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Overkill Specs... but Potato FPS (HELP NEEDED!)


Dead Anon

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Posted

Can someone please tell me what the heck i'm doing wrong?

 

Long story short, I'm trying to mod oldrim on my new rig. The only problem is that the game still runs like potato despite my killer specs. The game jumps between 30 to 60FPS while both modded and un-modded with FPS uncapped.

 

- Specs

GTX 1080TI SLI

i7 7800X (6 core, Overclocked 4.4Ghz)

64GB DDR4 3000MHZ

 

 

On checking my CPU and GPU usage each GPU is only performing at at 35% usage and my CPU is at 25% usage. I have no idea why my hardware isn't pushing harder. 1 1080Ti alone should smash this game. 

 

 

 

skyrim.ini

 

 

[General]

sLanguage=ENGLISH

 

uExterior Cell Buffer=36

 

 

[Papyrus]

fPostLoadUpdateTimeMS=500.0

bEnableLogging=1

bEnableTrace=1

bLoadDebugInformation=1

 

 

[Display]

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3500.0

iShadowMapResolutionPrimary=2048

bAllowScreenshot=1

iMultiSample=1

 

[Audio]

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

 

[Grass]

bAllowCreateGrass=1

bAllowLoadGrass=0

 

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

[Archive]

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

bInvalidateOlderFiles=0

SInvalidationFile=ArchiveInvalidation.txt

 

[Combat]

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

 

[Papyrus]

fPostLoadUpdateTimeMS=500.0

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=1

bReflectLODTrees=1

 

 

 

skyrimprefs.ini

 

 

[General]

fBrightLightColorB=1.0000

fBrightLightColorG=1.0000

fBrightLightColorR=1.0000

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

 

[imagespace]

bDoDepthOfField=1

iRadialBlurLevel=2

 

[Display]

iBlurDeferredShadowMask=3

fInteriorShadowDistance=3000.0000

fShadowDistance=8000

iShadowMapResolutionSecondary=1024

iShadowMapResolutionPrimary=2048

iShadowSplitCount=2

iMaxAnisotropy=1

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fTreesMidLODSwitchDist=1e+007

fGamma=1.0000

fDecalLOD2=1500.0000

fDecalLOD1=1000.0000

fSpecularLODStartFade=2000

fShadowLODStartFade=200.0000

fLightLODStartFade=3500

iTexMipMapMinimum=0

iTexMipMapSkip=0

iWaterMultiSamples=0

iMultiSample=0

iShadowMode=3

bTreesReceiveShadows=0

bDrawLandShadows=0

bFull Screen=0

iSize H=1600

iSize W=2560

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

fMeshLODLevel2FadeDist=1e+007

fMeshLODLevel1FadeDist=1e+007

iScreenShotIndex=3

bShadowMaskZPrepass=0

bMainZPrepass=0

iMaxSkinDecalsPerFrame=25

iMaxDecalsPerFrame=100

bFloatPointRenderTarget=1

sD3DDevice="NVIDIA GeForce GTX 1080 Ti"

bFXAAEnabled=0

iShadowMapResolution=4096

fShadowBiasScale=0.15

iShadowMaskQuarter=4

iAdapter=0

iPresentInterval=0

iShadowFilter=3

bShadowsOnGrass=1

bTransparencyMultisampling=0

bDeferredShadows=1

bDrawShadows=1

 

[Grass]

b30GrassVS=1

fGrassStartFadeDistance=7000

fGrassMaxStartFadeDistance=7000.0000

fGrassMinStartFadeDistance=0.0000

 

[MAIN]

bGamepadEnable=1

bCrosshairEnabled=1

fHUDOpacity=1.0000

bSaveOnPause=1

bSaveOnTravel=1

bSaveOnWait=1

bSaveOnRest=1

fSkyCellRefFadeDistance=150000.0000

 

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=2

 

[interface]

bDialogueSubtitles=1

bGeneralSubtitles=0

fMouseCursorSpeed=1.0000

bShowCompass=1

 

[Controls]

fGamepadHeadingSensitivity=1.0000

fMouseHeadingSensitivity=0.0125

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=1

bMouseAcceleration=1

bUseKinect=0

 

[Particles]

iMaxDesired=750

 

[saveGame]

fAutosaveEveryXMins=15.0000

 

[AudioMenu]

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=1409322710

fVal4=1.0000

uID4=201466234

fVal3=1.0000

uID3=94881

fVal2=0.4000

uID2=466532

fVal1=1.0000

uID1=554685

fVal0=0.8000

uID0=1007612

 

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

 

[TerrainManager]

fTreeLoadDistance=25000

fBlockMaximumDistance=100000

fBlockLevel1Distance=32768

fBlockLevel0Distance=20480

fSplitDistanceMult=0.75

bShowLODInEditor=0

 

[NavMesh]

fObstacleAlpha=0.5000

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

fLedgeBoxHalfHeight=25.0000

fEdgeDistFromVert=10.0000

fEdgeThickness=10.0000

fPointSize=2.5000

 

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=20

 

[Decals]

uMaxDecals=1000

bDecals=1

bSkinnedDecals=1

uMaxSkinDecals=100

uMaxSkinDecalsPerActor=60

 

[LOD]

fLODFadeOutMultObjects=15

fLODFadeOutMultItems=15

fLODFadeOutMultActors=15

fLODFadeOutMultSkyCell=1.0000

 

[Launcher]

bEnableFileSelection=1

bShowAllResolutions=0

uLastAspectRatio=4

[blurShaderHDR]

bDoHighDynamicRange=1

[blurShader]

bUseBlurShader=0

 

[Water]

iWaterReflectHeight=512

iWaterReflectWidth=512

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

 

 

fMaxTime=0.0083

 

 

 

Load Order

 

 

