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Posted

after dealing with the thief in the tavern when pc wakes up naked she is unable to get the rags in the barrels bc she keeps dropping stuff for not having pockets, we also keep dropping quest itens that i consider kind of dangerous, idk if that could potentially break quests or something as that

not sure if that's an incompatibility with Skyrim Souls or Quick Loot, now things seem to break here, only way i was able to pass through that was getting the clothes from Additem Menu.

 

i be playing on Skyrim SE

Posted
4 hours ago, Highborn said:

Selecting it with the activation button.

Before installing this version, I always remove any old mods, but I'm not seeing any key to pick up the quill. It's possible that other mods are interfering, who knows? wht.jpg.2b9122396ffef7e90537d57c8e0b5797.jpg

Posted
1 hour ago, runingjack said:

Before installing this version, I always remove any old mods, but I'm not seeing any key to pick up the quill. It's possible that other mods are interfering, who knows? 

 

Looks like you have something modifying the interior cell of the Riften jail, perhaps?  Having some other mesh in the way might block access to the activator for the quill.

Posted
4 hours ago, runingjack said:

Before installing this version, I always remove any old mods, but I'm not seeing any key to pick up the quill. It's possible that other mods are interfering, who knows? wht.jpg.2b9122396ffef7e90537d57c8e0b5797.jpg

Do you have any mod that interefere with static objects?  Like Dynamic Things?

Posted
4 hours ago, Highborn said:

Do you have any mod that interefere with static objects?  Like Dynamic Things?

 

I considered that possibility, but even overwriting the default Skyrim static object shouldn't interfere.  An activator version of the quill would be a new record added by Thief, so you could change the vanilla object to render a horse, or replace the .nif for the ink well with a boat, and it would still work.

Posted
14 minutes ago, Ghostseyru160 said:

You guys think it's safe to upgrade on my existing save if I am just outside of Bee and Barb and haven't started the quest yet?

Honestly, cannot tell, but being in such an early stage I would just start from scratch to be on the safe side.  HTH.

Posted
51 minutes ago, cosworth said:

Honestly, cannot tell, but being in such an early stage I would just start from scratch to be on the safe side.  HTH.

Alright, thanks. I think I'll just play without updating and if I ever start another playthrough I'll update.

Posted
11 hours ago, Ghostseyru160 said:

You guys think it's safe to upgrade on my existing save if I am just outside of Bee and Barb and haven't started the quest yet?

 

It should be safe to do that, but the mod is still going to pop up alerts about it constantly unless you at least perform a clean save.

Posted
On 4/8/2025 at 4:14 AM, Highborn said:

Do you have any mod that interefere with static objects?  Like Dynamic Things?

I actually removed many DAR mods and some combat animations because they crashed the game due to too many animations. Despite having 50 mods, including clothes and hair mods, bug fixes, and plugins, on my LE Skyrim, I am unable to pick up the quill. The reason for not testing in Skyrim SE is that there are more than 3800+ mods and I don't want any conflicts.

Posted
On 4/4/2025 at 2:04 AM, lampard said:

the game crash when captain stanuis give a bj in the latest version. is there a solution? 

both captain stanius and ondi in silentwood scenes cause CTD

Posted

Playing Version 1.9.  Hokki tells me I can follow him to Silentwood or meet him there, and he'll mark it on my map.   He doesn't mark it on your map.   

Posted
6 minutes ago, uncleben7 said:

Playing Version 1.9.  Hokki tells me I can follow him to Silentwood or meet him there, and he'll mark it on my map.   He doesn't mark it on your map.   

 

This is not generally a good place to provide this kind of feedback.  Do you have access to Dogma's Patreon page?

Posted
23 hours ago, brewmasterhal said:

 

This is not generally a good place to provide this kind of feedback.  Do you have access to Dogma's Patreon page?

No, sorry I do not.  I'll see if I can get it.  

Posted

Think I probably asked this before, apologies if so - There are a bunch of sound files used for the PC that, afaik, come from the Russian version of Rise of the Tomb Raider.
(You'll find them under Sound\Voice\Dogma - Thief.esp\dft_dummyvoice)
Could anyone tell me if this dialogue actually make sense in game, to a Russian speaker I mean?
If so, is there a translation anywhere before I start loadiing them into a translating app?

 

Posted
1 hour ago, Mez558 said:

Think I probably asked this before, apologies if so - There are a bunch of sound files used for the PC that, afaik, come from the Russian version of Rise of the Tomb Raider.
(You'll find them under Sound\Voice\Dogma - Thief.esp\dft_dummyvoice)
Could anyone tell me if this dialogue actually make sense in game, to a Russian speaker I mean?
If so, is there a translation anywhere before I start loadiing them into a translating app?

 

I guess it probably makes sense, the author speaks Russian

Posted
2 hours ago, Highborn said:

I guess it probably makes sense, the author speaks Russian

I meant does it make since in the context of what is happening in the scene at the time.

Also, isn't (or wasn't) there a way to turn that dialogue off?

Posted
1 hour ago, Mez558 said:

I meant does it make since in the context of what is happening in the scene at the time.

Also, isn't (or wasn't) there a way to turn that dialogue off?

I think @brewmasterhal or someone else posted a patch to remove it.

Posted
2 hours ago, Mez558 said:

I meant does it make since in the context of what is happening in the scene at the time.

Also, isn't (or wasn't) there a way to turn that dialogue off?

 

It also doesn't get used too much in the later sections of the mod, so even if there's no way to turn it off the mod will use it less and less.

Posted
12 hours ago, Mez558 said:

I meant does it make since in the context of what is happening in the scene at the time.

Also, isn't (or wasn't) there a way to turn that dialogue off?

 

11 hours ago, Highborn said:

I think @brewmasterhal or someone else posted a patch to remove it.

 

Found here in the Thief Fixes - No Player Voice archive.  Been a long time since I re-did any of those files, but that one should still work in the most recent versions.

 

Posted

Hello, is there any new walkthrought for the final version of silent wood ?  And what scene all avaliabe with route ?  Because the skip button only skipped into the begining silent and do it again took a lot of process 

Posted
1 hour ago, Aztecrama17 said:

Hello, is there any new walkthrought for the final version of silent wood ?  And what scene all avaliabe with route ?  Because the skip button only skipped into the begining silent and do it again took a lot of process 

In my signature

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