MadMansGun Posted February 3, 2022 Author Posted February 3, 2022 (edited) 34 minutes ago, 7osisg4d said: This CF no longer has GetCreatureApplySpell, which sexlab werewolves is trying to call. Are these compatible at all? Maybe ActivateActorA it sounds like you are using the old SLW for the old MNC, a newer one is here: https://www.loverslab.com/files/file/18014-sexlab-werewolves-redux/ Edited February 3, 2022 by MadMansGun
7osisg4d Posted February 4, 2022 Posted February 4, 2022 (edited) 11 hours ago, MadMansGun said: it sounds like you are using the old SLW for the old MNC, a newer one is here: Thanks! It doesn't have the option to use the male aroused model, but has an ignorepcgender for anims and the fear spell. How would you set up a herm? Ok found : Edited February 4, 2022 by 7osisg4d
MadMansGun Posted February 4, 2022 Author Posted February 4, 2022 39 minutes ago, 7osisg4d said: How would you set up a herm? Horny Creatures of Skyrim has a addon for that in " HCOS_ModCompatibilityKit&Extras.7z\HCOS Werewolf extras\Player Hermaphrodite Werewolf patch "
7osisg4d Posted February 4, 2022 Posted February 4, 2022 (edited) 1 hour ago, MadMansGun said: Horny Creatures of Skyrim has a addon for that in " HCOS_ModCompatibilityKit&Extras.7z\HCOS Werewolf extras\Player Hermaphrodite Werewolf patch " Thanks! Looking at SLWEffectRapingConstant.psc. Where are these events? I don't see "OrgasmStart_*" anywhere else in the code, nor "OrgasmStart_SLWRape". Lines 21, 22 RegisterForModEvent("OrgasmStart_SLWRape", "OnSexLabOrgasmStart") RegisterForModEvent("AnimationEnd_SLWRape", "OnSexLabAnimationEnd") Edited February 4, 2022 by 7osisg4d
MadMansGun Posted February 4, 2022 Author Posted February 4, 2022 34 minutes ago, 7osisg4d said: Lines 21, 22 OrgasmStart_SLWRape AnimationEnd_SLWRape .....i don't know, they may just be missed leftovers from a older version.
kate8080 Posted February 5, 2022 Posted February 5, 2022 Hello, Thanks for the amazing works. I recently updated like following; More Nasty Critters: Version 11.4 ->12.7 Hentai Creatures MNC: Version 11.4C->12.6 Creature Frameworks: Version 1.1.0-pre2 -> 2.0.3 Everything works fine but when I summon 'Hentai Boar' using the Hentai creature summoning spell, an invisible creature appears. For properly working animations, the message is usually like "[character name] is being raped by aroused [creature name]". However, for this case, the message is displayed like "[character name] is being raped by aroused" so the creature name is empty. Anyway, the animation is triggered alright with that invisible creature and only PC is shown with animations for Fox animations NOT Boar animations. I checked with Fox animations by summoning Hentai Fox and it works with no problem so I can only suspect this is caused by some script issue, which is pointing "Fox" instead of "Boar". Since the script is not importing proper Fox mesh/texture neither but only matching the PC with Fox animation, creature related script and its matching animation part could have been corrupted. Your kind advice or support will be highly appreciated. Thanks
MadMansGun Posted February 5, 2022 Author Posted February 5, 2022 (edited) 7 hours ago, kate8080 said: Everything works fine but when I summon 'Hentai Boar' using the Hentai creature summoning spell, an invisible creature appears. the problem is somehow esp/save based, disable/uninstall HC, load and save the game, then re-enable/install HC. Edited February 5, 2022 by MadMansGun
kate8080 Posted February 6, 2022 Posted February 6, 2022 Thanks MadMansGun for the information. I did as you recommended but for some reason, HC is not loaded for the newly loaded save file even after the re-enable/install. So I just started a new game and it works now. I guess the previous save file was corrupted badly. Anyway, the problem is solved and thank you for the kind advice. Thanks!
Smerg_the_Dargon Posted February 11, 2022 Posted February 11, 2022 Getting "CF Checking/Finished JSON registration" every time I load a save. Far from the worst bug I've ever had in Skyrim, but would be nice to fix. Posting here since someone else once asked the same thing in this thread; unfortuantely, clicking "Re-register mods" didn't fix it. If this isn't the right place, would appreciate being told where the correct to ask is.
MadMansGun Posted February 11, 2022 Author Posted February 11, 2022 40 minutes ago, Smerg_the_Dargon said: Getting "CF Checking/Finished JSON registration" every time I load a save. Far from the worst bug I've ever had in Skyrim, but would be nice to fix. Posting here since someone else once asked the same thing in this thread; unfortuantely, clicking "Re-register mods" didn't fix it. If this isn't the right place, would appreciate being told where the correct to ask is. that's not a bug, just turn off logging in the CF MCM to hide it.
