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I have 4 sims with the Black Widow trait and it seems to periodically disappear from their trait list. This is the third time and I'm unsure what is causing it, as its happened sporadically. I've been having to use fulleditmode and go in and add it as MCCC>MC CAS>Manage Traits>Add Trait/Remove Trait cannot find a match to that trait. 

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4 hours ago, notmyname1112 said:

I have 4 sims with the Black Widow trait and it seems to periodically disappear from their trait list. This is the third time and I'm unsure what is causing it, as its happened sporadically. I've been having to use fulleditmode and go in and add it as MCCC>MC CAS>Manage Traits>Add Trait/Remove Trait cannot find a match to that trait. 

Are you switching households?  As long as the household remains "played," I think it's supposed to remain, but it will disappear if the household gets marked unplayed.  That's by design, the traits from this mod are disabled for NPC's.

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3 hours ago, l0ngdickj0hns0n said:

I am wondering and can't figure out for the life of me. How do you quit being a prostitute/being solicited? Somehow activated it on a sim but do not want them to be one. I can turn off client lists and what not but how do you just opt completely out of it?

With them active, nisa.unslut.  If you don't control them, nisa.unslut Firstname Lastname

You can also unregister through Tam Explorer>Lost Eden, but it costs $15,000 to quit that way, and since you did it by accident I assume you don't want to pay for it!

Also, if this sim is a slave, you unregister them by having the master active, click the slave, Slave Management>Clarify Sex Rules> change it to something other than Prostitution.  You can make them a prostitute just by changing the rules TO prostitution, so if your sim is a slave, maybe that's how it happened.

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I'm having an issue with DotEH which is that I have the Anal/Oral pregnancy setting turned off and the pregnancy chance is set to 0 for those chances, however those pregnancies are still happening.

 

The female in question is a bought doll and the DotEH trait was added via MCCC (also using a mod to add more trait slots).

 

Edit: Nvm. Apparently after changing the setting and restarting, going to manage world and going back fixed it.

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10 hours ago, krimsonxg said:

I'm having an issue with DotEH which is that I have the Anal/Oral pregnancy setting turned off and the pregnancy chance is set to 0 for those chances, however those pregnancies are still happening.

 

The female in question is a bought doll and the DotEH trait was added via MCCC (also using a mod to add more trait slots).

 

Edit: Nvm. Apparently after changing the setting and restarting, going to manage world and going back fixed it.

I'm having a similar issue -- some settings don't seem to persist after game restarts. In my case, it's specifically "Disable Pheromonal Flower Activation" under "Caged Bird" settings. I've tried a number of solutions to fix, but none seem to work.

I posted about this earlier in the thread, but it's since gotten buried. Would be nice to get confirmation from the developer.

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Hi Nisa! Love the mod, thank you for your work!! 

I have an issue with the prostitution system at the moment, and it's the fact that since the recent update, my sims don't get phonecalls, not even with the Escort Call Centre Trait. Is it a me problem, or is it a coding bug?? 

I have everything up to date, I reinstalled the mod and repaired my game files, as well as attempted deleting WickedPerversions from my saves folder (along with the localthumbcache.package file) so I'm outta ideas ://

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Help me please !

Ver LL.2.6g at Time: 09/24/20 16:09:50 on Windows with WW v158f and Basemental 6.12.130 on 1.66.139.1020
 Traceback (most recent call last):
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_6g\NisaK\utilities\hazard_detector.py", line 70, in wrapper
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_6g\NisaK\wickedpervs\custom_tuning\slutting_interactions.py", line 139, in _post_perform
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_6g\NisaK\wickedpervs\prostitution_situations.py", line 161, in add_clients_to_appropriate_situation
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_6g\NisaK\utilities\sim_utilities\managers.py", line 120, in add_guest_data_to_situation
AttributeError: 'NisaK:situation_escort_call_center' object has no attribute 'sex_request'

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I have made some of the male NPC's part of various households I control.  I have registered their debts with my main character.  How does this debt system work?  I don't seem to be seeing any income from them, and I really don't want to add them as "dolls" or "slaves", where they are added to my main household.  I have tried searching this topic for hours, but I can't seem to find a clear answer on the debt system, only the slave/doll system.  Thank you for your hard work and I look forward to future updates!