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
RaceCompatibility.esm
SGHairPackBase.esm
ApachiiHairMales.esm
ApachiiHairFemales.esm
ApachiiHair.esm
CreatureFramework.esm
ZaZAnimationPack.esm
SexLab.esm
SexLabAroused.esm
Devious Devices - Assets.esm
Schlongs of Skyrim - Core.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
daymoyl.esm
hdtHighHeel.esm
PSQ PlayerSuccubusQuest.esm
dcc-soulgem-oven-000.esm
MoreNastyCritters.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
SexLabNudeCreaturesDG.esp
EnhancedLightsandFX.esp
ELFX - Exteriors.esp
Skyrim Immersive Creatures.esp
MilkModNEW.esp
MilkMod_MilkPumpsFancy.esp
SGHairPackAIO.esp
LovelyHairstylesCE.esp
KS Hairdo's.esp
hydra_slavegirls.esp
zThingsInDark.esp
Skyrim Immersive Creatures - DLC2.esp
ELFX - Weathers.esp
SexLab-Stories.esp
HentaiCreatures.esp
Slaves of Tamriel.esp
SexLabSkoomaWhore.esp
Cloaks.esp
iWil_BelethorsGoodStore.esp
banditfemale.esp
xazPrisonOverhaul.esp
sanguinesDebauchery.esp
Skysan_ELFX_SMIM_Fix.esp
Deviously Cursed Loot.esp
DeviousTraps.esp
SimpleSlavery.esp
DeviousRegulations.esp
BDSICHC.esp
1nivWICCloaks.esp
1nivWICSkyCloaksPatch.esp
Cloaks - Dawnguard.esp
RaceMenu.esp
RaceMenuPlugin.esp
CharacterMakingExtender.esp
SGHair33x144.esp
BDIC.esp
jh_dawnguard.esp
Glowing Vampire Eyes.esp
12FemaleBrows.esp
UIExtensions.esp
AddItemMenu.esp
Anal Torch.esp
Jennifer.esp
JH_dragonborn.esp
jh_ELF.esp
KS Hairdos - HDT.esp
RailLight.esp
SexLab_SOS-Stapon.esp
SGEyebrows.esp
zzEstrus.esp
Schlongs of Skyrim.esp
SOS - VectorPlexus Regular Addon.esp
EstrusChaurus.esp
EggFactory.esp
EstrusSpider.esp
XPMSE.esp
RaceMenuMorphsUUNP.esp
MilkModNEW HF.esp
MilkModNEW Sanbox.esp
SexLab Submit.esp
Submit belt.esp
Bathing in Skyrim - Main.esp
Simple Slavery Defeat.esp
SexLab_Dialogues.esp
Devious Cidhna.esp
SexLab-StoriesDevious.esp
S_L_U_T_S.esp
AngrimApprentice.esp
Prison.esp
SexLab Eager NPCs.esp
TheEyesOfBeauty.esp
Ultimate NPC Overhaul II.esp
EnhancedCharacterEdit.esp
Ciceriareplacor.esp
Extended Slider Colors.esp
Glowing Eyes.esp
jh_people2.esp
Bijin Warmaidens.esp
JH_Companion.esp
Devious Deviants.esp
SlaveTats.esp
SexLabDefeat.esp
mslDeviousCaptures.esp
dD Enchanted Chests.esp
DeviouslyHelpless.esp
DD - Interactions.esp
Devious Loading Screens.esp
GagSFX.esp
GagSFXDawnguard.esp
GagSFXDragonborn.esp
GagSFXHearthfires.esp
Sacrificial Spriggan.esp
SD Addons.esp
SlaveTatsEventsBridge.esp
Celes Nightingale Armor.esp
LindsMarksmageGarb.esp
LindsSpellslinger.esp
LindsWoodlandAlchemist.esp
Merta Black Rose Armor.esp
Remodeled Armor - Underwear.esp
Remodeled Armor - Vanilla Replacer - Dawnguard.esp
Remodeled Armor - Vanilla Replacer - Dragonborn.esp
Remodeled Armor - Vanilla Replacer.esp
Tiwa44_Minidresses.esp
Tiwa44_Minidresses_Dragonborn.esp
ElfEars.esp
numenume elf ear.esp
WetandCold.esp
WetandCold - Ashes.esp
SL Deadly Drain.esp
submitdd_ff.esp
submitdd_ff_exp.esp
Deviously Enslaved.esp
Slaves of Tamriel - iNeed.esp
Alternate Start - Live Another Life.esp
Alternate Start - Live A Deviant Life.esp
Deviously Cursed Loot LAL AddOn.esp
ccas_starts.esp
ImmerSlave.esp
CitrusHead - Standalone.esp
The Ordinary Women.esp
Drinking Fountains of Skyrim.esp
Signs_of_Skyrim.esp
FNIS.esp
SkyUI.esp

 
 
 
enbseries.ini

[GLOBAL]
UseEffect=true
 
[EFFECT]
EnableMotionBlur=1
UseOriginalPostProcessing=false
UseOriginalObjectsProcessing=false
EnableBloom=true
EnableAdaptation=true
EnableDepthOfField=false
EnableAmbientOcclusion=true
EnableDetailedShadow=true
EnableSunRays=true
EnableSkyLighting=true
EnableImageBasedLighting=true
EnableReflection=false
EnableSoftParticles=true
EnableParticleLights=true
EnableSunGlare=true
EnableSubSurfaceScattering=true
EnableLens=true
EnableWater=true
EnableUnderwater=true
EnableCloudShadows=false
EnableVolumetricRays=false
EnableProceduralSun=false
EnableMist=false
 
[WEATHER]
EnableMultipleWeathers=false
 
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=40
MotionBlurRotation=40
 
[TIMEOFDAY]
Enable=true
DawnDuration=2.0
SunriseTime=7.5
DayTime=13.0
SunsetTime=18.5
DuskDuration=2.0
NightTime=1.0
 
[NIGHTDAY]
DetectorOldVersion=false
DetectorDefaultDay=false
DetectorLevelDay=0.4875
DetectorLevelNight=0.1875
DetectorLevelCurve=2.25
 
[ADAPTATION]
ForceMinMaxValues=true
AdaptationSensitivity=0.0
AdaptationTime=0.0
AdaptationMin=0.4
AdaptationMax=0.4
 
[bLOOM]
Quality=0
AmountSunrise=0.4
AmountDay=0.4
AmountSunset=0.4
AmountNight=0.4
AmountInteriorDay=1.6
AmountInteriorNight=1.6
BlueShiftAmountSunrise=12.0
BlueShiftAmountDay=12.0
BlueShiftAmountSunset=12.0
BlueShiftAmountNight=12.0
BlueShiftAmountInteriorDay=12.0
BlueShiftAmountInteriorNight=12.0
IgnoreWeatherSystem=false
 
[CAMERAFX]
LenzReflectionIntensitySunrise=0.0
LenzReflectionIntensityDay=0.0
LenzReflectionIntensitySunset=0.0
LenzReflectionIntensityNight=0.0
LenzReflectionIntensityInteriorDay=0.0
LenzReflectionIntensityInteriorNight=0.0
LenzReflectionPowerSunrise=0.0
LenzReflectionPowerDay=0.0
LenzReflectionPowerSunset=0.0
LenzReflectionPowerNight=0.0
LenzReflectionPowerInteriorDay=0.0
LenzReflectionPowerInteriorNight=0.0
 
[sSAO_SSIL]
UseIndirectLighting=true
UseComplexIndirectLighting=true
UseComplexAmbientOcclusion=true
UseAmbientIndirectLighting=true
SamplingQuality=0
SamplingPrecision=0
SamplingRange=0.2
FadeFogRange=0.4
SizeScale=0.5
SourceTexturesScale=0.5
FilterQuality=0
FilterType=2
AOAmount=0.75
AOAmountInterior=0.75
ILAmount=3.0
ILAmountInterior=3.0
AOIntensity=1.0
AOIntensityInterior=1.125
AOType=2
AOMixingType=2
AOMixingTypeInterior=2
UseOldType=true
EnableSupersampling=false
EnableComplexFilter=true
ILType=0
EnableDenoiser=true
 
