Pfiffy Posted September 12, 2018 Posted September 12, 2018 On 9/8/2018 at 5:56 PM, babylight41 said: Does any one have an idea of how long it took them to make the hot fix for Skyrim SE last time? it might give us a idea of how long it will take this time to. (not too long I hope) The last time it took about a week or two until all my mods that needed an update got one. But this time it is a bit different. There are more mods, that need an update and more of them depend on updates of other mods.
tasairis Posted September 12, 2018 Posted September 12, 2018 38 minutes ago, Pfiffy said: The last time it took about a week or two until all my mods that needed an update got one. But this time it is a bit different. There are more mods, that need an update and more of them depend on updates of other mods. Doesn't help that this time SKSE was delayed a week due to an inconveniently timed vacation.
Ashal Posted September 12, 2018 Author Posted September 12, 2018 Update for beta 3 is up on the main post now. Beta 3 Changelog: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.8) Fixed most of the slowdown at animation startup Fixed disabled animations still getting used for awhile afterward Some minor tweaks here and there 17
Narkan Posted September 12, 2018 Posted September 12, 2018 24 minutes ago, Ashal said: Update for beta 3 is up on the main post now. Beta 3 Changelog: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.8) Fixed most of the slowdown at animation startup Fixed disabled animations still getting used for awhile afterward Some minor tweaks here and there THX for This!
JimKhan Posted September 12, 2018 Posted September 12, 2018 Great job, I was wondering when a new version would be ready. Now I just need to remember how the hell do I update the thing and it's all good. Been too long since I tinkered with it. XD
JimKhan Posted September 12, 2018 Posted September 12, 2018 I have a question, be warned as it may be a dumb one: I downloaded the SexLab file and added it to NMM and activated it, pressed overwrite on all etc. I now have 3 files, the original Beta 1 file, the Beta 2 hotfix for SKSE64 version 2.0.7 back in April, and now the new Beta 3. Do I need to keep all 3 of them? I assume I do but I wanted to be sure.
tasairis Posted September 12, 2018 Posted September 12, 2018 7 minutes ago, JimKhan said: I have a question, be warned as it may be a dumb one: I downloaded the SexLab file and added it to NMM and activated it, pressed overwrite on all etc. I now have 3 files, the original Beta 1 file, the Beta 2 hotfix for SKSE64 version 2.0.7 back in April, and now the new Beta 3. Do I need to keep all 3 of them? I assume I do but I wanted to be sure. The beta 3 patch completely replaces what was in the beta 2 patch. So what you need now is the beta 1 group (the original stuff) plus the beta 3 group (everything that's changed since). Or just go with the full beta 3 download that's there now.
JimKhan Posted September 12, 2018 Posted September 12, 2018 15 minutes ago, tasairis said: The beta 3 patch completely replaces what was in the beta 2 patch. So what you need now is the beta 1 group (the original stuff) plus the beta 3 group (everything that's changed since). Or just go with the full beta 3 download that's there now. Got it, thanks for the help, mate.
elzee Posted September 12, 2018 Posted September 12, 2018 4 hours ago, Ashal said: Update for beta 3 is up on the main post now. Beta 3 Changelog: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.8) Fixed most of the slowdown at animation startup Fixed disabled animations still getting used for awhile afterward Some minor tweaks here and there Thank you Ashal!
elzee Posted September 12, 2018 Posted September 12, 2018 4 hours ago, Ashal said: Update for beta 3 is up on the main post now. Beta 3 Changelog: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.8) Fixed most of the slowdown at animation startup Fixed disabled animations still getting used for awhile afterward Some minor tweaks here and there Sorry for a stupid question: Can I use the old dll's (for skse 2.0.7 and SSE 1.5.39) with this update?
Metal1848 Posted September 12, 2018 Posted September 12, 2018 I think You can Download this file as a Patch and overwrite the Files for Skse 2.0.8.
Thenryb Posted September 12, 2018 Posted September 12, 2018 6 hours ago, elzee said: Sorry for a stupid question: Can I use the old dll's (for skse 2.0.7 and SSE 1.5.39) with this update? Add me to the list of players with the same question. I like the look of some of the fixes but I have not updated and do not plan to for awhile.
Saeros Posted September 12, 2018 Posted September 12, 2018 7 hours ago, elzee said: Sorry for a stupid question: Can I use the old dll's (for skse 2.0.7 and SSE 1.5.39) with this update? new versions of SexLabUtil.dll and PapyrusUtil.dll I think is version depended (only works with latest SKSE and compiled for 2.0.8 and 1.5.50 exe) and vice versa. It seems simple to say, but just wait to update the SkyrimSE.exe version, until all the plugins (and related .dll) that you have installed, will be updated by their authors. I think it's just a matter of time, be patient ? edit: obviously, if nobody updates hdt smp (and without the source code is practically dead), you'll have to stay at version 1.5.39 forever, if you want to use it.?
FauxFurry Posted September 12, 2018 Posted September 12, 2018 I don't know why, but after updating this mod, the analog thumbsticks can not be used at the same time without the camera detaching from the player character as if engaging free camera mode or lagging for a second before snapping into a new position. Keyboard and mouse controls are fine, though.
sharonasbar12 Posted September 12, 2018 Posted September 12, 2018 Updated everything involved with sexlab. including MNC, creature framework, etc. Can't choose a voice for my player (blank field), Everything else activates tho. Activated creature anims but defeat doesn't recognize them.
Arizona_Steve Posted September 13, 2018 Posted September 13, 2018 17 hours ago, Ashal said: Fixed most of the slowdown at animation startup Yay!! Thanks for the update. Will update Random Sex this weekend.
myhouseatl Posted September 13, 2018 Posted September 13, 2018 Is there a place to get the archives? I need to roll back...
elzee Posted September 13, 2018 Posted September 13, 2018 8 hours ago, Saeros said: new versions of SexLabUtil.dll and PapyrusUtil.dll I think is version depended (only works with latest SKSE and compiled for 2.0.8 and 1.5.50 exe) and vice versa. It seems simple to say, but just wait to update the SkyrimSE.exe version, until all the plugins (and related .dll) that you have installed, will be updated by their authors. I think it's just a matter of time, be patient ? edit: obviously, if nobody updates hdt smp (and without the source code is practically dead), you'll have to stay at version 1.5.39 forever, if you want to use it.? I've tried it. Old dlls in beta2 works with new esp and scripts in beta3. Seems the dlls has no major change.
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