Blazersama23 Posted April 14, 2019 Posted April 14, 2019 Oh i see. Thank you! Edit: When I installed the "ZAZ 8.0+ CBBE HDT SE Rev2" and I tried to load my save or begin a new game the game simply closed itself. I upload my loadorder and plugins list. (I use LOOT for plugin sorting)loadorder.txtplugins.txt
Psalam Posted April 14, 2019 Posted April 14, 2019 Quote 1 hour ago, Blazersama23 said: Oh i see. Thank you! Edit: When I installed the "ZAZ 8.0+ CBBE HDT SE Rev2" and I tried to load my save or begin a new game the game simply closed itself. I upload my loadorder and plugins list. (I use LOOT for plugin sorting)loadorder.txtplugins.txt With the addition of ZAP to your already animation-heavy load order you may have too many animations. Before I jump to that conclusion, however, let me ask that you run FNIS and post its output here. This is a simple cut and paste. It should begin with a description of your skeleton and end with the number of animations that you successfully loaded. 1
Blazersama23 Posted April 14, 2019 Posted April 14, 2019 48 minutes ago, Psalam said: With the addition of ZAP to your already animation-heavy load order you may have too many animations. Before I jump to that conclusion, however, let me ask that you run FNIS and post its output here. This is a simple cut and paste. It should begin with a description of your skeleton and end with the number of animations that you successfully loaded. I use FNIS XXL 64 bit version: FNIS Output.txt
Psalam Posted April 14, 2019 Posted April 14, 2019 Quote 5 minutes ago, Blazersama23 said: I use FNIS XXL 64 bit version: FNIS Output.txt 3.53 kB · 0 downloads Yes, that looks like it's your problem, but not by much. If you can eliminate a mod with about 100 animations it should let you bring your game up. If you want to know how I came to that conclusion look at my blog, specifically the first post that deals with CTD. Otherwise, take my word for it and cut out some animations. By the way, if you want to check out my blog the link is in my signature below. 2
Blazersama23 Posted April 14, 2019 Posted April 14, 2019 1 hour ago, Psalam said: Yes, that looks like it's your problem, but not by much. If you can eliminate a mod with about 100 animations it should let you bring your game up. If you want to know how I came to that conclusion look at my blog, specifically the first post that deals with CTD. Otherwise, take my word for it and cut out some animations. By the way, if you want to check out my blog the link is in my signature below. It's now working but the animations is little off, but Thank you for the helping!
Psalam Posted April 15, 2019 Posted April 15, 2019 Quote 10 hours ago, Blazersama23 said: It's now working but the animations is little off, but Thank you for the helping! You're welcome. As I am fond of saying I'll take any gratitude that you think I've earned in "likes." That's the green thumbs-up button found in the bottom right hand corner of any post. It is grayed out until you hover over it and click it. By the way, here on LL you can also "like" mods (like this one and the others by T.ara). In fact, it is easier to like mods than posts. Go to the page where you download the mod. Then go to the bottom of that post (it may be shorter or longer depending on the amount of information on that page). Click on the thumbs-up button which is easier to see since many people will have been there and done it before you. Happy hunting! 1
wangc9999 Posted April 25, 2019 Posted April 25, 2019 Sorry,I knew that it has been a long time.But I met CTD when I add it in Mod Organizer.Which problem probably?
ianinuk Posted April 25, 2019 Posted April 25, 2019 54 minutes ago, wangc9999 said: Sorry,I knew that it has been a long time.But I met CTD when I add it in Mod Organizer.Which problem probably? at a guess probably too many animations
Psalam Posted May 13, 2019 Posted May 13, 2019 Quote 12 hours ago, Mynote said: where exactly is the castle? If you leave Riverwood on your way to the Standing Stones it is on your right - there is a bridge which crosses the river and drops you there.
Im_The_Real_Deal Posted May 26, 2019 Posted May 26, 2019 I'm so confused at how to download this. The only real version on the downloads seems to be 0.0. The rest are patches or text files with links to mega that need a decryption key..which is not tfpKW 1
cman770 Posted July 17, 2019 Posted July 17, 2019 I've run into several issues. I upgraded to 1.3 and all the devices and caste disappeared. Also, I used to be able to get followers to use the devices but it wasn't working right,
DoZeG Posted August 9, 2019 Posted August 9, 2019 On 10/21/2018 at 7:21 AM, imauto93 said: t.ara's SEXLAB MOD is always good This works so well. I did not order NPCs. They naturally use TaraUltimateFurniturePack's slave furniture themselves. This mod allows npcs to use furniture animation. Maybe this is the only kind of mod in sexlab. There were other mods of course, but there were errors and ctd. The mod of tara allows npc to use about 200 bound slave animations. If you really go to the castle in Riverwood you will be surprised. My panties got wet as I watched them. This MOD is perfect ~ Reveal hidden contents
roosty81 Posted October 22, 2019 Posted October 22, 2019 Hello, I'm installing the mod, correctly, I think...But when I run FNIS, this message appears: >>Advertencia: \character\behaviors\FNIS_TaraFurniturePack_Behavior.hkx not Skyrim SE compatible<< The game runs, but people are static. What could I do? Thank you!!