[sKYLIGHTING]
Quality=0
FilterQuality=0
AmbientMinLevelSunrise=0.7875
AmbientMinLevelDay=0.7875
AmbientMinLevelSunset=0.7875
AmbientMinLevelNight=0.7875
AmbientMinLevelInteriorDay=0.7875
AmbientMinLevelInteriorNight=0.7875
IgnoreWeatherSystem=false
 
[ENVIRONMENT]
DirectLightingIntensitySunrise=1.52
DirectLightingIntensityDay=2.28
DirectLightingIntensitySunset=1.52
DirectLightingIntensityNight=0.76
DirectLightingIntensityInteriorDay=1.52
DirectLightingIntensityInteriorNight=1.52
DirectLightingCurveSunrise=1.25
DirectLightingCurveDay=1.5
DirectLightingCurveSunset=1.25
DirectLightingCurveNight=1.0
DirectLightingCurveInteriorDay=1.25
DirectLightingCurveInteriorNight=1.25
DirectLightingDesaturationSunrise=0.125
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationSunset=0.125
DirectLightingDesaturationNight=0.25
DirectLightingDesaturationInteriorDay=0.125
DirectLightingDesaturationInteriorNight=0.125
 
SpecularAmountMultiplierSunrise=1.5
SpecularAmountMultiplierDay=1.5
SpecularAmountMultiplierSunset=1.5
SpecularAmountMultiplierNight=1.5
SpecularAmountMultiplierInteriorDay=1.5
SpecularAmountMultiplierInteriorNight=1.5
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SpecularFromLightSunrise=0.0
SpecularFromLightDay=0.0
SpecularFromLightSunset=0.0
SpecularFromLightNight=0.0
SpecularFromLightInteriorDay=0.0
SpecularFromLightInteriorNight=0.0
 
AmbientLightingIntensitySunrise=1.064
AmbientLightingIntensityDay=1.368
AmbientLightingIntensitySunset=1.064
AmbientLightingIntensityNight=0.76
AmbientLightingIntensityInteriorDay=0.76
AmbientLightingIntensityInteriorNight=0.76
AmbientLightingCurveSunrise=0.75
AmbientLightingCurveDay=0.5
AmbientLightingCurveSunset=0.75
AmbientLightingCurveNight=1.0
AmbientLightingCurveInteriorDay=1.0
AmbientLightingCurveInteriorNight=1.0
AmbientLightingDesaturationSunrise=0.375
AmbientLightingDesaturationDay=0.5
AmbientLightingDesaturationSunset=0.375
AmbientLightingDesaturationNight=0.25
AmbientLightingDesaturationInteriorDay=1.0
AmbientLightingDesaturationInteriorNight=1.0
 
AmbientColorFilterAmountSunrise=0.0
AmbientColorFilterAmountDay=0.0
AmbientColorFilterAmountSunset=0.0
AmbientColorFilterAmountNight=0.0
AmbientColorFilterAmountInteriorDay=0.0
AmbientColorFilterAmountInteriorNight=0.0
AmbientColorFilterTopSunrise=1, 1, 1
AmbientColorFilterTopDay=0, 0, 1
AmbientColorFilterTopSunset=0, 0, 1
AmbientColorFilterTopNight=1, 1, 1
AmbientColorFilterTopInteriorDay=1, 1, 1
AmbientColorFilterTopInteriorNight=1, 1, 1
AmbientColorFilterMiddleSunrise=0, 0, 0
AmbientColorFilterMiddleDay=0, 0, 0
AmbientColorFilterMiddleSunset=0, 0, 0
AmbientColorFilterMiddleNight=0, 0, 0
AmbientColorFilterMiddleInteriorDay=0, 0, 0
AmbientColorFilterMiddleInteriorNight=0, 0, 0
AmbientColorFilterBottomSunrise=1, 1, 1
AmbientColorFilterBottomDay=1, 0, 0
AmbientColorFilterBottomSunset=1, 0, 0
AmbientColorFilterBottomNight=1, 1, 1
AmbientColorFilterBottomInteriorDay=1, 1, 1
AmbientColorFilterBottomInteriorNight=1, 1, 1
 
PointLightingIntensitySunrise=0.9775
PointLightingIntensityDay=0.825
PointLightingIntensitySunset=0.9775
PointLightingIntensityNight=1.13
PointLightingIntensityInteriorDay=1.13
PointLightingIntensityInteriorNight=1.13
PointLightingCurveSunrise=0.825
PointLightingCurveDay=0.825
PointLightingCurveSunset=0.825
PointLightingCurveNight=0.825
PointLightingCurveInteriorDay=0.825
PointLightingCurveInteriorNight=0.825
PointLightingDesaturationSunrise=0.25
PointLightingDesaturationDay=0.5
PointLightingDesaturationSunset=0.25
PointLightingDesaturationNight=0.0
PointLightingDesaturationInteriorDay=0.0
PointLightingDesaturationInteriorNight=0.0
 
ParticleLightsIntensitySunrise=1.0
ParticleLightsIntensityDay=1.0
ParticleLightsIntensitySunset=1.0
ParticleLightsIntensityNight=1.0
ParticleLightsIntensityInteriorDay=0.25
ParticleLightsIntensityInteriorNight=0.25
 
FogColorMultiplierSunrise=0.75
FogColorMultiplierDay=0.75
FogColorMultiplierSunset=0.75
FogColorMultiplierNight=0.5
FogColorMultiplierInteriorDay=0.5
FogColorMultiplierInteriorNight=0.5
FogColorCurveSunrise=1.0
FogColorCurveDay=1.0
FogColorCurveSunset=1.0
FogColorCurveNight=1.0
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
 
ColorPowSunrise=1.1
ColorPowDay=1.3
ColorPowSunset=1.1
ColorPowNight=0.9
ColorPowInteriorDay=0.9
ColorPowInteriorNight=0.9
IgnoreWeatherSystem=false
 
[sKY]
Enable=true
DisableWrongSkyMath=true
 
StarsIntensity=2.0
StarsCurve=1.0
 
AuroraBorealisIntensity=1.0
AuroraBorealisCurve=0.75
 
CloudsIntensitySunrise=1.0625
CloudsIntensityDay=2.125
CloudsIntensitySunset=1.0625
CloudsIntensityNight=0.53125
CloudsIntensityInteriorDay=2.125
CloudsIntensityInteriorNight=0.53125
CloudsCurveSunrise=1.0
CloudsCurveDay=1.0
CloudsCurveSunset=1.0
CloudsCurveNight=1.0
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationSunrise=0.125
CloudsDesaturationDay=0.25
CloudsDesaturationSunset=0.125
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.125
CloudsDesaturationInteriorNight=0.125
 
