Lexi SubZero Posted July 2, 2012 Posted July 2, 2012 Feel free to install it and you will find out. It featured male and female spore plants that would rape PC's and NPC's and reproduce. Many people refused to read the read me and whined and complained about them. That's IT? Shrooms that rape PC/NPCs? Nothing serious IMO..well as long as those raped don't turn to shrooms too I think. Then I guess those whining people, lazy to read the ReadMe...and therefore not knowing what awaits them...are the main reason Donkey pulled the mod down? Oh well...I hope it will be (officially) back someday.
Guest Donkey Posted July 2, 2012 Posted July 2, 2012 No fucking chance. if i discover some jerk reupload this here, i will pull out permanantly..
Ark of Truth Posted July 2, 2012 Posted July 2, 2012 No fucking chance. if i discover some jerk reupload this here' date=' i will pull out permanantly.. [/quote'] Followed by a mob ready to kill said jerk
Lexi SubZero Posted July 2, 2012 Posted July 2, 2012 Don't worry...what I've found I keep to myself. It doesn't contain any ReadMe anyway and on top of that it's in Russian...so I think I won't take any chances and scrap that.
DeadSomething Posted July 3, 2012 Posted July 3, 2012 wow... stupidity of people seems to be the main reason why great things get destroyed... if its LoversCreaturesExtender you're talking about, i would have bet, it was in my setupfiles, but its gone
gregathit Posted July 14, 2012 Posted July 14, 2012 Which link(s) am I supposed to do download? Parts 1 through 5 and the missing animations file. Then pick one of the three patches. Pick the one that matches the version of lovers with pk you are using. The most commonly used version that is compatible with all existing lovers plugins is version91
eroeronomi Posted July 14, 2012 Posted July 14, 2012 I'm trying to make a .rar file to use with BAIN. Do I put all of the files from all three archives together into a folder and compress it? http://oi45.tinypic.com/s28uu1.jpg ^That's the img of the archive I made, ini and mesh folders are from the missing animation files, texture folder is from the 5 files, and the esp is from rev91 fix. Looks good? edit: What master(s) does LoversCreature.esp require? Bash says "one or more masters are missing" when I hover over it.
gregathit Posted July 14, 2012 Posted July 14, 2012 I don't remember exactly what the masters are but I am guessing lovers with PK.esm and lovers creatures.esm. If you have Wrye Bash open then just click on the esp and look over on the far right under the "masters" box and it will list them.
Cloneoface Posted July 15, 2012 Posted July 15, 2012 sorry im still abit new but the moshrooms dont do anything right?do i over creatures with lovers pk or lover pk with creatures sorry but i cant get both to work and donkey love your work both on oblivion and fallout new vegas
Guest Posted July 15, 2012 Posted July 15, 2012 sorry im still abit new but the moshrooms dont do anything right?do i over creatures with lovers pk or lover pk with creatures sorry but i cant get both to work and donkey love your work both on oblivion and fallout new vegas There are two types of mushrooms, a male and female one. The male has the ahem, "phallic" head and the female looks more mushroom like with holes in it. Both can have sex with NPCs and the player. If they are attacked, they will shoot out a spell which forces sex between it and the attacker. As for your other question, are you talking about load order?
gregathit Posted July 15, 2012 Posted July 15, 2012 Guys, there are no mushrooms in the current version of lovers creatures. The mushrooms were part of creatures extender which Donkey removed from this site as he was tired of people complaining about them and their spawn rate. As to what comes first the chicken or the egg: 1. Install lovers with pk (resource pack and base pack) 2. Install creatures next. Sample load order: http://www.loverslab.com/showthread.php?tid=6133
Cloneoface Posted July 15, 2012 Posted July 15, 2012 lovers pk trys to overwrite creatures and creatures trys to overwrite lovers pk. the moshroom is still in summon list is why i asked and thank you for answering that
gregathit Posted July 15, 2012 Posted July 15, 2012 creatures need to overwrite lovers as it contains updates that "enable" creature sex.
