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Posted

 

i actually modified the fairy drop to work with a normal futa sos.

took a while and learnt a few things on the way (lots of crashes in skyrim hehehe)

its aligned and even moves with the erection and still is swings around not bad for like 2 hrs of trial and error.

could you share the file, or tell me how you got it to work? Would love to have it working, myself

 

 

Give it a try. (like they say in the movie Waiting "Play with your nuts, See what you come up with"

perhaps (pretty sure) there's a better way to do what I've done.

This is base on my understanding of how nifs/meshes/skeletons work

Like I said... trial and error.

 

So...

The mission is to get the drip to align with the tip of the cock and at the same time also move along with it.

The only way to do this I thought would be having the drip ref the same nodes on the skeleton as sos.

The FairyDropThongF.nif is pretty much 2 parts

the actual drip(precum) and the position/skeleton alignments. (or whatever its called)

 

theres no need to really change anything on the precum mesh.

all we really want is to position it.

and you position it changing the NPC Pelvis [Pelv] node on the NiNode to be the same as the one sos uses.

 

NPC Genitals01 on malegenitalsf_1.nif was what I found to work the best.

(you can try different ones to see how odd things turn out)

 

Next you might notice that the drip points skyward not down.

here you got to position the precum point the right way.

I found that beads_shallow 2 is the best one for this.

Edit the node to both the translation and rotation.

These 'points' will be according the size of the cock you using.

 

oh and because of the drip moves it doesnt stay perfectly aligned in all erection states.

from 12oclock to 5oclock it will line up nicely but not so much at 6oclock.

Posted

 

 

i actually modified the fairy drop to work with a normal futa sos.

took a while and learnt a few things on the way (lots of crashes in skyrim hehehe)

its aligned and even moves with the erection and still is swings around not bad for like 2 hrs of trial and error.

could you share the file, or tell me how you got it to work? Would love to have it working, myself

 

 

Give it a try. (like they say in the movie Waiting "Play with your nuts, See what you come up with"

perhaps (pretty sure) there's a better way to do what I've done.

This is base on my understanding of how nifs/meshes/skeletons work

Like I said... trial and error.

 

So...

The mission is to get the drip to align with the tip of the cock and at the same time also move along with it.

The only way to do this I thought would be having the drip ref the same nodes on the skeleton as sos.

The FairyDropThongF.nif is pretty much 2 parts

the actual drip(precum) and the position/skeleton alignments. (or whatever its called)

 

theres no need to really change anything on the precum mesh.

all we really want is to position it.

and you position it changing the NPC Pelvis [Pelv] node on the NiNode to be the same as the one sos uses.

 

NPC Genitals01 on malegenitalsf_1.nif was what I found to work the best.

(you can try different ones to see how odd things turn out)

 

Next you might notice that the drip points skyward not down.

here you got to position the precum point the right way.

I found that beads_shallow 2 is the best one for this.

Edit the node to both the translation and rotation.

These 'points' will be according the size of the cock you using.

 

oh and because of the drip moves it doesnt stay perfectly aligned in all erection states.

from 12oclock to 5oclock it will line up nicely but not so much at 6oclock.

 

 

So, I understand this needs NifSkope, but when I open FairyDropF.nif there is no NPC Pelvis node.

 

How do I make them the same?

 

And...I don't actually see a "beads_shallow 2" anywhere.

 

I am examining FairyDropF.nif, FairyDropM.nif, and malegenitals

Posted

 

 

 

 

 

 

 

So, I understand this needs NifSkope, but when I open FairyDropF.nif there is no NPC Pelvis node.

 

How do I make them the same?

 

And...I don't actually see a "beads_shallow 2" anywhere.

 

I am examining FairyDropF.nif, FairyDropM.nif, and malegenitals

 

 

Are you editing the right mesh? 

Meshes\Cockcage\Thong\FairyDropThongF.nif

 

Either way... heres a snip of what I was referring to.

