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Posted

i am having problems with the mod and any help would be great. i can't get Tam explorer to show up in my game and i have the latest version of the mod and this is my first time downloading. any suggestions. thanks in advance for the help. 

Posted
Excuse me for my English. I have a question, because when I installed the drug mod from basemental, I got the message that there is an error in your script with mod perversion. I do not know what to do?

 
Posted
13 hours ago, Too_Funky1987 said:

mine is working ok EXCEPT the partner of the sensually tight sim, gets no buff at all, nothing lol!

Make sure the partner doesn't have the carefree reward trait or something like it that prevents many negative buffs from occuring. 

 

On 6/15/2018 at 11:08 AM, Simsomaniczka98 said:

Excuse me for my English. I have a question, because when I installed the drug mod from basemental, I got the message that there is an error in your script with mod perversion. I do not know what to do?


 

Can you please post the Last Exception file?  Thank you :D 

 

On 6/15/2018 at 9:33 AM, IDFK2016 said:

i am having problems with the mod and any help would be great. i can't get Tam explorer to show up in my game and i have the latest version of the mod and this is my first time downloading. any suggestions. thanks in advance for the help. 


Hey, I see this is your first post on LL!  Welcome to the community!  We are a pretty nice community once you get to know us!

This problem typically occurs from installing the mod incorrectly.  Make sure to place the folder from the zip file directly into your mods folder.  A level deeper and my scripts won't load which would cause the issue you are describing. 

 

 

On 6/14/2018 at 9:23 PM, malbolzcha said:

Why can't my sim refuse sex from her butler? She's a prostitute but not a debt slave and they have 0 relationship. Every time a butler asks and I click decline they do it anyway. I have to use the ww.stopsex command

EDIT- It's happening with any sim that asks. Not just a butler

 

I'm not sure if this was asked before but are prostitutes supposed to be able to accept vaginal? I see vaginal on lost eden sample assortment but not under hoe control on my sim

That sounds like something is going on with your game's autonomy?  I'm not sure how it would be my mod since I don't force sex to happen anywhere in my mod.  It's all user controlled to help aid in RP story telling. 

If your sim is being detected as a male then they won't have the vaginal option. 

 

On 6/14/2018 at 2:01 PM, greenlightning said:

ah okay I get it. just wish it would wash off though 

I do need to find time to remake the wear and tear textures... I'm not completely satisfied with the throat damage texture... but the idea was that lots of oral would really activate the sims saliva glands... causing them to salivate a ton.  The reason why face washing wouldn't rub off the drool is because the salivary glands would produce more of it.  

I'm not really sure what else I could choose for throat damage... makeup would be a great route to go (like smudged lipstick) but there's sooooo much makeup in the sims 4 I'm not sure that would really work out either.... If you have any suggestions for alternative ways to show damage, I'm all ears!


 

On 6/14/2018 at 2:20 PM, SlySithLord said:

I did everything you said to do. After the Sims have sex they are staying naked? Any idea what could be up with that?

 

I've only ever seen this sort of problem resulting from an out of date translation or from keeping my old files (mod files, ww and my save files, and cache) in your folder when you update (you have to delete my old mod files, overwriting can result in duplicate files depending on the update you are installing).  

[For everyone else, please note deleting my old save files (NOT YOUR SAVE GAME FILES) is something that's usually not necessary but it's a good last resort option to try when you are trying to figure out why things are broken].

 

Posted

dont remember where or who, somewhere in ww I saw someone talking about making scars or red markings to look like sim was beaten or something like that. if I see 'em again ill let ya know.

Posted

Ver LL.0.961 at Time: 06/16/18 17:26:33 on Windows with WW 3.3.4.129c Traceback (most recent call last):
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_Hazard_Detector.py", line 30, in wrapper
  File "E:\Python3\My_Project_Scripts_PublicWW\Nisa9022_SensuallyTightScript.py", line 205, in st_process_play
  File "E:\Python3\My_Project_Scripts_PublicWW\Nissa9022_BLOverlayScript.py", line 151, in add_blush_overlays
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_sim_utilities.py", line 88, in nisa_applyoverlay
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_tracker.py", line 145, in evaluate_appearance_modifiers
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_modifier.py", line 223, in combinable_sorting_key
TypeError: Failed to parse argument.

