floopyboo Posted September 22, 2017 Posted September 22, 2017 Never mind, I figured it out. The mod assumes the 'recipient' is doing the asking. So if you have the male ask the female for sex, you get lesbian options unless you enable invalid positions. I'd really prefer it to be the other way around, but hey, at least now we know! I tried both with Exclude Invalid Positions Enabled and Disabled and didn't have that happen. Very unusual. But also familiar we went through something like this over at HoT with someone it was either something to do with the sims they were using or it was something the sims where wearing; I just can't remember what it was. Either way, for those of us with the problem, having the recipient do the asking fixes the problem.
Guest Posted September 22, 2017 Posted September 22, 2017 I tried both with Exclude Invalid Positions Enabled and Disabled and didn't have that happen. Very unusual. But also familiar we went through something like this over at HoT with someone it was either something to do with the sims they were using or it was something the sims where wearing; I just can't remember what it was. Either way, for those of us with the problem, having the recipient do the asking fixes the problem. I wouldn't take it lightly if you have something corrupt in your game you really don't want to leave in there. I would rule out CC that has went bad. And are these sims ones you downloaded some where, you made yourself in CAS or are they pre-made sims.
floopyboo Posted September 22, 2017 Posted September 22, 2017 I tried both with Exclude Invalid Positions Enabled and Disabled and didn't have that happen. Very unusual. But also familiar we went through something like this over at HoT with someone it was either something to do with the sims they were using or it was something the sims where wearing; I just can't remember what it was. Either way, for those of us with the problem, having the recipient do the asking fixes the problem. I wouldn't take it lightly if you have something corrupt in your game you really don't want to leave in there. I would rule out CC that has went bad. And are these sims ones you downloaded some where, you made yourself in CAS or are they pre-made sims. I checked back and yeah, it's all my male sims doing it. So either it's CMAR's cock, or it's random among Passion users. And given I tend to hit the jackpot with random things going weird for no reason other than it happens that it's random weirdness...
_Aya_ Posted September 22, 2017 Posted September 22, 2017 Never mind, I figured it out. The mod assumes the 'recipient' is doing the asking. So if you have the male ask the female for sex, you get lesbian options unless you enable invalid positions. I'd really prefer it to be the other way around, but hey, at least now we know! I tried both with Exclude Invalid Positions Enabled and Disabled and didn't have that happen. Very unusual. But also familiar we went through something like this over at HoT with someone it was either something to do with the sims they were using or it was something the sims where wearing; I just can't remember what it was. Yes, that was me. It affected only some of the male sims I created. I think in the end I sent 2 of my sims to superstorm and he tried them in his game where they were ok, them sent them back to me and they were also ok. I still have some issues sometimes and I never figured out the reason why.
Lovelybones19 Posted September 22, 2017 Posted September 22, 2017 Oh new version of passion yay I know I am late don't judge me.
Guest Posted September 22, 2017 Posted September 22, 2017 Never mind, I figured it out. The mod assumes the 'recipient' is doing the asking. So if you have the male ask the female for sex, you get lesbian options unless you enable invalid positions. I'd really prefer it to be the other way around, but hey, at least now we know! I tried both with Exclude Invalid Positions Enabled and Disabled and didn't have that happen. Very unusual. But also familiar we went through something like this over at HoT with someone it was either something to do with the sims they were using or it was something the sims where wearing; I just can't remember what it was. Yes, that was me. It affected only some of the male sims I created. I think in the end I sent 2 of my sims to superstorm and he tried them in his game where they were ok, them sent them back to me and they were also ok. I still have some issues sometimes and I never figured out the reason why. Is that you Swoon? I remember that I believe those 2 sims had gotten corrupted a little somehow and had to be cleaned before he sent them back.
