight "LooksMenu Customization Compendium" in the list by clicking on it
Clic "Set as Active File" and press "OK" button

  Hide contents

b1.jpg.7f2ca89d493e0c7d0d8ac26954762c6d.jpg


In "Object Window" (you can use View > Object Window in Menu)
In the left panel, click on "Race" in "Character" section

  Hide contents

b2.jpg.cbb90f30cd5d2520d6c683e46a6e88aa.jpg


Double click on "HumanRace"
Choose "Tinting" tab
In the new window click on "Female"

  Hide contents

b3.jpg.0531a674b90f4da9e8d3d879165f8a01.jpg


Click on "Add Group" button, choose the group name (Facials) and press "OK"
Scroll down to the new group (Facials) and right click on it and choose "New Entry"

  Hide contents

b4.jpg.5454077f332a2079a0f5fa2a208b6ee2.jpg


In the new window, choose "face details" in the list and press OK

  Hide contents

b5.jpg.457af8afa0ad370548d0e42588d26e4d.jpg


Click on the new entry just created

  Hide contents

b6.jpg.8752c6252959ee4294e1ce01c26a2911.jpg


Enter the name for this entry (facial 1) in "Entry Data" "Name"

  Hide contents

b7.jpg.7155a1928f33fe91898083a575bb3bae.jpg


Tick "Chargen detail"
Choose "Soft Light" in "OP" scroll list

  Hide contents

b8.jpg.81f908796173e4c7aa8a0560ae3042d1.jpg


Double click on "diffuse" line
in the new window choose "Mark_1.dds" in Program Files (x86)/steam/steamapps/common/Fallout4/Data/textures/actors/character/Facials (you can double click to go faster)
"Mark_1.dss" appear in front of diffuse

  Reveal hidden contents

b9.jpg.134ed87d0113e66447c55dd4c4480bf5.jpg


Double click on "normal" line under diffuse, doubleclick on "Mark_1_n.dds"
Double click on "Smooth Spec", double click on "Gloss_s.dds"
Check the window, it must look this this:
 

  Reveal hidden contents

edit1.thumb.jpg.6a8c80c0644d97a657f19c79c526466b.jpg


You can click on OK to keep your work because if you click on cancel you can loose it. (double click on HumanRace to enter other facials)
---The biggest part is done, you just need to copy, paste and modify entries now---


Right click on Facial 1 entry and chose copy.

  Reveal hidden contents

b11.jpg.1e18fa1299f46cb4892ef25cda03db40.jpg


Right click on "Facial" group and choose "Paste"
If prompted, choose "No" to create a new entry

 

  Reveal hidden contents

b12.jpg.345cdb260c891218adc177c7744fad9d.jpg


In "Entry Data" "Name", modify the name of the entry (Facial 2)
Double click on diffuse, in the new window double click on "Mark_2.dds"
Double click on normal, double click on "Mark_2_n.dds"
Repeat four last steps until Facial 10 (facial 3 / mark_3 ... facial 10 / mark_10 ...)


Close Race window by clicking OK

If you want Facials for male too, you must tick "male" like you ticked "female" in "HumanRace", follow steps from beginning like done with female (create Facial group and Facial 1 entry, don't copy female facial entry)

 

  Reveal hidden contents

b3.jpg.0531a674b90f4da9e8d3d879165f8a01.jpg

 

Save your esp, if you click save the mod works but you can loose it if you re-install the mod.
To avoid that, you can copy the .esp in an other directory OR choose "save as..." and choose as an other name (like LooksMenu Customization Compendium 2.esp)

 

To work, this edited compendium mod must be used without facials or original compendium.

 

oh wow, thats pertty detailed, ill have to do this tomorrow about to head into work

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