vinfamy Posted August 14, 2017 Author Posted August 14, 2017 Hey vinfamy do you have any plans with magnolia. She the only escort in the game, im surprised that no one modded the "date" with her yet. Well except this http://www.nexusmods.com/fallout4/mods/16840/, but that only adds a small cutscene then fade to black, no full on sex just a couple of moans with a black screen. may add it to Vanilla Fudge. Not the framework's job in any case.
Tentacus Posted August 14, 2017 Posted August 14, 2017 I finally got to play with the latest version when I added FP to the mod I'm working on and I am very impressed with how far things have come so fast and generally think everything is implemented well. I'm looking forward to a slower freecam speed though (It isn't THAT big a hassle to type "sucsm 1" in the console once a session for me though) Suggestions: If possible make the cum modular... Like be able to turn it on for Actor 1 male actor 2 female blowjobs only, and hide body cum when clothes are equipped. For right now though I'm very happy to be able to just turn it off. Generally I like the sounds but It's very weird to hear "Oh God Oh God" from the woman with her mouth full in the BJ anim. Obviously there's room for refinement there eventually. Awesome work!
vinfamy Posted August 14, 2017 Author Posted August 14, 2017 I'm looking forward to a slower freecam speed though (It isn't THAT big a hassle to type "sucsm 1" in the console once a session for me though) Suggestions: If possible make the cum modular... Like be able to turn it on for Actor 1 male actor 2 female blowjobs only, and hide body cum when clothes are equipped. For right now though I'm very happy to be able to just turn it off. Generally I like the sounds but It's very weird to hear "Oh God Oh God" from the woman with her mouth full in the BJ anim. Obviously there's room for refinement there eventually. Awesome work! Everything will be merged into a unified Four-Play 1.0 as soon as the new animation loader is completed. I have obtained all the necessary permissions from the animators and Vioxsis. There's a MCM option to set the camera speed. A much more sophisticated cum system with much better textures is ready, just waiting for the animation loader. Will be in Four-Play 1.0
Tentacus Posted August 14, 2017 Posted August 14, 2017 I'm looking forward to a slower freecam speed though (It isn't THAT big a hassle to type "sucsm 1" in the console once a session for me though) Suggestions: If possible make the cum modular... Like be able to turn it on for Actor 1 male actor 2 female blowjobs only, and hide body cum when clothes are equipped. For right now though I'm very happy to be able to just turn it off. Generally I like the sounds but It's very weird to hear "Oh God Oh God" from the woman with her mouth full in the BJ anim. Obviously there's room for refinement there eventually. Awesome work! Everything will be merged into a unified Four-Play 1.0 as soon as the new animation loader is completed. I have obtained all the necessary permissions from the animators and Vioxsis. There's a MCM option to set the camera speed. A much more sophisticated cum system with much better textures is ready, just waiting for the animation loader. Will be in Four-Play 1.0 Oh I saw the cam speed option but had read in the thread it wasn't implemented yet. Just assumed it was a placeholder . That kind of thinking gets me in trouble a lot Thanks for the reply!
MrEsturk Posted August 15, 2017 Posted August 15, 2017 One suggestion about Dogmeat: You think you could make the dog race not remove equipment slot 33 (body) during sex scenes? I made a mod that allows people to alter the breed of Dogmeat through an equippable "armor" skin that uses that equipment slot, which of course Dogmeat currently removes during sex scenes. Since that slot only effects the base body mesh there is no reason for him to strip it anyways. Here's the mod I made in case you need a test reference. Can't release it here since it uses a bunch of skins made by other authors who I only got permission to release my mod with their work in it on the Nexus: http://www.nexusmods.com/fallout4/mods/21592/?
RogueIce Posted August 16, 2017 Posted August 16, 2017 How do i compile the .psc with the creation kit? i get a " Unable to find flags file: Institute_Papyrus_Flags.flg" error
vinfamy Posted August 16, 2017 Author Posted August 16, 2017 How do i compile the .psc with the creation kit? i get a " Unable to find flags file: Institute_Papyrus_Flags.flg" error You'll need to extract four_play.ba2 Then install Community Patch For the unified Four-Play 1.0, everything will be kept loose so you won't need to extract anything then. BA2 for a framwork is probably a bad idea to be fair.
