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Posted

well, I have the same problem as so many, housholds wont load and bring me back to the world screen. Thing is I did everything suggested to fix it, Clear the cache, remove mods and fill them back in - even got it so far that I could load back into the household. But then the game told me that it could not run WW-scrips.

 

So I checked setting, mod files and even did a clean reinstal of WW (also other mods like MCCC, AWE etc I could find newest versions) - and now Im back at the game not loading into the household - Im lost XD I expect some Mods my not be up to date but I dont understand why I basically fixed it, but then WW starts to cause trouble.

 

WW scrips are where the nice screenshot in the error popup tells me to put them: Sim4->Mods->WickedWhims - but still said it cant find/run the scripts - so is this a WW problem after all? But still asking here as it started all withupdating WP - Putting latest LEs in, hope that are the correct ones to help

lastException.txt WickedWhims_v185b_Exception.txt

Posted

 

7 hours ago, Sparta Landor said:

I removed "Hoe it up" and "Delicious Dick and Pussy Traits" , and everything is back to normal. There are scripts that no longer work for now.

 

I'm glad you were able to get everything working for your mod setup! 
 

8 hours ago, matze3180 said:


For you, it looks like you are using my patch for the new game patch... with the old version of the game! I'd recommend downgrading to the previous version until you decide to up date!
 

5 hours ago, naturistGuy said:

well, I have the same problem as so many, housholds wont load and bring me back to the world screen. Thing is I did everything suggested to fix it, Clear the cache, remove mods and fill them back in - even got it so far that I could load back into the household. But then the game told me that it could not run WW-scrips.

 

So I checked setting, mod files and even did a clean reinstal of WW (also other mods like MCCC, AWE etc I could find newest versions) - and now Im back at the game not loading into the household - Im lost XD I expect some Mods my not be up to date but I dont understand why I basically fixed it, but then WW starts to cause trouble.

 

WW scrips are where the nice screenshot in the error popup tells me to put them: Sim4->Mods->WickedWhims - but still said it cant find/run the scripts - so is this a WW problem after all? But still asking here as it started all withupdating WP - Putting latest LEs in, hope that are the correct ones to help

lastException.txtUnavailable WickedWhims_v185b_Exception.txtUnavailable


Hmmm, check any mods which modify relationships!

 

3 hours ago, IleShawol said:

 

Thank you for the LEs, I recommend temporarily removing your WickedPixel mods, if it works, check them for updates!






I'm posting this again as advice for those who have updated their game, because it will work, I know it's annoying.

If one mod in the injection chain breaks, then it breaks other mods later on too. First redownload my mod from the post to make sure you get the latest version. Then, I think what I'm going to recommend from here on out for people is to do a 50/50, at least for their script mods. Remove all of your script mods and leave just WW/WP/BMD and MCC/BE if you use them. Then load the game. DONT SAVE, just verify you can load in without an LE. Then add 50 percent of your script mods in until the error happens again, then remove half and so forth until you find the cause. You can find a link on how to do the 50/50 method here: https://simsafterdark.com/diy-troubleshooting-library/how-to-5050/

For those who say removing WP, stops a Last Exception from generating, this doesn't mean your game is without errors. I have those error detectors there for everyone's benefit. If one mod breaks injections then it will break the mods which load later, and if there was no error detector reporting this, then you'd be left with a very complicated error on why some of your mods are partially functioning. Like missing interactions with no LEs and so forth. Believe in the minimal install test. It shall lead you towards the light!
 

Posted

I have been reading all replies, and I have same issue. I've done complete 50/50.

 

For info, I'm running on a Mac, who knows, that could be the reason.

 

  1. I cleared out everything down to WW, NWP, BE, BMD and the exception said it was BMD, linked to NWP (nisa tuning injector line 21 & 22).
  2. I removed BMD, then it said same exception, but still probability 10%.
  3. Only loaded TS4 scripts are WW, NWP, and MCC, and BE and same exception (and same interface problem of being thrown to worlds screen).
  4. Removed NWP and everything loaded as normal.

Quck question for anyone, does NWP have and dependencies on WW or BMD?

 

Down to raw metal now, so, I will uninstall game and fresh install and install consecutively and test each, BE, BE + WW, etc, and see what happens.