Ver LL.0.961 at Time: 06/16/18 17:31:09 on Windows with WW 3.3.4.129c Traceback (most recent call last):
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_Hazard_Detector.py", line 30, in wrapper
  File "E:\Python3\My_Project_Scripts_PublicWW\Nisa9022_SensuallyTightScript.py", line 259, in st_process_stop
  File "E:\Python3\My_Project_Scripts_PublicWW\Nissa9022_BLOverlayScript.py", line 153, in add_blush_overlays
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_sim_utilities.py", line 97, in nisa_removeoverlay
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_tracker.py", line 145, in evaluate_appearance_modifiers
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_modifier.py", line 223, in combinable_sorting_key
TypeError: Failed to parse argument.

Ver LL.0.961 at Time: 06/16/18 17:33:46 on Windows with WW 3.3.4.129c Traceback (most recent call last):
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_Hazard_Detector.py", line 30, in wrapper
  File "E:\Python3\My_Project_Scripts_PublicWW\Nisa9022_SensuallyTightScript.py", line 209, in st_process_play
  File "E:\Python3\My_Project_Scripts_PublicWW\Nissa9022_BLOverlayScript.py", line 205, in add_weartear_overlays
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_sim_utilities.py", line 88, in nisa_applyoverlay
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_tracker.py", line 145, in evaluate_appearance_modifiers
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_modifier.py", line 223, in combinable_sorting_key
TypeError: Failed to parse argument.

Ver LL.0.961 at Time: 06/16/18 17:39:05 on Windows with WW 3.3.4.129c Traceback (most recent call last):
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_Hazard_Detector.py", line 30, in wrapper
  File "E:\Python3\My_Project_Scripts_PublicWW\Nisa9022_SensuallyTightScript.py", line 205, in st_process_play
  File "E:\Python3\My_Project_Scripts_PublicWW\Nissa9022_BLOverlayScript.py", line 151, in add_blush_overlays
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_sim_utilities.py", line 88, in nisa_applyoverlay
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_tracker.py", line 145, in evaluate_appearance_modifiers
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_modifier.py", line 223, in combinable_sorting_key
TypeError: Failed to parse argument.

Ver LL.0.961 at Time: 06/16/18 17:41:41 on Windows with WW 3.3.4.129c Traceback (most recent call last):
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_Hazard_Detector.py", line 30, in wrapper
  File "E:\Python3\My_Project_Scripts_PublicWW\Nisa9022_SensuallyTightScript.py", line 259, in st_process_stop
  File "E:\Python3\My_Project_Scripts_PublicWW\Nissa9022_BLOverlayScript.py", line 153, in add_blush_overlays
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_sim_utilities.py", line 97, in nisa_removeoverlay
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_tracker.py", line 145, in evaluate_appearance_modifiers
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_modifier.py", line 223, in combinable_sorting_key
TypeError: Failed to parse argument.

Ver LL.0.961 at Time: 06/16/18 17:44:49 on Windows with WW 3.3.4.129c Traceback (most recent call last):
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_Hazard_Detector.py", line 30, in wrapper
  File "E:\Python3\My_Project_Scripts_PublicWW\Nisa9022_SensuallyTightScript.py", line 209, in st_process_play
  File "E:\Python3\My_Project_Scripts_PublicWW\Nissa9022_BLOverlayScript.py", line 190, in add_weartear_overlays
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_sim_utilities.py", line 97, in nisa_removeoverlay
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_tracker.py", line 145, in evaluate_appearance_modifiers
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_modifier.py", line 223, in combinable_sorting_key
TypeError: Failed to parse argument.

Ver LL.0.961 at Time: 06/16/18 17:48:42 on Windows with WW 3.3.4.129c Traceback (most recent call last):
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_Hazard_Detector.py", line 30, in wrapper
  File "E:\Python3\My_Project_Scripts_PublicWW\Nisa9022_SensuallyTightScript.py", line 205, in st_process_play
  File "E:\Python3\My_Project_Scripts_PublicWW\Nissa9022_BLOverlayScript.py", line 151, in add_blush_overlays
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_sim_utilities.py", line 88, in nisa_applyoverlay
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_tracker.py", line 145, in evaluate_appearance_modifiers
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_modifier.py", line 223, in combinable_sorting_key
TypeError: Failed to parse argument.