StrangestThing Posted July 28, 2012 Posted July 28, 2012 Could someone please help me. I am quite new to the Lovers mods - been trying to install and configure it properly for a month now. I have problems with creatures - read the last 7 pages but didn't understand how to fix stuff. I managed to get most of the stuff I need working, however the lovers creatures is still borked for me: creatures' red spells have no effect and if I get raped by normal creatures in the world the animations are misaligned (the creature and player being to far away - tested on crab and rat), however the skeleton worked fine. The summoned rat, on the other hand was aligned correctly for rape. I downloaded lovers rev 91, resource pack, lovers creatures (5 parts, missing animations and rev91 fix - combined in this order), and new animations project. Then I installed lovers, then creatures and on top the new animations project. Is this the correct order to go about installing this? I'd like to post my loadorder but I don't know how to get it out of the game. Trying to copy text out of loadorder.txt in obmm directory just gives me Oblivion.esm Please help me I am tired of trying to get the game to work - I want to enjoy it already.
perfectioncat Posted July 28, 2012 Posted July 28, 2012 Could someone please help me. I am quite new to the Lovers mods - been trying to install and configure it properly for a month now. I have problems with creatures - read the last 7 pages but didn't understand how to fix stuff. I managed to get most of the stuff I need working' date=' however the lovers creatures is still borked for me: creatures' red spells have no effect and if I get raped by normal creatures in the world the animations are misaligned (the creature and player being to far away - tested on crab and rat), however the skeleton worked fine. The summoned rat, on the other hand was aligned correctly for rape. I downloaded lovers rev 91, resource pack, lovers creatures (5 parts, missing animations and rev91 fix - combined in this order), and new animations project. Then I installed lovers, then creatures and on top the new animations project. Is this the correct order to go about installing this? I'd like to post my loadorder but I don't know how to get it out of the game. Trying to copy text out of loadorder.txt in obmm directory just gives me Oblivion.esm Please help me I am tired of trying to get the game to work - I want to enjoy it already. [/quote'] http://wiki.tesnexus.com/index.php/How_to_post_a_load_order_for_Oblivion#Using_Wrye_Bash
StrangestThing Posted July 28, 2012 Posted July 28, 2012 http://wiki.tesnexus.com/index.php/How_to_post_a_load_order_for_Oblivion#Using_Wrye_Bash "There is currently no text in this page. You can search for this page title in other pages, or search the related logs." Do you mean I need to use wrye bash? But for what mods? Creatures are'nt marked in red in the 'official loadorder'...
gregathit Posted July 28, 2012 Posted July 28, 2012 Could someone please help me. I am quite new to the Lovers mods - been trying to install and configure it properly for a month now. I have problems with creatures - read the last 7 pages but didn't understand how to fix stuff. I managed to get most of the stuff I need working' date=' however the lovers creatures is still borked for me: creatures' red spells have no effect and if I get raped by normal creatures in the world the animations are misaligned (the creature and player being to far away - tested on crab and rat), however the skeleton worked fine. The summoned rat, on the other hand was aligned correctly for rape. I downloaded lovers rev 91, resource pack, lovers creatures (5 parts, missing animations and rev91 fix - combined in this order), and new animations project. Then I installed lovers, then creatures and on top the new animations project. Is this the correct order to go about installing this? I'd like to post my loadorder but I don't know how to get it out of the game. Trying to copy text out of loadorder.txt in obmm directory just gives me Oblivion.esm Please help me I am tired of trying to get the game to work - I want to enjoy it already. [/quote'] Did you read the post in the technical support section that tells you what your load order should look like and also how to get your load order out of OBMM: http://www.loverslab.com/showthread.php?tid=6133 Your install order that you did above is fine and the problem likely is your load order.
