Hitman69 Posted May 10, 2011 Posted May 10, 2011 If someone knows more, I (and others) would love to hear it.
s60yucca Posted May 11, 2011 Posted May 11, 2011 There is 2 breathing idle modes on tesnexus. but i didn't remember link.
Nihaoma Posted May 11, 2011 Posted May 11, 2011 http://www.tesnexus.com/downloads/file.php?id=37144 http://www.tesnexus.com/downloads/file.php?id=36981
quasimodo75 Posted May 11, 2011 Posted May 11, 2011 Thanks! BTW: There is a new Manga Body variation on SHY: Looks great! http://shy.jsphr.net/upload/img/ups26479.7z You just have to remove the "bitch" placards.
GSBmodders Posted May 11, 2011 Posted May 11, 2011 Thanks! BTW: There is a new Manga Body variation on SHY: Looks great! http://shy.jsphr.net/upload/img/ups26479.7z You just have to remove the \"bitch\" placards. Thought I removed them before I uploaded? Sorry if I didnt but yeah just remove it in nifscope.
quasimodo75 Posted May 11, 2011 Posted May 11, 2011 You created these meshes? Kudos! No problems for me about Nifskope, I will have a go at it ASAP.
snarfies Posted May 14, 2011 Posted May 14, 2011 BBB rowing and fishing animations http://www.tesnexus.com/downloads/file.php?id=38368 I don't know when these would ever come into play, but...
RobynHood Posted May 14, 2011 Posted May 14, 2011 Hi. I am having problems getting this to work. I'm afraid to say I'm a novice but I would appreciate any advice. I installed HGEC and everything was working fine, with Coronerras' Maximum Compatibility Skeletons. I downloaded BBB (http://www.tesnexus.com/downloads/file.php?id=28235) and the NoMaaM BBB Animation Replacer (http://www.tesnexus.com/downloads/file.php?id=35551) and followed the instructions and copy everything over. However, my body resets to the default. I am not sure what I am doing wrong. It seems simple enough. If I deactive and reactivate HGEC with OBMM I get my body back. Can anyone help me? I tried reading through the forums but I'm a little confused.
fiabundem Posted May 20, 2011 Posted May 20, 2011 run achieve invalidation in OBMM and make sure you have meshes checked
RobynHood Posted May 21, 2011 Posted May 21, 2011 run achieve invalidation in OBMM and make sure you have meshes checked Gah. I'm such a dummy. Thanks!
snarfies Posted May 21, 2011 Posted May 21, 2011 Which animation file controls/activates BBB in the inventory view? I've had it working, but something I accidently overwrote something or other, and can't get it working in this view again - I've installed NoMaaM moderate, Natural Walk, and Stylish Jump, in that order. BBB works prefectly in third person views for myself and NPCs, so I assume it is not a body, skeleton, or clothing issue.
quasimodo75 Posted May 21, 2011 Posted May 21, 2011 BBB rowing and fishing animations http://www.tesnexus.com/downloads/file.php?id=38368 I don't know when these would ever come into play' date=' but... [/quote'] For example for this one: http://www.tesnexus.com/downloads/file.php?id=38366 ?
quasimodo75 Posted May 21, 2011 Posted May 21, 2011 There is a separate firstperson skeleton.nif. This is what the 1st person skeleton is for? I would never have guessed it. Well, you never stop learning... Thanks!
d2vis Posted May 22, 2011 Posted May 22, 2011 Thanks! BTW: There is a new Manga Body variation on SHY: Looks great! http://shy.jsphr.net/upload/img/ups26479.7z You just have to remove the \"bitch\" placards. Thought I removed them before I uploaded? Sorry if I didnt but yeah just remove it in nifscope. Do I have to remove the placards for the body to work? Because right now All I see is placards and no body (pretty much invisible) ???. I don't mind having the placards I'd just like to have the body show up.
GSBmodders Posted May 22, 2011 Posted May 22, 2011 Do I have to remove the placards for the body to work? Because right now All I see is placards and no body (pretty much invisible) ???. I don't mind having the placards I'd just like to have the body show up. I finaly got around to correcting the texture paths and reupped it here. It should now work properly. Look in the downloads section of this forum.
snarfies Posted May 22, 2011 Posted May 22, 2011 BBB rowing and fishing animations http://www.tesnexus.com/downloads/file.php?id=38368 I don't know when these would ever come into play' date=' but... [/quote'] For example for this one: http://www.tesnexus.com/downloads/file.php?id=38366 ? HA HA OH WOW, that's funny. I might just have to try that out...
snarfies Posted May 28, 2011 Posted May 28, 2011 NoMaaM Animation Replacer updated to v3: 2011/05/24 - 3 . . . .- Added all sneak, bow, cast, staff, dodge, and walk/run animations . . . . . . . . . . . . . . . . . . Updated most weapon walk&run forward/backward animations; fixed bone priorities
Shizune Posted May 28, 2011 Posted May 28, 2011 blah blah, the stuff I didn't even looked at Which beautiful armor is that?!
pyjinbom Posted May 28, 2011 Posted May 28, 2011 blah blah' date=' the stuff I didn't even looked at[/size'] Which beautiful armor is that?! Argent armor ==> http://www.tesnexus.com/downloads/file.php?id=33796
SenReality Posted June 1, 2011 Posted June 1, 2011 Ah BBB ... the reason why I can no longer play Oblivion, three fresh installs, ect ect and ever since this horrid thing came along, no more oblivion, oh well xD
Dreamer102 Posted June 6, 2011 Posted June 6, 2011 Ah BBB ... the reason why I can no longer play Oblivion' date=' three fresh installs, ect ect and ever since this horrid thing came along, no more oblivion, oh well xD [/quote'] You do know that there is an OMOD for BBB right?
Xenokey Posted June 10, 2011 Posted June 10, 2011 Ah BBB ... the reason why I can no longer play Oblivion' date=' three fresh installs, ect ect and ever since this horrid thing came along, no more oblivion, oh well xD [/quote'] why exactly? does your Oblivion crash on startup after a fresh install? if so, try deleting the stuff in your documents/my games/Oblivion folder. you can keep the save games.
rodvi Posted June 18, 2011 Posted June 18, 2011 has anyone else encountered an issue with the pretty woman animation replacer and xeo? when i have xeo.esp and specialanims.esp my character just uses the default walking and running anims. is there a way to fix this? and if not is there any animation replacers (with BBB) that works with xeo?
Slammer64 Posted June 19, 2011 Posted June 19, 2011 You need to place specialanimations.esp after xeorc.esp
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