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[Outdated] Lovers Creatures 1.4.1


Guest Donkey

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Posted

 

Feel free to install it and you will find out.

 

 

It featured male and female spore plants that would rape PC's and NPC's and reproduce. Many people refused to read the read me and whined and complained about them.

 

 

 

That's IT? Shrooms that rape PC/NPCs? Nothing serious IMO..well as long as those raped don't turn to shrooms too I think. :D Then I guess those whining people, lazy to read the ReadMe...and therefore not knowing what awaits them...are the main reason Donkey pulled the mod down? Oh well...I hope it will be (officially) back someday. :(

Guest Donkey
Posted

No fucking chance. if i discover some jerk reupload this here, i will pull out permanantly..

Posted

No fucking chance. if i discover some jerk reupload this here' date=' i will pull out permanantly..

[/quote']

 

Followed by a mob ready to kill said jerk :D

Posted

Don't worry...what I've found I keep to myself. It doesn't contain any ReadMe anyway and on top of that it's in Russian...so I think I won't take any chances and scrap that.

Posted

wow... stupidity of people seems to be the main reason why great things get destroyed...

 

if its LoversCreaturesExtender you're talking about, i would have bet, it was in my setupfiles, but its gone :o

  • 2 weeks later...
Posted

Which link(s) am I supposed to do download?

 

Parts 1 through 5 and the missing animations file.

 

Then pick one of the three patches. Pick the one that matches the version of lovers with pk you are using. The most commonly used version that is compatible with all existing lovers plugins is version91

Posted

I'm trying to make a .rar file to use with BAIN. Do I put all of the files from all three archives together into a folder and compress it?

 

http://oi45.tinypic.com/s28uu1.jpg

 

 

^That's the img of the archive I made, ini and mesh folders are from the missing animation files, texture folder is from the 5 files, and the esp is from rev91 fix. Looks good?

 

edit: What master(s) does LoversCreature.esp require? Bash says "one or more masters are missing" when I hover over it.

Posted

I don't remember exactly what the masters are but I am guessing lovers with PK.esm and lovers creatures.esm. If you have Wrye Bash open then just click on the esp and look over on the far right under the "masters" box and it will list them.

Posted

sorry im still abit new but the moshrooms dont do anything right?do i over creatures with lovers pk or lover pk with creatures sorry but i cant get both to work and donkey love your work both on oblivion and fallout new vegas

Posted

sorry im still abit new but the moshrooms dont do anything right?do i over creatures with lovers pk or lover pk with creatures sorry but i cant get both to work and donkey love your work both on oblivion and fallout new vegas

 

There are two types of mushrooms, a male and female one. The male has the ahem, "phallic" head and the female looks more mushroom like with holes in it. Both can have sex with NPCs and the player. If they are attacked, they will shoot out a spell which forces sex between it and the attacker.

 

As for your other question, are you talking about load order?

Posted

Guys, there are no mushrooms in the current version of lovers creatures.

 

The mushrooms were part of creatures extender which Donkey removed from this site as he was tired of people complaining about them and their spawn rate.

 

As to what comes first the chicken or the egg:

1. Install lovers with pk (resource pack and base pack)

2. Install creatures next.

 

Sample load order: http://www.loverslab.com/showthread.php?tid=6133

Posted

lovers pk trys to overwrite creatures and creatures trys to overwrite lovers pk. the moshroom is still in summon list is why i asked and thank you for answering that

  • 2 weeks later...
Posted

Could someone please help me. I am quite new to the Lovers mods - been trying to install and configure it properly for a month now. I have problems with creatures - read the last 7 pages but didn't understand how to fix stuff.

I managed to get most of the stuff I need working, however the lovers creatures is still borked for me: creatures' red spells have no effect and if I get raped by normal creatures in the world the animations are misaligned (the creature and player being to far away - tested on crab and rat), however the skeleton worked fine. The summoned rat, on the other hand was aligned correctly for rape.

I downloaded lovers rev 91, resource pack, lovers creatures (5 parts, missing animations and rev91 fix - combined in this order), and new animations project. Then I installed lovers, then creatures and on top the new animations project. Is this the correct order to go about installing this?

I'd like to post my loadorder but I don't know how to get it out of the game. Trying to copy text out of loadorder.txt in obmm directory just gives me Oblivion.esm

Please help me I am tired of trying to get the game to work - I want to enjoy it already.

Posted

Could someone please help me. I am quite new to the Lovers mods - been trying to install and configure it properly for a month now. I have problems with creatures - read the last 7 pages but didn't understand how to fix stuff.

I managed to get most of the stuff I need working' date=' however the lovers creatures is still borked for me: creatures' red spells have no effect and if I get raped by normal creatures in the world the animations are misaligned (the creature and player being to far away - tested on crab and rat), however the skeleton worked fine. The summoned rat, on the other hand was aligned correctly for rape.

I downloaded lovers rev 91, resource pack, lovers creatures (5 parts, missing animations and rev91 fix - combined in this order), and new animations project. Then I installed lovers, then creatures and on top the new animations project. Is this the correct order to go about installing this?

I'd like to post my loadorder but I don't know how to get it out of the game. Trying to copy text out of loadorder.txt in obmm directory just gives me Oblivion.esm

Please help me I am tired of trying to get the game to work - I want to enjoy it already.

[/quote']

 

http://wiki.tesnexus.com/index.php/How_to_post_a_load_order_for_Oblivion#Using_Wrye_Bash

Posted

Could someone please help me. I am quite new to the Lovers mods - been trying to install and configure it properly for a month now. I have problems with creatures - read the last 7 pages but didn't understand how to fix stuff.