 

post-52263-0-27308100-1504034681_thumb.jpg

Guest Alexaviana
Posted

Hey im sorry if this is a super dumb question and have already said this somewhere else but you could tell me how i can find the fairydrop in game when i type in help cockcage in the console nothing menting the fariydrop comes up and i cant find it at the blacksmith screen.

Posted

Hey im sorry if this is a super dumb question and have already said this somewhere else but you could tell me how i can find the fairydrop in game when i type in help cockcage in the console nothing menting the fariydrop comes up and i cant find it at the blacksmith screen.

 

Weird because it's called "Cockcage Addon - Fairy Drop" so it should list it with cock or cockcage. Try typing "help fairy" then ^^ or just use AddItemMenu.

Posted

Any chance of CBBE bodyslide support for the thongs? They're gorgeous but they don't line up very well with my preset unfortunately.

I made my own attempt at it but it did not turn out well  :-/

Posted

Any chance of CBBE bodyslide support for the thongs? They're gorgeous but they don't line up very well with my preset unfortunately.

 

I made my own attempt at it but it did not turn out well  undecided.gif

 

I knew bodyslide requests will come up sooner or later. But I really can't deal with that right now sorry, maybe in the future, but can't tell.

Posted

Would this mod work with the xml files from Naturalistic HDT by Bazinga? Specifically the edits for b3lisario's futa sos addon? It lets the balls swing reasonably without the hardships of Floppy.

Posted

Would this mod work with the xml files from Naturalistic HDT by Bazinga? Specifically the edits for b3lisario's futa sos addon? It lets the balls swing reasonably without the hardships of Floppy.

 

If you mean the Fairy Drop I don't see why not they wouldn't work together. If you mean the ball floppiness, I am not sure. The balls by default are just using the scrotum bone with some weight.

Posted

 

 

I knew bodyslide requests will come up sooner or later. But I really can't deal with that right now sorry, maybe in the future, but can't tell.

 

Hey, no rush. Just wanted to put it on your radar is all. Great work on the mod so far :)

Posted

 

 

 

 

 

 

 

 

So, I understand this needs NifSkope, but when I open FairyDropF.nif there is no NPC Pelvis node.

 

How do I make them the same?

 

And...I don't actually see a "beads_shallow 2" anywhere.

 

I am examining FairyDropF.nif, FairyDropM.nif, and malegenitals

 

 

Are you editing the right mesh? 

Meshes\Cockcage\Thong\FairyDropThongF.nif

 

Either way... heres a snip of what I was referring to.

 

attachicon.gifCapture.JPG

 

 

Okay. I'm where I need to be - edited the rotation and translation of NPC Pelv on FairyDropF.nif to be the same as NPC Genitals01 on malegenitalsf_1.nif.

 

And I matched the rotation and translation of beads_shallow 2 to it as well

 

Progress...but it is nowhere near where it should be, at all. It's around 3-4 feet in front of the person and positioned in an "erect" state.

 

tl;dr I've gotten the precum to move around but it's way too far from where it should be and is not aligned with/following the tip.

Posted

I have never been able to get the textures of this mod to match my own texture. Regardless of what I use the cock is obviously of a different texture. I had then thought to myself that what if it is a result of me using Demoniac texture pack and the fact it adds a gloss to the female body.

 

If this is the case does an additional gloss layer change the look of the body texture even if I have Equipable Schlong using SG Renewal and my own Demoniac Texture pack using SG Renewal. 

 

Hmmmmm, we shall see

Posted

Hey been searching all over for an answer but with no luck so far. Is it possible to have a cock cage equipped under regular body armor somehow or is that not possible because they occupy the same slot?

  • 2 weeks later...
  • 3 weeks later...
Posted

The base mod works fine but the textures aren't working for the thong addon. I just get the usual blue when no texture is present. I have the required textures already installed.

  • 3 weeks later...
Posted

The DD version has been updated with the Gold Cock Cage.

 

To use them with armor set the clothing to 'revealing' then set the DD Device Hider's Body slot(32) to hide slot 52(sos) and it will hide the cage and penis when armor is used or don't block slot 52 and let it hang out.

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