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Posted

....the esp is "not allowed anymore"-you need the actual last version with the extra new 1.0.1 -esm - file...this should fix it. And please delete any TaraUltimateFurniturePack.esp´s....

the "quest function"  is only for showing up the mcm menu for now...

 

wyre bash thowing up an error on new update

Unrecognized VM Data property type: 0
Error loading 'QUST' record and/or subrecord: 020302B5
  eid = u'TUFPMenuControl'
  subrecord = 'VMAD'
  subrecord size = 119
  file pos = 405106
Error in TaraUltimateFurniturePack.esp

 

 

Posted

Hey. I install this mod and I go to the castle and there's nothing there. No furniture and there's empty floor the causes you to fall into the abyss. What's happening?

Posted

Hi, this Problem we had some pages before:...please download Version 1.0 and then add the "esm" Version 1.0.1...then the mod will work:-)

Hey. I install this mod and I go to the castle and there's nothing there. No furniture and there's empty floor the causes you to fall into the abyss. What's happening?

 

Posted

Hi T.ara,

I've install the last version (1.01) but the house is not in it's normal position but right in the hill (the door is visible and working).

Is there a way around it ?

Posted

Hi T.ara,

I've install the last version (1.01) but the house is not in it's normal position but right in the hill (the door is visible and working).

Is there a way around it ?

you need use the esm that in downloads not esp

Posted

yes-you install the Version 1.00 please, and then download the 1.01 for overwriting MANUALLY the esm file. This should work.

 

Next updates I´ll upload again the full mod-maybe it´s more easy for an installation...specially it there are new/changed meshes and textures in it.

 

Posted

What I like to do next:

 

-The round carpet´s dance-animations will be fixed within the next update (I forgot to put a furniture marker onto 2 carpets)

-two or three pole´s textures pointed to the old zap pack, is also fixed and will be corrected within the following update.

-bigger gibbets for the lifts will come also in the next release

-I am working to get higher quality of some textures who are working with the old "standard-dark rust" texture 

-replacing some furnitures to a better place

-the "imperial tower" -area may be exchanged with another  and more bigger area

-the "glasscages" with doors are nice and should be set "alive" soon

-the old big quadratic dance gibbet shall be coming soon with the new UV texture

 

 

Posted

yes-you install the Version 1.00 please, and then download the 1.01 for overwriting MANUALLY the esm file. This should work.

 

Next updates I´ll upload again the full mod-maybe it´s more easy for an installation...specially it there are new/changed meshes and textures in it.

I've try that, even try a clean save still the same issues.

Posted

if the first placed house mesh is still on it´s place and the door has the new entrance...there´s definitivly an issure with the right data of esm...i think it has not been exchanged the right way...I´d again deinstall ALL of my parts, then manually same...(first with your mod organizer),,,,then manually...and nothing of my mod should be left on your System...then go into game, save the latest new gameplay and then install the mod again...don´t Forget the 1.0.1 esm : overwrite the older 1.0 esm with it...after all that , it must work proper...

 

yes-you install the Version 1.00 please, and then download the 1.01 for overwriting MANUALLY the esm file. This should work.

 

Next updates I´ll upload again the full mod-maybe it´s more easy for an installation...specially it there are new/changed meshes and textures in it.

I've try that, even try a clean save still the same issues.

 

 

Posted

Stuff is going on:...first of 2 bigger Cages for waterdiving and for crazy gameplay

-Cage has "no escape possibility" without a spawn by script or without possibility of using a different Animation aside...

 

 

 

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Posted

-a skyrim "Ceiling Cage" with Lift and full function to lock the character away...

in this example, I use a furniture Animation to get simply into and to get off the cage again (as usually possible, if not using any scripts)

-we see the lift that has lot of changable Parameters, so that you can set the starting heights, the stopping height and for example it´s Speed !