RogueIce Posted August 16, 2017 Posted August 16, 2017 Extracted the BA2. and without altered source it gives: Compiling "four_play\Main.psc"... <unknown>(0,0): Unable to find flags file: Institute_Papyrus_Flags.flg C:\Program Files\Fallout 4\Data\Scripts\Source\User\four_play\Main.psc(1,0): Unknown user flag conditional C:\Program Files\Fallout 4\Data\Scripts\Source\User\four_play\Main.psc(317,5): Unknown user flag conditional No output generated for four_play\Main.psc, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on four_play\Main.psc
vinfamy Posted August 17, 2017 Author Posted August 17, 2017 Update on the unified 'Four-Play 1.0' WIP: The new animation loader and tagging system is still being worked on. Jaam is taking the lead on this particular part of the framework - he has always had a clear vision about it and has done a lot of back-end work in preparation for that vision, so he's the best person for it really. Unfortunately, due to his RL commitments, he can't dedicate as much time to 4P as myself so I think you can appreciate that it's taking a bit of time. I've finished my parts for Four-Play 1.0 : the cum system is done using vane000's textures, just waiting on the tagging system above to know where to put the cum. I have also obtained permission from the animators and 3d modelers so Four-Play 1.0 will contain all the resources required ( animations, strapon, etc) - no longer will you need to download 5 different files to make it work, it will be pretty much: install F4SE > Install Four-Play > Install Violate/ Prostitution/ Sec Em Up, etc > Enjoy Oh, and here's a little teaser: a Four-Play 1.0 facial , captured using my potato laptop at Low graphic quality and no ENB . This is what it looks like immediately after ejaculation - the cum will fade out gradually over time (or rather get absorbed into the skin, I guess), rather than disappearing after x seconds like SexLab.
Jay1646 Posted August 17, 2017 Posted August 17, 2017 Question about 4 play and all the mods I've never tried it.. But I heard that it uses it's own 'nude suit instead of stripping your character.. Is that true??? And what's the main difference between this and Sexlab?? Might fire Fallout again for this..
vinfamy Posted August 17, 2017 Author Posted August 17, 2017 I don't know where you 'heard' from but of course it strips your character, you can exclude a body slot or a particular item from being stripped using the MCM Females always use whatever bodies you have. Four-Play doesn't touch them. There's a mod called Animated Fanies that make vaginas animate. There are two different erection systems for male: Dongs of Fallout and Four-Play Nudesuits, the latter uses nude suits, the former doesn't It's pretty much on its way to become 'SexLab for FO4', except it doesn't require FNIS or XPMSE and actually performs much better than SexLab thanks to the 64-bit engine. Only about 35 animations available now, but more animators are picking up their tools for FO4.
Jay1646 Posted August 17, 2017 Posted August 17, 2017 O wow!! Yea it's time to fire up Fallout... Told myself I didn't want to beat it until more mods were available.. Thanks Vin!
Juusix Posted August 17, 2017 Posted August 17, 2017 Hey, i dont know if i missed it here somewhere but i'm having a problem that causes my game to crash when in Sanctuary and trying to approach Codsworth could it be an installation problem or a conflict with another mod? I've tried and i keep trying to fix it but i would appreciate some possible advice. I followed the guide so it should be installed correctly but im not sure.
brutality Posted August 18, 2017 Posted August 18, 2017 Hey, i dont know if i missed it here somewhere but i'm having a problem that causes my game to crash when in Sanctuary and trying to approach Codsworth could it be an installation problem or a conflict with another mod? I've tried and i keep trying to fix it but i would appreciate some possible advice. I followed the guide so it should be installed correctly but im not sure. I've been getting the same thing, anytime I get anywhere near Sanctuary it just drops the game and goes back to desktop. No warnings or anything. Didn't know if it was just me. Started off removing Autonomy and Kidnapping, figured they were the biggest culprits, but I'd still get kicked out near Sanctuary. Then I just removed it all and started a new game. If anyone knows what could be causing errors like this I'd love to know too. The only culprit I have left is Start Me Up, the Live Another Life mod. Everything else is outfits, body textures, face and hair stuff and Looks Mirror. Nothing I'd imagine that would conflict.
