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Darkest Dungeon Erotic Mods


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Posted
54 minutes ago, onedude9000 said:

Could you tell which artist is used in warrens.room_wall.ghetto_a.png ?

I think it is 感電器 (Kanden-ki) (Pixiv id=35107301)

Posted
On 7/31/2020 at 9:01 AM, Anonmon said:

I actually have a somewhat similar question. The ectoplasm enemies have had a slime girl mod for a while now (with several variants), but I have never managed to find one for the larger ectoplasms. If one doesn't exist, I was wondering if it was at all possible to take the pregnant version of the slime girl mod, enlarge it a bit, and somehow make that work for the large ectoplasm?

Done both. Change color for make it look like corpse sprite. Corpse sprite color cannot be changed so i make it look similar.

Slime.zip

Posted

Thank you very much. That's another one off the list.

 

Almost have a monster girl skin for every enemy. As far as I know, these are the only non-boss enemies that don't have monster girls mods yet:

 

bloated corpse
brigand hunter (during Vvulf raid only)
brigand raider (during Vvulf raid only)
crone
fishman crabby
gargoyle
ghoul
jellyfish
maggot
snail urchen
unclean giant
[all crimson court enemies]

 

If any skins exist for any of the above, can someone point me in the right direction?

Posted
1 hour ago, Anonmon said:

Thank you very much. That's another one off the list.

 

Almost have a monster girl skin for every enemy. As far as I know, these are the only non-boss enemies that don't have monster girls mods yet:

 

bloated corpse
brigand hunter (during Vvulf raid only)
brigand raider (during Vvulf raid only)
crone
fishman crabby
gargoyle
ghoul
jellyfish
maggot
snail urchen
unclean giant
[all crimson court enemies]

 

If any skins exist for any of the above, can someone point me in the right direction?

StalinTheStallion/Hersir's upcoming mod includes a skin for a couple of the monsters you listed. Keep on eye out for his Myconidae 2.

Posted

 

6 hours ago, No Esc Button said:

Nice job on that one. it works really well. the only nitpick i have(which is really minor, honestly) is that there are little floating bits of models above each rabid dog. Is there anyway to tweak that myself? or would it be possible to request that change?

I corrected it, it was an attempt to remove the clipping, now it will be seen a little more...

anim.rar

 

Posted
On 7/31/2020 at 8:14 AM, SparklySnuggly said:

Abunnimation in colour. Xelsword says that the next step would be to add the shading.

 

abunnimation colour.png

looks great

Posted
On 7/31/2020 at 11:45 AM, KotBasil said:

More background edits! 3 weald, 1 cove and 1 warrens, I didn't have time to check these in-game, so feel free to tell me if anything is wonky.

Teaser:

  Reveal hidden contents

warrens.corridor_wall_02b.png.a212ddc1cd2c7f95b86ce6d56ede4855.png

 

I attached an archive to the post, or you can find them, together with all my other edits, on Mega.

 

 

DD_backs_5.rar 3.68 MB · 252 downloads

great backgrounds like always, fits into my image of the game. Dark and depraved in the warrens and weald cove and ruins being more alien and eldritch.

Posted
Spoiler

1.png?token-time=1597798248&token-hash=z


I've been working on that as I wait for the polls I publish to be completed, the statue itself is about to be completed, but I want to make custom images for the little event thingys that appear and interact with it... So it'll take a bit more time as I run tests and draw~ Does anyone knows exactly how many events interact with the statue? That could speed up the process~

Posted
4 hours ago, AlcorRadiance said:
  Hide contents

1.png?token-time=1597798248&token-hash=z


I've been working on that as I wait for the polls I publish to be completed, the statue itself is about to be completed, but I want to make custom images for the little event thingys that appear and interact with it... So it'll take a bit more time as I run tests and draw~ Does anyone knows exactly how many events interact with the statue? That could speed up the process~

town_event_archery_tourney

town_event_bumper_crop

town_event_busking

town_event_eat_the_rich

town_event_gibbous_moon (not certain)

town_event_labour_force

town_event_laying_low

town_event_militia_training (not certain)

town_event_new_shipment (not certain)

town_event_rats_among_us

town_event_the_plague (not certain)

town_event_town_fair (only one that outright replaces the statue with a different sprite, all others are just added on top of the existing statue)

 

town_event_fanatic (CC DLC)

town_event_infestation (CC DLC)

Posted
15 hours ago, AlcorRadiance said:
  Reveal hidden contents

1.png?token-time=1597798248&token-hash=z


I've been working on that as I wait for the polls I publish to be completed, the statue itself is about to be completed, but I want to make custom images for the little event thingys that appear and interact with it... So it'll take a bit more time as I run tests and draw~ Does anyone knows exactly how many events interact with the statue? That could speed up the process~

There are 2 backgrounds that could be edited as well. Here's an example from another statue replacer.