 

(in this lift I installed  also a Lever at the ceiling wall , so that you have your chance to escape)

 

 

(all examples are playable inside the cell to get an imagination for the set-ups and for the overall constructions)

 

 

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Posted

Hi, for the Moment not possible...it´s dramatically hard to edit nif files-my main work is now to get nif files inside of skyrim available and it is a cat and mouse time KILLER...I had that in mind to have this mills available to have more rounds, but I do not find the right parameter for that yet...

If I will be one day more professional in editing nifs, I´ll do that:-)

 

and : thank you;-)

excellent update!!  can you make the mill endless? it is always good to keep the slaves busy! :cool:

 

Posted

I may tell here, that this furniture mod is really wonderful to be played with Maria Eden Prostitude...(2.5)...I hope you will enjoy all that mods together !!

Maria Eden Prostitude 2.5 is not yet out but will be available very soon:-))

Posted

---some new and old "alternative" pillories..

---and a new "alternative"  to be satisfield...(that ´s a "nimbus5000" loop Animation and can be used like every other stuff (furniture as usual))...to presentate slaves and so on...more will come on beds and on chairs soon...

 

---(Dance) pole is only shot to get an Impression of it´s design

 

 

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Posted
(Translated automatically)
T.ara is a constant surprise for us all.
What will still invade, to make us happy?
A seat bike without a saddle?
 

 

---some new and old "alternative" pillories..

---and a new "alternative"  to be satisfield...(that ´s a "nimbus5000" loop Animation and can be used like every other stuff (furniture as usual))...to presentate slaves and so on...more will come on beds and on chairs soon...

 

Posted

Today I´ll restyle a little the mods "bannered mare immersive sexual playground" and "serendipity" to be fully working again with all that suiting furnitures. Serendipity will be restyled again (outside-area will be like in the past, more country-styled without to much landscape changing- that house-mesh will be customized to fit perfectly into the area...

 

-because of modding "Bannered Mare" again, I could get more fine stuff that you can be using in very special places:

 ....here I have a "duo-pillory static" with upstairs-plateau (one mesh all inclusive and the suiting PILLORY POSE MARKER), (the NPC´s at once had a try...!)-you could place it also simply to normal zero , on ground...

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Posted
(Translated automatically)
Could you describe in more precise terms the general situation in which your problem occurred?

 

 

Hi! I do not speak English

I would like to ask

I There is nothing after installation

How could this be

 

 

Posted

 

(Translated automatically)
Could you describe in more precise terms the general situation in which your problem occurred?

 

 

Hi! I do not speak English

I would like to ask

I There is nothing after installation

How could this be

 

 

I see after the city are broken room is not complete No furniture

 

Posted

hi bruce you maybe Need to install the whole mod, then the esm file (V.1.0) and then V.1.0.1 esm  - maybe that helps

 

I´ll create an update soon-then you can use that update all alone.

Posted

hi bruce you maybe Need to install the whole mod, then the esm file (V.1.0) and then V.1.0.1 esm  - maybe that helps

 

I´ll create an update soon-then you can use that update all alone.

thank you very much
I tried
but no change
 
Posted

Hi-sorry, but I have no further idea how to help...

you may try the next update:-)

 

hi bruce you maybe Need to install the whole mod, then the esm file (V.1.0) and then V.1.0.1 esm  - maybe that helps

 

I´ll create an update soon-then you can use that update all alone.

thank you very much
I tried
but no change
 

 

 

Posted

 

Hi-sorry, but I have no further idea how to help...

you may try the next update:-)

 

hi bruce you maybe Need to install the whole mod, then the esm file (V.1.0) and then V.1.0.1 esm  - maybe that helps

 

I´ll create an update soon-then you can use that update all alone.

thank you very much
I tried
but no change
 

 

 

you maybe Need to install the whole mod,

Have what?

Posted

I'm sorry, I do not know what to advise you.

 

 

 

(Translated automatically)
Could you describe in more precise terms the general situation in which your problem occurred?

 

 

Hi! I do not speak English

I would like to ask

I There is nothing after installation

How could this be

 

 

I see after the city are broken room is not complete No furniture

 

 

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