ClayboTGW Posted August 19, 2017 Posted August 19, 2017 Usually when the game dumps out and crashes in a certain area over and over it's do to either a bad mesh or normal map, you can remove mods all day long but if the mesh or normal map texture is still in your loose files it will just keep dumping you game whenever you enter a cell that uses it, I had this problem but it was when I entered the North Church area and Sanctuary and it was do to a bad normal map in a poster I removed that normal map and all crashes stopped besides the typical memory leak crash every so often do to the game engine itself, So try and remember what outfit or mod you installed before just before the crashes started and hunt down their loose files and move them to a temp folder, then fire up the game see if it crashes if the game keeps running then you found it but if you crash then move on to the next mod's looses files that was recently installed, I doubt it's any of the Four Play plugin as they are mainly scripts and scripts will either work or not work but the game should stay running. If you crash when getting near Codsworth then check to see if you have mod that re-textures him if so pull it's loose files out and uncheck the esp of course. P.S. if it is a bad normal and it is something that can be crafted it will cause you to crash when opening up the workshop mode as well.
miss_lauren Posted August 19, 2017 Posted August 19, 2017 I had the same issue. If you have that Dogmeat dick mod, remove it. The mesh is bad, and always crashes.
LeFlemard Posted August 19, 2017 Posted August 19, 2017 Hey, i dont know if i missed it here somewhere but i'm having a problem that causes my game to crash when in Sanctuary and trying to approach Codsworth could it be an installation problem or a conflict with another mod? I've tried and i keep trying to fix it but i would appreciate some possible advice. I followed the guide so it should be installed correctly but im not sure. Hey, i dont know if i missed it here somewhere but i'm having a problem that causes my game to crash when in Sanctuary and trying to approach Codsworth could it be an installation problem or a conflict with another mod? I've tried and i keep trying to fix it but i would appreciate some possible advice. I followed the guide so it should be installed correctly but im not sure. I've been getting the same thing, anytime I get anywhere near Sanctuary it just drops the game and goes back to desktop. No warnings or anything. Didn't know if it was just me. Started off removing Autonomy and Kidnapping, figured they were the biggest culprits, but I'd still get kicked out near Sanctuary. Then I just removed it all and started a new game. If anyone knows what could be causing errors like this I'd love to know too. The only culprit I have left is Start Me Up, the Live Another Life mod. Everything else is outfits, body textures, face and hair stuff and Looks Mirror. Nothing I'd imagine that would conflict. Usually when the game dumps out and crashes in a certain area over and over it's do to either a bad mesh or normal map, you can remove mods all day long but if the mesh or normal map texture is still in your loose files it will just keep dumping you game whenever you enter a cell that uses it, I had this problem but it was when I entered the North Church area and Sanctuary and it was do to a bad normal map in a poster I removed that normal map and all crashes stopped besides the typical memory leak crash every so often do to the game engine itself, So try and remember what outfit or mod you installed before just before the crashes started and hunt down their loose files and move them to a temp folder, then fire up the game see if it crashes if the game keeps running then you found it but if you crash then move on to the next mod's looses files that was recently installed, I doubt it's any of the Four Play plugin as they are mainly scripts and scripts will either work or not work but the game should stay running. If you crash when getting near Codsworth then check to see if you have mod that re-textures him if so pull it's loose files out and uncheck the esp of course. P.S. if it is a bad normal and it is something that can be crafted it will cause you to crash when opening up the workshop mode as well. I had the same issue. If you have that Dogmeat dick mod, remove it. The mesh is bad, and always crashes. For all of you having this problem, it's because you have downloaded the first file of dogmeat sheath thread, pls go back to the thread and pick the correct (dogmeatP works).
vinfamy Posted August 19, 2017 Author Posted August 19, 2017 For all of you having this problem, it's because you have downloaded the first file of dogmeat sheath thread, pls go back to the thread and pick the correct (dogmeatP works). Or you can use FP Nudesuits. Chosen Clue already incorporates the penis for dogmeat and other canines.
vinfamy Posted August 19, 2017 Author Posted August 19, 2017 I see no mention of sound effects and last time I tried this there were none. So Ill ask is there any plans for sound effects being added to the framework itself or on the side? Watching scenes with no sound is very un-immersive Been added like a month ago in the Community Patch
MidnightVT Posted August 19, 2017 Posted August 19, 2017 I see no mention of sound effects and last time I tried this there were none. So Ill ask is there any plans for sound effects being added to the framework itself or on the side? Watching scenes with no sound is very un-immersive Been added like a month ago in the Community Patch I see i deleted my post then since im dumb. Thanks for the hard work on all this!