CloudsEdgeClamp=1.0
CloudsEdgeIntensity=80.0
 
GradientIntensitySunrise=0.901
GradientIntensityDay=0.952
GradientIntensitySunset=0.901
GradientIntensityNight=0.85
GradientIntensityInteriorDay=0.901
GradientIntensityInteriorNight=0.85
 
GradientDesaturationSunrise=0.0
GradientDesaturationDay=0.0
GradientDesaturationSunset=0.0
GradientDesaturationNight=0.0
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
 
GradientTopIntensitySunrise=1.442
GradientTopIntensityDay=1.442
GradientTopIntensitySunset=1.442
GradientTopIntensityNight=3.225
GradientTopIntensityInteriorDay=1.442
GradientTopIntensityInteriorNight=3.225
GradientTopCurveSunrise=1.3875
GradientTopCurveDay=0.775
GradientTopCurveSunset=1.3875
GradientTopCurveNight=2.0
GradientTopCurveInteriorDay=1.3875
GradientTopCurveInteriorNight=2.0
 
GradientMiddleIntensitySunrise=2.0
GradientMiddleIntensityDay=2.0
GradientMiddleIntensitySunset=2.0
GradientMiddleIntensityNight=0.8
GradientMiddleIntensityInteriorDay=2.0
GradientMiddleIntensityInteriorNight=0.8
GradientMiddleCurveSunrise=1.0375
GradientMiddleCurveDay=1.075
GradientMiddleCurveSunset=1.0375
GradientMiddleCurveNight=1.0
GradientMiddleCurveInteriorDay=1.0375
GradientMiddleCurveInteriorNight=1.0
 
GradientHorizonIntensitySunrise=2.75
GradientHorizonIntensityDay=2.75
GradientHorizonIntensitySunset=2.75
GradientHorizonIntensityNight=0.66
GradientHorizonIntensityInteriorDay=2.75
GradientHorizonIntensityInteriorNight=0.66
GradientHorizonCurveSunrise=1.0625
GradientHorizonCurveDay=1.375
GradientHorizonCurveSunset=1.0625
GradientHorizonCurveNight=0.75
GradientHorizonCurveInteriorDay=1.0625
GradientHorizonCurveInteriorNight=0.75
 
SunIntensitySunrise=1.875
SunIntensityDay=1.875
SunIntensitySunset=1.875
SunIntensityNight=0.0
SunIntensityInteriorDay=1.875
SunIntensityInteriorNight=0.0
SunDesaturationSunrise=0.0
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
 
SunGlowIntensitySunrise=7.5
SunGlowIntensityDay=7.5
SunGlowIntensitySunset=7.5
SunGlowIntensityNight=0.0
SunGlowIntensityInteriorDay=7.5
SunGlowIntensityInteriorNight=0.0
SunGlowHazinessSunrise=0.75
SunGlowHazinessDay=0.75
SunGlowHazinessSunset=0.75
SunGlowHazinessNight=0.0
SunGlowHazinessInteriorDay=0.75
SunGlowHazinessInteriorNight=0.0
 
SunCoronaIntensity=0.0 // 0.75 to enable SunCorona
SunCoronaCurve=1.0
SunCoronaDesaturation=0.0
 
MoonIntensitySunrise=0.6875
MoonIntensityDay=0.0
MoonIntensitySunset=0.6875
MoonIntensityNight=1.375
MoonIntensityInteriorDay=0.0
MoonIntensityInteriorNight=1.375
MoonCurveSunrise=1.0
MoonCurveDay=1.0
MoonCurveSunset=1.0
MoonCurveNight=1.0
MoonCurveInteriorDay=1.0
MoonCurveInteriorNight=1.0
MoonDesaturationSunrise=0.5
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.5
MoonDesaturationNight=0.5
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.5
IgnoreWeatherSystem=false
CloudsOpacitySunrise=1.0
CloudsOpacityDay=1.0
CloudsOpacitySunset=1.0
CloudsOpacityNight=1.0
CloudsOpacityInteriorDay=1.0
CloudsOpacityInteriorNight=1.0
CloudsEdgeFadeRange=1.0
CloudsEdgeMoonMultiplier=4.0
 
[OBJECT]
SubSurfaceScatteringMultiplierSunrise=0.0
SubSurfaceScatteringMultiplierDay=0.0
SubSurfaceScatteringMultiplierSunset=0.0
SubSurfaceScatteringMultiplierNight=0.0
SubSurfaceScatteringMultiplierInteriorDay=0.0
SubSurfaceScatteringMultiplierInteriorNight=0.0
SubSurfaceScatteringPowerSunrise=1.1
SubSurfaceScatteringPowerDay=1.1
SubSurfaceScatteringPowerSunset=1.1
SubSurfaceScatteringPowerNight=1.1
SubSurfaceScatteringPowerInteriorDay=1.1
SubSurfaceScatteringPowerInteriorNight=1.1
IgnoreWeatherSystem=false
 
[VEGETATION]
SubSurfaceScatteringMultiplierSunrise=0.0
SubSurfaceScatteringMultiplierDay=0.0
SubSurfaceScatteringMultiplierSunset=0.0
SubSurfaceScatteringMultiplierNight=0.0
SubSurfaceScatteringMultiplierInteriorDay=0.0
SubSurfaceScatteringMultiplierInteriorNight=0.0
SubSurfaceScatteringPowerSunrise=1.1
SubSurfaceScatteringPowerDay=1.1
SubSurfaceScatteringPowerSunset=1.1
SubSurfaceScatteringPowerNight=1.1
SubSurfaceScatteringPowerInteriorDay=1.1
SubSurfaceScatteringPowerInteriorNight=1.1
IgnoreWeatherSystem=false
 
[EYES]
SubSurfaceScatteringMultiplierSunrise=0.0
SubSurfaceScatteringMultiplierDay=0.0
SubSurfaceScatteringMultiplierSunset=0.0
SubSurfaceScatteringMultiplierNight=0.0
SubSurfaceScatteringMultiplierInteriorDay=0.0
SubSurfaceScatteringMultiplierInteriorNight=0.0
SubSurfaceScatteringPowerSunrise=1.1
SubSurfaceScatteringPowerDay=1.1
SubSurfaceScatteringPowerSunset=1.1
SubSurfaceScatteringPowerNight=1.1
SubSurfaceScatteringPowerInteriorDay=1.1
SubSurfaceScatteringPowerInteriorNight=1.1
IgnoreWeatherSystem=false
 