 

Thanks to all of the wonderful creators, this must be such a pain and everyone is being so generous.

Posted

The culprit for me is currently the skarrd perverted expansions packages and scripts. Also alchemist was also causing a problem but that has since been updated and works now.

Posted
2 hours ago, steveirwin00011 said:

Just FYI i removed the following and it fixed it for me if you have these

 

Improved_Autonomy_During_Loading_Screens

AlainBM_Dreams&Nightmares

KatieMods_TheOneWithAllTheRomance

Improved_Autonomy_During_Loading_Screens  was update yesterday for game upfate.

Posted
1 hour ago, Rilot said:

I have been reading all replies, and I have same issue. I've done complete 50/50.

 

For info, I'm running on a Mac, who knows, that could be the reason.

 

  1. I cleared out everything down to WW, NWP, BE, BMD and the exception said it was BMD, linked to NWP (nisa tuning injector line 21 & 22).
  2. I removed BMD, then it said same exception, but still probability 10%.
  3. Only loaded TS4 scripts are WW, NWP, and MCC, and BE and same exception (and same interface problem of being thrown to worlds screen).
  4. Removed NWP and everything loaded as normal.

Quck question for anyone, does NWP have and dependencies on WW or BMD?

 

Down to raw metal now, so, I will uninstall game and fresh install and install consecutively and test each, BE, BE + WW, etc, and see what happens.

 

Thanks to all of the wonderful creators, this must be such a pain and everyone is being so generous.


Thank you for your testing!

With a minimal install test, your number 1. there shouldn't be any Last Exceptions. Send me what you have. If it's something unique to mac, I wanna know what's going on.

WP does have dependencies on WW, but optional ones towards BMD. If you don't have BMD installed, everything should still work fine!

 

Posted (edited)
2 hours ago, NisaK said:


Thank you for your testing!

With a minimal install test, your number 1. there shouldn't be any Last Exceptions. Send me what you have. If it's something unique to mac, I wanna know what's going on.

WP does have dependencies on WW, but optional ones towards BMD. If you don't have BMD installed, everything should still work fine!

 


Not sure how necessary this is but I'm in pretty much in the same situation as Rilot. (Except I haven't removed all my mods)

Everything is/was working fine with no errors. I add only WP to my mods folder and it gives me a 100% conflict with BMD, so I uninstall BMD and it returns a 10% conflict with nisa_injector. 

If I remove WP the game works again with or without BMD. (BMD is also most recent public release)
The error in game is that it simply doesn't load household and boots me back to map/household selection.

(Edit: forgot to mention I'm also on PC)

Screenshot 2025-08-21 214214.png

Edited by Awesomite46
Posted
3 hours ago, Rilot said:

I have been reading all replies, and I have same issue. I've done complete 50/50.

 

For info, I'm running on a Mac, who knows, that could be the reason.

 

  1. I cleared out everything down to WW, NWP, BE, BMD and the exception said it was BMD, linked to NWP (nisa tuning injector line 21 & 22).
  2. I removed BMD, then it said same exception, but still probability 10%.
  3. Only loaded TS4 scripts are WW, NWP, and MCC, and BE and same exception (and same interface problem of being thrown to worlds screen).
  4. Removed NWP and everything loaded as normal.

Quck question for anyone, does NWP have and dependencies on WW or BMD?

 

Down to raw metal now, so, I will uninstall game and fresh install and install consecutively and test each, BE, BE + WW, etc, and see what happens.

 

Thanks to all of the wonderful creators, this must be such a pain and everyone is being so generous.

Solved it. One script not updated. I had downloaded it, but not applied it.

 

Weirdly, caught a package that was applying a unknown lot trait without any explanation so I killed that :)

Posted
11 minutes ago, Rilot said:

Solved it. One script not updated. I had downloaded it, but not applied it.

 

Weirdly, caught a package that was applying a unknown lot trait without any explanation so I killed that :)

Which script was it if you don't mind me asking? Also perhaps the package? If I happen to have either I'd like to do the same 

Posted

Just got back into playing Sims 4 and after updating all my mods like many others here I was unable to get past the select world screen. I decided to remove all script mods and start fresh by adding each mod one by one and testing for errors. In the end it seems like everything is working (No last exception report) until Nisa's WP mod is added. Is this version of the mod outright broken since the latest EA patch? It seems to run into errors during the injection.

