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More Nasty Critters Legendary Edition


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Posted (edited)
34 minutes ago, 7osisg4d said:

 

This CF no longer has GetCreatureApplySpell, which sexlab werewolves is trying to call. Are these compatible at all? Maybe ActivateActorA

it sounds like you are using the old SLW for the old MNC, a newer one is here:

https://www.loverslab.com/files/file/18014-sexlab-werewolves-redux/

 

Edited by MadMansGun
Posted (edited)
11 hours ago, MadMansGun said:

it sounds like you are using the old SLW for the old MNC, a newer one is here:

 

Thanks! It doesn't have the option to use the male aroused model, but has an ignorepcgender for anims and the fear spell. How would you set up a herm?

 

Ok found :

 

Edited by 7osisg4d
Posted
39 minutes ago, 7osisg4d said:

How would you set up a herm?

Horny Creatures of Skyrim has a addon for that in " HCOS_ModCompatibilityKit&Extras.7z\HCOS Werewolf extras\Player Hermaphrodite Werewolf patch "

Posted (edited)
1 hour ago, MadMansGun said:

Horny Creatures of Skyrim has a addon for that in " HCOS_ModCompatibilityKit&Extras.7z\HCOS Werewolf extras\Player Hermaphrodite Werewolf patch "

 

Thanks!

 

Looking at SLWEffectRapingConstant.psc. Where are these events? I don't see "OrgasmStart_*" anywhere else in the code, nor "OrgasmStart_SLWRape".

 

Lines 21, 22

    RegisterForModEvent("OrgasmStart_SLWRape", "OnSexLabOrgasmStart")
    RegisterForModEvent("AnimationEnd_SLWRape", "OnSexLabAnimationEnd")
Edited by 7osisg4d
Posted
34 minutes ago, 7osisg4d said:

 

Lines 21, 22

   OrgasmStart_SLWRape
  AnimationEnd_SLWRape

.....i don't know, they may just be missed leftovers from a older version.

Posted

Hello,

 

Thanks for the amazing works. 

 

I recently updated like following;

 

  • More Nasty Critters: Version 11.4 ->12.7
  • Hentai Creatures MNC: Version 11.4C->12.6
  • Creature Frameworks: Version 1.1.0-pre2 -> 2.0.3

 

Everything works fine but when I summon 'Hentai Boar' using the Hentai creature summoning spell, an invisible creature appears. 

 

For properly working animations, the message is usually like "[character name] is being raped  by aroused [creature name]".

However, for this case, the message is displayed like "[character name] is being raped  by aroused" so the creature name is empty.

 

Anyway, the animation is triggered alright with that invisible creature and only PC is shown with animations for Fox animations NOT Boar animations.

 

I checked with Fox animations by summoning Hentai Fox and it works with no problem so I can only suspect this is caused by some script issue, which is pointing "Fox" instead of "Boar". Since the script is not importing proper Fox mesh/texture neither but only matching the PC with Fox animation, creature related script and its matching animation part could have been corrupted.

 

Your kind advice or support will be highly appreciated.

 

Thanks 

 

 

Posted (edited)
7 hours ago, kate8080 said:

Everything works fine but when I summon 'Hentai Boar' using the Hentai creature summoning spell, an invisible creature appears.

the problem is somehow esp/save based, disable/uninstall HC, load and save the game, then re-enable/install HC.

 

Edited by MadMansGun
Posted

Thanks MadMansGun for the information.

 

I did as you recommended but for some reason, HC is not loaded for the newly loaded save file even after the re-enable/install. 

So I just started a new game and it works now. I guess the previous save file was corrupted badly.

 

Anyway, the problem is solved and thank you for the kind advice.

 

Thanks!

Posted

Getting "CF Checking/Finished JSON registration" every time I load a save. Far from the worst bug I've ever had in Skyrim, but would be nice to fix. Posting here since someone else once asked the same thing in this thread; unfortuantely, clicking "Re-register mods" didn't fix it. If this isn't the right place, would appreciate being told where the correct to ask is.

Posted
40 minutes ago, Smerg_the_Dargon said:

Getting "CF Checking/Finished JSON registration" every time I load a save. Far from the worst bug I've ever had in Skyrim, but would be nice to fix. Posting here since someone else once asked the same thing in this thread; unfortuantely, clicking "Re-register mods" didn't fix it. If this isn't the right place, would appreciate being told where the correct to ask is.

that's not a bug, just turn off logging in the CF MCM to hide it.

Posted (edited)

Hello, I have been trying to learn about Skyrim modding so I could fix issues myself. However, I am having some problems. I am using MNC SE, but this is not script related. I have been trying to get MNC to work with Diverse Werewolves Collection (DWC). I managed to get the different skins to spawn, however they do not use the MNC werewolf/werebear models and when the aroused mesh is applied they lose their textures. I have attached my mod w/ the Json (the copy esp is the version with the AA skeletons as default). MNC SE and it's requirements are needed along w/ DWC.

If this is the wrong place to post this, let me know. Any help is appreciated.

 DiverseWerewolvesMNCPatch.7z

 

Edit: Sorry, did not know there was a dedicated thread to the SE version. I was only aware of the Compatibility Tracker. I will leave this here just in case, my appologies.

Edited by Baryonyx75
Posted
5 hours ago, donttouchmethere said:

(I wonder if the patch is needed if ABC HDT overwrites everything)

i think ABC has it's own patch for that mod.

 

4 hours ago, donttouchmethere said:

You're not pulling my leg right?

  • gender horses
  • armored gender horses
  • immersive armored gender horses

may or may not work.....because they are horse mods.

 

On 2/13/2022 at 7:31 PM, Baryonyx75 said:

i don't use SE....and i know nothing about how "Diverse Werewolves Collection" works.

Posted

hello there,

 

i got this warning when running FNIS.

 

>>Warning: \character\behaviors\FNIS_SexLabCreature_Behavior.hkx not Skyrim SE compatible<<

 

since the only mod afaik that have those file are this and sexlabframeworkAE, but since the mod "ExperimentalSexLabCreaturesV1-62ToSLALConversion" overwriting the "SexLabFrameworkAE_v164c", i believe the problems came from this mod.

 

is it safe to ignore or there's fix to this?

Posted
15 hours ago, MatsumiYuu said:

.

you are on the mod page for LE, the "ExperimentalSexLabCreaturesV1-62ToSLALConversion" on this page is for LE.

  • 4 weeks later...
Posted
7 hours ago, shiagwen said:

Blue Werewolvecocks  ?

old meshes/outdated mods overriding MNC.

Posted (edited)

@MadMansGun Is there any way we can get a proper SE/AE treatment with this mod? AE added some new creatures too. This mod is so essential for other mods to function, I don't get why it is still not even updated to SE (besides the port by pfiffy, which is still one version behind). SE or AE are the by far superior versions which the majority of people use.

 

I don't want to be rude or insult you, but isn't it time now? LE is outdated, and SE/AE have more than twice as many mod uploads a day on the nexus.

 

Also, OSA+, the successor to OSA, will receive creature support. It will be exclusive to SE/AE.

Edited by Wasmachensachen
Posted
19 minutes ago, Wasmachensachen said:

SE or AE are the by far superior versions

Highly debatable and i wouldn't start that discussion if i where you.  LE vs SE is such a god damn old topic and purely personal taste.

And nobody gives a flying fuck about AE.

If AE is superior in one way compared to LE or SE.. It's over complicating things and Crashing ?

 

 

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