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12 hours ago, landess said:

@sim333 I see you made several posts already beyond this linked post 

                               Did you not try to use these 'fixed' package(s)?

No. I myself have made some, I don’t remember specifically already, corrections in the xml, so I will not erase it.

Amra spank - this is interesting, I missed something, thanks))

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1 hour ago, sim333 said:

so I will not erase it

 

Just to be clear for those not following the chat about the 'fixed' L666 packages - they INCLUDE all the patreon animations as well. I thought this may be overlooked with the talk about 'xml' changes.

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1 hour ago, landess said:

patreon animations as well

And as you usually mention, would need to remove the old L666 animations from the KW menu and then install these to be certain they go in properly, and may need to reregister them, although they seem to be automatically recognized and loaded as the old ones were.

 

But again, the xml is changed, even on her older animations contained in the new package. So, anyone using the new package should understand that if a female sim initiates woohoo with a male, the female will then take what might be thought as the male role and the male, the female role... example being a teasing animation on the couch where the male was sitting on the female's lap in a very feminine way as she appeared to be playing with "his" vagina.

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@landess and @sim333, it's a matter of personal taste. As Lady666's original xml going back to Animated Woohoo had much of the gender interactions separated into more conventional lines of thought with some as gay or lesbian, there are those who may want this "improved" unisex version in which every animation includes use of strap on and female in what was originally a hetero male role, and males in what was a hetero female role.

 

My personal taste is that I generally do not play gay/ lesbian, and so limit such. If a random sim pops up as gay or lesbian, I am not the church lady and do not convert them!!! But when my hetero married female sim initiates woohoo with her hetero married male husband, and he sits on her lap and she begins to fondle his breast and finger his non-existent vagina, I find that animation in the "improved" L666 xml and set it as I wish it to be (as I am fairly sure Lady666 originally set it). This happened this way because she initiated woohoo. Had he initiated and that animation was chosen, it would have been with the male fondling the female. 

 

Now, for that "inclusive" crowd, the new xml allows for that animation to be used for gay and lesbian, and expands the number of animations for them, which I understand, if you play that way. As I always, I personally don't care if someone prefers that... simply that I do not, and so when landess tells of the newer L666 animations, I add the information about the expanded genders in the xml.

 

@Clydie is also one who takes issue with the gratuitous use of the strap on! For "inclusive", many BJ animations have female and strap on added to them in the once male only role. Honestly, giving a BJ to a strap on??? Now, I do not know if this plays any part in how animations view futas, as I do not play them at all.

 

But, for anyone wishing to "tune" animation xml's, there may be tutorials, as for one person (like me) to just say here is my version might leave a person as disappointed as what they have now.

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@LadySmoks agree with each single word you wrote above.

Meanwhile I have a full set of modified OKW files for all animations I have installed and still modify them if I find something in the game to adjust.

Besides of that you described above, I did some more i.e. modify the arousal number where I thought it should be adjusted.

Further, it disturbs me if I get a in game message how nice the hand- or oral job was from the wrong sim. Changed that in a way, that 

only the actor who does the hand or oral job is set to "oral" or "handjob" the second actor who received that is set to none. In this way the in game messages are correct. (This is also according to ONIKIs wkiki about such XMLs)

May be I should upload my OKW files in my animations thread if anyone would give it a try.......

 

Anyway, this is a picture thread and to use that correctly, I upload two picture too ?

 

 

 

 

Ballett_01.jpg

Ballett_03.jpg

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3 hours ago, Patriguz said:

Automobile Museum

 

These are all cars I grew up with. They say you are only as old as you feel. Now I feel like I'm 100 , , , , ,

 

Spoiler

 

 

A drummer I played with was a body man - he sold his black lacquer El Camino to his sisters boyfriend whom waxed it so much you could see the primer on the doors. (waxing removes a tiny bit of paint, enamel based are more resilient but not as shiny)

I graduated with a trumpet player whom I used to cruise around with in his Olds 442.

I played in a band with 2 guitar players whom both had '64' Ponies.

A girl I worked with in the Navy had just gotten a '79' Camaro Z28 (chocolate color theme).

-Can't make out the silver vehicle to the left of the Mustangs - Looks like a Chevelle/Malibu but also looks like a 4-door, then perhaps Chevy Impala - late 60's/early 70's.

 

Cars were easier for me to identify back then - now It's hard to even tell the make much less the model (Several Dodge vehicles aside).

 

>Thanks for the Nostalgia shot.