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Wicked_Succubi_beta_image.png.d967bdf3579a31d89d3d9c54cac8e446.png

Omgosh!!! After over two years of work, a few delay, constant planning, altering of those plans, proof of concepts, notes, and testing, I freaking finally got the Beta for my take on succubi out, I couldn't possibly be more excited. I know I've been more quiet here than I'd like but getting this thing out has been the hardest thing I've done for this mod. It's not just the biggest update I've ever released, at 70+ new scripts, it's the one I've poured the most of myself into. Succubi use just about every system I have developed over the last two years in one way or another including overhauls to several key systems to fully support functionality. I know I've said it a few times but I'm sorry for how much more quiet I've been on LL while I've been busy working late nights to get this release of the ground. 

and with a the Beta for Wicked Succubi going live, you guys finally get a new update with some meat!!! The eggs, debt and tentacles update just went live for you guys. It has a lot of code changed from the old LL version on all sorts of places so please be sure to download it if you were experiencing any problems!!!!

 

3 hours ago, DebraT said:

I have made some of the male NPC's part of various households I control.  I have registered their debts with my main character.  How does this debt system work?  I don't seem to be seeing any income from them, and I really don't want to add them as "dolls" or "slaves", where they are added to my main household.  I have tried searching this topic for hours, but I can't seem to find a clear answer on the debt system, only the slave/doll system.  Thank you for your hard work and I look forward to future updates!

It's not really meant to be played passively as debt owner yet. This could be changing soon as I now have the skills to make this possible, but I'm not going to lie, I have a lot of plans on the table for the near future! I'm not sure when I'll get to it! Anywho, some things just changed with the update just released in regards to debt, check out the changelog to find out more info!

8 hours ago, Wicked Darkness said:

Hi! im getting a problem, i cant find "tam explorer" on the computer. I tried moving to my desktop all my mods and just letting in the mods folder this one an wicked whims. Help please :c

22 hours ago, manacara said:

Help me please !

Ver LL.2.6g at Time: 09/24/20 16:09:50 on Windows with WW v158f and Basemental 6.12.130 on 1.66.139.1020
 Traceback (most recent call last):
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_6g\NisaK\utilities\hazard_detector.py", line 70, in wrapper
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_6g\NisaK\wickedpervs\custom_tuning\slutting_interactions.py", line 139, in _post_perform
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_6g\NisaK\wickedpervs\prostitution_situations.py", line 161, in add_clients_to_appropriate_situation
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_6g\NisaK\utilities\sim_utilities\managers.py", line 120, in add_guest_data_to_situation
AttributeError: 'NisaK:situation_escort_call_center' object has no attribute 'sex_request'

Hey Wicked Darkness and manacara!

this usually happens when the mod is installed incorrectly, incorrect file depth for the first one and missing scripts for the second (which can happen because other errors prevent my scripts from loading in the game with other mods or file depth). Carefully re-read the installation instructions and check your installations. If you are still having trouble then please post pictures of your installation path

14 hours ago, OverKID said:

Does CAS have heart eyes?

It shouldn't be in CAS since I intended it to be a gameplay effect!

 

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10 minutes ago, NisaK said:

Wicked_Succubi_beta_image.png.d967bdf3579a31d89d3d9c54cac8e446.png

Omgosh!!! After over two years of work, a few delay, constant planning, altering of those plans, proof of concepts, notes, and testing, I freaking finally got the Beta for my take on succubi out, I couldn't possibly be more excited. I know I've been more quiet here than I'd like but getting this thing out has been the hardest thing I've done for this mod. It's not just the biggest update I've ever released, at 70+ new scripts, it's the one I've poured the most of myself into. Succubi use just about every system I have developed over the last two years in one way or another including overhauls to several key systems to fully support functionality. I know I've said it a few times but I'm sorry for how much more quiet I've been on LL while I've been busy working late nights to get this release of the ground. 

and with a the Beta for Wicked Succubi going live, you guys finally get a new update with some meat!!! The eggs, debt and tentacles update just went live for you guys. It has a lot of code changed from the old LL version on all sorts of places so please be sure to download it if you were experiencing any problems!!!!

 

It's not really meant to be played passively as debt owner yet. This could be changing soon as I now have the skills to make this possible, but I'm not going to lie, I have a lot of plans on the table for the near future! I'm not sure when I'll get to it! Anywho, some things just changed with the update just released in regards to debt, check out the changelog to find out more info!