Guest Posted September 22, 2017 Posted September 22, 2017 Oh new version of passion yay I know I am late don't judge me. I was late too Cleaning up a hurricane disaster area is no fun especially when another just went through the Caribbean again I'm gonna be busy for a long long long time
Lovelybones19 Posted September 22, 2017 Posted September 22, 2017 Oh new version of passion yay I know I am late don't judge me. I was late too Cleaning up a hurricane disaster area is no fun especially when another just went through the Caribbean again I'm gonna be busy for a long long long time That sucks just be safe and come back in one piece.
TwilightStorm Posted September 22, 2017 Author Posted September 22, 2017 SO random issue that has happened before but I chalked it up to a trait behavior but I think there is something going on here. All of my teens cannot initiate Passion. Basically if they go through passion they get embarrassed re-dress and I have to have them join passion when the partner is doing solo. This has happened before with their mother but I assumed it was because she had the shy trait but even after she grew up and I removed the shy trait via social group change she still would get embarrassed even though she was married and an adult it started when she was a teen. Now this behavior has passed on to her kids. Her husband always has to initiate passion or she gets embarrassed and leaves the room same thing is happening to her children. so I am having to have them join passion. IS anyone else having this odd thing happen? Two traits get Embarrassed. Shy and Proper. If your sim has any of them, will leave the room... Also the Eligibility Setting that allows teens to passion must have a percent of teen age that is at least 50% (lowest) when 75% is passion default. If we suppose that this setting (allow teens to passion) is enabled and the percent is 50%, the only thing left for a teen sim to embarrassed is traits.
_Aya_ Posted September 22, 2017 Posted September 22, 2017 Never mind, I figured it out. The mod assumes the 'recipient' is doing the asking. So if you have the male ask the female for sex, you get lesbian options unless you enable invalid positions. I'd really prefer it to be the other way around, but hey, at least now we know! I tried both with Exclude Invalid Positions Enabled and Disabled and didn't have that happen. Very unusual. But also familiar we went through something like this over at HoT with someone it was either something to do with the sims they were using or it was something the sims where wearing; I just can't remember what it was. Yes, that was me. It affected only some of the male sims I created. I think in the end I sent 2 of my sims to superstorm and he tried them in his game where they were ok, them sent them back to me and they were also ok. I still have some issues sometimes and I never figured out the reason why. Is that you Swoon? I remember that I believe those 2 sims had gotten corrupted a little somehow and had to be cleaned before he sent them back. It's me. Odd, I don't remember him telling me that he cleaned them. Idek, I have so many issues with Sims lately I can't play games long before they start to glitch so I mostly just open Sims to test new Passion versions and new poses.
TwilightStorm Posted September 23, 2017 Author Posted September 23, 2017 Hi Swoon! Good to see you here! What I remember about those two sims of yours is that I put them in a test game of mine, with no CC and I changed their outfits to vanilla game content. When they where in my game they were totally fixed. I saved them and send them back to you. That was all I did. One thing I found lately has to do with Master Controllers Total Annihilation. In the test game that I have for passion tests, I use to merge new sims in my active household, most of them custom, to test passion behavior and change or debug passion scripts. Some time I decided to remove three of them, because they were no longer needed and I used Master Controllers Total Annihilation on each one of them and after that I saved the game. The save time took a long time, much longer than usual and when I came back to this game I faced Crashes To Desktop (CTDs) to almost everything in the game. Edit in CAS and try to choose a cloth or accessory that was vanilla, a decoration object that I tried to insert in the household gave CTDs. A total Town reset with Master controller fixed that game a little bit but still nothing it was like it used to be. Error trap thrown Error scripts about dereferencing many Unhandled References and all those references had to do with those sims I use the Total Annihilation. So the conclusion is that if you don't want any sim any more, Reset it or send it back to its home, add it in another lot or if its in your household starve it to death and let Grim Reaper do his job. NEVER use Master Controllers Total Annihilation because all C# classes and their references that came from sims interactions, autonomous or by you, become Unhandled and will totally fuck up your game.
