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Posted

Problems trying to start "The Incident" (Dwemer ruins run in silentwood)...
I'm up to the point where I've have examined the bits inside the house and get the message about its time to start the game.
So I set down at the table, Risi is still stiring at the cooking pot and I get no other options after I sit down.
In Game time is 7:22pm.
Is there a way to kick this into place, or did something go wrong???

Version is what is listed on the download page, pulled from mega page (v.1.9.2.4).

Note I had a problem where Risi did not start the conversation with her husband about her stew, I had to enable controls and ask her about diner again (which in her house). So I'm not sure what is going on.

Posted

So after many tries, the mega version of the mod worked with pgpatcher output enabled. But after drinking scene, the pc says I feel strange and it just remains like that. Nothing happens, after the initial blackout it just stays with the pc in the chair and the merchant on the other. No progress. What to do?

Posted

How am I supposed to pay the debt to Tolgan? Whenever i talk him in the crypt all i can say is i will come back later. 

Posted
On 7/19/2026 at 1:36 PM, Leonel777 said:

So after many tries, the mega version of the mod worked with pgpatcher output enabled. But after drinking scene, the pc says I feel strange and it just remains like that. Nothing happens, after the initial blackout it just stays with the pc in the chair and the merchant on the other. No progress. What to do?

See if you have the correct version of Fuz Ro D'oh. If you are on 1.5.97 SE, it's on the older files.

 

18 hours ago, Almira22 said:

How am I supposed to pay the debt to Tolgan? Whenever i talk him in the crypt all i can say is i will come back later. 

Maybe you need to progress the day by sleeping or waiting at the fireplace inside the crypt? I don't remember the details of this branch

Posted

In Falkreath marriage branch with Lod, Jarl wants the right of first night, his soldiers come to prepare the heroine, scene fades to black, and that's it, it never fades out, and I'm hardlocked, can only Al+F4 out, not even escape is working.

 

I've searched some and found someone else with the same problem from 2022, but none replied to them.

 

Are there any remedies?

Posted
5 hours ago, thiciathy said:

In Falkreath marriage branch with Lod, Jarl wants the right of first night, his soldiers come to prepare the heroine, scene fades to black, and that's it, it never fades out, and I'm hardlocked, can only Al+F4 out, not even escape is working.

 

I've searched some and found someone else with the same problem from 2022, but none replied to them.

 

Are there any remedies?

Before the scene starts in MCM disable the fade option then if the scene gets stuck you can see what's happening. Then use disable/enable console command on each npc and one of them that was stuck should fix themselves.

Posted

I tried playing the latest version... at the beginning of the mod, when my character was in the tavern, she sat down, had a drink, and then nothing happened... I exited the game, opened it again, and made a new save... after that, I managed to get past that part and reach the captain... after the dialogue with the captain, he starts writing... writing... writing... and nothing happens...

Posted
5 hours ago, SladeZerA said:

Why they just attack me when i go to Snake throat first time,i dont have any weapons,even in my bag,but they still attack me

You might have a mod that adds buffs to unarmed combat like Ordinator ligh armor perk. It treats unarmed as a weapon then and triggers the check in the mod.

Posted (edited)
15 hours ago, Voronves said:

你可能有个模组,给徒手战斗添加增益,比如Ordinator轻装甲天赋。它把徒手当作武器,并且触发了模组中的检定。

I try delete Ordinator tree perks and the left hand try attack me,i have no choice but to kill them all and skip to the escape

Edited by SladeZerA
Posted

In the sunkways, with Runa an Tulvar, we have open the door of the thief. I have investigated as asked, but nothing is considered as a unusual, and the candlestick, once checked stop being something to interact with

 

Posted

So I have a problem with some animations. During scenes where both the PC and the NPC are prone the males body bends backwards, like in the scenes with Viggi and the guys in the Winking Skeever. I´m using Pandora as engine. Does anybody know a fix for this? Every other animation works fine.

