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What is\Where is - Searches and Requests thread.


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29 minutes ago, Sillius_Maximus said:

How would you set up a character

 

that was actually forbidden from using weapons.... but didnt necessarily necessitate a follower to enforce it?  (also, how might you make sure staffs arent classified as weapons?)

Are you talking to me?
If it's mine, I'm having a little trouble understanding your question.

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1 minute ago, Sillius_Maximus said:

was a generic question for this topic "what is"where is" ;)

Oh ok.
Question that makes you think.?
The followers have never been weapons unless they are hit.
Earlier in the Volkihar castle to find Valerica, I don't know what I did but I had my three followers beating me up.
Iona, amalia, Serana.
Electrified sword stroke, flaming sword stroke, lightning in the mouth. ??
I can tell you that it was more than weapons the 3 furies. Require to reload the backup.

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I am playing a magic user character so I would like to do things with spells...

1. Are there any spells that allow me to cast on npc's of followers to make them have sex with each other?

2. Are there any spells to cast a zaz animation?

3. Can I summon a pillory or other device? 3a. How about summon a pillory locks the target in it and strips them... (this would be fun every-time someone makes a snide comment to my character)

4. Can you point out any sexlab spells I can use?

 

Thanks

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1 minute ago, embdude said:

I am playing a magic user character so I would like to do things with spells...

1. Are there any spells that allow me to cast on npc's of followers to make them have sex with each other?

2. Are there any spells to cast a zaz animation?

3. Can I summon a pillory or other device? 3a. How about summon a pillory locks the target in it and strips them...

4. Can you piont out any sexlab spells I can use?

 

Thanks

1) I think mods like Sex Lab Enchantress, Succubus Heart, Player Succubus  quest, Untamed, beastess all include those abilities...  Additionally mods like Scent of Sex can be configured to initiate sex scenes when conditions are met (all up to you, bit of a learning curve, but not difficult).

 

2) Not aware of spells that call specific animation packs- beyond perhaps mods that require those animation packs- but i dont think those spells or animation calls are up to you (in the way i think you are wanting).

 

3) some animation packs - I think funnybiz? for example include devices that are summoned in for the scenes... in terms of placing statics  I think there is a mod loosely called devious devices BDSM? (places statics that NPCS can interact with, and then you can interact with them)... 

 

4) see #2   might be some generic "give player an erection" type spells but.....

 

 

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2 hours ago, Sillius_Maximus said:

How would you set up a character

 

that was actually forbidden from using weapons.... but didnt necessarily necessitate a follower to enforce it?  (also, how might you make sure staffs arent classified as weapons?)

There would presumably be a script running that would do something if a weapon is equipped, you could set the script to not count staff or items tagged as staff from being affected by it.

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Just now, Varithina said:

There would presumably be a script running that would do something if a weapon is equipped, you could set the script to not count staff or items tagged as staff from being affected by it.

know of any mods that have such a script?  I cant help but think one of the "Devious" or "slavery" mods might- but I think those place other conditions (like needing a follower, or actually being "enslaved" in someones castle) as opposed to just free roaming..

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1 hour ago, Sillius_Maximus said:

know of any mods that have such a script?  I cant help but think one of the "Devious" or "slavery" mods might- but I think those place other conditions (like needing a follower, or actually being "enslaved" in someones castle) as opposed to just free roaming..

Not a clue, scripting is not something I know that much about, level lists, constructable objects and stuff like that yes, scripting no.

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I am looking for a good mod that adds immersive bathhouses to the game. Preferably, bathhouses that existing NPCs will make use of... though that might not matter, since I have Immersive Citizens installed and it tends to override any changes to NPC schedules. I'm going to look around for this on my own, but if anyone knows of a good one I'm all ears! ^_^

 

Edit: Also, what is the current gold-standard for dickgirl schlongs? I've been using ERF High-poly forever, but I'm wondering if there's a better one out there! (CBBE-compatible!)

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Does anyone have a link to a clear and concise tutorial or "how to" for editing assets?

 

I've given up looking for certain items made by others because...

 

1.) I play males in my playthoughs, and everyone seems to almost exclusively build/make these kinds of items for females.

2.) Googling for what I want invariably leads me to 6+y/o threads that are either long dead, or would take longer to read through than A Song of Ice and Fire. I don't hate reading. I do hate having to sift through years worth of malarky only to find a 3y/o link that's dead or (and forgive me) incomprehensible as my linguistic skills are exclusively English and a lamentably low amount of Spanish (basically just swears).