Psalam Posted October 22, 2019 Posted October 22, 2019 1 hour ago, roosty81 said: Hello, I'm installing the mod, correctly, I think...But when I run FNIS, this message appears: >>Advertencia: \character\behaviors\FNIS_TaraFurniturePack_Behavior.hkx not Skyrim SE compatible<< The game runs, but people are static. What could I do? Thank you!! TUFP (unless T.ara has changed it) is NOT SE compatible. So, if you are running Skyrim SE you will have to take a pass on this mod (or learn how to port it).
roosty81 Posted October 22, 2019 Posted October 22, 2019 Upps, I thougt that this was a port. Thanks.
Psalam Posted October 22, 2019 Posted October 22, 2019 23 minutes ago, roosty81 said: Upps, I thougt that this was a port. Thanks. No worries. You can check here to see if there is a port (I didn't find one): Or, you can just accept that all the furniture found in TUFP is found in ZAP8 and ZAP8+ (and soon to be ZAP9).
roosty81 Posted October 22, 2019 Posted October 22, 2019 thank you so much. So, could I have access to the same furniture? Awesome, I think througt Creation Kit. I will studi how to. Thanks again.
Psalam Posted October 22, 2019 Posted October 22, 2019 8 minutes ago, roosty81 said: thank you so much. So, could I have access to the same furniture? Awesome, I think througt Creation Kit. I will studi how to. Thanks again. The "traditional" way of doing this would be to use console commands in-game. However, you might want to look at this: While it does not list SE support, Pfiffy (who kind of took the lead here on LL in converting mods to SE and will hate it if he finds out I said this) seems to think it will work with it. Please note the recommendation for Jaxonz Positioner (found on Nexus, link on modpage) with which I wholeheartedly concur.
roosty81 Posted October 23, 2019 Posted October 23, 2019 Wow, spectacular!!! It's very complete!! You have help me a lot. I was complicating so much. So, sincerely, thanks.
Pyrathas Posted October 31, 2019 Posted October 31, 2019 So i cant seem to use the wall shackles pillories and some of the other equipment. I even went and downloaded just the basics, cleaned esms, ran fnis ect. Is there something I am overlooking? or is some of the anims not working no more?
sila61 Posted December 2, 2019 Posted December 2, 2019 Hallo Tara, Leider funktuiniert zwar der Link aber auf Mega wird ein Passwort verlangt und das was man hier findet geht nicht.Schade da bei deinen Download keine direkte verknüpfung ist und die gesammte Anleitung nur in Englisch was mir größere Probleme macht.Allein bis ich rausfand das der Link im Dowload erst zur Mod führt.Die Bilder sind ja schon mal interessant und es dürfte schon lohnen die Mod zu nutzen. Was mir fehlt um zazextensionpack zu installieren ist eigentlich nur eine Komplette TaraUltimateFurniturePack.ESM LG silana
GreenStar262 Posted December 13, 2019 Posted December 13, 2019 i get to the secret place but no items around or inside the castle, they don't show up. even the bridge does not appear.
Mars1991 Posted December 30, 2019 Posted December 30, 2019 Can somebody please help? I stayed up till 5 in the morning today trying to install this, but to no avail, no matter what i do the castle simply does not show up, nor does the map icon. I tried everything i could think of, i installed version 1.0 and manually replaced the files with version 1.2 and then version 1.3. I tried fast travelling to another location and back, i tried waiting indoors. Heck i even tried running all around Riverwood hoping i somehow missed the location despite all indications where it's supposed to be. I even tried to open the ESM file in GECK editor but i can't make heads or tails of it. Can someone tell me what i am doing wrong? Mod does not appear on the list of mods in Nexus Mod Manager, probably because of the lack of BSA file, so i don't even know for sure if the game is reading it properly, but even the oldest version 0.0 has no BSA file. Any help?
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