Ver LL.0.961 at Time: 06/16/18 17:48:55 on Windows with WW 3.3.4.129c Traceback (most recent call last):
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_Hazard_Detector.py", line 30, in wrapper
  File "E:\Python3\My_Project_Scripts_PublicWW\Nisa9022_SensuallyTightScript.py", line 259, in st_process_stop
  File "E:\Python3\My_Project_Scripts_PublicWW\Nissa9022_BLOverlayScript.py", line 153, in add_blush_overlays
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_sim_utilities.py", line 97, in nisa_removeoverlay
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_tracker.py", line 145, in evaluate_appearance_modifiers
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_modifier.py", line 223, in combinable_sorting_key
TypeError: Failed to parse argument.

Ver LL.0.961 at Time: 06/16/18 17:50:05 on Windows with WW 3.3.4.129c Traceback (most recent call last):
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_Hazard_Detector.py", line 30, in wrapper
  File "E:\Python3\My_Project_Scripts_PublicWW\Nisa9022_SensuallyTightScript.py", line 205, in st_process_play
  File "E:\Python3\My_Project_Scripts_PublicWW\Nissa9022_BLOverlayScript.py", line 151, in add_blush_overlays
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_sim_utilities.py", line 88, in nisa_applyoverlay
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_tracker.py", line 145, in evaluate_appearance_modifiers
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_modifier.py", line 223, in combinable_sorting_key
TypeError: Failed to parse argument.

Ver LL.0.961 at Time: 06/16/18 17:53:01 on Windows with WW 3.3.4.129c Traceback (most recent call last):
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_Hazard_Detector.py", line 30, in wrapper
  File "E:\Python3\My_Project_Scripts_PublicWW\Nisa9022_SensuallyTightScript.py", line 259, in st_process_stop
  File "E:\Python3\My_Project_Scripts_PublicWW\Nissa9022_BLOverlayScript.py", line 153, in add_blush_overlays
  File "E:\Python3\My_Project_Scripts_PublicWW\NisaK_sim_utilities.py", line 97, in nisa_removeoverlay
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_tracker.py", line 145, in evaluate_appearance_modifiers
  File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_modifier.py", line 223, in combinable_sorting_key
TypeError: Failed to parse argument.

 

Please.

Posted

I have a few questions. 

 

1. Is there a way to get a notice about the Rose's money going to their creditor. I'm using it as a makeshift pimp. Because I don't hear the sound of money like I used to before I put them in debt. 

 

2. If I make them indebtated to someone, will it be removed if I moved the debt slave in with them afterward, to make it seem more like a pimp and his prostitutes are under the same roof?

Posted

I  got it figured out. I played around with the ww gender settings. I'm using the futa world mod and I assume because it assigns a penis to everyone it sets them as male. I guess I didn't think of it cause until the lost eden update it didn't give me trouble and apparently at some point in time auto except got turned on too. I didn't play for a while and because I have the memory capacity of a ROCK, I completely forgot about it >_>

Posted

So when a customer calls a prostitute, would it be possible to include the sex act they inquire in the "call/text"? My hoe always gets called up but when the customer shows up I have no idea what they want so I have to "Offer Body" again for them to tell me. Or maybe I overlooked something?

Posted
13 hours ago, shiksen said:

So when a customer calls a prostitute, would it be possible to include the sex act they inquire in the "call/text"? My hoe always gets called up but when the customer shows up I have no idea what they want so I have to "Offer Body" again for them to tell me. Or maybe I overlooked something?

when they call for sex they dont want anything specific. you can do w/e you want and theyll pay you

Posted
On 6/16/2018 at 12:22 PM, greenlightning said:

dont remember where or who, somewhere in ww I saw someone talking about making scars or red markings to look like sim was beaten or something like that. if I see 'em again ill let ya know.

I'm soooooo ready for TURBO to make a rape system, I have some scar textures on the back burner just waiting for when TURBO adds in the more brutal content.  

No rush TURBO but plois ?

 

On 6/16/2018 at 12:52 PM, Simsomaniczka98 said:

[snipped for space]

Please.

Thank you for the error log, I haven't seen an error like this in a while.  A few months ago there was a game update that broke appearance modifiers, some mods updated but there are still many old mods which did not.  My guess is that you have an out-of-date custom trait mod that uses the old appearance modifier code that's breaking the core game's appearance modifier script and causing my mod to report it. 
 

