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[CE][WIP] Conan Exiles - Skimpy Armors v 2.7 updated 17.08.2017


Chekist

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The issue with the missing snake head is caused by the boobs being too big. The chain also becomes very distorted. It definitely happens if you use the mod that extends slider ranges, but i'm also pretty sure it happens at the far end of the vanilla sliders too IIRC.

 

Or that is at least one of the causes, anyway.

Noticed the same thing too, it's because of the boob size.

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Any thoughts on what to do with Mitra priest outfit? I don't remember followers of Mitra doing orgies or sacrifices.. If I recall correctly cult of Mitra was something like early christianity. Forgive and forget, ascetism and all that stuff...
So far I am thinking about something like this:


122.jpg

 

 

Obviously emission map needs some work, but the idea is to make a semi transparent clothing for them..Maybe even slightly less transparent..

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This may sound weird, but with Conan being NSFW anyways, why don't you just upload this to the Steam Workshop?

It's said in workshop ToS that any user content that features nudity is not allowed. Hell, even word "loverslab" is censored in steam workshop xD Also I don't want to deal with comments on Steam. Just check the comments to the Beyond Limits mod or the comments in Revealing armors suggestion...

 

I'm not sure if that's going to be strictly enforced (other than the preview pictures, etc.) as there is already one mod that changes the wheel of pain to nude females. Hard to say for sure though.

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Is there some sort of setting in the armors that sets the distances for lower quality textures to kick in? I was noticing that when I tried to back away slightly it instantly dropped the quality of one of the leather armors. The base clothing you skimpified didn't have the same texture lowering.

Yes, those are LOD meshes, every original armor have 4 meshes, LOD0, LOD1, LOD2, LOD3. I removed them because they were bloating the size of the mod, with LOD meshes it was like 4,3 mb per each armor.

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Is there some sort of setting in the armors that sets the distances for lower quality textures to kick in? I was noticing that when I tried to back away slightly it instantly dropped the quality of one of the leather armors. The base clothing you skimpified didn't have the same texture lowering.

Yes, those are LOD meshes, every original armor have 4 meshes, LOD0, LOD1, LOD2, LOD3. I removed them because they were bloating the size of the mod, with LOD meshes it was like 4,3 mb per each armor.

 

I'm not sure I'm following that? So you are saying that the armors shouldn't be dropping texture quality? Because that's what is actually happening if I only move *slightly* away with the medium or heavy armor.

 

EDIT:

 

And now I can't get it to do it. I wonder if there was a patch that fixed it?

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Is there some sort of setting in the armors that sets the distances for lower quality textures to kick in? I was noticing that when I tried to back away slightly it instantly dropped the quality of one of the leather armors. The base clothing you skimpified didn't have the same texture lowering.

Yes, those are LOD meshes, every original armor have 4 meshes, LOD0, LOD1, LOD2, LOD3. I removed them because they were bloating the size of the mod, with LOD meshes it was like 4,3 mb per each armor.

 

I'm not sure I'm following that? So you are saying that the armors shouldn't be dropping texture quality? Because that's what is actually happening if I only move *slightly* away with the medium or heavy armor.

 

EDIT:

 

And now I can't get it to do it. I wonder if there was a patch that fixed it?

 

It shouldn't do it at all, as I removed LOD meshes from all the armors I modified.

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I have placed the files in the mod folder however they do not appear in the game mod list am I doing something wrong? This is the command I used into my modlist.txt 

 

*F:\Steam\steamapps\workshop\content\440900\Skimpy Craftable Armors/SkimpyCraftableArmours.pak

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I have placed the files in the mod folder however they do not appear in the game mod list am I doing something wrong? This is the command I used into my modlist.txt 

 

*F:\Steam\steamapps\workshop\content\440900\Skimpy Craftable Armors/SkimpyCraftableArmours.pak

 

Don't need to put into steam, you can use \Conan Exiles\ConanSandbox\Mods folder.

Also you the server needs the mod installed too

 

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Hey chekist

 Thanks for what you done so far

 been trying to get the editor devkit to work  but i,m a bit slow on this

two quick questions 

one can you remove the underwear from the outfits you've done so far I love the skirt /Zamorian Dancer  and loin cloth

and 2nd question is it possible to open a .pak file with the devkit to you know edit a mod ?