_Aya_ Posted September 23, 2017 Posted September 23, 2017 Hi Swoon! Good to see you here! What I remember about those two sims of yours is that I put them in a test game of mine, with no CC and I changed their outfits to vanilla game content. When they where in my game they were totally fixed. I saved them and send them back to you. That was all I did. One thing I found lately has to do with Master Controllers Total Annihilation. In the test game that I have for passion tests, I use to merge new sims in my active household, most of them custom, to test passion behavior and change or debug passion scripts. Some time I decided to remove three of them, because they were no longer needed and I used Master Controllers Total Annihilation on each one of them and after that I saved the game. The save time took a long time, much longer than usual and when I came back to this game I faced Crashes To Desktop (CTDs) to almost everything in the game. Edit in CAS and try to choose a cloth or accessory that was vanilla, a decoration object that I tried to insert in the household gave CTDs. A total Town reset with Master controller fixed that game a little bit but still nothing it was like it used to be. Error trap thrown Error scripts about dereferencing many Unhandled References and all those references had to do with those sims I use the Total Annihilation. So the conclusion is that if you don't want any sim any more, Reset it or send it back to its home, add it in another lot or if its in your household starve it to death and let Grim Reaper do his job. NEVER use Master Controllers Total Annihilation because all C# classes and their references that came from sims interactions, autonomous or by you, become Unhandled and will totally fuck up your game. I'm also very glad to see you and Passion here~ Thanks again for helping out with my sims. I rarely Total Annihilation but thanks for the tip, I'll be keeping it in mind. I've been having a number of issues with Sims to the point where even new games get glitchy, not to mention older ones. Recently I tried to load an older save and used Reset Town hoping to avoid most problems but instead Error Trap started working like crazy and it the end it removed all the town's citizens and then created clones of them so every single household doubled. Never seen anything like this in all the years I've been playing. So I mostly enter the game to check out new versions of Passion and other new stuff.
TwilightStorm Posted September 23, 2017 Author Posted September 23, 2017 Another thing that I forgot to mention is that I don't use the game launcher. Instead of launcher I made a CMD file that deletes all cache files and starts TS3W.exe. So game cache files are deleted before a saved game starts. Cache now feeds with saved game data and not the data of mods that I removed for any reason. Objects as CrossWood for example have a C# class and references. If you remove it and start a game with the same cache, it will load the crosswood C# class and all its references to interact with the player but because the object is removed, all those references become unhandled.
DeeEm Posted September 24, 2017 Posted September 24, 2017 Again a problem with gender in poses, this time with MFM ones (3 sims) 1) Some of them are contained in AW file and i can edit them with notepad, but I don't know who I should set as female: actor 0, 1 or 2? 2) Other of them are contained in L666 main and RapeBdsm packages and I have to edit them changing poses names (A with B, for example) as you explained me. But with 3 actors I really don't know how to edit these broken poses: some of them are normally listed as A-B-C and others with A-C-B, for example...but all of them are broken. I'm going crazy.
Emerald Demon Posted September 24, 2017 Posted September 24, 2017 Hi all. Just as a precursor to my issue, I just want to say that I refer any person looking for adult mods to Passion! I love this mod. My issue is that, ever since the update, I've had a lot of issues with my Sims. By 'issues' I mean: -the target sim will often jump out of Passion, redress, then just stand around -my sim will ask to passion, the target sim will agree, and then the icon disappears and they just stand there, like it never happened -the sims will go to passion destination, my sim will undress and position herself, the target sim just stands there, never undressing, then will walk away -when passion is interuppted (meaning a sim jumps out), Passion does not reset itself. I find myself having to regularly reset my sim because the Stop All/Stop button isn't working once Passion has been interuppted Yes, I have mods, maybe a dozen CC, but I haven't added anything since the update. I was not having issues with Passion before this update. Can somebody please tell me if there's a setting I should check or something? On another note...there was a file in the previous update called Passion Parts. That file name is not in this last update. Do I keep it? Or is it now old? Relative noob here. Lol
SimJMFan Posted September 24, 2017 Posted September 24, 2017 Another thing that I forgot to mention is that I don't use the game launcher. Instead of launcher I made a CMD file that deletes all cache files and starts TS3W.exe. So game cache files are deleted before a saved game starts. Cache now feeds with saved game data and not the data of mods that I removed for any reason. Objects as CrossWood for example have a C# class and references. If you remove it and start a game with the same cache, it will load the crosswood C# class and all its references to interact with the player but because the object is removed, all those references become unhandled. So DOS still remains under windows 10... Could be possilbe to paste this file content ? I understand that it won't work without modifications in our system because of the directories differencies. But it could help.