Hey Wicked Darkness and manacara!

this usually happens when the mod is installed incorrectly, incorrect file depth for the first one and missing scripts for the second (which can happen because other errors prevent my scripts from loading in the game with other mods or file depth). Carefully re-read the installation instructions and check your installations. If you are still having trouble then please post pictures of your installation path

It shouldn't be in CAS since I intended it to be a gameplay effect!

 

Ok i'm fix it, just redownload and deleted the localthumbcache in the sims 4 folder, all working fine now, many thanks

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Nisa my friend you have hit it out of the PARK with this new update! I haven't had a chance to start playing yet, but the addition of the eggnancy chances from FausTTerM's tentacle animations is *chef's kiss* exquisite and the oral cum sac trait sounds really good too!. The Wicked Succubi Beta sounds really exciting as well, though I'm currently broke and it sounds like it's Patreon-exclusive for the moment. Thank you for all the content you provide, and I hope the rest of your day, as well as all other days that follow, are fantastic!

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Is there any way to revert a household member who was turned into a doll back to normal? Especially if I end up moving the sim who is the doll away from their owner. I tried to let the pink run out, but all she does is fall over and over again. Also, if I want to in the future, is there any way to remove the red restraints you get after the mind broken aspiration is complete?

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On 9/24/2020 at 11:49 AM, nsfwbugreporter said:

I'm having a similar issue -- some settings don't seem to persist after game restarts. In my case, it's specifically "Disable Pheromonal Flower Activation" under "Caged Bird" settings. I've tried a number of solutions to fix, but none seem to work.

I posted about this earlier in the thread, but it's since gotten buried. Would be nice to get confirmation from the developer.

@NisaK I'm afraid this bug is still present on the new patch.

 

Congrats on the big content update!

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10 hours ago, Thisisne88 said:

Is there any way to revert a household member who was turned into a doll back to normal? Especially if I end up moving the sim who is the doll away from their owner. I tried to let the pink run out, but all she does is fall over and over again. Also, if I want to in the future, is there any way to remove the red restraints you get after the mind broken aspiration is complete?

With that sim active, nisa.unslave to make a sim not a slave anymore.  For the restraints, testingcheats on, shift-click the sim, WP Extras, Settings, something under that- if I remember right!  The restraints are tattoos, so whatever setting under that disables tattoos.

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2 hours ago, snowdog04 said:

With that sim active, nisa.unslave to make a sim not a slave anymore.  For the restraints, testingcheats on, shift-click the sim, WP Extras, Settings, something under that- if I remember right!  The restraints are tattoos, so whatever setting under that disables tattoos.

Thank you so much!

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I have been getting this error prior to Battuu BS Pack.  I have gone through all my mods/cc (which is what took me awhile.....lol, and alas, it is popping up even when I have only wicked whims as well as your mod in the game (with BE).  Please help! 

 

Exception Summary
Exception Date: 2020-09-26 15:26:24 Game Version: 1.66.139.1020-1.200.000.464.Release Category ID: __init__.py:457
Recommended Action Mods were detected in the exception.
Close your game, try removing the mentioned mods below from your Mods folder and retry what you did when you received the exception.
If the exception does not occur then the problem is likely with that mod.
Check the mod download for any recent updates.
Possible Cause
(Confidence: 30%)
NisaK\utilities\trackers\loading.py
Reason Exception when applying action <StateChangeLootOp ParticipantType.Object> for loot <class 'sims4.tuning.instances.loot_EcoFootprint_SunRay_Situation_End'> (AttributeError: type object 'ComponentContainer' has no attribute 'set_state')
MCCC Version 7.4.0
WickedWhims Version v158g
Package Mod Count

9212

 

 

 

This is the latest one that I got and MCCC stated to close the game, which is the first time I got that instruction.  Is there anything that can be done?  Thank you for your time.  :)

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22 minutes ago, DARKANGELBECKONS said:

(AttributeError: type object 'ComponentContainer' has no attribute 'set_state')

That line right there-- go into your Saves folder, and delete the subfolder WickedPerversionsMod, and also your localthumbcache.package.  Sometimes something in that folder gets corrupted.  When you open the game and the mod doesn't find that folder, it will just create it again and you're good to go.

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1 hour ago, snowdog04 said:

That line right there-- go into your Saves folder, and delete the subfolder WickedPerversionsMod, and also your localthumbcache.package.  Sometimes something in that folder gets corrupted.  When you open the game and the mod doesn't find that folder, it will just create it again and you're good to go.

Thank you!

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