 

and to anyone who can make a better detailed skin mod for females please

this seems like the right direction 

http://steamcommunity.com/sharedfiles/filedetails/?id=863952435&searchtext=trimmed

does not look like it would be to hard to get a vag texture into that  i hope 

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Hey chekist

Thanks for what you done so far

been trying to get the editor devkit to work but i,m a bit slow on this

two quick questions

one can you remove the underwear from the outfits you've done so far I love the skirt /Zamorian Dancer and loin cloth

and 2nd question is it possible to open a .pak file with the devkit to you know edit a mod ?

 

and to anyone who can make a better detailed skin mod for females please

this seems like the right direction

http://steamcommunity.com/sharedfiles/filedetails/?id=863952435&searchtext=trimmed

does not look like it would be to hard to get a vag texture into that i hope

Removing underwear from zamorian dancer skirt would break cloth physics on the skirt.. Proper way to do that would require 3ds max 2014+ or maya with nvidia apex plugin. You would have to create new cloth physics profile. Not really hard but it takes some time..

 

You can't open .pak files in ue editor, you would need source files for that mod (active mod folder)

 

As for more detailed vagina texture it should be easy, just find a photo of some pornstar vagina, you need to look for similar skin tone as the texture. And just crop-copy-paste, and carefully blend in.,

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I hope in the future can make sex-animations via some mod like "Wicked Whims" or "SexLab" thanks to modders, I would like to make some animations for this awesome game!!

That would be awesome! Love your work :)

 

In case you don't know, oxyg1n is working on a sex animations framework mod:

http://www.loverslab.com/topic/72520-conan-exiles-modding-ea-coming-on-13117/page-13?do=findComment&comment=1826580

 

The way Conan Exiles mods work, you would have to put your animations in his mod, Don't think that animations in a separate mod can be called from a framework mod ;(

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I hope in the future can make sex-animations via some mod like "Wicked Whims" or "SexLab" thanks to modders, I would like to make some animations for this awesome game!!

That would be awesome! Love your work :)

 

In case you don't know, oxyg1n is working on a sex animations framework mod:

http://www.loverslab.com/topic/72520-conan-exiles-modding-ea-coming-on-13117/page-13?do=findComment&comment=1826580

 

The way Conan Exiles mods work, you would have to put your animations in his mod, Don't think that animations in a separate mod can be called from a framework mod ;(

 

I will speak with him, but I dont know if can make animations with blender or 3d Max (I'm learning 3d max actually, but i dont know make animations with 3d max yet). Thanks!!

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This mod is currently on hold until Funcom stops changing textures and meshes for armors.

 

I think they are changing the texture system to get ready to introduce the dye system.

 

There are 2 articles about the future of the game at pcgamer.

 

Here are the links: http://www.pcgamer.com/conan-exiles-director-says-player-penises-could-have-hitboxes-but-we-just-havent-done-it/#article-comments

 

http://www.pcgamer.com/conan-exiles-shows-off-upcoming-siege-weapons-and-a-new-dungeon-boss/

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This mod is currently on hold until Funcom stops changing textures and meshes for armors.

 

I think they are changing the texture system to get ready to introduce the dye system.

 

There are 2 articles about the future of the game at pcgamer.

 

Here are the links: http://www.pcgamer.com/conan-exiles-director-says-player-penises-could-have-hitboxes-but-we-just-havent-done-it/#article-comments

 

http://www.pcgamer.com/conan-exiles-shows-off-upcoming-siege-weapons-and-a-new-dungeon-boss/

 

 

Yeah, I know.. A dev on CE modding discord said that a couple of weeks ago, also mentioned that they are still improving character textures and meshes. They already rebaked all of the materials in the last patches for both game and devkit (14GB/18GB one). Also there are few new meshes in devkit (male studded leather armor, probably for a trailer or cinematic of some sort)..

 

Good thing is that devs seem to be quite chill about adult themed mods.

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Well they did mention that they want you to be able to make a necklace out off the penises of your fallen enemies and other parts from female enemies. So actually I would not be surprised if they introduce sexual intercourse into the game.

 

When you think about it, it is very weird that as a society we are alright about seeing some one getting blended into a mush of blood and gore in media. However if we get a sex scene it becomes forbidden.

 

Anyway I must say I am looking forward to the updates to the game and your mod :)

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