Screenshot733.png

Posted
7 hours ago, Irolia88 said:

at the top of the stairs, , with Runa an Tulvar, we have open the door of the thief's room. I have investigated as asked, but nothing is considered as a unusual, and the candlestick, once checked stop being something to interact with. Doe's someone have a way to go ? Every tries have no success

 

 

 

Posted
7 hours ago, Morlock_ said:

So I have a problem with some animations. During scenes where both the PC and the NPC are prone the males body bends backwards, like in the scenes with Viggi and the guys in the Winking Skeever. I´m using Pandora as engine. Does anybody know a fix for this? Every other animation works fine.

Screenshot733.png

i believe that's a true directional movement problem, all you need to do is uncheck some options in the mcm, which, currently i forgot, but its related to headtracking.

 

ofc taht any other mod that has headtracking may suffer from the same problem

Posted
On 7/24/2026 at 6:03 PM, Voronves said:

Before the scene starts in MCM disable the fade option then if the scene gets stuck you can see what's happening. Then use disable/enable console command on each npc and one of them that was stuck should fix themselves.

Ive tried it now in both Kust and Lod branches with the same result. Without fading I can see that all 3 actors get moved to the same spot and then they just stand there and nothing happens afterward.

 

TheElderScrollsVSkyrimSpecialEditionScreenshot2026_07.26-18_53_47_21.jpg.528f013068a59a6a7d8a87280917ebc2.jpg

 

disable/enable only works on one of them and it doesn't fix the issue.

 

Context for others: this is in Falkreath after getting married when Jarl decides to use the right of first night and tells his two soldiers to prepare the heroine.

Posted
On 7/19/2026 at 5:36 PM, Leonel777 said:

So after many tries, the mega version of the mod worked with pgpatcher output enabled. But after drinking scene, the pc says I feel strange and it just remains like that. Nothing happens, after the initial blackout it just stays with the pc in the chair and the merchant on the other. No progress. What to do?

I had this too, if you're using the LE version, the latest version of thief is broken for Fuz R'oh D'oh whether you're using 6.0 or 6.1, I tried to ask earlier but nobody had any answers

if you use the secret code to access the mod manager cheat code in-game (findable in this topic) you can sorta get around it by quick saving and reloading every time your character stops talking, but there's certain scenes that are fully bugged like flashbacks and general scene transitions

Posted
5 hours ago, SpiralMaster said:

I had this too, if you're using the LE version, the latest version of thief is broken for Fuz R'oh D'oh whether you're using 6.0 or 6.1, I tried to ask earlier but nobody had any answers

if you use the secret code to access the mod manager cheat code in-game (findable in this topic) you can sorta get around it by quick saving and reloading every time your character stops talking, but there's certain scenes that are fully bugged like flashbacks and general scene transitions

I am using latest AE and SL P Plus. SL P Plus may cause some issues on the whole, the quest crashes at skip prompt sometimes, sometimes after 5-6 crashes the quest works again for sometime. When it works it's so well done. Maybe its just my LO

Posted
3 hours ago, Leonel777 said:

I am using latest AE and SL P Plus. SL P Plus may cause some issues on the whole, the quest crashes at skip prompt sometimes, sometimes after 5-6 crashes the quest works again for sometime. When it works it's so well done. Maybe its just my LO


Thief is not an SL mod.  No version of SL is required to play Thief, only the Po3 extender that comes packaged with SL.
 

6 hours ago, alex61821 said:

True directional movement makes me walk around like an idiot trying to get to  the right spot, what settings do i need to make it stop doing that?


TDM modifies the walk and run animations so that your player model appears to be facing in different directions.  Under the hood the engine is just tracking your x, y, z coords as floating point numbers.  I don't remember if TDM is the one of those types of mods that adds leaning during movement, but it is possible that making changes to the player's x and y angle values could cause some problems.

Posted

I knew I wasn't crazy!

I decided to work backwards and downloaded 1.7 for LE, and the dialogue doesn't freeze at all in older versions, I correctly set everything up, there's something in 1.9+ that's bugged.

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