 

https://store.thesims3.com/productDetail.html?productId=OFB-SIM3:21359

 

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1 hour ago, Patriguz said:

put your memory to the test

 

I'll do the best I can . . .

Shot one: Mazda RX7 (late '70's)

                3 Corvettes: '71/'72, '64, '69 (?)

                Dodge Super Bee (late 60's) Challenger (early 70's)

                Ford Ranchero (early 70's)

                (green) 70's Barracuda next to Ford Fairlane (late 60's?)

                2 Mustangs '64/'65  '69/'70 (?)

                2 Impalas '65 & '67

                Cobra (?)

 

Shot two: Oldsmobile 442 '72

                Camaro Z28 '78/'79 and Camaro '67 (blue)

                Pontiac GTO '70(?)

                Cadillac Hearse (?)

                Pacer '74/'75

 

Shot three: Ford Coupe customized '32 (American Graffiti)

 

That museum is really, really nice. I'd get some rope barriers up if using KW - otherwise many would need to be run through the car wash sooner or later.

 

>>My parents had bought a 57 T-Bird I was able to drive some. Rough ride like most sports cars of that age. Interesting fact: It was a 3 speed automatic transmission, yet only shifted once around 30MPH. If one wanted 1st gear they had to 'manually' select it as it started in 2nd gear. In 1st I could get rubber pretty easily.

 

____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

 

I've been a bad boy, 'downloading' store content and running it through the 'unlock' program for testing. So far - so good!

 

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29 minutes ago, landess said:

store content

That all came with the Bastport 2 download! And a rock climbing wall, mud bath, ballet barre and a lot more.

 

1 hour ago, Patriguz said:

160 cars

I do not have that many, but must always use the '69 Dodge Charger for my Sim's husband's car! He complains that it does not have the hood scoop or the right wheels, but... ??? My sim is currently driving a Ferrari!!!!! ))) So, of course, she is pregnant... AGAIN!!!!!!! But, pregnant IS sexy! And in keeping with the car theme begun by Patriguz....

 

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Pretty good, and that of some you only see the upper part ...:O

 

Corvette grand sport 95 '

Corvettes 70 '60' and 71

Dodge coronet

Dodge Challenger 71 '

El Camino 70,

(Green) Plymouth Hemicuda 71, and Plymouth Fury 72 '

Mustang Shelby GT500 67 'and Mustang GT 65'

 Impala ss 64 'and Impala 67',

 and a Shelby Cobra

 

second 

Oldsmobile 442 70 '

Chev Camaro 79'

Chev Camaro ss 68 '(Convertible)

Pontiac GTO 68'

Cadillac Hearse 88 '

and AMC Pacer 78'

 

Not bad for 100 years :)  

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What do ya know? It's leisure day again . . . 

 

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>>> I just realized: I forgot I can 'delete' things like columns once the structures are built without affecting anything - Ctrl+Shft/Click - delete object. That will make the pavilion at the pool much cleaner.

 

Spoiler

Much Better!

 

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That escalated quickly . . . 

 

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I don't understand. Every time I start playing a town all these 'new' sims start moving in. At least they are easy on the eyes.

 

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Spoiler

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A few previously posted in the Lucas animation thread:

 

Spoiler

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Lastly, Finally found a Vampirella hair I like using the LadySmoks outfit.

 

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On 4/26/2021 at 8:07 PM, landess said:

 

 

 I'd get some rope barriers up if using KW - otherwise many would need to be run through the car wash sooner or later.

 

 

 

 

I have listened to you and I have put the fences in the exhibition, I have also decorated a little and I am almost satisfied ,,, now I must  go whit  the girls to take lots of photos ...;)

 

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6 hours ago, Patriguz said:

I have listened to you

 

I was making a KW joke, but if you are happy, then I'm happy.

 

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Spoiler

 

 

 

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Spoiler

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Teacher by day

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New neighbor: Moved in a husband/wife to a nice home and a few days later she moved next door, alone. You can't make this shit up sometimes.

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Maids day off continues

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Finally got the school playground and sport field finished.

 

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On 5/4/2021 at 12:47 AM, landess said:

I was making a KW joke, but if you are happy, then I'm happy.

He missed all the STOP signs! Probably rich Pinocchio, to pay so many fines))

(I flew in myself, so I pay attention)

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Woohoo can be dangerous, and not always what it seems to be...

 

Just ask Gaius Baltar..........

 

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Yes, she's a fracking Cylon! And almost ready. )))

 

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Unfortunately, the Centurions are just statues for now, but I hope to be able to make them into bots!

 

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