SimJMFan Posted September 24, 2017 Posted September 24, 2017 How interresting is it ! My ressource.cfg looks quite empty : Priority 500 PackedFile *.package PackedFile */*.package PackedFile */*/*.package PackedFile */*/*/*.package PackedFile */*/*/*/*.package PackedFile */*/*/*/*/*.package Could you explain the the purpose of all the additional instructions ?! Are they an impact to the game ? Thanks for all the help before guys!Sorry to bother you all again but I have an issue with the mod. It doesn't show an option for me to do any form of passion in the bed, bath, shower, etc. It used to be there until today. I tried resetting the individual Sims, switching to default settings in the Passion mod, and tried to look any any options that MasterController might have.The only things I've done recently is buy an expansion pack, reset some settings in MasterController and moved to a different house but the last one shouldn't have affected anything since it was still working in the new place.Any suggestions please? Go to passion settings -> positions - [Reload Defaults] and before you click it, see how many position passion loaded. After you click it, see if this number changed. If yes your problem might be solved. If not we talk again. If you see 0 positions and you know that you have positions.... an old thread said that if you install an EP, better move your mods folder somewhere else and move it back to where it was after the installation, because it might delete or change the Resource.cfg inside your mods folder. The Resource.cfg should look like this below, if you open it with notepad Priority 501DirectoryFiles Files/... autoupdatePriority 1000PackedFile Overrides/*.packagePackedFile Overrides/*/*.packagePackedFile Overrides/*/*/*.packagePackedFile Overrides/*/*/*/*.packagePackedFile Overrides/*/*/*/*/*.packagePriority 500PackedFile Packages/*.packagePackedFile Packages/*/*.packagePackedFile Packages/*/*/*.packagePackedFile Packages/*/*/*/*.packagePackedFile Packages/*/*/*/*/*.packagePriority 499PackedFile Test/*.packagePackedFile Test/*/*.packagePackedFile Test/*/*/*.packagePackedFile Test/*/*/*/*.packagePackedFile Test/*/*/*/*/*.packagePriority -50PackedFile Probation/*.packagePackedFile Probation/*/*.packagePackedFile Probation/*/*/*.packagePackedFile Probation/*/*/*/*.packagePackedFile Probation/*/*/*/*/*.packagePriority 500PackedFile DCCache/*.dbc
Guest Posted September 24, 2017 Posted September 24, 2017 Another thing that I forgot to mention is that I don't use the game launcher. Instead of launcher I made a CMD file that deletes all cache files and starts TS3W.exe. So game cache files are deleted before a saved game starts. Cache now feeds with saved game data and not the data of mods that I removed for any reason. Objects as CrossWood for example have a C# class and references. If you remove it and start a game with the same cache, it will load the crosswood C# class and all its references to interact with the player but because the object is removed, all those references become unhandled. So DOS still remains under windows 10... Yes
SimJMFan Posted September 24, 2017 Posted September 24, 2017 Namarus posted an interesting comment about merging package. From what I have read in the net. It looks that the final package should not be to big (200MB-250MB) and we should be carefull about the number of merged files (should not be more than 150 files). Am I correct ?