Any help would be appreciated 👍image.png.8b8025809e471fa7c043a0127b06df60.png

Posted (edited)
2 hours ago, Awesomite46 said:

Which script was it if you don't mind me asking? Also perhaps the package? If I happen to have either I'd like to do the same 

Ironically it was Better Exceptions by Twisted Mexi. I update to v3.14 which was a hotfix for the EA chaos and that fixed it. Here is the link: Better Exceptions V3.14

 

The trait was from a strip Club download by SimmerFree called Magic City. Lots of CC and in it was a trait package which I didn't know was there. It might have had some other code to go with it. It's a flash looking lot, but not exactly what I wanted.

Edited by Rilot
Posted
Hello everyone. My problem launching the game is now fixed. I deleted the Sexy Gigs v19 mod folder and everything started working again. This mod was last updated on 4/18/2025, so it doesn't support version 1.117.227.
Posted
On 8/21/2025 at 1:29 PM, naturistGuy said:

well, I have the same problem as so many, housholds wont load and bring me back to the world screen. Thing is I did everything suggested to fix it, Clear the cache, remove mods and fill them back in - even got it so far that I could load back into the household. But then the game told me that it could not run WW-scrips.

 

So I checked setting, mod files and even did a clean reinstal of WW (also other mods like MCCC, AWE etc I could find newest versions) - and now Im back at the game not loading into the household - Im lost XD I expect some Mods my not be up to date but I dont understand why I basically fixed it, but then WW starts to cause trouble.

 

WW scrips are where the nice screenshot in the error popup tells me to put them: Sim4->Mods->WickedWhims - but still said it cant find/run the scripts - so is this a WW problem after all? But still asking here as it started all withupdating WP - Putting latest LEs in, hope that are the correct ones to help

lastException.txt 3.82 MB · 6 downloads WickedWhims_v185b_Exception.txt 7.97 kB · 2 downloads

 

Sheesh... found it after a couple of try and error. Turned out it was the Psychologist Career by polyfractal that caused the problems - and sadly that doesnt seem to be cuntinued. Anyways thanks for the help and advice - keep up the great modding 👍

Posted
On 9/19/2019 at 2:13 PM, NisaK said:

Hey!  Thank you for the LE!  This is a uncommon bug that seems to pop up a bit more around update time with my mod's (but NOT your game's) save data.  Simply go into your The Sims 4/saves folder and back up the WickedPereversionsMod folder before deleting it.  This will reset my mod's settings to default (which you can then setup how you wish again, but it should clear the error.  If by chance it doesn't, which is even more rare.  Then try deleting your sims 4 cache, delete the folder again, and then start a new save.  Verify no LE, save the new save.  Then load your old save.  But this second method is very very very rarely ever needed.  Try the first method, it works 99 percent of the time for this bug!

 

Nisa, I seem to be having a very, VERY rare version of this problem.  I followed all your instruction (and also deleted the cache to include the localthumbcache.package, the contents of the cache folder, the contents of the cachestr folder, and the onlinethumbnail cache folder).  I then started a new save, and immediately got kicked to neighborhood when I tried to move my new sim into a stock home.  I don't know what else to try.  I am hoping you have an idea?

Nisas_Last_Exception.txt

Posted
13 hours ago, GTFOhoe said:

Just got back into playing Sims 4 and after updating all my mods like many others here I was unable to get past the select world screen. I decided to remove all script mods and start fresh by adding each mod one by one and testing for errors. In the end it seems like everything is working (No last exception report) until Nisa's WP mod is added. Is this version of the mod outright broken since the latest EA patch? It seems to run into errors during the injection.

Any help would be appreciated 👍

Yesh, so my mod can 'unmask' errors caused by other mods in your game. I tell you when it's likely this is happening (although it's not a guarantee) with this little line:

image.png

If I had my error detectors ignore errors caused by other mods, then it could snowball in stochastic and hard to predict ways. Like you might see other mods which load after the bugged up mod not injecting their interactions, or other weird features breaking without an LE, which would cause a lot of trouble for those later mod authors. This is why I typically suggest people do a minimal install test with WP, after i've patched for these 'false positive' errors. This means the error isn't with WP, but it does exist, it's just being caused by another mod.

