Ernest Lemmingway Posted May 22, 2018 Share Posted May 22, 2018 4 hours ago, Sickotik Mods said: I'm getting a ton of Error: Istring ID should be Int32 Value when I run this through SSEedit. Anyone knnow what these are and more importantly how I should handle them? This mod doesn't work with SSE. It only works with Oldrim. The Int32 value likely means it's looking for a 32-bit engine, not the 64-bit one that Newrim uses. Link to comment
Ed86 Posted May 22, 2018 Author Share Posted May 22, 2018 5 hours ago, LeFlemard said: I know a bit about programming (general knowledge, even pointers, not really worked with c++ so need to read its doc) but unless we know what this dll export and import and what function it offer, I can't really reverse engineer it... (and most of all, I don't have the sample plugin for skse64...) There is source code You probably need to update memory adress for sse And fix bunch of errors when it compiles under skse64 Both of which probably isnt that hard if you know c++ Link to comment
Sickotik Mods Posted May 22, 2018 Share Posted May 22, 2018 5 hours ago, Ernest Lemmingway said: This mod doesn't work with SSE. It only works with Oldrim. The Int32 value likely means it's looking for a 32-bit engine, not the 64-bit one that Newrim uses. Well after I ported it. And did some testing. Turns out it does work. It appears to be missing some addition animations or something, can’t remember what exactly, but it seems to be working. I can’t get Sexlab to register that I had sex or run the climax event.Animations will play but no other mod registers that I’ve actually had sex. And that leaves my pregnancy mods useless right now. So I downloaded SLSO to try to force the climax event. I’m about to test it now but, I’m not sure why Sexlab wasn’t registering. Link to comment
LeFlemard Posted May 22, 2018 Share Posted May 22, 2018 On 5/22/2018 at 7:05 AM, Ed86 said: There is source code You probably need to update memory adress for sse And fix bunch of errors when it compiles under skse64 Both of which probably isnt that hard if you know c++ I managed to find the source, set up in x64 and all that, only problem is that there some assembler codes in maincpp that don't want to work it seems... (I haven't looked at memory address still) the fact that VS doesn't want to work half the time on my pc may be the issue tho. edit: For the papyrus script, recompiling seems to works for the widgets, getting an error for those interacting with sexlab.... Link to comment
CynicalCore Posted May 26, 2018 Share Posted May 26, 2018 Hi Ed, i have a little problem... when i have some npc-npc action, and the female npc has a orgasm in the first or second stage or any other, is she going to equip her cloth in the middle of the animation... dont know why??? i put slol at the end of my order so they didnt conflict... i hope so... i ve npc-npc game active and sexlab npc-npc always orgasm active too, is there a conflict? Oh and i know the patch for soul gem oven u didnt do by yourself but i think this patch spamming pregnancy. Because when a female actor orgasm she is pregnant... and yeah im not an expert but i think this doesnt work so... Link to comment
Ed86 Posted May 26, 2018 Author Share Posted May 26, 2018 1 hour ago, C0R3G4M3R said: is there a conflict yes you have enabled both orgasms ofc it will spamm, i havent tested commies patches so use at you own risk Link to comment
CynicalCore Posted May 26, 2018 Share Posted May 26, 2018 1 hour ago, Ed86 said: yes you have enabled both orgasms ofc it will spamm, i havent tested commies patches so use at you own risk Ok... turn off the sexlab always orgasm... but they still equip her armor/cloth after a orgasm in the middle of the animation... maybe a sexlab bug... Link to comment
Lumpen63 Posted May 26, 2018 Share Posted May 26, 2018 am I doing something wrong ???, or is "separate speed" not working anymore? Link to comment
RVIDXR KLVN Posted May 26, 2018 Share Posted May 26, 2018 7 hours ago, C0R3G4M3R said: Hi Ed, i have a little problem... when i have some npc-npc action, and the female npc has a orgasm in the first or second stage or any other, is she going to equip her cloth in the middle of the animation... dont know why??? i put slol at the end of my order so they didnt conflict... i hope so... i ve npc-npc game active and sexlab npc-npc always orgasm active too, is there a conflict? Oh and i know the patch for soul gem oven u didnt do by yourself but i think this patch spamming pregnancy. Because when a female actor orgasm she is pregnant... and yeah im not an expert but i think this doesnt work so... Do you have sexlab cumshot installed if you do try uninstalling it. I had the same problem and thats what fixed it for me. Link to comment