Guest Posted September 24, 2017 Posted September 24, 2017 Namarus posted an interesting comment about merging package. From what I have read in the net. It looks that the final package should not be to big (200MB-250MB) and we should be carefull about the number of merged files (should not be more than 150 files). Am I correct ? Depends on what your merging should be below 250 mb 200 mb is better. More like 150 packages. If your merging something that is part of a set say Steampunk Savvy from the Sims 3 Store you'll want to keep those together if you merge them the overall files on the inside will be over a 150 files but they work together. Merging tuning mods you'll want to keep the overall files inside at around 100-150. Take look in your DCCache the .dbc and .ebc are exactly identical to .package and there are well over 150 files in those. The only time you'll run into trouble is if you try to mix match like merging tuning mods with CAS parts.
TwilightStorm Posted September 24, 2017 Author Posted September 24, 2017 Take look in your DCCache the .dbc and .ebc are exactly identical to .package and there are well over 150 files in those. The only time you'll run into trouble is if you try to mix match like merging tuning mods with CAS parts. That is correct! You can merge as many as you want unless the packages contain S3SA resources.(Script/core mods) S3SA resources are Dll files and you can not merge more than four in a package. Packages that contain XML and iTune resources only, are called Overrides. Overrides are tunings of games override C# classes and procedures, also called references, such as interactions (An interaction is a C# class and its procedures some of them tunable). They're supposed to override the EA original XML or iTune resources with values mostly that someone changed. Such values are numbers or word strings. Now, about the Resource.cfg file. Priority 501 is the priority as it says that Ts3W will reed the folder and subfolders underneath this line and load what ever is inside it, before it loads anything from its original files that are in your Program Files (whatever folder). DirectoryFiles Files/... autoupdate Update the files of the folders below at the start of Ts3w Priority 1000 PackedFile Overrides/*.package Top priority for packages in folder Overrides with extension .package PackedFile Overrides/*/*.package Load packages in subfolders of the folder Overrides PackedFile Overrides/*/*/*.package Load packages in subfolders of the subfolders of the folder Overrides Same goes for all the nested subfolders of the folder Overrides PackedFile WhatEverName is a folder under Mods Folder and its content Priority load is a number that represents what should load first second etc. In case that you want to separate Overrides from script mods and from custom content you use Priority. Sims3 loads first what has the highest priority and will not load what ever comes next, in case of conflict. If you get content from internet and you don't know if they conflict with any of your mods, you can put them in a test folder with lower priority. Priority 499 PackedFile Test/*.package You can make any folder to do test or debug by doing this Priority (is a number positive or negative that will load what ever is below before or after game files) PackedFile ANYNAME/*.package is the name of the folder under MODS that contains them PackedFile ANYNAME/*/*.package is the name of the folders under ANYNAME that contains them PackedFile ANYNAME/*/*/*.package is the name of the subfolders under ANYNAME that contains them PackedFile ANYNAME/*/*/*/*.package ..and so on PackedFile ANYNAME/*/*/*/*/*.package Because this is headache, if you are sure of the content you have and you want to simplify all this, then a Resource.cfg like this below is enough! Priority 501 DirectoryFiles Files/... autoupdate Priority 1000 PackedFile Packages/*.package PackedFile Packages/*/*.package PackedFile Packages/*/*/*.package PackedFile Packages/*/*/*/*.package PackedFile Packages/*/*/*/*/*.package Priority 500 PackedFile DCCache/*.dbc The point of the post was if Resource.cfg is empty or deleted. Now about how to use a CMD file to load Sims3, I use this below Start.cmd (Give any name) @echo off IF EXIST "E:\Electronic Arts\The Sims 3\*.package" ( DEL /q "E:\Electronic Arts\The Sims 3\CASPartCache.package" DEL /q "E:\Electronic Arts\The Sims 3\compositorCache.package" DEL /q "E:\Electronic Arts\The Sims 3\scriptCache.package" DEL /q "E:\Electronic Arts\The Sims 3\simCompositorCache.package" DEL /q "E:\Electronic Arts\The Sims 3\socialCache.package" ) @echo off start /b /d "X:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin\" TS3W.exe Where -E- is my documents Drive and -X- is the Drive that sims3 is installed. The Program Files (x86) is because that my system is x64 IF YOU DON'T UNDERSTAND, ASK ME! DON'T EVER BLAME ME THAT YOU FUCKED UP YOUR GAME, BECAUSE OF ME! This works only if you play with game worlds from games EPs. For custom worlds or EA Shop worlds the cache folder is WorldCaches and all this above has no use!