Anyways I'll give you the same advice I did to Penguwaffle below and others:

10 hours ago, Penguwaffle said:

First time posting but not sure if I'm doing anything wrong. I did remove some mods I thought were effecting the file but still gave me the error.

Nisas_Last_Exception.txt 623.29 kB · 3 downloads

It's annoying, if one mod in the injection chain breaks, then it breaks other mods later on too. First redownload my mod from the post to make sure you get the latest version. Then, I think what I'm going to recommend from here on out for people is to do a 50/50, at least for their script mods. Remove all of your script mods and leave just WW/WP/BMD and MCC/BE if you use them. Then load the game. DONT SAVE, just verify you can load in without an LE. Then add 50 percent of your script mods in until the error happens again, then remove half and so forth until you find the cause. You can find a link on how to do the 50/50 method here: https://simsafterdark.com/diy-troubleshooting-library/how-to-5050/

This process sounds more annoying than it generally is, especially when you can narrow down the issue to a certain kind of mod, like script mods! It'll work. Have faith! 

Posted
1 hour ago, Rüdenberg said:

I updated every script mod I could and after that I did 50/50. I didn't get it to work. Furthermore, I also cleared the cache. I don't know what to do anymore.

lastException.txt 3.82 MB · 1 download

Thank you for the LE, but i'm still seeing script mods other than WW/BMD/WP/MCC/BE in that LE. Do a minimal install test and if you still get an LE, send that one over. You might need to manually delete your LEs between tests.

Posted
6 hours ago, NisaK said:

Yesh, so my mod can 'unmask' errors caused by other mods in your game. I tell you when it's likely this is happening (although it's not a guarantee) with this little line:

image.png

If I had my error detectors ignore errors caused by other mods, then it could snowball in stochastic and hard to predict ways. Like you might see other mods which load after the bugged up mod not injecting their interactions, or other weird features breaking without an LE, which would cause a lot of trouble for those later mod authors. This is why I typically suggest people do a minimal install test with WP, after i've patched for these 'false positive' errors. This means the error isn't with WP, but it does exist, it's just being caused by another mod.

Anyways I'll give you the same advice I did to Penguwaffle below and others:

It's annoying, if one mod in the injection chain breaks, then it breaks other mods later on too. First redownload my mod from the post to make sure you get the latest version. Then, I think what I'm going to recommend from here on out for people is to do a 50/50, at least for their script mods. Remove all of your script mods and leave just WW/WP/BMD and MCC/BE if you use them. Then load the game. DONT SAVE, just verify you can load in without an LE. Then add 50 percent of your script mods in until the error happens again, then remove half and so forth until you find the cause. You can find a link on how to do the 50/50 method here: https://simsafterdark.com/diy-troubleshooting-library/how-to-5050/

This process sounds more annoying than it generally is, especially when you can narrow down the issue to a certain kind of mod, like script mods! It'll work. Have faith! 

Really appreciate the detailed response but i've now done everything mentioned and i'm still stuck with this loading error everytime I add WP. I have removed all scripts with the exception of  WW, WP and MCC but still no luck. This is what my mod folder looks like sorted by file type. Am I just being a dumbass and missing something obvious? (Sorry about the screenshots I am unable to upload the error log here I get an upload failed -200 error lol )image.png.51a9faed0f6eed8a161041fa142e1767.png

Posted

I'm 98% positive I have both the latest WW and WP (WP 3.5e and WW v185b) so I'm not sure who is causing the error?
I removed all mods, game loaded fine. Put WW back and the game loaded up. Add WP and I get booted back to the World selection screen. I assumed BMD needed to be there for WP but I see it isn't necessary, so I'm at a loss for now.
I attached my LE file, hopefully it has something useful in there and I appreciate whatever help, whenever

lastException.txt

Posted

When I do add in the WP mod and a last exception report is generated it usually also includes these tunable.py and state.py attribute errors which as far as I can tell seem to be related to out of date script mods........but i'm not running any 😵‍💫image.thumb.png.9fce13c172afe2cd6b3473d51b242820.png

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