CynicalCore Posted May 26, 2018 Share Posted May 26, 2018 32 minutes ago, Getsugan said: Do you have sexlab cumshot installed if you do try uninstalling it. I had the same problem and thats what fixed it for me. no unfortunately not... i thought about it to install it but i thought there where maybe a conflict... thanks for the advise... i try to figure out what mod starts the scene maybe it is this... i have it in scenes from sexlab sexlife, dovakhin infamy, in Amourous adventure and sl kidnapp redux... maybe a reinstall of sexlab can do it... but yeah "never touch a running sytem"... Link to comment
7osisg4d Posted May 28, 2018 Share Posted May 28, 2018 somehow my last scene requires spacebar to end the animation. I have SGO, Defeat, always orgasm on in SLSO. How should I investigate this? Anyone heard of this? Also, what happens if you don't enable separate orgasm in Sexlab? Link to comment
ratbag Posted May 28, 2018 Share Posted May 28, 2018 Hello, first of all, great mod. The time people spend on these is always appreciated. Two questions, 1) does anyone else have an issue with the enjoyment hot-keys not doing anything? 2) more of a general question, if I un-check the two script options for NPCs is this mod still script heavy or does it have background scripts? I'd like to leave it on during my play through but it's always nice to check first. Thanks! Link to comment
Ed86 Posted May 28, 2018 Author Share Posted May 28, 2018 3 hours ago, ratbag said: Hello, first of all, great mod. The time people spend on these is always appreciated. Two questions, 1) does anyone else have an issue with the enjoyment hot-keys not doing anything? 2) more of a general question, if I un-check the two script options for NPCs is this mod still script heavy or does it have background scripts? I'd like to leave it on during my play through but it's always nice to check first. Thanks! Scripts are only running during sl animation Link to comment
Ed86 Posted May 28, 2018 Author Share Posted May 28, 2018 8 hours ago, 7osisg4d said: somehow my last scene requires spacebar to end the animation. I have SGO, Defeat, always orgasm on in SLSO. How should I investigate this? Anyone heard of this? Also, what happens if you don't enable separate orgasm in Sexlab? Idk check console ...you wont get separate orgasms Link to comment
jpee1965 Posted May 28, 2018 Share Posted May 28, 2018 This maybe poor form, but please try Mators Smash ALL mod (Nexus). It has fixed so many problems in my vastly difficult to manage LO, there is stuff going on now that I didn't even know was in the game after 5200 hours play.. Link to comment
ratbag Posted May 29, 2018 Share Posted May 29, 2018 Thanks for letting me know, will happily keep it in the load. Any word on the hotkey not working? Link to comment
Ed86 Posted May 29, 2018 Author Share Posted May 29, 2018 2 hours ago, ratbag said: Thanks for letting me know, will happily keep it in the load. Any word on the hotkey not working? pray google/ reinstall mod\game Link to comment
7osisg4d Posted May 29, 2018 Share Posted May 29, 2018 Modifier + increase enjoyment (self enjoyment increase?) consumes magicka on my end. Shouldn't that be edging? Aggressive anims cycle the last two when aggressor NPC orgasm is required - looks like there's a loss of enjoyment when it goes to the prior anim, so this leads to never-ending scenes on my new PC. Would it be possible to remove the arousal loss when that flag is selected? Link to comment
Ed86 Posted May 29, 2018 Author Share Posted May 29, 2018 36 minutes ago, 7osisg4d said: Modifier + increase enjoyment (self enjoyment increase?) consumes magicka on my end. Shouldn't that be edging? Aggressive anims cycle the last two when aggressor NPC orgasm is required - looks like there's a loss of enjoyment when it goes to the prior anim, so this leads to never-ending scenes on my new PC. Would it be possible to remove the arousal loss when that flag is selected? no, who receives enjoyment looses magicka disable sexlab passive enjoyment gain per animation stage Link to comment
terrorofmorrowind Posted May 29, 2018 Share Posted May 29, 2018 Is this compatible with Paradise halls (loverslab version)? Link to comment