TwilightStorm Posted September 24, 2017 Author Posted September 24, 2017 How interresting is it ! My ressource.cfg looks quite empty : Priority 500 PackedFile *.package PackedFile */*.package PackedFile */*/*.package PackedFile */*/*/*.package PackedFile */*/*/*/*.package PackedFile */*/*/*/*/*.package Could you explain the the purpose of all the additional instructions ?! Are they an impact to the game ? That means, every folder and their subfolders under your mods folder that contains files with .package extension has priority 500 to load first than game files with extension .package
TwilightStorm Posted September 25, 2017 Author Posted September 25, 2017 Hi all. Just as a precursor to my issue, I just want to say that I refer any person looking for adult mods to Passion! I love this mod. My issue is that, ever since the update, I've had a lot of issues with my Sims. By 'issues' I mean: -the target sim will often jump out of Passion, redress, then just stand around -my sim will ask to passion, the target sim will agree, and then the icon disappears and they just stand there, like it never happened -the sims will go to passion destination, my sim will undress and position herself, the target sim just stands there, never undressing, then will walk away -when passion is interuppted (meaning a sim jumps out), Passion does not reset itself. I find myself having to regularly reset my sim because the Stop All/Stop button isn't working once Passion has been interuppted Yes, I have mods, maybe a dozen CC, but I haven't added anything since the update. I was not having issues with Passion before this update. Can somebody please tell me if there's a setting I should check or something? On another note...there was a file in the previous update called Passion Parts. That file name is not in this last update. Do I keep it? Or is it now old? Relative noob here. Lol Passion parts is an old file of the first cum mask accessories and is not needed any more. PassionCumMasks took its place.You should delete it. The issue that you describe seems to be a corrupted sim. Try to play with another sim and see if this happens. You can change active household to see if this happens also with other sims. Try to open it in Master Controllers Edit in CAS and look one by one its outfits. Once I saw a sim of mine that it looked human but in edit in CAS had the characteristics of a pet! In some outfits it was getting invisible. I never understood the reason of such corruption. Reset the whole town with Master Controller because there will be more corrupted sims, that you might never saw.
DeeEm Posted September 25, 2017 Posted September 25, 2017 Again a problem with gender in poses, this time with MFM ones (3 sims) 1) Some of them are contained in AW file and i can edit them with notepad, but I don't know who I should set as female: actor 0, 1 or 2? 2) Other of them are contained in L666 main and RapeBdsm packages and I have to edit them changing poses names (A with B, for example) as you explained me. But with 3 actors I really don't know how to edit these broken poses: some of them are normally listed as A-B-C and others with A-C-B, for example...but all of them are broken. I'm going crazy.
TwilightStorm Posted September 26, 2017 Author Posted September 26, 2017 Again a problem with gender in poses, this time with MFM ones (3 sims) 1) Some of them are contained in AW file and i can edit them with notepad, but I don't know who I should set as female: actor 0, 1 or 2? 2) Other of them are contained in L666 main and RapeBdsm packages and I have to edit them changing poses names (A with B, for example) as you explained me. But with 3 actors I really don't know how to edit these broken poses: some of them are normally listed as A-B-C and others with A-C-B, for example...but all of them are broken. I'm going crazy. As I already told you, L666 main and RapeBdsm exists for KW. The same versions for KW hold objects like whip and dildos and they are much easier to edit than the AW ones. Why you insist to trouble your self? Instead of try to edit AW files you can switch positions between two sims. If a position is suppose to be M-F-M and the names are in order Mike-Mary-John, if instead of this order you get Mike-John-Mary, if your active (the sim that you choose) is John you can choose change position with Mary. The animation will fix.
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