[LIGHTSPRITE]
IntensitySunrise=0.5
IntensityDay=0.5
IntensitySunset=0.5
IntensityNight=0.5
IntensityInteriorDay=0.5
IntensityInteriorNight=0.5
CurveSunrise=0.9375
CurveDay=1.0
CurveSunset=0.9375
CurveNight=0.875
CurveInteriorDay=0.875
CurveInteriorNight=0.875
IgnoreWeatherSystem=false
 
[WINDOWLIGHT]
IntensitySunrise=2.0
IntensityDay=1.6
IntensitySunset=2.0
IntensityNight=2.4
IntensityInteriorDay=2.0
IntensityInteriorNight=1.6
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
IgnoreWeatherSystem=false
 
[VOLUMETRICFOG]
IntensitySunrise=0.7517
IntensityDay=1.4167
IntensitySunset=0.7517
IntensityNight=0.53
IntensityInteriorDay=0.53
IntensityInteriorNight=0.53
CurveSunrise=0.75
CurveDay=0.5
CurveSunset=0.75
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
IgnoreWeatherSystem=false
EnableShadows=true
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
 
[FIRE]
IntensitySunrise=2.0
IntensityDay=2.25
IntensitySunset=2.0
IntensityNight=1.75
IntensityInteriorDay=1.5
IntensityInteriorNight=1.5
CurveSunrise=0.8125
CurveDay=0.875
CurveSunset=0.8125
CurveNight=0.75
CurveInteriorDay=0.075
CurveInteriorNight=0.075
AdditiveBlending=true
IgnoreWeatherSystem=false
 
[PARTICLE]
IntensitySunrise=1.25
IntensityDay=2.0
IntensitySunset=1.25
IntensityNight=0.5
IntensityInteriorDay=1.25
IntensityInteriorNight=1.25
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
IgnoreWeatherSystem=false
 
[colorCORRECTION]
UsePaletteTexture=true
Brightness=1.0
GammaCurve=1.0
UseProceduralCorrection=false
 
[DEPTHOFFIELD]
Quality=0
FadeTime=0.1
IgnoreWeatherSystem=false
 
[sHADOW]
ShadowCastersFix=false
UseBilateralShadowFilter=false
ShadowQualityFix=true
DetailedShadowQuality=0
ShadowFilterQuality=0
ShadowBlurRange=2.0
IgnoreWeatherSystem=false
ShadowBlurRangeInterior=2.0
 
[RAYS]
SunRaysMultiplierSunrise=0.375
SunRaysMultiplierDay=0.375
SunRaysMultiplierSunset=0.375
SunRaysMultiplierNight=0.0
SunRaysMultiplierInteriorDay=0.375
SunRaysMultiplierInteriorNight=0.0
IgnoreWeatherSystem=false
 
[REFLECTION]
Quality=0
FilterQuality=0
FilterBluriness=0.15
SizeScale=0.75
SourceTexturesScale=0.75
Amount=0.75
Power=1.0
GlosinessMin=0.0
GlosinessMax=1.0
EnableDenoiser=true
DenoiserType=4
EnableSupersampling=true
ExteriorEnable=true
InteriorEnable=true
IgnoreWeatherSystem=false
 
[iMAGEBASEDLIGHTING]
AdditiveAmountSunrise=0.041667
AdditiveAmountDay=0.041667
AdditiveAmountSunset=0.041667
AdditiveAmountNight=0.041667
AdditiveAmountInteriorDay=0.041667
AdditiveAmountInteriorNight=0.041667
MultiplicativeAmountSunrise=0.0
MultiplicativeAmountDay=0.0
MultiplicativeAmountSunset=0.0
MultiplicativeAmountNight=0.0
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MultiplicativeAmountInteriorNight=0.0
ReflectiveAmountSunrise=0.1
ReflectiveAmountDay=0.1
ReflectiveAmountSunset=0.1
ReflectiveAmountNight=0.1
ReflectiveAmountInteriorDay=0.1
ReflectiveAmountInteriorNight=0.1
IgnoreWeatherSystem=false
 
[RAIN]
Enable=true
EnableAntialiasing=false
EnableSupersampling=true
MotionStretch=0.675
MotionTransparency=0.675
IgnoreWeatherSystem=false
 