7osisg4d Posted May 30, 2018 Share Posted May 30, 2018 8 hours ago, Ed86 said: no, who receives enjoyment looses magicka Thank you Quote disable sexlab passive enjoyment gain per animation stage I don't understand. I thought this would increment enjoyment every stage leading to orgasm? I'm working on an untamed patch. Just need to check about permission to post it. Still deciding which features of the mod to activate for slso pc/npc events. One small issue. How do I call isCreature() ? bool function IsCreature(Actor ActorRef) return CreatureSlots.AllowedCreature(ActorRef.GetLeveledActorBase().GetRace()) endFunction > IsCreature is not a function or does not exist Sexlab and CF have IsCreature. How do I call them? Link to comment
jbezorg Posted May 30, 2018 Share Posted May 30, 2018 Really enjoy this mod but add a (in)sanity check? New character. No sex skill. Defeated. Ash spawn abusing the player. Player out of stamina. Player out of Magicka. Ash spawn's enjoyment decreasing. Stuck in an endless loop. Can't advance the scene with the spacebar. It keeps backing up to the previous animation. You'd think a rapist's enjoyment would be independent of the rapee's? Walked away. Made dinner while the second Ash Spawn just stands there waiting for the first one with erectile dysfunction to finish. Realistic Needs is making my character yawn now which is funny in a twisted sort of way. Link to comment
7osisg4d Posted May 30, 2018 Share Posted May 30, 2018 4 hours ago, jbezorg said: Really enjoy this mod but add a (in)sanity check? New character. No sex skill. Defeated. Ash spawn abusing the player. Player out of stamina. Player out of Magicka. Ash spawn's enjoyment decreasing. Stuck in an endless loop. Can't advance the scene with the spacebar. It keeps backing up to the previous animation. You'd think a rapist's enjoyment would be independent of the rapee's? Walked away. Made dinner while the second Ash Spawn just stands there waiting for the first one with erectile dysfunction to finish. Realistic Needs is making my character yawn now which is funny in a twisted sort of way. I was asking about that too, Ed86 said: 13 hours ago, Ed86 said: disable sexlab passive enjoyment gain per animation stage Problem found - this mod wasn't designed for defeat. Defeat takes away your stamina regen. It's designed to make it harder for the PC to escape mid-assault. Other encounters do not have this problem. Ed86: It would be awesome if you could build some logic to handle Defeat compatibility. I think many of the posts in this thread are from this issue. I'm not sure how to handle it and I'm still new at editing. Link to comment
Ed86 Posted May 30, 2018 Author Share Posted May 30, 2018 8 hours ago, 7osisg4d said: Thank you I don't understand. I thought this would increment enjoyment every stage leading to orgasm? I'm working on an untamed patch. Just need to check about permission to post it. Still deciding which features of the mod to activate for slso pc/npc events. One small issue. How do I call isCreature() ? bool function IsCreature(Actor ActorRef) return CreatureSlots.AllowedCreature(ActorRef.GetLeveledActorBase().GetRace()) endFunction > IsCreature is not a function or does not exist Sexlab and CF have IsCreature. How do I call them? it adds 10 enjoyment per stage, since stage it reduced, so is enjoyment well IsCreature() is slso function and wont work without slso use something like ActorLib.GetGender(ActorRef) IsCreature = Gender >= 2 no idea about CF Link to comment
Ed86 Posted May 30, 2018 Author Share Posted May 30, 2018 6 hours ago, jbezorg said: Really enjoy this mod but add a (in)sanity check? New character. No sex skill. Defeated. Ash spawn abusing the player. Player out of stamina. Player out of Magicka. Ash spawn's enjoyment decreasing. Stuck in an endless loop. Can't advance the scene with the spacebar. It keeps backing up to the previous animation. You'd think a rapist's enjoyment would be independent of the rapee's? Walked away. Made dinner while the second Ash Spawn just stands there waiting for the first one with erectile dysfunction to finish. Realistic Needs is making my character yawn now which is funny in a twisted sort of way. and what would it do? disable sexlab passive enjoyment gain per animation stage and passive enjoyment decease 1 hour ago, 7osisg4d said: I was asking about that too, Ed86 said: Problem found - this mod wasn't designed for defeat. Defeat takes away your stamina regen. It's designed to make it harder for the PC to escape mid-assault. Other encounters do not have this problem. Ed86: It would be awesome if you could build some logic to handle Defeat compatibility. I think many of the posts in this thread are from this issue. I'm not sure how to handle it and I'm still new at editing. i think its coz ive enabled most features by default Link to comment
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