StrangestThing Posted July 28, 2012 Posted July 28, 2012 oh, right! I did read the load order but I didn't read how to get it out of obmm. I tried my best to arrange everything according to said loadorder. So, here goes: the load order: Oblivion.esm Beautiful People 2ch-Ed.esm x117race.esm Oscuro's_Oblivion_Overhaul.esm Lovers with PK.esm BreakUndies.esm LoversCreature.esm Chanpon.esm RealisticLeveling.esm Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Enhanced Water v2.0 HDMI.esp Custom Autosave.esp DLCHorseArmor.esp DLCHorseArmor - Unofficial Patch.esp DLCOrrery.esp DLCOrrery - Unofficial Patch.esp DLCVileLair.esp DLCVileLair - Unofficial Patch.esp DLCMehrunesRazor.esp DLCMehrunesRazor - Unofficial Patch.esp DLCSpellTomes.esp DLCSpellTomes - Unofficial Patch.esp DSR&BSKMergedSet.esp DLCThievesDen.esp DLCThievesDen - Unofficial Patch.esp DLCThievesDen - Unofficial Patch - SSSB.esp Oscuro's_Oblivion_Overhaul.esp OOO-No_Guild_Ownership.esp allinonebasement.esp DMwardropemerged.esp DLCFrostcrag.esp DLCFrostcrag - Unofficial Patch.esp Knights.esp Knights - Unofficial Patch.esp DMRA BBB Knights of the Nine Replacer.esp Harvest [Flora].esp Harvest [Flora] - Shivering Isles.esp Harvest [Flora] - DLCVileLair.esp Harvest [Flora] - DLCFrostcrag.esp LoversAphrodisia.esp LoversAphrodisiaHUD.esp LoversFSE.esp LoversAdultPlayPlusforSSP.esp LoversVoiceSSPplus.esp LoversRaperS.esp LoversJoburg.esp LoversJoburg NoDelay Addon.esp LoversPayBandit.esp Lovers with PK.esp LoversCreature.esp Lovers with PK Extender.esp LoversSoundCreature.esp LoversSpermSplashEx.esp LoversEscapeRapeVPlayer.esp LoversRapeSlave.esp LoversLight.esp LoversTrueCrime.esp LoversStupidNpc.esp Quest Award Leveller.esp Quest Award Leveller - Vile Lair.esp Quest Award Leveller - Mehrunes Razor.esp Quest Award Leveller - Knights of the Nine.esp zzEstrus.esp Beautiful People 2ch-Ed Disable BandBlindMask.esp Beautiful People 2ch-Ed Sheogorath Eye.esp Beautiful People 2ch-Ed Vanilla Race.esp Beautiful People 2ch-Ed Merged Hair Modules.esp Beautiful People 2ch-Ed Merged Eye Modules.esp Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp x117 Merged SKSRENs Hair Modules.esp Beautiful People 2ch-Ed CustomRace.esp Beautiful People 2ch-Ed Chocolate Elves.esp Beautiful People 2ch-Ed Ashara's Sirens and Tritons.esp Beautiful People 2ch-Ed Cute Elves.esp Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp Beautiful People 2ch-Ed MS Elves - NoSc.esp Beautiful People 2ch-Ed ENG Race.esp x117race.esp x117Race ENG Race.esp Lop-ears Elf.esp Colourwheels Sexy Oblivion OverHaul.esp DMRA BBB Complete Clothing and Armor Replacer.esp No_Load_Screen_on_Death-5824.esp OOO-Magic_Script_Effect_Fix.esp LoversMB2.esp Lovers3dorgasmMB2.esp LoversCalm.esp LoversDRader.esp LoversImmoralGuards.esp Lop-ears Elf_mini.esp DiabloEF 6 in 1.esp Fixed- max carrying capacity.-TESSource.esp GKs Max Merchant Gold.esp Blades BU.esp daedric BU.esp LoversIdleAnimsPriority.esp Lovers3dorgasm.esp LoversAnimObjectsPriority.esp I have OBSE v0020 MenuQue_v9a Pluggy_v125c obmm v 1.1.12
gregathit Posted July 28, 2012 Posted July 28, 2012 Ok, did you start a new game to test if things are now working right with your new load order?
StrangestThing Posted July 28, 2012 Posted July 28, 2012 before i installed any lovers mods i made a save right inside the starting sewers near the exit. testing from that save still has misaligned animations. Does this count? May it be a problem with the skeleton? I am using modified growlf's.
morvo Posted July 28, 2012 Posted July 28, 2012 this is probably a stupid question, but did you instal all of the .ini files? because they set the default alignment for the animations...
StrangestThing Posted July 28, 2012 Posted July 28, 2012 yes I did, however some from the resource pack were overwritten by the lovers extended and new animation project.
morvo Posted July 28, 2012 Posted July 28, 2012 umm have you tried using the older version of creature.esm and .esp from page one (file number 4) on this thread instead of the .esm and .esp you get on the new animation project? Edit: you'll have to re-adjust the load order if you change them though
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