Plumcrazy71 Posted November 12, 2024 Posted November 12, 2024 On 11/10/2024 at 10:42 PM, Azazellz said: I don't remember RM having any options related to this. It should just work - when equipping an item that has a certain line inside nif file, your character should move up a bit so that the footwear with heels don't sink into the ground. You may need to set NiO separately for SE. Maybe. It's been a while since I've been following the game, maybe things have changed here. Maybe one of your mods is blocking this option. And you don't need to fix anything manually or use Bodyslide. Ok, I'll download it and give it a shot. Thank you for your assistance and suggestions.
enfamous13 Posted November 13, 2024 Posted November 13, 2024 @Azazellz What program did you use to create the Yarl var1 boots? I'm trying to convert merchant boots to kind of look the same.
Azazellz Posted November 13, 2024 Author Posted November 13, 2024 16 minutes ago, enfamous13 said: What program did you use to create the Yarl var1 boots? I'm trying to convert merchant boots to kind of look the same. Blender.
enfamous13 Posted November 14, 2024 Posted November 14, 2024 (edited) Gold all around or stop while ahead? Edited November 14, 2024 by enfamous13
Azazellz Posted November 14, 2024 Author Posted November 14, 2024 6 hours ago, enfamous13 said: Gold all around or stop while ahead? I would do a split into two meshes with two different materials. And put some other texture on the sole/heel. The original texture doesn't have a good "metal" part.
LivingDynamo Posted December 7, 2024 Posted December 7, 2024 On 10/23/2024 at 3:22 PM, Azazellz said: Recently a person came to Discord who wanted to adapt a 3bbb XPMSSE skeleton for races from my mod. I helped him out and he says it works for him. You can use these skeletons. Skeletons 3bbb XPMSSE.7z 22.92 kB · 12 downloads Obviously the bodies and armour have not been processed to support the new bones. These are just skeletons. And I haven't checked them myself. Anyone else tested this to see if it works?
drakoni74 Posted January 11, 2025 Posted January 11, 2025 I tend to lurk much more than anything, but I wanted to thank the general community for the continued sporadic support of this mod--I keep coming back to it due to my love of the big ladies, and between a number of the later additions (mainly the 3BA and Amazon armor sliders, as well as the 3BBB skeletons uploaded last year) I've finally gotten the whole balance to look the way I like. The proportions are still in flux, but overall it's both functional and glitch-free for me. Soooo, thanks to Azazellz for the original work, and to the people who carry the torch forward. 1
ZotoLone Posted January 14, 2025 Posted January 14, 2025 On 2024/12/8 at AM6点34分, LivingDynamo said: 还有人测试过这个看看它是否有效吗? work for v1.5.97
ZeroOneOut Posted January 26, 2025 Posted January 26, 2025 would compatibility with High Poly Head be possible?
Azazellz Posted January 27, 2025 Author Posted January 27, 2025 12 hours ago, Unowned-ID said: would compatibility with High Poly Head be possible? Possible. But I can't do that. Haven't modified Skyrim for a long time now. However, in OutfitStudio files I made a morph to convert vanilla head to Amazon head, you can try to use that, and then adjust some of the neck seam vertices manually with 3d editor or NifScope (although with NifScope it will be very time consuming and difficult).
huzichao Posted February 10, 2025 Posted February 10, 2025 @Azazelz, why did I reduce the number of hairstyles for my characters after using Amazon races, to only 21? The previous character presets had hundreds. How can I increase hairstyles?
Azazellz Posted February 10, 2025 Author Posted February 10, 2025 6 hours ago, huzichao said: @Azazelz, why did I reduce the number of hairstyles for my characters after using Amazon races, to only 21? The previous character presets had hundreds. How can I increase hairstyles? Hmm. Something broke, I suppose? To be honest, though, I'm not too sure what might have broken here. Racial compatibility? The list of available hairstyles is compiled based on the keyword lists that are build at game startup by the script. This is the only place of possible breakage I can think of. But I've never encountered it, to be honest. Maybe someone else here has experienced something similar and can help you.
Yazourra Posted February 23, 2025 Posted February 23, 2025 I'm trying to get the clothing to fit on the body of the amazonian. I'm in bodyslide outfit studio and trying to merge geometry with the hands and the feet and body. Feet to Body is fine, but hands to anything will not work and says shaders and base textures do not match. What am I doing wrong and what can I do to fix it?
Azazellz Posted February 24, 2025 Author Posted February 24, 2025 On 2/24/2025 at 5:24 AM, Yazourra said: What am I doing wrong and what can I do to fix it? The texture for the hands is a separate file. With it's own UV. Same for the head. So, without modifying the UV map and texture files, you can't merge all the body parts in one shape. That's why, by the way, those files I added for modders don't have textures.