[sUBSURFACESCATTERING]
Quality=0
Radius=10.0
Amount=0.5
EpidermalAmount=5.0
SubdermalAmount=10.0
EpidermalDiffuseSaturation=-0.5
SubdermalDiffuseSaturation=-0.5
EpidermalMix=0.25
SubdermalMix=0.25
SubdermalTranslucency=1.0
SubdermalPhase=0.0
IgnoreWeatherSystem=false
EnableTextureAlpha=true
[LENS]
IgnoreWeatherSystem=false
ReflectionIntensitySunrise=1.0
ReflectionIntensityDay=1.0
ReflectionIntensitySunset=1.0
ReflectionIntensityNight=1.0
ReflectionIntensityInteriorDay=1.0
ReflectionIntensityInteriorNight=1.0
ReflectionPowerSunrise=2.0
ReflectionPowerDay=2.0
ReflectionPowerSunset=2.0
ReflectionPowerNight=2.0
ReflectionPowerInteriorDay=2.0
ReflectionPowerInteriorNight=2.0
DirtIntensitySunrise=1.0
DirtIntensityDay=1.0
DirtIntensitySunset=1.0
DirtIntensityNight=1.0
DirtIntensityInteriorDay=1.0
DirtIntensityInteriorNight=1.0
DirtPowerSunrise=2.0
DirtPowerDay=2.0
DirtPowerSunset=2.0
DirtPowerNight=2.0
DirtPowerInteriorDay=2.0
DirtPowerInteriorNight=2.0
[WATER]
IgnoreWeatherSystem=false
EnablePreCache=true
EnableDispersion=true
EnableCaustics=true
EnableParallax=true
EnableShadow=true
EnableVolumetricShadow=false
EnableLighting=true
EnableSelfReflection=false
EnableDisplacement=true
DisplacementQuality=2
DisplacementFilterQuality=2
ShadowQuality=2
EnableShadowNoise=false
ReflectionAmount=1.0
FrennelMultiplier=1.0
FrennelMin=0.0
FrennelMax=1.0
DispersionAmount=1.0
CausticsAmount=1.0
SunSpecularMultiplier=1.0
SunScatteringMultiplier=20.0
SunLightingMultiplier=0.3
WetMultiplier=1.0
WavesAmplitudeSunrise=1.0
WavesAmplitudeDay=1.0
WavesAmplitudeSunset=1.0
WavesAmplitudeNight=1.0
WavesAmplitudeInteriorDay=1.0
WavesAmplitudeInteriorNight=1.0
Muddiness=0.0
[uNDERWATER]
IgnoreWeatherSystem=false
EnableDispersion=true
EnableParallax=true
EnableDisplacement=true
EnableSilhouette=false
EnableBlurring=false
EnableReflection=true
EnableShadow=false
ShadowQuality=2
DispersionAmount=1.0
ReflectionAmount=1.0
TransparencyFade=1.0
TransparencyCurve=1.0
DeepnessFade=1.0
DeepnessDarkening=0.5
TintAmount=1.0
TintFade=1.0
SunScatteringMultiplier=1.0
[CLOUDSHADOWS]
IgnoreWeatherSystem=false
EnableAtNight=false
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[VOLUMETRICRAYS]
IgnoreWeatherSystem=false
Quality=2
IntensitySunrise=0.2
IntensityDay=0.2
IntensitySunset=0.2
IntensityNight=0.2
IntensityInteriorDay=0.2
IntensityInteriorNight=0.2
DensitySunrise=1.0
DensityDay=1.0
DensitySunset=1.0
DensityNight=1.0
DensityInteriorDay=1.0
DensityInteriorNight=1.0
SkyColorAmountSunrise=0.5
SkyColorAmountDay=0.5
SkyColorAmountSunset=0.5
SkyColorAmountNight=0.5
SkyColorAmountInteriorDay=0.5
SkyColorAmountInteriorNight=0.5
[PROCEDURALSUN]
IgnoreWeatherSystem=false
Size=1.0
EdgeSoftness=0.4
GlowIntensitySunrise=0.4
GlowIntensityDay=0.4
GlowIntensitySunset=0.4
GlowIntensityNight=0.4
GlowIntensityInteriorDay=0.4
GlowIntensityInteriorNight=0.4
GlowCurveSunrise=10.0
GlowCurveDay=10.0
GlowCurveSunset=10.0
GlowCurveNight=10.0
GlowCurveInteriorDay=10.0
GlowCurveInteriorNight=10.0
[MIST]
IgnoreWeatherSystem=false
EnableAnchors=false
ColorFromEnvironmentFog=0.0
SkyLightingAmountSunrise=1.0
SkyLightingAmountDay=1.0
SkyLightingAmountSunset=1.0
SkyLightingAmountNight=1.0
SkyLightingAmountInteriorDay=1.0
SkyLightingAmountInteriorNight=1.0
SunLightingAmountSunrise=0.1
SunLightingAmountDay=0.1
SunLightingAmountSunset=0.1
SunLightingAmountNight=0.1
SunLightingAmountInteriorDay=0.1
SunLightingAmountInteriorNight=0.1
DesaturationSunrise=0.0
DesaturationDay=0.0
DesaturationSunset=0.0
DesaturationNight=0.0
DesaturationInteriorDay=0.0
DesaturationInteriorNight=0.0
ColorFilterSunrise=1, 1, 1
ColorFilterDay=1, 1, 1
ColorFilterSunset=1, 1, 1
ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1
RelativeToCameraSunrise=0.0
RelativeToCameraDay=0.0
RelativeToCameraSunset=0.0
RelativeToCameraNight=0.0
RelativeToCameraInteriorDay=0.0
RelativeToCameraInteriorNight=0.0
VerticalOffsetSunrise=-10.0
VerticalOffsetDay=-10.0
VerticalOffsetSunset=-10.0
VerticalOffsetNight=-10.0
VerticalOffsetInteriorDay=-10.0
VerticalOffsetInteriorNight=-10.0
DensitySunrise=1.5
DensityDay=1.5
DensitySunset=1.5
DensityNight=1.5
DensityInteriorDay=1.5
DensityInteriorNight=1.5
VerticalFadeSunrise=4.0
VerticalFadeDay=4.0
VerticalFadeSunset=4.0
VerticalFadeNight=4.0
VerticalFadeInteriorDay=4.0
VerticalFadeInteriorNight=4.0
DistanceFadeSunrise=0.0
DistanceFadeDay=0.0
DistanceFadeSunset=0.0
DistanceFadeNight=0.0
DistanceFadeInteriorDay=0.0
DistanceFadeInteriorNight=0.0
BottomTopSunrise=0.0
BottomTopDay=0.0
BottomTopSunset=0.0
BottomTopNight=0.0
BottomTopInteriorDay=0.0
BottomTopInteriorNight=0.0
ExponentialFadeSunrise=1.0
ExponentialFadeDay=1.0
ExponentialFadeSunset=1.0
ExponentialFadeNight=1.0
ExponentialFadeInteriorDay=1.0
ExponentialFadeInteriorNight=1.0

 
 
enblocal.ini

[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9stutter.dll
 
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
ForceFakeVideocard=false
IgnoreCreationKit=true
 
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
 
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
 
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
ReservedMemorySizeMb=1024
EnableUnsafeMemoryHacks=false
VideoMemorySizeMb=22528
EnableCompression=false
AutodetectVideoMemorySize=false
 
[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false
 
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
EnableVSync=false
AddDisplaySuperSamplingResolutions=false
ForceLodBias=false
LodBias=0.0
VSyncSkipNumFrames=0
 
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0
 
[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num /       106
KeyShowFPS=106
//insert
KeyScreenshot=45
//enter
KeyEditor=13
KeyFreeVRAM=34
 
[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0
 
[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=true
EnableTransparencyAA=false
 
[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixAliasedTextures=true
IgnoreLoadingScreen=false
IgnoreInventory=false
FixSsaoWaterTransparency=true
FixSsaoHairTransparency=true
FixTintGamma=false
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true

 
 
 
 
Posted

I have GTX1060 oc and i4690 got same fps drops on my heavy ENB only with environment mods [ Tamriel reloaded hd \etc),without them have 55 fps outdoors. Try to disable such mods and test.

Posted

 Try to disable such mods and test.

(He already did)

 

Anyway:

bFull Screen=0

iSize H=1600

iSize W=2560

 

Maybe you changed it just to test, or did already tried other things with it, but you should try setting bfull screen=1

and run the game either 1920*1080 or the res of your screen

 

Also since you run on a new setup be sure to check your drivers, maybe reinstall Direct X 9 and restart your pc.

Posted

If that memory is 2x32 you're prolly having a setting or software issue, If that memory is 4x16 there's no way in hell your NorthBridge is actually running at that speed, and that's one of your issues.

Posted

If that memory is 2x32 you're prolly having a setting or software issue, If that memory is 4x16 there's no way in hell your NorthBridge is actually running at that speed, and that's one of your issues.

 

Considering his specs, the performance garnered from 2x32 vs 8x8 would be unnoticeable when running modern gaming applications. Skyrim is 6 years old so I highly doubt we could attribute this to the hardware bottle-necking. A software issue from Bugthesda or his settings is far more likely the issue here.

Posted

Wrong.

 

Behtbryo in particular is directly affected memory speed and it makes a huge difference in framerate and frametime consistency.