 

Another problem I have is that I'm not even sure how to communicate what it is I'm trying to learn how to do. That's how unskilled I am in this regard. However, I do happen to excel at following clear instructions. Hence my enthusiasm for modding. I'm by no means an expert at it. But I do have a solid foundational knowledge. Or at least, I used to for Oldrim. Back when it was mostly "Use BOSS! Clean your Masters!".

It's gotten a bit more complicated since then. But now I'm changing the Form to 44, flagging ESLs, Running LOOT, Merging Plugins, Making Merge Patches and Bash Patches, Running FNIS., Bodysliding...you know, the bare minimum basic stuff. (Still gotta clean those masters though. It's nice to see some things never change.)

So now I figure I better get on with editing meshes (I think), and making crafting recipes.

I figure I should start small. (I hope!) And basically convert this.....EYEPATCH.....into something that...

1.) Fits on a Male Head.

2.) Is considerably less sparkly.

3.) Has bands that go completely around the head (I'm looking to play a shaven headed character)

4.) Is craftable...and also fits in with Complete Crafting and Weapon and Armor Fixes.

5.) Just Works (That's the Meme, right? )

 

I'm not sure where to really begin though. I see a lot of talk about Nifskopes, and Gimps, and yet another xEdit type program, but everything I find is in 150+page threads where people who already know what they're talking about discuss esoteric processes that appear to be written in English words but form no coherent thoughts in my mind as I read them.

Youtube tutorials on the subject are equally frustrating. It seems that universally, anyone who has been gracious enough to post anything resembling a tutorial used a potato for a microphone, and went at a pace that suggested they may have been recording the video just after committing some terrible crime and had to get out of there in a hurry.

Or...they were Russian (or something) and I couldn't understand anything they were trying to convey.

 

EDIT: Adding pics of examples of how the eyepatch already appears in my game as it is.

 

So...I beseech you, dear friends, can someone help me out? I'm not asking anyone to do it for me (you're a daisy if you do), I'd just like something clearly stated. Especially for the part about making things craftable/compatible. Of the goals I have laid out, I suspect the learning curve on that one is the shallowest.

I thank you in advance.

5b1784f1.jpg

Example 1.png

example 2.png

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It kind of seems some of the slavery mods are more staying in a cell until __________

 

What are some slavery mods that are centered around things centered around more errand running or gather type things?

 

Example, your enslaved in riften...  master gives you an errand run to run to solitude in _____ time(no fast travel)...  consequences of failure can include usual things- beatings, being sold after so many failures, etc....   but there is always a clear path out?

 

It seems a few of the slavery mods seem centered around wrestling out of armbinders (devious devices) all day, and not about  an actual story? if you will?

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IF sexist based gameplay bothers you, best not keep reading the rest of this post- as im looking for recommendations..

 

 

Okay:

Name of the play through  " A handmaids Tale"

 

Overarching theme- is similar to the show that this is titled off of..  Very sexist / Puritanical / and sometimes impossible

 

Here are some mods I presently have that seem relevant:

 

  • Horrible harassment (because somehow its my fault folk cant keep their pants on)
  • Milk Mod  (forces me to milk every so often- which strips me naked.... will others report my nakedness per SLA?)
  • BeeingFemale ( ya know- womans place is making food or being preggo)
  • Sex Lab adventures   (make thinks like being outside a crime, not having a collar (hence not being owned) a crime, being raped is a crime) ..
  • Jailrape (for under 1000 bounty)
  • Raven Prison  (my understanding is that due to script, if my bounty is 1000 or more, this will override jailrape, or atleast wont interfere with it?)
  • Beeing a Cow
  • Simple Slavery/ SD / WIntersun / PSQ- idea here is that, in some ways service to sanguine, becoming a succubus is my counter- my out, my vengeance, even if i am playing under a more "submissive" point of view....
  • Frostfall /Campfire
  • MIlk addict
  • become the milk maid
  • Sexlab Survival

 

Since I no longer can sleep in an inn (due to cow live services)..  that means I essentially "need a man" to provide me a place to live... (eventually i might be able to hide enough gold to buy a house- under a guys name)

 

Now: I do WANT to be able to play the game....  but mostly when im in civilized territory is the restrictive part.   IN playing the game, I dont want to get wrapped up in having to constantly escape devious devices..    but im not opposed conceptually to them...  but for me its more stuff that limits (but not prevents) basic movement (can still walk/ run, but with leg irons i walk /run slower and can trip, won't be using gags, seem to break the game too much for me).

 

The end result is kind of to make the inside and outside the city- equally dangerous, but in different ways. ALso -not looking to "spawn in for danger" but only "scan area for danger"  It seems when i use dangerous nights for example- even if i set to "Scan only, DONT spawn"  it still spawns...  as in- sleeping with the khajit just outside whiterun, and zombies spawn in...  Ive never seen a zombie anywhere near whiterun....