I managed to get most of the stuff I need working' date=' however the lovers creatures is still borked for me: creatures' red spells have no effect and if I get raped by normal creatures in the world the animations are misaligned (the creature and player being to far away - tested on crab and rat), however the skeleton worked fine. The summoned rat, on the other hand was aligned correctly for rape.

I downloaded lovers rev 91, resource pack, lovers creatures (5 parts, missing animations and rev91 fix - combined in this order), and new animations project. Then I installed lovers, then creatures and on top the new animations project. Is this the correct order to go about installing this?

I'd like to post my loadorder but I don't know how to get it out of the game. Trying to copy text out of loadorder.txt in obmm directory just gives me Oblivion.esm

Please help me I am tired of trying to get the game to work - I want to enjoy it already.

[/quote']

 

Did you read the post in the technical support section that tells you what your load order should look like and also how to get your load order out of OBMM: http://www.loverslab.com/showthread.php?tid=6133

 

Your install order that you did above is fine and the problem likely is your load order.

Posted

oh, right! I did read the load order but I didn't read how to get it out of obmm. I tried my best to arrange everything according to said loadorder.

So, here goes:

the load order:

 

Oblivion.esm

Beautiful People 2ch-Ed.esm

x117race.esm

Oscuro's_Oblivion_Overhaul.esm

Lovers with PK.esm

BreakUndies.esm

LoversCreature.esm

Chanpon.esm

RealisticLeveling.esm

Unofficial Oblivion Patch.esp

UOP Vampire Aging & Face Fix.esp

Oblivion Citadel Door Fix.esp

DLCShiveringIsles.esp

Enhanced Water v2.0 HDMI.esp

Custom Autosave.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

DLCOrrery.esp

DLCOrrery - Unofficial Patch.esp

DLCVileLair.esp

DLCVileLair - Unofficial Patch.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

DLCSpellTomes.esp

DLCSpellTomes - Unofficial Patch.esp

DSR&BSKMergedSet.esp

DLCThievesDen.esp

DLCThievesDen - Unofficial Patch.esp

DLCThievesDen - Unofficial Patch - SSSB.esp

Oscuro's_Oblivion_Overhaul.esp

OOO-No_Guild_Ownership.esp

allinonebasement.esp

DMwardropemerged.esp

DLCFrostcrag.esp

DLCFrostcrag - Unofficial Patch.esp

Knights.esp

Knights - Unofficial Patch.esp

DMRA BBB Knights of the Nine Replacer.esp

Harvest [Flora].esp

Harvest [Flora] - Shivering Isles.esp

Harvest [Flora] - DLCVileLair.esp

Harvest [Flora] - DLCFrostcrag.esp

LoversAphrodisia.esp

LoversAphrodisiaHUD.esp

LoversFSE.esp

LoversAdultPlayPlusforSSP.esp

LoversVoiceSSPplus.esp

LoversRaperS.esp

LoversJoburg.esp

LoversJoburg NoDelay Addon.esp

LoversPayBandit.esp

Lovers with PK.esp

LoversCreature.esp

Lovers with PK Extender.esp

LoversSoundCreature.esp

LoversSpermSplashEx.esp

LoversEscapeRapeVPlayer.esp

LoversRapeSlave.esp

LoversLight.esp

LoversTrueCrime.esp

LoversStupidNpc.esp

Quest Award Leveller.esp

Quest Award Leveller - Vile Lair.esp

Quest Award Leveller - Mehrunes Razor.esp

Quest Award Leveller - Knights of the Nine.esp

zzEstrus.esp

Beautiful People 2ch-Ed Disable BandBlindMask.esp

Beautiful People 2ch-Ed Sheogorath Eye.esp

Beautiful People 2ch-Ed Vanilla Race.esp

Beautiful People 2ch-Ed Merged Hair Modules.esp

Beautiful People 2ch-Ed Merged Eye Modules.esp

Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp

Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp

x117 Merged SKSRENs Hair Modules.esp

Beautiful People 2ch-Ed CustomRace.esp

Beautiful People 2ch-Ed Chocolate Elves.esp

Beautiful People 2ch-Ed Ashara's Sirens and Tritons.esp

Beautiful People 2ch-Ed Cute Elves.esp

Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp

Beautiful People 2ch-Ed MS Elves - NoSc.esp

Beautiful People 2ch-Ed ENG Race.esp

x117race.esp

x117Race ENG Race.esp

Lop-ears Elf.esp

Colourwheels Sexy Oblivion OverHaul.esp

DMRA BBB Complete Clothing and Armor Replacer.esp

No_Load_Screen_on_Death-5824.esp

OOO-Magic_Script_Effect_Fix.esp

LoversMB2.esp

Lovers3dorgasmMB2.esp

LoversCalm.esp

LoversDRader.esp

LoversImmoralGuards.esp

Lop-ears Elf_mini.esp

DiabloEF 6 in 1.esp

Fixed- max carrying capacity.-TESSource.esp

GKs Max Merchant Gold.esp

Blades BU.esp

daedric BU.esp

LoversIdleAnimsPriority.esp

Lovers3dorgasm.esp

LoversAnimObjectsPriority.esp

 

 

 

I have OBSE v0020

MenuQue_v9a

Pluggy_v125c

obmm v 1.1.12

Posted

before i installed any lovers mods i made a save right inside the starting sewers near the exit. testing from that save still has misaligned animations. Does this count?

May it be a problem with the skeleton? I am using modified growlf's.

Posted

this is probably a stupid question, but did you instal all of the .ini files? because they set the default alignment for the animations...

Posted

umm have you tried using the older version of creature.esm and .esp from page one (file number 4) on this thread instead of the .esm and .esp you get on the new animation project?

 

Edit: you'll have to re-adjust the load order if you change them though

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