 

https://www.techspot.com/review/1089-fallout-4-benchmarks/page6.html

 

http://www.eurogamer.net/articles/digitalfoundry-2015-the-best-pc-hardware-for-fallout-4-4023

 

If sustaining 60fps is proving challenging, we have some advice for you: consider faster RAM. We ran through a series of traversal sequences using a Core i5 4690K paired with a Titan X running at 1080p – in short, a scenario designed to remove the GPU as a bottleneck and stress the CPU. We then re-ran the test with faster memory. Below you’ll find our lowest and average frame-rate results from three different configurations:

 

1600MHz: 36.0/54.6
2133MHz: 39.0/61.0
2400MHz: 44.0/66.9

 

 

At 4K this difference goes from a 22% gap to a 70% gap in average framerate and 60% differential in frametime.

 

Any board that requires only two channels to be populated for maximum speed will  see a huge difference in speed and smoothness.

Posted

We all know how shitty Tod (It Just Works) Howard's game engines are. I wasn't arguing how memory speeds effect performance. I'm saying that even if the 3kMHz ram wasn't running in it's most optimal state it would basically be like 300fps vs 200fps. When your maximum FPS potential already surpasses the refresh rate of  your monitor by couple hundred fps, you would never notice or even care about a hundred lost frames unless your were very attentive or had performance tracking utilities.

 

And 2x32 huh? I haven't seen a whole lot of x299 boards using Dual channel. Using the CPU spec we can derive OP's board is probably quad channel x299, and as such, if he's going for maximum bandwidth he should have 4x16 or 8x8. 2x32 would half the bandwidth and reduce performance, not increase it.

Posted

Also wrong.

 

Most 299's run at a throttled speed with all DIMMs slotted unless they have specific non-official BIOS tweaks.

 

Gigabyte, EVGA and Asus all very clearly mention this in their manuals.

 

Only half the board can be populated to get full speed, which has nothing to with bandwidth saturation, cause Skyrim isn't going to hit even with Enboost and Crashfix.

 

The only board at Computex able to run all available slots at full speed was the AsRock OC Formula with a custom bios they haven't released to the public yet and every G Skill memory showcase which was by far the fastest memory at the show at over 4000Mhz, was done with two stick kits, for a reason.

Posted

 

 Try to disable such mods and test.

(He already did)

 

Anyway:

bFull Screen=0

iSize H=1600

iSize W=2560

 

Maybe you changed it just to test, or did already tried other things with it, but you should try setting bfull screen=1

and run the game either 1920*1080 or the res of your screen

 

Also since you run on a new setup be sure to check your drivers, maybe reinstall Direct X 9 and restart your pc.

 

 

Changing the res form 1080p up to 4k has a difference of about 10 fps while gpu usage oddly remains stagnant around the 35% mark. 

How do I install DX9 on Win10? Could the fact i don't have it be whats slowing things down? 

 

 

 

Also wrong.

 

Most 299's run at a throttled speed with all DIMMs slotted unless they have specific non-official BIOS tweaks.

 

Gigabyte, EVGA and Asus all very clearly mention this in their manuals.

 

Only half the board can be populated to get full speed, which has nothing to with bandwidth saturation, cause Skyrim isn't going to hit even with Enboost and Crashfix.

 

The only board at Computex able to run all available slots at full speed was the AsRock OC Formula with a custom bios they haven't released to the public yet and every G Skill memory showcase which was by far the fastest memory at the show at over 4000Mhz, was done with two stick kits, for a reason.

 

 

We all know how shitty Tod (It Just Works) Howard's game engines are. I wasn't arguing how memory speeds effect performance. I'm saying that even if the 3kMHz ram wasn't running in it's most optimal state it would basically be like 300fps vs 200fps. When your maximum FPS potential already surpasses the refresh rate of  your monitor by couple hundred fps, you would never notice or even care about a hundred lost frames unless your were very attentive or had performance tracking utilities.

 

And 2x32 huh? I haven't seen a whole lot of x299 boards using Dual channel. Using the CPU spec we can derive OP's board is probably quad channel x299, and as such, if he's going for maximum bandwidth he should have 4x16 or 8x8. 2x32 would half the bandwidth and reduce performance, not increase it.

 

 

Wrong.

 

Behtbryo in particular is directly affected memory speed and it makes a huge difference in framerate and frametime consistency.

 

https://www.techspot.com/review/1089-fallout-4-benchmarks/page6.html

 

http://www.eurogamer.net/articles/digitalfoundry-2015-the-best-pc-hardware-for-fallout-4-4023

 

If sustaining 60fps is proving challenging, we have some advice for you: consider faster RAM. We ran through a series of traversal sequences using a Core i5 4690K paired with a Titan X running at 1080p – in short, a scenario designed to remove the GPU as a bottleneck and stress the CPU. We then re-ran the test with faster memory. Below you’ll find our lowest and average frame-rate results from three different configurations:

 

1600MHz: 36.0/54.6

2133MHz: 39.0/61.0

2400MHz: 44.0/66.9

 

 

At 4K this difference goes from a 22% gap to a 70% gap in average framerate and 60% differential in frametime.

 

Any board that requires only two channels to be populated for maximum speed will  see a huge difference in speed and smoothness.

 

 

 

If that memory is 2x32 you're prolly having a setting or software issue, If that memory is 4x16 there's no way in hell your NorthBridge is actually running at that speed, and that's one of your issues.

 

Considering his specs, the performance garnered from 2x32 vs 8x8 would be unnoticeable when running modern gaming applications. Skyrim is 6 years old so I highly doubt we could attribute this to the hardware bottle-necking. A software issue from Bugthesda or his settings is far more likely the issue here.

 

 

 

If that memory is 2x32 you're prolly having a setting or software issue, If that memory is 4x16 there's no way in hell your NorthBridge is actually running at that speed, and that's one of your issues.

 

 

 

I'm not sure what the heck you guys are on about but I have performed rigorous benchmarking and all my sticks are running at max speed (3Ghz). I get high frames in GTA and other games at 4k no problem. Its definitely not a RAM issue. 

Posted

So it looks like DX9 has a VRam cap of 4GB on windows 10.

 

https://forums.geforce.com/default/topic/863242/geforce-drivers/-request-remove-4gb-limit-of-vram-for-dx9-games/

https://www.reddit.com/r/skyrimrequiem/comments/6efgka/slightly_off_topic_a_fix_for_dx9_memory_cap_in/

 

GTX1080 Ti has 11GB VRAM.