On 6/16/2018 at 8:06 PM, RandomName92 said:

I have a few questions. 

 

1. Is there a way to get a notice about the Rose's money going to their creditor. I'm using it as a makeshift pimp. Because I don't hear the sound of money like I used to before I put them in debt. 

 

2. If I make them indebtated to someone, will it be removed if I moved the debt slave in with them afterward, to make it seem more like a pimp and his prostitutes are under the same roof?

 Rose money going to a creditor?  I'm a bit confused, normal roses are just prostitutes so they get all the money they earn.... now if you put them in debt then their debt owner needs to be in a separate household than your indebted slave.  Since household money is shared across sims, it wouldn't make much sense otherwise.  But, you'll be happy to know that a live-in sex slave system is currently in the works (it won the poll on my patreon this month!!!!)

 

On 6/16/2018 at 8:19 PM, Lh0llow said:

Hey, I'm not seeing an option to become a debt slave :( Fresh install, everything else seems to be working as intended.

Hey, sorry about your trouble, I really should find a way to make it more obvious to players but the debt slave option doesn't pop up unless you have at least one other player or played household in your game.  What I typically do is make a player household for my basemental drug dealer and then have him be my debt owner.
 

21 minutes ago, bigbos3455 said:

Not Working

I'm afraid my mod is pretty big now, 1000s of lines of code and months of work.  Can you give me more of an elaboration on what isn't working for you?  Please not, the most common reason people report it 'not working' is because they installed the mod incorrectly, so please read my installation instructions carefully (which I should probably rewrite soon anyways). 

Posted

I don't know if it's the game itself or another mod, but when I have her set up to give the money to the person she owes the slave debt to, it doesn't make the sound or show the amount of money she'd make credited to her household after the act. Sorry for the confusion. That's what I meant. I was wondering if you'd be able to show an updated notification on how much the Rose owes the debt slaver after each action. 

 

Also, looking forward to that update when it happens with the live in slave! 

Posted

Hey NisaK! I've been playing your mod over the weekend and it has been a lot of fun! I'm literally blown away by how sophisticated it is! Great work! 

 

I've played through the broken libido aspiration, both pathways and I'm excited to explore the other traits that are available (black widow, easter hare). 

 

I have noticed that after completing the Valley Girl aspiration there aren't any buffs for the husband. Like other sims may get a buff for being around a princess, but the husband doesn't get any kind of ownership buff when they are around the sim. I 'm not sure if I'm making sense lol. 

 

But love the mod! 

Posted
21 hours ago, NisaK said:

I'm soooooo ready for TURBO to make a rape system, I have some scar textures on the back burner just waiting for when TURBO adds in the more brutal content.  

No rush TURBO but plois ?

 

There's someone on turbo's topic who keeps repeating their desire for a rape system, and i believe the most recent was "add rape features already" so i'm worried he might decide not to because of people being rude and demanding. It would add a level of realism I want for my Sim Story

Posted

Hello!

 

First of all, I would just like to say that this is an amazing mod, and opens so many new storytelling paths! It's insane and I hope to see more in the future.

But I sadly must say I can't get the newest version of the mod working. The issue is that I have the mod installed, it also shows up on the ingame list of mods when the game is started up, and while in CAS I can also see all the tattoos, traits and aspirations. And yet once I get into game there are no interactions. They don't show up on the pie chart. E.g.: I click on a computer, but neither on the 1st nor on the 2nd page is the option for the tam explorer. Or when I have the Black Widow trait the option to produce venom is nowhere to be seen. None of the Traits have any sort of Moodlets that show up, e.g the ones for pheromonal flower, etc. I am aware that this sometimes can occur if the mod folder is placed in another folder, but that isn't the problem here. I tried reinstalling, checked that I only had one version of the mod, etc, etc. I am at a loss, I can't figure it out. I'd appreciate any help I can get on the matter, thanks in advance!

Posted
7 hours ago, Too_Funky1987 said:

is this broke too?

according to patreon, yes, it's broken, and they're aware of it and trying to fix it.

Posted

i can't get tam to show up on the pc no matter what i do. i reinstalled the mod multiple times, updated ww and basemental drugs, made sure the folder structure was ok and i can't manage to get it working. rest of the mod works fine (traits and everything). any help?

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