LivingDynamo Posted March 20, 2025 Posted March 20, 2025 I was going to try and go through the process of figuring out how to export the body and use it for referencing in blender, posing and such, but then I realized I could inquire here instead - Azazells, is it possible to get a hand on the model and morphs for the amazons for potential use in blender? I do drawn artwork, and a body like in this mod would be great for referencing for muscular women via posing. Thanks, by the way, for continuing to post here long after you've stopped using the mod
Azazellz Posted March 21, 2025 Author Posted March 21, 2025 On 3/20/2025 at 11:00 AM, LivingDynamo said: I was going to try and go through the process of figuring out how to export the body and use it for referencing in blender, posing and such, but then I realized I could inquire here instead - Azazells, is it possible to get a hand on the model and morphs for the amazons for potential use in blender? I do drawn artwork, and a body like in this mod would be great for referencing for muscular women via posing. Thanks, by the way, for continuing to post here long after you've stopped using the mod You can import any .nif or .tri file from Skyrim into Blender, as long as you have the right plugins. Including a body, or a skeleton. Unfortunately, I don't know how things are now, especially after the "new" version of Blender came out. Haven't done it in a while. Google should help in finding the exact name for plugins, I think. If you will be importing assets into Blender, keep in mind that 90% of the character body shapes from the mod are made with edits to the skeleton file. Bone positions, node scaling, that sort of thing. Without these values applied, the characters will look completely different. Take this into account.
malhavoc431 Posted April 8, 2025 Posted April 8, 2025 Dayum! What sort of mod wizardry and combinations did you work to get her?!
shidoni Posted April 9, 2025 Posted April 9, 2025 17 hours ago, malhavoc431 said: Dayum! What sort of mod wizardry and combinations did you work to get her?! Kind of a lame story but it's the truth: I recently switched over to SE & UBE (The custom body, headsculpt, sliders, etc...) and found myself toggling and tinkering with bodyslide. Stuff just kinda happened and before i knew it, i had recreated Amazons of Skyrim's bodyshape in Bodyslide. Piesel (who usually posts in the Futa content thread) made skin, preset and matching horns for UBE, and the intrusive thought came to me to simply combine the two. Simply added some wings, some armor and a cool background and that's the whole story. 1
malhavoc431 Posted April 9, 2025 Posted April 9, 2025 4 hours ago, shidoni said: Kind of a lame story but it's the truth: I recently switched over to SE & UBE (The custom body, headsculpt, sliders, etc...) and found myself toggling and tinkering with bodyslide. Stuff just kinda happened and before i knew it, i had recreated Amazons of Skyrim's bodyshape in Bodyslide. Piesel (who usually posts in the Futa content thread) made skin, preset and matching horns for UBE, and the intrusive thought came to me to simply combine the two. Simply added some wings, some armor and a cool background and that's the whole story. Well she came out looking fantastic. Do you have any plans to share the combined and tweaked mod?
shidoni Posted April 11, 2025 Posted April 11, 2025 On 4/10/2025 at 12:07 AM, malhavoc431 said: Well she came out looking fantastic. Do you have any plans to share the combined and tweaked mod? Check your PM's.
Cloisos Posted April 16, 2025 Posted April 16, 2025 On 4/11/2025 at 10:05 AM, shidoni said: Check your PM's. Hi Shidoni, your works look amazing! love it, I don't know if it's too greedy to ask, but can you also it to me please? I am an idiot when it comes to bodyslide... it would be wonderful if you can share your armor conversions too ! thank you
drakoni74 Posted April 16, 2025 Posted April 16, 2025 On 4/11/2025 at 12:05 AM, shidoni said: Check your PM's. I also like the overall aesthetic of what you've done--I'd be appreciative if you're willing to share your work with me as well.
shidoni Posted April 19, 2025 Posted April 19, 2025 On 4/16/2025 at 1:03 PM, Cloisos said: Hi Shidoni, your works look amazing! love it, I don't know if it's too greedy to ask, but can you also it to me please? I am an idiot when it comes to bodyslide... it would be wonderful if you can share your armor conversions too ! thank you On 4/16/2025 at 7:57 PM, drakoni74 said: I also like the overall aesthetic of what you've done--I'd be appreciative if you're willing to share your work with me as well. I could simply post the file here, but only with Azazell's consent. considering this is his support-thread and all....
Azazellz Posted April 19, 2025 Author Posted April 19, 2025 Post anything you want. I welcome any modifications to my mods. 1
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