35% of 11GB = 3.85GB (approx 4GB)

 

 

I may be wrong but the fact its not fully utilising all the GPUs VRAM could be why its unable to hit higher usage and dump out more FPS.  If my train of thought is correct, removing the cap should fix the problem and effectively multiply performance by a factor of 2.75. Only question is, can I even do this? :/

Posted

Well, you already have Direct X 9 because it install with the game and is needed for both game and enb, but since you have problem to run only skyrim (old) i tough it would be worth to try that, (most games you'll play nowadays use direct X 11 i think)

to be honest i dont know for sure how direct X work, just throwing idea around.   :P

anyway heres a link if you want to give it a try: https://www.microsoft.com/en-us/download/details.aspx?id=34429

might require to restart after install.

 

edit: Also theres no such a thing as removing the cap but it should not be the problem there.

Posted

I'm getting an error telling me that I must be running Windows 98, Millennium Edition, 2000, XP or Server 2003 family in order to install Direct X 9.

post-2183439-0-54768000-1501371429_thumb.png

Posted

I reinstalled the drivers and still nothing. I have a feeling that it could be that the SLI isn't working for some odd reason. 

Posted

Might be a tidbit of help, But when I tried sli on two separate occasions I got really disappointing results with Skyrim and a few other games I was testing. Tried with 980ti's and 1080's. Seemed to me It was running like garbage as opposed to running just a single card. Not sure if it was a problem with the bridge or who knows what. But it just seems that the Sli approach is just too finicky to be justifiable. My two cents, not Hyper-Technical  :P .

 

Just my experience.

Posted

Might be a tidbit of help, But when I tried sli on two separate occasions I got really disappointing results with Skyrim and a few other games I was testing. Tried with 980ti's and 1080's. Seemed to me It was running like garbage as opposed to running just a single card. Not sure if it was a problem with the bridge or who knows what. But it just seems that the Sli approach is just too finicky to be justifiable. My two cents, not Hyper-Technical  :P .

 

Just my experience.

 

The weird thing is that when I run it on a single card I seem to be getting:

GPU1 Usage: 30%

GPU2 Usage: 0%

FPS: 50

post-2183439-0-82699900-1501421397_thumb.png

 

 

Vs the supposed SLI:

GPU1 Usage: 30%

GPU2 Usage: 30%

FPS: 50

post-2183439-0-82097600-1501421398_thumb.png

 

 

Low GPU usage aside, it seemingly doing more work for 0 gain. How did you set up SLI in the first place? Maybe I did something wrong.

 

EDIT: 

After some bench-marking in Unigine Heaven it seems like my SLI is fucked up or something. I get the same FPS when running SLI with both GPU's maxed and not running SLI with a single GPU maxed. I'm going to try downgrading my drivers to see if that will work.

 

EDIT 2: Old drivers didn't fix anything. I also tried the old uninstall everything, remove GPU's, and install one at a time trick but that didn't work.

Posted

I followed a good number of guides, seated the cards and bridge right, updated drivers, activated them in the Nvidia control panel, etc. When it didn't work I did as you did, reseated the cards, checked drivers, checked the bridge, and Just couldn't get it to work. 

 

Weird thing was that my performance was much worse in every game with sli than just running a single card. In skyrim I was running 35 most of the time while the single kept it at 60 most of the time. In the Witcher 3 I ran the game at about 80-120, but with sli it ran at 45. Made absolutely no sense to me...

 

Checked around a ton of forums and it seems more people have problems getting multiple cards to work than not haha  :) . Still, It was really disappointing to me.

Now I'm just running a single 1080 and overclocking the card a little.

Posted

I followed a good number of guides, seated the cards and bridge right, updated drivers, activated them in the Nvidia control panel, etc. When it didn't work I did as you did, reseated the cards, checked drivers, checked the bridge, and Just couldn't get it to work. 

 

Weird thing was that my performance was much worse in every game with sli than just running a single card. In skyrim I was running 35 most of the time while the single kept it at 60 most of the time. In the Witcher 3 I ran the game at about 80-120, but with sli it ran at 45. Made absolutely no sense to me...

 

Checked around a ton of forums and it seems more people have problems getting multiple cards to work than not haha  :) . Still, It was really disappointing to me.

Now I'm just running a single 1080 and overclocking the card a little.

 

Yeah, no. I didn't put down an extra 700 on a GPU just so I could roll over and say "fuck it, take me world". My SLI is obviously fucked in some shape or form and I'm going to fix it. I run a 4k rig so SLI is pretty much a must.

Posted

 

Yeah, no. I didn't put down an extra 700 on a GPU just so I could roll over and say "fuck it, take me world". My SLI is obviously fucked in some shape or form and I'm going to fix it. I run a 4k rig so SLI is pretty much a must.

 

 

When I tried out Sli I just necroed another rig laying around for shits and giggles. Not sure if it was my board or not, but for me there was really no loss to it not working. It's a bit different when you drop the money on another card for the purpose of using it in Sli and expect it to work. Going to dig into this a bit more and see if I can help. Interested in getting it to work myself if at all possible.

 

Edit: Have you tried benching the cards in a benchmark tester? both a single card and both with Sli enabled. We can at least see if the cards are working in sli at all or if its just an issue with skyrim itself not utilizing the second card.

Posted

 

 

Yeah, no. I didn't put down an extra 700 on a GPU just so I could roll over and say "fuck it, take me world". My SLI is obviously fucked in some shape or form and I'm going to fix it. I run a 4k rig so SLI is pretty much a must.

 

 

When I tried out Sli I just necroed another rig laying around for shits and giggles. Not sure if it was my board or not, but for me there was really no loss to it not working. It's a bit different when you drop the money on another card for the purpose of using it in Sli and expect it to work. Going to dig into this a bit more and see if I can help. Interested in getting it to work myself if at all possible.

 

Edit: Have you tried benching the cards in a benchmark tester? both a single card and both with Sli enabled. We can at least see if the cards are working in sli at all or if its just an issue with skyrim itself not utilizing the second card.

 

 

 

Everything should be enabled: https://ibb.co/e07MUk

Both cards under Load: https://ibb.co/koMY75

 

I've managed to get 3dmark benchmark to run in SLI. I think I can now safely assume this is specifically a settings based issue. The GPUs must not be in the right SLI config for the game. I must have goofed somewhere. 

Single GPU Score: https://ibb.co/euuRUk
 

This is how I have 3dmark set up in Nvidia control panel:

 
 
I also did a Superposition4k benchmark in SLI using the method someone mentioned here: http://www.overclock...0#post_26038574
I won't lie. I fucked the install and lost all my profiles but luckily I had em backed up. Here's the results anyhow.
Single GPU: https://ibb.co/g3O9h5
 
 
I'll show you exactly how I have Oldrim set up. You may be able to deduce whether something looks fucky.
These are my Nvidia Inspector settings for Oldrim:

Downloadable .nip: https://ufile.io/7so5a

And this Is how I have Oldrim set up in Nvidia Contol Panel:

 

Edit: Fixed the broken links. My Bad.

Edit: Ok. Actually fixed for real this time. Sorry2

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