Juusix Posted August 19, 2017 Posted August 19, 2017 Hey, i dont know if i missed it here somewhere but i'm having a problem that causes my game to crash when in Sanctuary and trying to approach Codsworth could it be an installation problem or a conflict with another mod? I've tried and i keep trying to fix it but i would appreciate some possible advice. I followed the guide so it should be installed correctly but im not sure. Hey, i dont know if i missed it here somewhere but i'm having a problem that causes my game to crash when in Sanctuary and trying to approach Codsworth could it be an installation problem or a conflict with another mod? I've tried and i keep trying to fix it but i would appreciate some possible advice. I followed the guide so it should be installed correctly but im not sure. I've been getting the same thing, anytime I get anywhere near Sanctuary it just drops the game and goes back to desktop. No warnings or anything. Didn't know if it was just me. Started off removing Autonomy and Kidnapping, figured they were the biggest culprits, but I'd still get kicked out near Sanctuary. Then I just removed it all and started a new game. If anyone knows what could be causing errors like this I'd love to know too. The only culprit I have left is Start Me Up, the Live Another Life mod. Everything else is outfits, body textures, face and hair stuff and Looks Mirror. Nothing I'd imagine that would conflict. Usually when the game dumps out and crashes in a certain area over and over it's do to either a bad mesh or normal map, you can remove mods all day long but if the mesh or normal map texture is still in your loose files it will just keep dumping you game whenever you enter a cell that uses it, I had this problem but it was when I entered the North Church area and Sanctuary and it was do to a bad normal map in a poster I removed that normal map and all crashes stopped besides the typical memory leak crash every so often do to the game engine itself, So try and remember what outfit or mod you installed before just before the crashes started and hunt down their loose files and move them to a temp folder, then fire up the game see if it crashes if the game keeps running then you found it but if you crash then move on to the next mod's looses files that was recently installed, I doubt it's any of the Four Play plugin as they are mainly scripts and scripts will either work or not work but the game should stay running. If you crash when getting near Codsworth then check to see if you have mod that re-textures him if so pull it's loose files out and uncheck the esp of course. P.S. if it is a bad normal and it is something that can be crafted it will cause you to crash when opening up the workshop mode as well. I had the same issue. If you have that Dogmeat dick mod, remove it. The mesh is bad, and always crashes. For all of you having this problem, it's because you have downloaded the first file of dogmeat sheath thread, pls go back to the thread and pick the correct (dogmeatP works). Thank you removing dogmeat sheath seems to have fixed the problem... I feel dumb because of how simple the fix was xD. Thank you again .
Darkening Demise Posted August 24, 2017 Posted August 24, 2017 Please tell me there will be a fix for the followers pulling out weapons when you do while they're in the animations and then leave as if nothing was happening?
Krisoraptor Posted August 29, 2017 Posted August 29, 2017 Any update about when the new FP comes out?
vinfamy Posted August 29, 2017 Author Posted August 29, 2017 Any update about when the new FP comes out? The code is 80% done. We just want to make sure that FP 1.0 is as stable as possible, as we will be declaring FP 'out of alpha' i.e. opening the floodgate for new users, when 1.0 is released. Just stick with FP 0.8.2 + Community Patch for now, which work okay as is. I'm as impatient as the next man, but for certain big release, patience and attention to detail is needed. We don't want to release FP 1.0 and start welcoming everyone, new and old, to FO4 adult modding only for them to find tons of bugs.
banshe Posted August 29, 2017 Posted August 29, 2017 Looked it over the first post and saw no mention of this, so I'm curious: Any thoughts on first person camera for actors similar to immersive first person that we had in Skyrim (Honestly never even thought to look it over Nexus for a similar mod yet) What of facial expressions? Curiosities aside, good work!
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