 

The end result is to still be able to complete the quests, stories, etc   Eventually I will install "High king of skyrim" /Guild starter and have my vengeance..

 

Im open to any additional recommendations, 

Specifically: 

  1. are there mods which make "not having a escort (or follower)" a crime? (whether my follower turns out to be a bad person is subject to other mods already, merely addressing the issue of "not having a follower = crime" End result since usual follower AI is dumb, is that im held back "by the man"
  2. Since i cant sleep in the inns anymore..  If i want to sleep in the cities and towns?  How would I do that?  with frostfall/campfire I don't want to spawn a full tent inside a city..... but bedroll? not sure what my options are there?
  3. Since I am making it a crime to not have a collar= seems I lack someway to get immersively get a  collar (unless SD picks up of course, but im not trying to do that specifically- it will happen at random, when it happens)

 

 

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Anyone know a alternative to Immersive Jewelry? This mod here: https://www.nexusmods.com/skyrimspecialedition/mods/5336

 

I'm having some issues to run it. Wrye Bash returns a error when I try to bash it. I also only found Relev, Delev in Wrye Bash, and could not find the other two tags.

The mod have too many references. The page says it contains 4200 pieces of jewelry. Some people reported weird issues like beggars with necklaces, ingots with heavy weight, etc.

It also requires CCO for the crafting menu to display properly, which in its turn requires WAFR, which I believe will break bodyslided armors, as it changes vanilla armor meshes in some points.

 

I'm looking for something more light weight, which adds lore-based jewelry crafting and allows for four rings like this one, but not with 4200 pieces of jewelry which might cause some bloat. Any recommendation is welcome.

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8 hours ago, Sillius_Maximus said:
  1. Since i cant sleep in the inns anymore..  If i want to sleep in the cities and towns?  How would I do that?  with frostfall/campfire I don't want to spawn a full tent inside a city..... but bedroll? not sure what my options are there?

 

 

With Sexlab Submit, or Sexlab Eager NPCs, and Simply Knock, you can have sex with NPCs who own homes in cities, and if there is room they will allow you to sleep in their house for the night. What I mean by "room" is there's a bed that you'll have permission to use once your relationship level with the NPC is high enough. Until then, you will need to get a bedroll.  I believe there are several different placeable bedroll mods available on the nexus.

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6 hours ago, Wolfstorm321 said:

Anyone know a alternative to Immersive Jewelry? This mod here: https://www.nexusmods.com/skyrimspecialedition/mods/5336

 

I'm having some issues to run it. Wrye Bash returns a error when I try to bash it. I also only found Relev, Delev in Wrye Bash, and could not find the other two tags.

The mod have too many references. The page says it contains 4200 pieces of jewelry. Some people reported weird issues like beggars with necklaces, ingots with heavy weight, etc.

It also requires CCO for the crafting menu to display properly, which in its turn requires WAFR, which I believe will break bodyslided armors, as it changes vanilla armor meshes in some points.

 

I'm looking for something more light weight, which adds lore-based jewelry crafting and allows for four rings like this one, but not with 4200 pieces of jewelry which might cause some bloat. Any recommendation is welcome.

I've been testing my SSE mod setup and I'm not using any jewelry mods. However, I am using CCO/WAFR, as well as Bodyslide (CBBE Physics) and there are patches available to get them to work together.

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7 hours ago, Wolfstorm321 said:

Anyone know a alternative to Immersive Jewelry? This mod here: https://www.nexusmods.com/skyrimspecialedition/mods/5336

 

I'm having some issues to run it. Wrye Bash returns a error when I try to bash it. I also only found Relev, Delev in Wrye Bash, and could not find the other two tags.

The mod have too many references. The page says it contains 4200 pieces of jewelry. Some people reported weird issues like beggars with necklaces, ingots with heavy weight, etc.

It also requires CCO for the crafting menu to display properly, which in its turn requires WAFR, which I believe will break bodyslided armors, as it changes vanilla armor meshes in some points.

 

I'm looking for something more light weight, which adds lore-based jewelry crafting and allows for four rings like this one, but not with 4200 pieces of jewelry which might cause some bloat. Any recommendation is welcome.

CCO changes the weights of ingots by quite a large amount, some of the can end up around 10-15 or more per ingot.

 

Depending on how bothered you are about such things you could probably get away with going into the immersive jewelry esp in xedit and simply removing the npc and level lists section, though the only way to get them after that would be from crafting, and after doing this you may need to check the mod for errors, and edit a few other things.

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