 

Spoiler

town.room_wall.start.png.137b0b5d67969923a31122d704e59141.pngtown.room_wall.square.png.e2bb0da5fe5b21325690e728e89e3ba7.png

 

They are in the folder: dungeons/ town

 

Posted

After stepping away from DD to play some other games for a few months, I'm so happy to see that not only is this thread still alive and kicking, but DD NSFW modding is still as fantastic as ever! Once I'm done integrating all this new stuff into my personal setup I think I might upload another Monster skin compilation like I did a few months back. Maybe once Anaertaelin posts their Ruins pack. 

 

Shoutout to Xelsword for making that super hot Houndmaster skin. 10/10 will fap again.

On 6/16/2020 at 12:59 PM, Rosy-Rose said:

This is something I've thought about a lot with both the text replacements of Lustiest Lair and my own WIP stuff. I think the best route is to turn the game's narrative on its head as things are made sexual. Rather that having all life be born of some giant fleshy god, have all the monsters be born of some captive seedbed slave. Instead of having all the citizens be hopeless, shady wretches, have them instead be decadent lustful people. It's about trying to preserve the lovecraftian themes by turning them into a sort of twisted sexual equivalent.

 

Idk, just some thoughts I had as I read your post.

If we're talking about our personal fantasies and what we enjoy imagining as we play modded Darkest Dungeon, mine's a bit of a doozy. 

I've got this idea in my head where the universe of DD is one in which men don't exist, so women & monstergirls breed with tentacle-demons and other such eldritch monstrosities. The world in general is hyper-sexualized and religion is centered around worshiping the act of breeding/being bred. Instead of fighting to the death, it's all a struggle for sexual domination where the losing side becomes exhausted and spent, and the winning side drags them off to the breeding pits. The player character (you) are one such sexual horror which has come to the Estate to enslave all the females there and breed an army; each of the regions in the game are controlled by other beings such as you, and you're sending your sex slaves into those areas to overpower their monstergirls and take whatever isn't nailed down (loot and more girls). I'm into non-con so I like to imagine that there's a lot of mind control and religious brainwashing going on to enforce obedience amongst your property. Essentially it's an eldritch harem-builder with a side of domination/sex worship. You're not a good guy, you're not there to save anything or anyone. You are a monster, there to dominate and conquer. 

 

I'd love to do a text replacement for the game in this style, but it's quite the undertaking (as others who have tried have mentioned already). I'd like to find a more efficient way to replace all the text in the game, taking inspiration/incorporating writing that's already been done by other modders such as Lustiest Lair and Deepest Depravity. 

On 7/23/2020 at 12:59 PM, Rosy-Rose said:

Okay, with all the awesome shit that's being worked on by the various talented modders, I cannot confidently work on my own text replacement overhaul knowing that there's gonna be a constant influx of great new content that'll make me want to change the stuff I've already done (a wonderful problem to have).

 

In the event that any of you actually liked or were looking forward to what I was working on, please do feel free to message me and I will gladly implement changes for your own sake, teach you how to replace things for yourself, or share my own replacements that may make your own playthroughs all the more saucy. Otherwise, however, I'm going to officially surrender to the amazing Patreon modders as opposed to procrastinating and feeling anxious about not working on my own mod, lol

 

I'm sorry to hear you've decided to set aside your project for now, though I totally understand why. There's a ton of text in the game and it's quite the undertaking to try and modify it all. I'd love for you to post what you have though, if you're up to it.

As I posted above, I've been trying to think of a good way to streamline the process of making text replacement overhauls for DD. One idea I've been mulling around with would be to make the process collaborative by making use of something like Google Sheets. The idea would be that we can put the game's localization files online in a spreadsheet, then have a space where people can pretty much pick a line and rewrite it. With multiple people working on it, it might go much faster than someone going solo. You could even have different sets of replacers based on the style/scenario that's being aimed for, and people could then pick which one they want. 

 

When I have some time I'm going to test the feasibility of this. Might make a follow-up post later.

On 7/23/2020 at 5:31 AM, jefuty said:

The first is the angel figure painted before...
Originally I wanted to make them interactive objects,
But the programmer can’t get in touch these days for some reason,
So I made them the background of the courtyard...


Download courtyard.corridor_wall girl.rar
And decompress it, and place the decompressed file in
\dlc\580100_crimson_court\features\crimson_court\dungeons\courtyard,
Then enter the game and start a new battle in the courtyard,
Should be able to see these new backgrounds


Welcome to try, put forward all kinds of opinions and ideas

 

Then here are some other landscaping ideas about the courtyard...

And the renovation ideas of old characters...

courtyard.corridor_wall girl.rar 3.35 MB · 342 downloads

Hey Jefuty, just wanted to say real quick that I love the skins you've contributed to this game. I think my first ever Darkest Dungeon skin was something of yours, and nowadays 90% of my NPCs are from your collection. So, thanks for being my gateway drug! 

 

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