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[CE][WIP] Conan Exiles - Skimpy Armors v 2.7 updated 17.08.2017


Chekist

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Posted

I kinda wish someone transfered Caliente's bodies over to CE. I might have done it myself and it's not that hard  all you need is permission. 

Posted

He's the one (as far as I'm aware, I might be wrong) who's released source files, so the conversion can be done pretty easily. If someone also got permission to use the mature skin textures in conan, you'd have a pretty realistic body. I'm mostly talking about a replacement, not additional bodies, as the vanilla body is pretty horrible. 

Posted

Hey regarding that exiles extreme mod... How hard would it be to get that on your personal computer and then mod out the futa body stuff? Would I need to pm the author on steam and request the source or something?

Posted

Ive been sort of working on a concept of just doing attach to actor at a socket stand point or bone socket the current problem is that the skeleton of a female does not have any penis bone socket while you can still attach to it in its place it doesnt move with the animation it just free floats in a none biased spot.  And when i tried to make female mesh over male skelton with the penis since the penis is actually a stand alone object rather then an extension of the mesh.  

 

It just doesnt recognized it,

 

 So in other word what would we have to do is to completely rework the skeletal mesh and hope to dear god that the mesh doesnt transform the mesh or to completely redo and add in an whole set of animation just for making a futanari.  I know cuz ive tried both ways.  Its annoying as fuck.  Im like why da fuq would you remove bones from a skeletal bone structure but keep it there because you made the male one first.   If was up to me id would have kept the bone and everything there to just make it easy for mod in a futanari if they wanted sex / nudity or crazy ass server fun time.   but noooo they just had to remove it and its likes.  

 

But ideally for a true futanari mod we would have to have some really expert at animation to create a brand new one and combine the male and female animation into one with the penis bone being animated.   But i have no knowledge in creating such thing.  

Posted

I appreciate some people want this stuff, but I should clarify what I was asking in my previous post.

 

I want to REMOVE all futa or futa related stuff from the Conan extreme mod. I very much dislike futa stuff and don't want any in server or solo play. I can only control that in solo play, though, of course.

 

Can I get this extreme mod off of steam, and then remove any futa stuff from it? Would that be difficult or reasonably easy? Would I need to contact the mod author for source?

 

EDIT: Scratch that, it seems this mods focus is around futa and a couple of things I could live without. Disregard my posts here about this extreme mod.

 

I'd love to here more about this skimpy mod though! I wonder if the user Thor is still working on it?

Posted

@merctime without the source you can't edit any mods, period. No two ways about it, sorry!

 

@Dragonhentai The two skeletons have the same structure, but, penis aside, they also have slight differences. 

Posted

Damn, thank you though bud!! I'll ask the fella about this over on steam... Only if he's / she's got a better body model though. Otherwise not much there I'm interested in outside of a couple of trinket type stuff (the chokers, etc). Appreciate it!

Posted

As far as I'm aware, your best bet for a body mesh at the time being is either PetroPoroshenko's or my shaved version, I haven't seen anything else around. 

 

I've made this lower body mesh post-1894143-0-89834500-1496444141_thumb.png but I've run into some problems I'm not willing to try to solve atm. 

 

 

EDIT: Removed self doxxing. Also, seriously, if someone wants that .max file to try and fix it up lemme know, I suck at 3d modelling (and animation for that matter, but hey, Serethal does what Serethal has to do :P)

Posted

Hmm, nice! Thanks for that, too. Man I get that you must be busy with sexiles... And maybe even wanna play sometimes too ;)

 

Thanks again :D

Posted

@Thor Avengard Best Armor mod out there. I know you had said to me on the workshop you'll be making a standalone version craftable at stations but I don't see it in this thread. When I click the craftable one it takes me to your old mod. Anyhow great job hope you can point me in the right direction so I can skimpify Her up, and fantastic job.

 

PS: Is the missing head on the the snake and block blocks on the setitie choker and tribal fixed?

Posted

Hey everyone, I am going to start working on the station craftible version. Real Life has kept me drowning in work as I am currently buying a house and working a lot. I will get on these things as I get time. I am also working on new versions of armor and all new designs in Zbrush... yep, all original designs. It may be sometime before I get the new models released but on average a good model can take 2 months to finish even for a pro. I am not a pro. lol

Posted

Dude you kick ass!  Thanks for the head's up.  I can TOTALLY understand how much work and buying a new house can murder your time.  Good luck with everything and thanks for the update!  TOTALLY looking forward to even some teasers on your new armor designs!  Rock on bud ^.^

  • 1 month later...
Posted

Thanks for the front page.

By the way, If there is any way to help me about adding new armors to the game. (tutorials or guides) I would be grateful.

This is my mod folder right now:

douv.jpg

 

It should be a "body retexture that works as armor" , some kind of warpaint, with chest, hands, legs and boot pieces.

I used the female naked body as base, but the body have the "extra" arms-hands and legs-feet meshes.

Should I use them? Or just copy another armor as base?

Also how the blueprint/table locate the mesh to use?

Posted

the data table is called equipment variations thought the struct to make a new row for your mod is called equipment gender variations

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