Smerg_the_Dargon Posted February 11, 2022 Posted February 11, 2022 33 minutes ago, MadMansGun said: that's not a bug, just turn off logging in the CF MCM to hide it. Ah okay, thanks.
Baryonyx75 Posted February 14, 2022 Posted February 14, 2022 (edited) Hello, I have been trying to learn about Skyrim modding so I could fix issues myself. However, I am having some problems. I am using MNC SE, but this is not script related. I have been trying to get MNC to work with Diverse Werewolves Collection (DWC). I managed to get the different skins to spawn, however they do not use the MNC werewolf/werebear models and when the aroused mesh is applied they lose their textures. I have attached my mod w/ the Json (the copy esp is the version with the AA skeletons as default). MNC SE and it's requirements are needed along w/ DWC. If this is the wrong place to post this, let me know. Any help is appreciated. DiverseWerewolvesMNCPatch.7z Edit: Sorry, did not know there was a dedicated thread to the SE version. I was only aware of the Compatibility Tracker. I will leave this here just in case, my appologies. Edited February 14, 2022 by Baryonyx75
donttouchmethere Posted February 21, 2022 Posted February 21, 2022 @MadMansGun Question: More Nasty Critters_MNC SLAL v12+ Mod Compatibility Kits For MNC v12+ Bear Mods: The DovahBear (with & without Werebear form) Canine Mods: True Wolves of Skyrim (I wonder if the patch is needed if ABC HDT overwrites everything)
donttouchmethere Posted February 21, 2022 Posted February 21, 2022 Thanks for adding C5Kev's Tomes The Wonder Horse MNC Patch back!!!
donttouchmethere Posted February 21, 2022 Posted February 21, 2022 You're not pulling my leg right? gender horses armored gender horses immersive armored gender horses ?
MadMansGun Posted February 21, 2022 Author Posted February 21, 2022 5 hours ago, donttouchmethere said: (I wonder if the patch is needed if ABC HDT overwrites everything) i think ABC has it's own patch for that mod. 4 hours ago, donttouchmethere said: You're not pulling my leg right? gender horses armored gender horses immersive armored gender horses may or may not work.....because they are horse mods. On 2/13/2022 at 7:31 PM, Baryonyx75 said: DiverseWerewolvesMNCPatch.7z 3.96 kB · 2 downloads i don't use SE....and i know nothing about how "Diverse Werewolves Collection" works.
MatsumiYuu Posted February 23, 2022 Posted February 23, 2022 hello there, i got this warning when running FNIS. >>Warning: \character\behaviors\FNIS_SexLabCreature_Behavior.hkx not Skyrim SE compatible<< since the only mod afaik that have those file are this and sexlabframeworkAE, but since the mod "ExperimentalSexLabCreaturesV1-62ToSLALConversion" overwriting the "SexLabFrameworkAE_v164c", i believe the problems came from this mod. is it safe to ignore or there's fix to this?
MadMansGun Posted February 23, 2022 Author Posted February 23, 2022 15 hours ago, MatsumiYuu said: . you are on the mod page for LE, the "ExperimentalSexLabCreaturesV1-62ToSLALConversion" on this page is for LE.
MadMansGun Posted March 19, 2022 Author Posted March 19, 2022 7 hours ago, shiagwen said: Blue Werewolvecocks ? old meshes/outdated mods overriding MNC.
no_way Posted March 19, 2022 Posted March 19, 2022 Is there any way to get the female draugr to use strapons?
MadMansGun Posted March 19, 2022 Author Posted March 19, 2022 yes, you can replace there nude meshes with the herm meshes from the skyfem patch.
Wasmachensachen Posted March 20, 2022 Posted March 20, 2022 (edited) @MadMansGun Is there any way we can get a proper SE/AE treatment with this mod? AE added some new creatures too. This mod is so essential for other mods to function, I don't get why it is still not even updated to SE (besides the port by pfiffy, which is still one version behind). SE or AE are the by far superior versions which the majority of people use. I don't want to be rude or insult you, but isn't it time now? LE is outdated, and SE/AE have more than twice as many mod uploads a day on the nexus. Also, OSA+, the successor to OSA, will receive creature support. It will be exclusive to SE/AE. Edited March 20, 2022 by Wasmachensachen
donttouchmethere Posted March 20, 2022 Posted March 20, 2022 17 minutes ago, Wasmachensachen said: SE or AE are the by far superior ?
Gukahn Posted March 20, 2022 Posted March 20, 2022 19 minutes ago, Wasmachensachen said: SE or AE are the by far superior versions Highly debatable and i wouldn't start that discussion if i where you. LE vs SE is such a god damn old topic and purely personal taste. And nobody gives a flying fuck about AE. If AE is superior in one way compared to LE or SE.. It's over complicating things and Crashing ? 2
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now